TextDrawSetString for TextDrawSetPreviewModel
#1

how can i set string for TextDrawSetPreviewModel,
my TD is creating in ongamemodeinit but all script is after function:
pawn Код:
Textdraw8 = TextDrawCreate(546.000000, 385.000000, "_");
    TextDrawBackgroundColor(Textdraw8, 0);
    TextDrawFont(Textdraw8, TEXT_DRAW_FONT_MODEL_PREVIEW);
    TextDrawLetterSize(Textdraw8, 200.000000, 2000.000000);
    TextDrawColor(Textdraw8, -1);
    TextDrawSetOutline(Textdraw8, 0);
    TextDrawSetProportional(Textdraw8, 1);
    TextDrawSetShadow(Textdraw8, 1);
    TextDrawBoxColor(Textdraw8, 255);
    TextDrawTextSize(Textdraw8, 50.000000, 50.000000);
    TextDrawSetPreviewModel(Textdraw8, 5);
    TextDrawSetSelectable(Textdraw8, 0);
here is the function:
pawn Код:
new Text4[ 100 ];
        format(Text4, sizeof(Text4), "Zemdirbyste: (~r~%i~w~) %i/%i~r~Xp", zInfo[ playerid ][ zemdirbyste ], zInfo[ playerid ][ zemdirbysteXP ], zInfo[ playerid ][ LzemdirbysteXP ] );
        TextDrawSetString(Textdraw4, Text4);//Ћemdirbystė...
        TextDrawShowForPlayer( playerid, Textdraw8 );
        TextDrawShowForPlayer( playerid, Textdraw4 );
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