26.11.2013, 05:00
When i join sever it killed me like fake kill

/****************************************************************************** Copyright©Kent™ ________________________________________________________________________________________________ __ ____ ___ _ _ _ __ __ _ _ _ __ _ _ _ | | / / | _ _ _| | \ | | |_ _ _ _ _ _| | |/ / | |_ _ _ | \ | | | | | / . \ | | | \| | | | | / \ \ | _ _ _| | . | | | | / \ \ | |_ _ _ | |\ | | | |__| \__\ |___ _ _ _| |__| \___| |__| ________________________________________________________________________________________________ ---------------------------------------------------------- _ _ _ |/ |_ |\ | | |\ |_ | \| | Alpha-X Server v1.0 BETA --------------------------- //============================================================================== //============================================================================== Forum:alpha.forum-viet.com */ //============================================================================== //====================================Define COLOR============================== #define COLOR_AQUA 0xFFFFFF #define COLOR_RED 0xFF0000FF #define COLOR_LIME 0xFF0000 #define COLOR_BLACK 0x000000 #define COLOR_BRIGHTYELLOW 0xFFFF24FF #define COLOR_BLUE 0x00FF00 #define COLOR_GREEN 0x33AA33AA #define COLOR_PINK 0xFF0080FF #define COLOR_DRAKBLUE 0x008000 #define COLOR_YELLOW 0xF8DA07FF #define COLOR_WHITE 0xFFFFFFFF #define COLOR_PURPLE 0xC2A2DAAA #define COLOR_TEAL 0x00AAAAAA #define COLOR_OFFWHITE 0xF5DEB3AA #define COLOR_DARKAQUA 0x83BFBFAA #define COLOR_GREY 0xAFAFAFAA #define COLOR_BRIGHTRED 0xFF0000AA #define COLOR_TAN 0xBDB76BAA #define COLOR_PURPLE2 0x800080AA #define COLOR_LIGHTBLUE 0x33CCFFAA #define COLOR_ORANGE 0xFF9900AA #define COLOR_INDIGO 0x4B00B0AA #define COLOR_DARKGREY 0x696969FF //==========================Define orther======================================= #define CARSPAWND 21929 #define rocketspeed 45.0 //==========================Define Rank========================================= #define RANK_0_SCORE 0 #define RANK_1_SCORE 200 #define RANK_2_SCORE 500 #define RANK_3_SCORE 800 #define RANK_4_SCORE 1000 #define RANK_5_SCORE 1500 #define RANK_6_SCORE 2000 #define RANK_7_SCORE 3000 #define RANK_8_SCORE 5000 #define RANK_9_SCORE 7000 #define RANK_10_SCORE 10000 //==========================Define OOC========================================== #define COLOR_CHATOOC 0xDABB3EAA //Indice2 Yellow #define Chatooc 66 //============================================================================== //-------------------------------CONFIGURATION---------------------------------- //============================================================================== //----------------------------------Money--------------------------------------- #define money1 1000 //If Player First Kill Money Reward #define money2 1200 //If Player Second Kill Money Reward #define money3 1400 //If Player Third Kill Money Reward #define money4 1600 //If Player Fourth Kill Money Reward #define money5 1800 //If Player Fifth Kill Money Reward #define money6 2000 //If Player sixth Kill Money Reward #define money7 2200 //If Player Seventh Kill Money Reward #define money8 2400 //If Player Eight Kill Money Reward #define money9 2600 //If Player nine Kill Money Reward #define money10 2800 //If Player ten Kill Money Reward #define money11 3000 //If Player eleven Kill Money Reward #define money12 3200 //If Player twelve Kill Money Reward #define money13 3400 //If Player thirteen Kill Money Reward #define money14 3600 //If Player fourtheen Kill Money Reward #define money15 3800 //If Player fiftheen Kill Money Reward #define money16 4000 //If Player Sixtheen Kill Money Reward #define money17 4500 //If Player Seventeen Kill Money Reward #define money18 5000 //If Player Eighteen Kill Money Reward #define money19 7500 //If Player Nineteen Kill Money Reward #define money20 10000 //If Player Twenty Up Kill Money Reward //---------------------------------Scores--------------------------------------- #define score1 1 //If Player First Kill Score Reward #define score2 1 //If Player Second Kill Score Reward #define score3 1 //If Player Third Kill Score Reward #define score4 1 //If Player Fourth Kill Score Reward #define score5 2 //If Player Fifth Kill Score Reward #define score6 2 //If Player Six Kill Score Reward #define score7 2 //If Player Seven Kill Score Reward #define score8 2 //If Player eight Kill Score Reward #define score9 2 //If Player Nine Kill Score Reward #define score10 3 //If Player ten Kill Score Reward #define score11 3 //If Player eleven Kill Score Reward #define score12 3 //If Player twelve Kill Score Reward #define score13 3 //If Player thirteen Kill Score Reward #define score14 3 //If Player fourtheen Kill Score Reward #define score15 4 //If Player fiftheen Kill Score Reward #define score16 4 //If Player Sixtheen Kill Score Reward #define score17 5 //If Player Seventeen Kill Score Reward #define score18 5 //If Player Eighteen Kill Score Reward #define score19 8 //If Player Nineteen Kill Score Reward #define score20 10 //If Player Twenty Up Kill Score Reward //============================================================================== //-------------------------------END OF CONFIG---------------------------------- //============================================================================== //================================Include======================================= #include <a_samp> #include <foreach> #include <ladmin> #include <time> #include <dudb> #include <dini> #include <fly> #pragma tabsize 0 #if !defined Loop #define Loop(%0,%1) \ for(new %0 = 0; %0 != %1; %0++) #endif #if !defined function #define function%0(%1) \ forward%0(%1); public%0(%1) #endif #if !defined PURPLE #define PURPLE \ 0xBF60FFFF #endif #if !defined GREEN #define GREEN \ 0x94D317FF #endif #if !defined TIME #define TIME \ 180000 #endif public OnFilterScriptInit() { print("\n*********************************************************"); print("* *"); print("* A.L.P.H.A *"); print("* ----------------- *"); print("* Kent™ FilterScript System *"); print("* Copyright©Kent™ *"); print("*********************************************************\n"); print(" -> Update"); return 1; } public OnFilterScriptExit() { return 1; } //==============================NPCs============================================ //=============================Ten lua========================================== new bigtube; new smalltubes[10]; new cylinders[10]; new tubes[10]; new bigone; new lift[20]; //==============================Gate Hat Nhan=================================== new DoorL; new GateXt; new GateXtx; new PrincipalgateR; new PrincipalgateL; new ligth1; new ligth2; new MisselEntrance; new rocket; new radarGate; new GatesClosed = 0; new DoorR; //==================================Orther====================================== new SetArmour; new EatFood; //==================================pick up===================================== new enterHotel; new exitHotel; new enterBinco; new exitBinco; new enterGym; new exitGym; new enterLSPD; new exitLSPD; new enter247; new exit247; new enterAmmu; new exitAmmu; new enterBar; new exitBar; new enterPizza; new exitPizza; new enterChicken; new exitChicken; new enterCut; new exitCut; new enterTattoo; new exitTattoo; new pickuphelp; new entervip; new exitvip; new entercityhall; new exitcityhall; new Weather; new buyammu; new buy247; new enterHQ; new exitHQ; //=====================================Gate LSPD================================ new gate; new gate2; new bool:gateopen; new bool:gateopen2; //=======================================Funcition============================== new pClass[MAX_PLAYERS]; new Text:Health[MAX_PLAYERS]; new Text:ScoreTextdraw[MAX_PLAYERS]; new BigEar[MAX_PLAYERS]; new RandomMSG[][] = { "| Tip || Read /rules and NOT break it |", "| Tip || If want know commands server, type /cmds |", "| Tip || Do not use anything cleo/cheat in server, if use will be kick/banned!!! |", "| Tip || Add IP:alpha-x.zapto.org:7777 in 'Farvorites' of you. |", "| Tip || Want to be VIP?Join our VIP at forum:alpha.forumvi.com.Good luck!!! |", "| Tip || Do NOT spawnkilling/driver-by at spawn zone |", "| Tip || Do NOT use/abuse heavy weapons/vehicle at spawn zone |", "| Tip || If you seen cheating/hack.Please report to Administrator, /report [id] [reason]!!! |" }; new xCharacters[][] = { "A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L", "M", "N", "O", "P", "Q", "R", "S", "T", "U", "V", "W", "X", "Y", "Z", "a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z", "0", "1", "2", "3", "4", "5", "6", "7", "8", "9" }, xChars[16] = "", xReactionTimer, xCash, xScore, bool: xTestBusy ; //====================================Forward=================================== forward SendMSG(); forward RandomWeather(); forward UpdateTime(); forward AntiSpawnkill(playerid); forward vitals(playerid); forward OpelAll(); forward ResetMissel(); forward OnPlayerText2(playerid, text[]); forward OnPlayerGiveDamage(playerid, damagedid, Float: amount, weaponid); forward ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5); forward GateCheck2(); forward GateCheck(); forward Callback(parameters); forward ChangeHostName(); forward scoretimer(playerid); main() { print("\n*********************************************************"); print("* *"); print("* A.L.P.H.A *"); print("* ----------------- *"); print("* Kent™ FilterScript System *"); print("* Copyright©Kent™ *"); print("*********************************************************\n"); print(" -> Update"); } public OnGameModeInit() { //=================================Text Draw================================ //================================Set timer================================= xReactionTimer = SetTimer("Nhanh Tay Le Mat", 10000, 1); SetTimer("RandomWeather",1000000,true); SetTimer("SendMSG", 60000, true); SetTimer("ChangeHostName",20000,1); SetTimer("OnPlayerDeath",10000,1); SetTimer("scoretimer", 1000, true); //=================================orther=================================== DisableInteriorEnterExits(); UsePlayerPedAnims(); //==================================NPCs==================================== //===================================Mode=================================== SetGameModeText("B.O.W|Battle of World"); //3D Text Create3DTextLabel("Los Santos Police Department",0xFFFF00AA,1555.34, -1675.35, 16.97,30.0,0); Create3DTextLabel("City Hall",0xFFFF00AA,1481.0359,-1772.3438,19.5513,30.0,0); Create3DTextLabel("Pizaa",0xFFFF00AA,2105.04, -1806.51, 14.34,30.0,0); Create3DTextLabel("G.Y.M",0xFFFF00AA,2229.80, -1721.13, 14.61,30.0,0); Create3DTextLabel("Binco",0xFFFF00AA,2244.30, -1665.37, 16.28,30.0,0); Create3DTextLabel("Night club",0xFFFF00AA,1836.84, -1682.13, 13.72,30.0,0); Create3DTextLabel("HQ V.I.P",0xFFFF00AA,1654.08, -1655.31, 23.42,30.0,0); //FBI AddPlayerClass(285,310.0887,-1515.6233,24.9219,49.3059,23,300,34,500,3,0); // FBI AddPlayerClass(286,310.0887,-1515.6233,24.9219,49.3059,23,300,34,500,3,0); // FBI