27.11.2013, 23:09
pawn Код:
CMD:lockhouse(playerid, params[])
{
new id = IsPlayerNearHouseEnt(playerid);
new id2 = IsPlayerInsideHouse(playerid);
if(id != PlayerInfo[playerid][HouseID] || id2 != PlayerInfo[playerid][HouseID]) return SCM(playerid, COLOR_LIGHTRED, "[Error]: You do not own this house.");
if(HouseInfo[id][hLocked] == 1)
{
HouseInfo[id][hLocked] = 0;
GameTextForPlayer(playerid, "~w~house ~g~ UNLOCKED", 3000, 6);
PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0);
new file4[40];
format(file4, sizeof(file4), HPATH, id);
new INI:File = INI_Open(file4);
INI_SetTag(File,"data");
INI_WriteInt(File,"hLocked", HouseInfo[id][hLocked]);
INI_Close(File);
}
else
{
HouseInfo[id][hLocked] = 1;
GameTextForPlayer(playerid, "~w~house ~r~ LOCKED", 3000, 6);
PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0);
new file4[40];
format(file4, sizeof(file4), HPATH, id);
new INI:File = INI_Open(file4);
INI_SetTag(File,"data");
INI_WriteInt(File,"hLocked", HouseInfo[id][hLocked]);
INI_Close(File);
}
return 1;
}
pawn Код:
if(id != PlayerInfo[playerid][HouseID] || id2 != PlayerInfo[playerid][HouseID]) return SCM(playerid, COLOR_LIGHTRED, "[Error]: You do not own this house.");
pawn Код:
if(id != PlayerInfo[playerid][HouseID]) return SCM(playerid, COLOR_LIGHTRED, "[Error]: You do not own this house.");