03.12.2013, 15:26
how can i set string for TextDrawSetPreviewModel,
my TD is creating in ongamemodeinit but all script is after function:
here is the function:
my TD is creating in ongamemodeinit but all script is after function:
pawn Код:
Textdraw8 = TextDrawCreate(546.000000, 385.000000, "_");
TextDrawBackgroundColor(Textdraw8, 0);
TextDrawFont(Textdraw8, TEXT_DRAW_FONT_MODEL_PREVIEW);
TextDrawLetterSize(Textdraw8, 200.000000, 2000.000000);
TextDrawColor(Textdraw8, -1);
TextDrawSetOutline(Textdraw8, 0);
TextDrawSetProportional(Textdraw8, 1);
TextDrawSetShadow(Textdraw8, 1);
TextDrawBoxColor(Textdraw8, 255);
TextDrawTextSize(Textdraw8, 50.000000, 50.000000);
TextDrawSetPreviewModel(Textdraw8, 5);
TextDrawSetSelectable(Textdraw8, 0);
pawn Код:
new Text4[ 100 ];
format(Text4, sizeof(Text4), "Zemdirbyste: (~r~%i~w~) %i/%i~r~Xp", zInfo[ playerid ][ zemdirbyste ], zInfo[ playerid ][ zemdirbysteXP ], zInfo[ playerid ][ LzemdirbysteXP ] );
TextDrawSetString(Textdraw4, Text4);//Ћemdirbystė...
TextDrawShowForPlayer( playerid, Textdraw8 );
TextDrawShowForPlayer( playerid, Textdraw4 );