AddPlayerClass(287,310.0887,-1515.6233,24.9219,49.3059,24,300,27,500,30,1000); // FBI //The Mafia AddPlayerClass(113,688.4208,-1276.5571,13.5584,85.1908,4,0,24,300,31,1000); // mafia AddPlayerClass(111,688.4208,-1276.5571,13.5584,85.1908,4,0,24,300,31,1000); // mafia AddPlayerClass(112,688.4208,-1276.5571,13.5584,85.1908,4,0,24,300,31,1000); // mafia //-------------------------------[SERVER VEHICLES]----------------------------- AddStaticVehicle(409,660.2701,-1277.1051,13.0273,179.0252,92,3); // Stretch AddStaticVehicle(522,1143.5861,-2011.3268,68.5790,268.5240,96,53); // NRG-500 AddStaticVehicle(411,-1235.4982,-49.8544,13.8755,45.0971,155,155); // Infer1 AddStaticVehicle(411,-1241.9795,-56.0778,13.8755,44.0553,155,155); // Infer2 AddStaticVehicle(411,-1244.6377,-59.4454,13.8755,44.1188,155,155); // Infer3 AddStaticVehicle(411,1328.7031,1279.0710,10.5474,180.0565,155,155); // Infer4 AddStaticVehicle(411,1325.4474,1279.4946,10.5474,180.0850,155,155); // Infer5 AddStaticVehicle(411,1322.3771,1279.3748,10.5474,180.6339,155,155); // Infer6 AddStaticVehicle(411,1318.9299,1278.6915,10.5474,179.0650,155,155); // Infer7 AddStaticVehicle(577,1476.5656,1804.9928,10.7288,179.7610,8,16); // at4001 AddStaticVehicle(577,-1655.1412,-168.3225,14.0645,314.3228,8,16); // at4002 AddStaticVehicle(468,404.2396,2533.4390,16.1923,180.0111,7,7); // saмn AddStaticVehicle(468,399.0257,2533.4299,16.2128,177.9035,6,6); // san2 AddStaticVehicle(468,393.4469,2532.9673,16.2085,178.5775,3,3); // san3 AddStaticVehicle(411,344.5618,2547.0452,16.4492,179.8859,7,7); // infer10 AddStaticVehicle(411,339.5670,2547.0208,16.4879,181.2343,144,144); // infer11 AddStaticVehicle(577,363.5214,2500.9827,16.3999,88.6747,40,44); // at4002 AddStaticVehicle(577,2046.3611,-2593.1138,13.4621,89.0596,1,3); // at4003 AddStaticVehicle(560,1276.9470,-2009.5751,58.6393,271.3075,9,39); // sul1 AddStaticVehicle(560,1277.0065,-2013.3199,58.6422,270.5171,9,39); // sul2 AddStaticVehicle(560,1249.5651,-2051.1829,59.5321,268.7928,9,39); // sul3 AddStaticVehicle(409,1245.7019,-2036.8392,59.6351,179.6648,0,0); // limo AddStaticVehicle(522,317.1385,-1819.9186,3.6861,179.9910,6,6); // Nrg1 AddStaticVehicle(522,320.0785,-1819.9039,3.6864,179.9769,146,146); // Nrg2 AddStaticVehicle(522,322.4137,-1819.6989,3.6973,189.7419,7,7); // Nrg3 AddStaticVehicle(522,326.0791,-1819.8940,3.7075,179.9893,0,0); // Nrg4 AddStaticVehicle(522,329.1273,-1819.8696,3.6772,180.3948,86,86); // Nrg5 AddStaticVehicle(597,-1599.9067,692.3304,-5.4728,179.5854,0,1); // SFPD AddStaticVehicle(597,-1600.0115,677.9103,-5.4738,179.6272,0,1); // SFPD AddStaticVehicle(597,-1588.1014,747.9656,-5.5074,179.2318,0,1); // SFPD AddStaticVehicle(597,-1573.3064,730.3868,-5.4744,92.2277,0,1); // SFPD AddStaticVehicle(427,-1622.6040,653.0757,-5.1103,269.6848,0,1); // SFPD AddStaticVehicle(427,-1587.7297,653.1495,7.3195,0.0463,0,1); // SFPD AddStaticVehicle(470,220.5594,1920.1628,17.6327,179.9488,43,0); // army AddStaticVehicle(470,211.5729,1919.7311,17.6349,180.9223,43,0); // army AddStaticVehicle(470,202.4296,1920.0795,17.6315,179.0971,43,0); // army AddStaticVehicle(470,193.1368,1919.5001,17.6312,180.2989,43,0); // army AddStaticVehicle(476,308.5569,1798.3927,18.3560,4.1326,89,91); // army AddStaticVehicle(476,272.9973,1954.4214,18.3440,271.3911,89,91); // army AddStaticVehicle(476,276.3721,1988.8143,18.3510,271.7131,89,91); // army AddStaticVehicle(466,2508.6704,-1672.7793,13.1514,175.9987,16,76); // OG AddStaticVehicle(466,2497.7551,-1681.8475,13.0979,95.8411,16,76); // OG AddStaticVehicle(466,2487.4092,-1654.8134,13.1322,87.2857,16,76); // OG AddStaticVehicle(482,2461.8718,-1663.4346,13.5026,88.8090,86,86); // OG AddStaticVehicle(482,2459.8132,-1653.8301,13.4881,87.4236,86,86); // OG AddStaticVehicle(492,2473.4514,-1692.3811,13.2962,359.4803,86,86); // OG AddStaticVehicle(492,2155.6360,-1684.8345,14.8677,265.6238,5,1); // Ballas AddStaticVehicle(466,2184.2761,-1678.0723,13.8740,169.1119,5,1); // Ballas AddStaticVehicle(466,2186.1890,-1668.2521,14.3321,169.1917,5,1); // Ballas AddStaticVehicle(466,2181.5820,-1702.2212,13.2906,178.5074,5,1); // Ballas AddStaticVehicle(482,2172.0598,-1724.3955,13.6510,269.1215,5,1); // Ballas AddStaticVehicle(482,2172.1775,-1728.2998,13.6613,269.0398,5,1); // Ballas AddStaticVehicle(482,1774.9158,-1914.2588,13.5812,0.4513,6,6); // Vagos AddStaticVehicle(482,1774.9972,-1923.3054,13.5745,0.5050,6,6); // Vagos AddStaticVehicle(466,1774.8903,-1894.5115,13.2057,0.3872,6,6); // Vaogs AddStaticVehicle(466,1785.8242,-1885.4172,13.2159,270.5650,6,6); // Vaogs AddStaticVehicle(466,1798.2471,-1885.2341,13.2260,269.6496,6,6); // Vaogs AddStaticVehicle(466,1806.7649,-1921.8600,13.2136,1.1779,6,6); // Vaogs AddStaticVehicle(466,1806.5721,-1912.8646,13.2199,0.7236,6,6); // Vaogs AddStaticVehicle(492,1786.9387,-1935.5027,13.2442,269.0328,6,6); // Vagos AddStaticVehicle(492,1795.9706,-1935.4619,13.2442,270.8616,6,6); // Vagos AddStaticVehicle(492,1671.5896,-2115.6550,13.3287,270.3254,155,155); // Los AddStaticVehicle(492,1671.1798,-2111.1917,13.3286,271.9691,155,155); // Los AddStaticVehicle(466,1802.2524,-2108.4270,13.2023,271.7680,155,1); // Los AddStaticVehicle(466,1788.3807,-2108.6887,13.2023,269.7408,155,1); // Los AddStaticVehicle(466,1801.7432,-2117.1606,13.2061,267.9657,155,1); // Los AddStaticVehicle(466,1794.3727,-2117.2390,13.2369,268.7188,155,1); // Los AddStaticVehicle(482,1698.8364,-2090.2312,13.6685,178.5379,155,155); // Los AddStaticVehicle(482,1793.0553,-2148.5471,13.7323,359.3581,155,155); // Los AddStaticVehicle(596,1578.8453,-1710.7996,5.6105,179.6880,0,1); // LSPD AddStaticVehicle(596,1574.0232,-1711.4014,5.6113,181.1315,0,1); // LSPD AddStaticVehicle(596,1601.3114,-1704.2009,5.6124,269.7266,0,1); // LSPD AddStaticVehicle(596,1556.8750,-1615.1793,13.1029,181.0306,0,1); // LSPD AddStaticVehicle(596,1574.2872,-1614.6035,13.1038,179.2052,0,1); // LSPD AddStaticVehicle(490,279.6986,-1535.8750,24.7215,53.9372,0,0); // FBI AddStaticVehicle(490,283.5103,-1532.9242,24.7212,52.4566,0,0); // FBI AddStaticVehicle(490,295.1599,-1541.8860,24.7213,56.5198,0,0); // FBI AddStaticVehicle(490,287.9431,-1523.1782,24.7223,53.1666,0,0); // FBI AddStaticVehicle(490,285.6037,-1526.4879,24.7237,53.1602,0,0); // FBI AddStaticVehicle(490,292.3008,-1518.6182,24.7213,54.7449,0,0); // FBI AddStaticVehicle(598,2251.7432,2443.8315,10.5674,179.9252,0,1); // LVPD AddStaticVehicle(598,2255.9365,2442.4475,10.5657,180.0018,0,1); // LVPD AddStaticVehicle(598,2255.9365,2461.1616,10.5654,180.0001,0,1); // LVPD AddStaticVehicle(598,2260.7112,2443.6416,10.5659,179.3004,0,1); // LVPD AddStaticVehicle(598,2260.6033,2459.9060,10.5668,179.2067,0,1); // LVPD AddStaticVehicle(598,2260.8198,2475.6035,10.5625,179.2074,0,1); // LVPD AddStaticVehicle(598,2269.4465,2444.9417,10.5645,179.7969,0,1); // LVPD AddStaticVehicle(598,2269.4983,2458.7925,10.5653,179.7883,0,1); // LVPD AddStaticVehicle(598,2269.0784,2476.4873,10.5660,180.1412,0,1); // LVPD AddStaticVehicle(560,660.2109,-1256.9709,13.2508,181.9464,3,3); // Mafia AddStaticVehicle(560,660.4924,-1296.6316,13.2486,181.7654,3,3); // Mafia AddStaticVehicle(560,670.0657,-1295.8591,13.2489,1.2396,3,3); // Mafia AddStaticVehicle(560,669.4115,-1278.9142,13.2494,1.3810,3,3); // Mafia AddStaticVehicle(560,669.9384,-1259.0573,13.2443,359.4699,3,3); // Mafia AddStaticVehicle(521,673.5358,-1268.2640,13.1914,121.7380,3,3); // AddStaticVehicle(521,673.2070,-1265.8131,13.1991,120.5221,3,3); // AddStaticVehicle(521,672.9147,-1263.3057,13.1684,131.0007,3,3); // AddStaticVehicle(521,2160.9141,-1691.1074,14.6571,298.1973,5,5); // AddStaticVehicle(521,2160.5166,-1689.3429,14.6568,308.4350,5,5); // AddStaticVehicle(521,2160.8760,-1687.5082,14.6569,300.2462,5,5); // AddStaticVehicle(521,2505.2705,-1683.8951,13.1133,88.2640,86,86); // AddStaticVehicle(521,2505.0295,-1682.3899,13.1199,85.0789,86,86); // AddStaticVehicle(521,2503.4917,-1685.8474,13.0918,75.6695,86,86); // AddStaticVehicle(521,1765.4995,-1900.1927,13.1193,299.9843,6,6); // AddStaticVehicle(521,1763.7920,-1900.2313,13.1353,315.6979,6,6); // AddStaticVehicle(521,1763.0430,-1899.3147,13.1340,305.8544,6,6); // AddStaticVehicle(521,1756.0811,-2144.0049,13.1177,121.6745,155,155); // AddStaticVehicle(521,1757.2302,-2144.9351,13.1160,130.0442,155,155); // AddStaticVehicle(521,1757.0780,-2146.7783,13.1161,137.2379,155,155); // AddStaticVehicle(487,1762.9611,-2144.9841,17.4512,89.8885,155,155); // AddStaticVehicle(487,1763.8875,-1925.1176,13.7403,358.2464,6,6); // AddStaticVehicle(487,2167.2454,-1660.7737,22.2057,223.3223,5,5); // AddStaticVehicle(487,2530.0911,-1678.1340,20.1073,89.4830,86,86); // AddStaticVehicle(497,1568.2808,-1660.6530,28.5938,91.0171,0,1); // AddStaticVehicle(497,1569.8047,-1691.7831,28.5908,90.3905,0,1); // AddStaticVehicle(497,-1680.5845,705.9010,30.7454,359.4790,0,1); // AddStaticVehicle(497,2282.8921,2446.7520,47.1513,176.0010,0,1); // AddStaticVehicle(487,754.4387,-1247.1432,13.7337,271.3239,3,3); // AddStaticVehicle(487,755.6240,-1277.4355,13.7283,265.3018,3,3); // AddStaticVehicle(487,1116.1210,-2019.5126,74.6067,269.5148,0,0); // AddStaticVehicle(487,1116.0109,-2054.6167,74.5917,271.8975,0,0); // AddStaticVehicle(548,339.4760,1897.9796,19.2540,126.2619,28,76); // AddStaticVehicle(548,333.2794,1907.2360,19.3281,112.8952,28,76); // AddStaticVehicle(560,-314.7427,1515.5679,75.0148,180.0978,1,255); // AddStaticVehicle(560,-317.9578,1515.8995,75.0156,179.4991,1,255); // AddStaticVehicle(559,-321.0717,1516.2025,75.0145,179.0121,1,255); // AddStaticVehicle(565,-324.1587,1516.5692,74.9831,180.3398,1,255); // AddStaticVehicle(558,-327.1710,1515.7754,74.9899,179.7468,1,255); // AddStaticVehicle(560,-330.4731,1516.6691,75.0163,179.5595,1,255); // AddStaticVehicle(562,-333.7495,1514.8895,75.0176,179.0847,1,255); // AddStaticVehicle(535,-336.4943,1515.5326,75.0470,180.6010,1,255); // AddStaticVehicle(558,-339.6867,1515.5752,74.9498,179.7292,1,255); // AddStaticVehicle(562,-342.7663,1516.1814,75.0191,180.3577,1,255); // //Create Veh //---------------------------[SERVER MAPPING]------------------------------ // Island, Near LS Airport CreateObject(16163, 1414.205078125, -3358.6337890625, -33.24881362915, 0, 0, 0); CreateObject(16163, 1415.091796875, -3362.3876953125, -33.24881362915, 0, 0, 0); CreateObject(16163, 1409.5009765625, -3361.10546875, -33.24881362915, 0, 0, 0); CreateObject(16163, 1412.1904296875, -3345.6232910156, -32.49881362915, 0, 0, 0); CreateObject(16163, 1411.4461669922, -3331.2702636719, -35.99881362915, 0, 0, 0); CreateObject(16205, 1375.3442382813, -3381.2507324219, -16.674919128418, 0, 0, 0); CreateObject(16205, 1342.6834716797, -3336.6584472656, -19.814918518066, 0, 0, 0); CreateObject(16205, 1381.44921875, -3343.55078125, -18.244918823242, 0, 0, 0); CreateObject(16258, 1504.3392333984, -3309.3449707031, -25.73889541626, 0, 0, 290.52551269531); CreateObject(16260, 1477.7941894531, -3312.5061035156, -0.4445972442627, 0, 0, 0); CreateObject(17472, 1530.6175537109, -3319.2429199219, -7.8843250274658, 0, 0, 280.240234375); CreateObject(2064, 1257.1884765625, -3320.4196777344, 3.2623963356018, 0, 0, 89.228698730469); CreateObject(744, 1358.2476806641, -3359.2946777344, -1.0661754608154, 0, 0, 0); CreateObject(744, 1357.5589599609, -3357.1828613281, -1.0661754608154, 0, 0, 0); CreateObject(751, 1452.9216308594, -3319.0874023438, 1.2519474029541, 0, 0, 0); CreateObject(16112, 1429.3022460938, -3188.9743652344, -5.4113006591797, 0, 0, 0); CreateObject(621, 1460.365234375, -3330.0693359375, 2.1742820739746, 0, 0, 0); CreateObject(621, 1457.6591796875, -3331.662109375, -0.71571779251099, 0, 0, 0); CreateObject(621, 1446.115234375, -3327.5263671875, 2.1742820739746, 0, 0, 0); CreateObject(621, 1447.0640869141, -3310.5693359375, 2.6742820739746, 0, 0, 0); CreateObject(621, 1456.4576416016, -3314.1479492188, -5.1757173538208, 0, 0, 0); CreateObject(621, 1472.24609375, -3309.74609375, 2.1742820739746, 0, 0, 0); CreateObject(621, 1455.2562255859, -3295.2814941406, -3.6057176589966, 0, 0, 0); CreateObject(621, 1445.7145996094, -3301.375, 2.6742820739746, 0, 0, 0); CreateObject(621, 1458.2099609375, -3304.7602539063, 2.6742820739746, 0, 0, 0); CreateObject(621, 1466.0584716797, -3304.9135742188, 2.6742820739746, 0, 0, 0); CreateObject(621, 1455.3773193359, -3289.001953125, -2.0357177257538, 0, 0, 0); CreateObject(621, 1442.2307128906, -3294.1809082031, -8.3157167434692, 0, 0, 0); CreateObject(621, 1431.6516113281, -3310.1599121094, -2.0357177257538, 0, 0, 0); CreateObject(621, 1438.9548339844, -3307.2819824219, 2.6742820739746, 0, 0, 0); CreateObject(621, 1438.0244140625, -3317.771484375, 1.6742820739746, 0, 0, 0); CreateObject(621, 1445.5927734375, -3319.8515625, 1.9242820739746, 0, 0, 0); CreateObject(621, 1455.7734375, -3324.2778320313, -0.46571779251099, 0, 0, 0); CreateObject(621, 1465.998046875, -3320.2490234375, 2.1742820739746, 0, 0, 0); CreateObject(621, 1465.998046875, -3320.2490234375, -2.0357177257538, 0, 0, 0); CreateObject(873, 1426.8486328125, -3289.2534179688, 4.2482433319092, 0, 0, 0); CreateObject(873, 1427.4240722656, -3286.103515625, 3.7482433319092, 0, 0, 0); CreateObject(873, 1435.0766601563, -3287.666015625, 3.7482433319092, 0, 0, 0); CreateObject(873, 1432.8580322266, -3284.599609375, 4.4982433319092, 0, 0, 0); CreateObject(702, 1406.0726318359, -3279.9282226563, 2.731559753418, 0, 0, 0); CreateObject(14608, 1435.3266601563, -3347.1689453125, 5.7173075675964, 0, 0, 242.88586425781); CreateObject(8483, 1465.1372070313, -3261.3444824219, 5.3965358734131, 0, 0, 163.48645019531); CreateObject(9833, 1489.1873779297, -3261.6130371094, 28.495409011841, 0, 0, 0); CreateObject(2985, 1432.3859863281, -3186.1806640625, 5.9080381393433, 0, 0, 89.324493408203); CreateObject(2976, 1452.7341308594, -3319.0209960938, 6.6690487861633, 0, 0, 0); CreateObject(16644, 1492.3671875, -3294.359375, 19.665061950684, 0, 0, 268.68713378906); CreateObject(16644, 1491.986328125, -3310.7197265625, 19.665061950684, 0, 0, 268.68713378906); CreateObject(16644, 1491.5810546875, -3326.998046875, 19.665061950684, 0, 0, 268.68713378906); CreateObject(16644, 1491.3063964844, -3343.1911621094, 21.367282867432, 0, 345, 270.67565917969); CreateObject(6300, 1375.7103271484, -3292.4270019531, -7.6626892089844, 0, 0, 181.35131835938); CreateObject(11495, 1345.0131835938, -3243.7355957031, 0.081834554672241, 0, 0, 181.35131835938); CreateObject(11495, 1354.5485839844, -3243.7355957031, 0.081834554672241, 0, 0, 0.71722412109375); CreateObject(11495, 1404.1151123047, -3243.7355957031, 0.081834554672241, 0, 0, 0.714111328125); CreateObject(11495, 1393.3586425781, -3243.7355957031, 0.081834554672241, 0, 0, 181.35131835938); CreateObject(3406, 1374.0352783203, -3250.1630859375, -1.6681654453278, 0, 0, 268.69067382813); CreateObject(1461, 1346.2698974609, -3254.6259765625, 1.0861728191376, 0, 0, 0); CreateObject(1461, 1353.7943115234, -3254.3571777344, 1.0861728191376, 0, 0, 0); CreateObject(1461, 1394.5007324219, -3253.4846191406, 1.0861728191376, 0, 0, 0); CreateObject(1461, 1403.1649169922, -3253.3110351563, 1.193211555481, 0, 0, 0); CreateObject(1637, 1397.1545410156, -3288.6455078125, 4.3744230270386, 0, 0, 89.324493408203); CreateObject(1641, 1373.9285888672, -3255.1091308594, 0.39199829101563, 0, 0, 0); CreateObject(9237, 1425.8227539063, -3192.5407714844, 14.01518535614, 0, 0, 103.21948242188); CreateObject(1608, 1434.7937011719, -3136.24609375, -0.64163541793823, 0, 0, 0); CreateObject(1608, 1430.5709228516, -3130.1398925781, -0.64163541793823, 0, 0, 0); CreateObject(1608, 1426.2945556641, -3135.4560546875, -0.64163541793823, 0, 0, 0); CreateObject(7947, 1490.4117431641, -3248.86328125, 20.638063430786, 0, 0, 21.834838867188); CreateObject(3043, 1446.7543945313, -3247.1477050781, -60.952732086182, 0, 0, 238.91589355469); CreateObject(2933, 1444.2908935547, -3245.7309570313, -63.945499420166, 0, 90, 61.53466796875); CreateObject(8493, 1254.0129394531, -3301.4538574219, 15.440013885498, 0, 0, 358.01501464844); CreateObject(9159, 1253.9967041016, -3301.5405273438, 15.133444786072, 0, 0, 358.01501464844); CreateObject(2064, 1257.3797607422, -3321.8645019531, 3.2623963356018, 0, 0, 89.225463867188); CreateObject(2064, 1257.3714599609, -3323.7687988281, 3.2623963356018, 0, 0, 89.225463867188); CreateObject(3587, 1504.8391113281, -3379.3034667969, 29.464138031006, 0, 0, 201.201171875); CreateObject(3171, 1416.3942871094, -3428.7409667969, 19.63427734375, 0, 0, 270.67565917969); CreateObject(3171, 1413.357421875, -3436.0405273438, 18.38427734375, 0, 0, 254.79577636719); CreateObject(3265, 1416.2749023438, -3182.9602050781, 1.6463613510132, 0, 0, 211.12609863281); CreateObject(14407, 1488.4644775391, -3289.4931640625, 16.496126174927, 0, 0, 177.38134765625); CreateObject(14407, 1488.0932617188, -3297.5190429688, 10.996126174927, 0, 0, 177.37976074219); CreateObject(14407, 1487.4943847656, -3305.9294433594, 4.9961261749268, 0, 0, 177.37976074219); //Glass Madness CreateObject(3851, -12.600080, 1541.148804, 94.431061, 0.000,269.8631, 0.0000); //GlassMadness CreateObject(3851, -12.596479, 1529.848267, 94.431427, 0.000,269.8631, 0.0000); //GlassMadness CreateObject(3851, -12.606895, 1510.512329, 94.434296, 0.000,269.8631, 0.0000); //GlassMadness CreateObject(3851, -24.516413, 1510.504517, 94.423111, 0.000,269.8631, 0.0000); //GlassMadness CreateObject(3851, -33.372280, 1510.526733, 94.417885, 0.000,269.8631, 0.0000); //GlassMadness CreateObject(3851, -33.368999, 1521.822754, 94.410744, 0.000,269.8631, 0.0000); //GlassMadness CreateObject(3851, -24.501865, 1541.143677, 94.420128, 0.000,269.8631, 0.0000); //GlassMadness CreateObject(3851, -33.386833, 1541.134033, 94.410126, 0.000,269.8631, 0.0000); //GlassMadness //Admin HQ CreateObject(4604, -111.40, 80.10, 4006.10, 0.00, 0.00, 0.00); CreateObject(8565, -84.70, 90.40, 4010.00, 0.00, 0.00, 179.99); CreateObject(8565, -26.00, 101.00, 4010.00, 0.00, 0.00, 359.99); CreateObject(8565, -83.00, 59.30, 4010.00, 0.00, 0.00, 269.99); CreateObject(8565, -42.75, 48.00, 4010.00, 0.00, 0.00, 269.99); CreateObject(4604, -93.70, 143.90, 4006.11, 0.00, 0.00, 180.00); CreateObject(14407, -30.50, 81.50, 4009.00, 0.00, 0.00, 88.00); CreateObject(14407, -30.65, 77.55, 4009.00, 0.00, 0.00, 87.99); CreateObject(14407, -30.80, 73.59, 4009.00, 0.00, 0.00, 87.98); CreateObject(14407, -30.95, 69.70, 4009.00, 0.00, 0.00, 87.98); CreateObject(14407, -63.00, 54.00, 4002.65, 0.00, 0.00, 179.98); CreateObject(4604, 4.70, 83.70, 4012.21, 0.00, 0.00, 87.99); CreateObject(8565, -7.80, 100.20, 4015.80, 0.00, 0.00, 357.98); CreateObject(2774, -27.60, 82.00, 4024.00, 0.00, 0.00, 358.00); CreateObject(2774, -28.05, 68.70, 4024.00, 0.00, 0.00, 357.99); CreateObject(8565, -37.70, 47.99, 4015.80, 0.00, 0.00, 269.99); CreateObject(8565, 7.50, 33.40, 4015.80, 0.00, 0.00, 269.99); CreateObject(8565, 29.00, 64.80, 4015.80, 0.00, 0.00, 269.98); CreateObject(8565, -16.70, 14.30, 4015.80, 0.00, 0.00, 269.98); CreateObject(8565, -104.40, 124.90, 4010.00, 0.00, 0.00, 179.99); CreateObject(8565, -26.00, 135.90, 4010.00, 0.00, 0.00, 359.99); CreateObject(5156, -64.70, 51.00, 3949.40, 0.00, 90.00, 0.00); CreateObject(5156, -61.07, 51.00, 4009.00, 0.00, 89.99, 180.00); CreateObject(5156, -58.00, 30.20, 3999.50, 0.00, 0.00, 0.00); CreateObject(2774, -65.20, 34.60, 4011.00, 0.00, 0.00, 357.99); CreateObject(5156, -61.10, 17.50, 3999.70, 0.00, 89.99, 179.99); CreateObject(5156, -82.70, 34.00, 3999.70, 0.00, 89.99, 271.99); CreateObject(5156, -66.30, 18.30, 3999.60, 0.00, 89.99, 93.99); CreateObject(5156, -82.60, 25.10, 3999.70, 0.00, 89.99, 3.99); CreateObject(4206, -63.90, 126.30, 4006.60, 0.00, 0.00, 0.00); CreateObject(8565, -64.80, 159.00, 4010.00, 0.00, 0.00, 359.99); CreateObject(2774, -63.90, 107.20, 4018.00, 0.00, 0.00, 357.99); CreateObject(2774, -46.80, 107.20, 4018.00, 0.00, 0.00, 357.98); CreateObject(2774, -57.60, 107.20, 4018.00, 0.00, 0.00, 357.97); CreateObject(2774, -53.00, 107.20, 4018.00, 0.00, 0.00, 357.97); CreateObject(2774, -57.20, 107.25, 4009.40, 0.00, 90.00, 359.97); CreateObject(1491, -56.80, 107.00, 4006.00, 0.00, 0.00, 0.00); CreateObject(1491, -53.79, 107.03, 4006.00, 0.00, 0.00, 179.99); CreateObject(2395, -64.63, 107.00, 4006.00, 0.00, 0.00, 0.00); CreateObject(2395, -60.90, 107.00, 4006.00, 0.00, 0.00, 0.00); CreateObject(2395, -51.70, 107.00, 4006.00, 0.00, 0.00, 0.00); CreateObject(2395, -48.00, 107.00, 4006.00, 0.00, 0.00, 0.00); CreateObject(2395, -62.60, 107.00, 4010.20, 0.00, 0.00, 0.00); CreateObject(2395, -58.90, 107.00, 4010.20, 0.00, 0.00, 0.00); CreateObject(2395, -55.20, 107.00, 4010.20, 0.00, 0.00, 0.00); CreateObject(2395, -51.50, 107.00, 4010.20, 0.00, 0.00, 0.00); CreateObject(2395, -47.80, 107.00, 4010.20, 0.00, 0.00, 0.00); CreateObject(2395, -62.60, 107.00, 4012.90, 0.00, 0.00, 0.00); CreateObject(2395, -58.90, 107.00, 4012.90, 0.00, 0.00, 0.00); CreateObject(2395, -55.20, 107.00, 4012.90, 0.00, 0.00, 0.00); CreateObject(2395, -51.50, 107.00, 4012.90, 0.00, 0.00, 0.00); CreateObject(2395, -47.80, 107.00, 4012.90, 0.00, 0.00, 0.00); CreateObject(2395, -58.60, 107.50, 4006.00, 0.00, 0.00, 180.00); CreateObject(2395, -62.30, 107.50, 4006.00, 0.00, 0.00, 179.99); CreateObject(2395, -49.00, 107.50, 4006.00, 0.00, 0.00, 179.99); CreateObject(2395, -45.30, 107.50, 4006.00, 0.00, 0.00, 179.99); CreateObject(2395, -47.80, 107.50, 4010.20, 0.00, 0.00, 179.99); CreateObject(2395, -51.50, 107.50, 4010.20, 0.00, 0.00, 179.99); CreateObject(2395, -55.20, 107.50, 4010.20, 0.00, 0.00, 179.99); CreateObject(2395, -58.90, 107.50, 4010.20, 0.00, 0.00, 179.99); CreateObject(2395, -62.50, 107.50, 4010.20, 0.00, 0.00, 179.99); CreateObject(2395, -47.90, 107.50, 4012.90, 0.00, 0.00, 179.99); CreateObject(2395, -51.60, 107.50, 4012.90, 0.00, 0.00, 179.99); CreateObject(2395, -55.30, 107.50, 4012.90, 0.00, 0.00, 179.99); CreateObject(2395, -59.00, 107.50, 4012.90, 0.00, 0.00, 179.99); CreateObject(2395, -62.70, 107.50, 4012.90, 0.00, 0.00, 179.99); CreateObject(906, -56.00, 117.40, 4006.00, 0.00, 0.00, 32.00); CreateObject(906, -51.60, 121.00, 4006.10, 0.00, 0.00, 61.99); CreateObject(880, -50.50, 126.30, 4006.00, 0.00, 0.00, 102.00); CreateObject(906, -57.20, 116.00, 4006.00, 0.00, 0.00, 209.99); CreateObject(906, -62.20, 114.70, 4006.00, 0.00, 0.00, 187.98); CreateObject(906, -67.40, 115.20, 4006.00, 0.00, 0.00, 159.98); CreateObject(906, -74.10, 119.60, 4006.00, 0.00, 0.00, 311.97); CreateObject(906, -75.00, 122.20, 4006.10, 0.00, 0.00, 117.96); CreateObject(906, -76.20, 126.90, 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4013.10, 0.00, 0.00, 0.00); CreateObject(1667, -2.80, 67.40, 4013.10, 0.00, 0.00, 0.00); CreateObject(1667, -2.80, 69.20, 4013.10, 0.00, 0.00, 0.00); CreateObject(1667, -2.70, 70.40, 4013.10, 0.00, 0.00, 0.00); CreateObject(1667, -2.70, 71.60, 4013.10, 0.00, 0.00, 0.00); CreateObject(1667, -2.70, 72.70, 4013.10, 0.00, 0.00, 0.00); CreateObject(1510, 1.10, 73.30, 4013.05, 0.00, 0.00, 0.00); CreateObject(3044, 1.00, 73.40, 4013.10, 0.00, 0.00, 28.00); CreateObject(1846, 1.30, 54.38, 4015.00, 90.00, 90.00, 270.00); CreateObject(2229, 2.70, 53.00, 4014.30, 0.00, 0.00, 180.00); CreateObject(2229, -0.70, 53.00, 4014.30, 0.00, 0.00, 179.99); CreateObject(2491, 4.00, 57.90, 4011.60, 0.00, 0.00, 22.00); CreateObject(1952, 3.90, 57.40, 4013.60, 90.00, 90.00, 224.00); CreateObject(2227, 1.60, 70.80, 4012.20, 0.00, 0.00, 0.00); CreateObject(14565, 2.20, 82.60, 4014.10, 0.00, 0.00, 88.00); CreateObject(1726, 10.20, 77.60, 4012.20, 0.00, 0.00, 268.00); CreateObject(1726, 10.20, 72.30, 4012.20, 0.00, 0.00, 267.99); CreateObject(1726, 10.10, 66.10, 4012.20, 0.00, 0.00, 269.99); CreateObject(1726, 10.20, 58.90, 4012.20, 0.00, 0.00, 269.99); CreateObject(2774, -11.70, 52.60, 4024.00, 0.00, 0.00, 357.98); CreateObject(2774, -18.60, 52.60, 4024.00, 0.00, 0.00, 357.98); CreateObject(2774, -13.30, 52.50, 4015.50, 0.00, 90.00, 179.98); CreateObject(1491, -13.80, 53.00, 4012.15, 0.00, 0.00, 177.99); CreateObject(1491, -16.80, 53.00, 4012.15, 0.00, 0.00, 0.00); CreateObject(2395, -17.20, 53.10, 4012.17, 0.00, 0.00, 179.99); CreateObject(2395, -10.60, 53.10, 4012.18, 0.00, 0.00, 179.99); CreateObject(2395, -12.90, 52.90, 4016.30, 0.00, 0.00, 179.99); CreateObject(2395, -16.60, 52.90, 4016.30, 0.00, 0.00, 179.99); CreateObject(2395, -13.00, 52.90, 4019.00, 0.00, 0.00, 179.99); CreateObject(2395, -16.40, 52.90, 4019.00, 0.00, 0.00, 179.99); CreateObject(2395, -13.34, 52.87, 4012.18, 0.00, 0.00, 0.00); CreateObject(2395, -20.00, 52.90, 4012.18, 0.00, 0.00, 0.00); CreateObject(2395, -17.40, 52.70, 4016.30, 0.00, 0.00, 0.00); CreateObject(2395, -13.70, 52.70, 4016.30, 0.00, 0.00, 0.00); CreateObject(2395, -17.50, 52.70, 4019.00, 0.00, 0.00, 0.00); CreateObject(2395, -13.80, 52.70, 4019.00, 0.00, 0.00, 0.00); CreateObject(1481, -11.10, 50.00, 4012.90, 0.00, 0.00, 270.00); CreateObject(1481, -11.10, 48.40, 4012.90, 0.00, 0.00, 269.99); CreateObject(2131, -11.30, 46.40, 4012.20, 0.00, 0.00, 270.00); CreateObject(2131, -11.30, 44.40, 4012.20, 0.00, 0.00, 269.99); CreateObject(2131, -11.30, 42.40, 4012.20, 0.00, 0.00, 269.99); CreateObject(2132, -18.90, 50.30, 4012.20, 0.00, 0.00, 90.00); CreateObject(2132, -18.90, 48.30, 4012.20, 0.00, 0.00, 89.99); CreateObject(2339, -18.90, 47.30, 4012.20, 0.00, 0.00, 90.00); CreateObject(2339, -18.90, 46.30, 4012.20, 0.00, 0.00, 89.99); CreateObject(2339, -18.90, 43.40, 4012.20, 0.00, 0.00, 89.99); CreateObject(2339, -18.90, 42.40, 4012.20, 0.00, 0.00, 89.99); CreateObject(2339, -18.90, 41.40, 4012.20, 0.00, 0.00, 89.99); CreateObject(2415, -11.50, 39.20, 4012.20, 0.00, 0.00, 270.00); CreateObject(2415, -11.50, 37.00, 4012.20, 0.00, 0.00, 269.99); CreateObject(2415, -11.50, 34.80, 4012.20, 0.00, 0.00, 269.99); CreateObject(2417, -14.30, 34.70, 4012.20, 0.00, 0.00, 180.00); CreateObject(2417, -16.30, 34.70, 4012.20, 0.00, 0.00, 179.99); CreateObject(2417, -18.50, 34.70, 4012.20, 0.00, 0.00, 179.99); CreateObject(2426, -19.10, 41.50, 4013.29, 0.00, 0.00, 90.00); CreateObject(2453, -19.10, 42.30, 4013.55, 0.00, 0.00, 0.00); CreateObject(2453, -19.10, 42.90, 4013.55, 0.00, 0.00, 0.00); CreateObject(2453, -19.10, 43.50, 4013.55, 0.00, 0.00, 0.00); CreateObject(3461, -14.30, 34.70, 4011.62, 0.00, 0.00, 0.00); CreateObject(3461, -16.30, 34.70, 4011.60, 0.00, 0.00, 0.00); CreateObject(3461, -18.50, 34.80, 4011.60, 0.00, 0.00, 0.00); CreateObject(1409, -17.30, 52.50, 4012.33, 0.00, 0.00, 0.00); CreateObject(1370, -13.30, 34.60, 4012.70, 0.00, 0.00, 0.00); CreateObject(1370, -15.30, 34.70, 4012.70, 0.00, 0.00, 0.00); CreateObject(1370, -17.40, 34.70, 4012.70, 0.00, 0.00, 0.00); CreateObject(936, -18.70, 39.20, 4012.70, 0.00, 0.00, 90.00); CreateObject(936, -18.70, 37.40, 4012.70, 0.00, 0.00, 89.99); CreateObject(2804, -18.80, 37.00, 4013.28, 0.00, 0.00, 0.00); CreateObject(2804, -18.40, 37.10, 4013.28, 0.00, 0.00, 48.00); CreateObject(2804, -18.80, 39.60, 4013.28, 0.00, 0.00, 48.00); CreateObject(2806, -18.70, 38.00, 4013.37, 0.00, 0.00, 0.00); CreateObject(2806, -18.50, 38.80, 4013.37, 0.00, 0.00, 70.00); CreateObject(2812, -19.00, 48.20, 4013.26, 0.00, 0.00, 78.00); CreateObject(2820, -19.10, 50.10, 4013.26, 0.00, 0.00, 0.00); CreateObject(2830, -19.00, 50.60, 4013.26, 0.00, 0.00, 0.00); CreateObject(2822, -18.90, 46.40, 4013.26, 0.00, 0.00, 0.00); CreateObject(2822, -18.90, 47.10, 4013.26, 0.00, 0.00, 0.00); CreateObject(1557, -64.75, 84.40, 4006.10, 0.00, 0.00, 90.00); CreateObject(1557, -64.75, 87.40, 4006.10, 0.00, 0.00, 270.00); CreateObject(3471, -57.50, 105.40, 4007.20, 0.00, 0.00, 268.00); CreateObject(9189, -40.10, 93.00, 4010.60, 0.00, 0.00, 112.00); CreateObject(3471, -53.10, 105.40, 4007.20, 0.00, 0.00, 269.99); CreateObject(3660, -64.40, 97.20, 4007.50, 0.00, 0.00, 270.00); CreateObject(630, -62.10, 106.40, 4007.10, 0.00, 0.00, 0.00); CreateObject(630, -59.50, 106.40, 4007.10, 0.00, 0.00, 0.00); CreateObject(630, -51.10, 106.20, 4007.10, 0.00, 0.00, 0.00); CreateObject(630, -48.60, 106.20, 4007.10, 0.00, 0.00, 0.00); CreateObject(1726, -64.10, 71.10, 4006.08, 0.00, 0.00, 92.00); CreateObject(1726, -64.00, 80.10, 4006.08, 0.00, 0.00, 91.99); CreateObject(630, -64.20, 76.60, 4007.10, 0.00, 0.00, 0.00); CreateObject(1726, -47.90, 68.50, 4006.08, 0.00, 0.00, 180.00); CreateObject(1726, -53.70, 68.50, 4006.08, 0.00, 0.00, 179.99); CreateObject(1726, -58.20, 68.50, 4006.08, 0.00, 0.00, 179.99); CreateObject(630, -56.90, 68.30, 4007.10, 0.00, 0.00, 0.00); CreateObject(630, -51.70, 68.20, 4007.10, 0.00, 0.00, 0.00); CreateObject(630, -64.40, 108.40, 4007.10, 0.00, 0.00, 0.00); CreateObject(2964, -49.00, 92.30, 4006.08, 0.00, 0.00, 267.99); CreateObject(2964, -49.00, 88.00, 4006.08, 0.00, 0.00, 267.99); CreateObject(1432, -82.60, 124.20, 4006.10, 0.00, 0.00, 0.00); CreateObject(1432, -82.90, 130.60, 4006.10, 0.00, 0.00, 0.00); CreateObject(3850, -52.80, 98.90, 4006.60, 0.00, 0.00, 0.00); CreateObject(3850, -47.70, 100.60, 4006.60, 0.00, 0.00, 90.00); CreateObject(3850, -51.10, 100.60, 4006.60, 0.00, 0.00, 89.99); CreateObject(3850, -52.80, 95.50, 4006.60, 0.00, 0.00, 0.00); CreateObject(3850, -52.80, 92.10, 4006.60, 0.00, 0.00, 0.00); CreateObject(3850, -52.80, 88.70, 4006.60, 0.00, 0.00, 0.00); CreateObject(3850, -52.80, 85.30, 4006.60, 0.00, 0.00, 0.00); CreateObject(3850, -51.10, 83.60, 4006.60, 0.00, 0.00, 89.99); CreateObject(1726, -52.20, 86.80, 4006.10, 0.00, 0.00, 89.99); CreateObject(1726, -52.20, 91.50, 4006.10, 0.00, 0.00, 89.99); CreateObject(1726, -52.20, 96.40, 4006.10, 0.00, 0.00, 89.99); CreateObject(14467, -20.00, 74.80, 4014.20, 0.00, 0.00, 242.00); CreateObject(1726, -24.30, 81.80, 4012.20, 0.00, 0.00, 358.00); CreateObject(1726, -17.60, 81.70, 4012.20, 0.00, 0.00, 358.00); CreateObject(1726, -11.40, 81.40, 4012.20, 0.00, 0.00, 358.00); CreateObject(1726, -24.70, 68.50, 4012.20, 0.00, 0.00, 179.99); CreateObject(1726, -20.10, 68.60, 4012.20, 0.00, 0.00, 179.99); CreateObject(1726, -18.90, 56.80, 4012.20, 0.00, 0.00, 87.99); CreateObject(1726, -18.80, 64.00, 4012.20, 0.00, 0.00, 87.98); CreateObject(630, -38.90, 68.40, 4006.90, 0.00, 0.00, 0.00); CreateObject(630, -41.30, 68.40, 4007.00, 0.00, 0.00, 0.00); CreateObject(630, -43.80, 68.40, 4007.10, 0.00, 0.00, 0.00); CreateObject(630, -38.90, 82.30, 4006.90, 0.00, 0.00, 0.00); CreateObject(630, -41.30, 82.30, 4007.00, 0.00, 0.00, 0.00); CreateObject(630, -43.80, 82.30, 4007.10, 0.00, 0.00, 0.00); CreateObject(630, -23.30, 68.30, 4013.20, 0.00, 0.00, 0.00); CreateObject(630, -25.60, 82.10, 4013.20, 0.00, 0.00, 0.00); CreateObject(630, -19.80, 81.90, 4013.20, 0.00, 0.00, 0.00); CreateObject(630, -13.40, 81.70, 4013.20, 0.00, 0.00, 0.00); CreateObject(630, -8.20, 81.60, 4013.20, 0.00, 0.00, 0.00); CreateObject(630, -19.00, 61.30, 4013.20, 0.00, 0.00, 0.00); CreateObject(5156, -67.80, 95.50, 4013.60, 0.00, 180.00, 90.00); CreateObject(5156, -62.20, 87.20, 4013.60, 0.00, 179.99, 89.99); CreateObject(5156, -28.10, 78.00, 4017.00, 0.00, 179.99, 89.99); CreateObject(5156, 2.40, 66.30, 4017.00, 0.00, 179.99, 89.99); CreateObject(2395, -44.90, 69.70, 4015.50, 0.00, 0.00, 89.99); CreateObject(2395, -44.90, 73.40, 4015.50, 0.00, 0.00, 89.99); CreateObject(2395, -44.90, 77.10, 4015.40, 0.00, 0.00, 89.99); CreateObject(2395, -44.90, 80.80, 4015.40, 0.00, 0.00, 89.99); CreateObject(2395, -44.10, 82.70, 4014.30, 0.00, 0.00, 0.00); CreateObject(2395, -40.40, 82.70, 4015.20, 0.00, 0.00, 0.00); CreateObject(2395, -36.70, 82.70, 4015.00, 0.00, 0.00, 0.00); CreateObject(2395, -33.00, 82.70, 4015.00, 0.00, 0.00, 0.00); CreateObject(2395, -29.30, 82.70, 4015.20, 0.00, 0.00, 0.00); CreateObject(18647, -62.90, 66.10, 4009.30, 0.00, 0.00, 90.00); CreateObject(335, -18.50, 39.00, 4013.70, 0.00, 180.00, 0.00); //Admin City CreateObject(3605, -1024.23, -945.41, 134.23, 0.00, 0.00, 271.89); CreateObject(3605, -1024.63, -1033.01, 134.06, 0.00, 0.00, 271.91); CreateObject(11490, -1029.38, -989.88, 127.92, 0.00, 0.00, 90.08); CreateObject(8149, -1001.77, -998.56, 129.59, 0.00, 0.00, 0.00); CreateObject(8210, -1001.00, -933.02, 130.15, 0.00, 0.00, 271.04); CreateObject(8149, -1149.31, -910.20, 129.18, 0.00, 0.00, 270.34); CreateObject(8210, -1043.24, -909.78, 130.15, 0.00, 0.00, 0.00); CreateObject(8210, -1010.15, -909.79, 128.66, 0.00, 0.00, 0.00); CreateObject(8210, -1029.83, -1067.61, 130.35, 0.00, 0.00, 0.00); CreateObject(8210, -1084.89, -1066.95, 131.02, 0.00, 0.00, 0.00); CreateObject(8149, -1159.99, -1064.59, 132.02, 0.00, 0.00, 87.98); CreateObject(3607, -1197.42, -948.36, 134.14, 0.00, 0.00, 88.58); CreateObject(3607, -1196.58, -1020.72, 134.15, 0.00, 0.00, 89.10); CreateObject(9076, -1210.46, -985.77, 137.35, 0.00, 0.00, 179.44); CreateObject(708, -1038.55, -1057.48, 128.21, 0.00, 0.00, 0.00); CreateObject(708, -1033.37, -918.39, 128.14, 0.00, 0.00, 0.00); CreateObject(708, -1196.26, -1052.64, 128.13, 0.00, 0.00, 0.00); CreateObject(708, -1201.67, -918.70, 127.95, 0.00, 0.00, 0.00); CreateObject(16613, -1258.39, -955.79, 145.40, 0.00, 0.00, 317.62); CreateObject(13629, -1078.41, -905.75, 140.52, 0.00, 0.00, 89.03); CreateVehicle(451, -1176.4103, -1031.2382, 128.9368, 268.3773, -1, -1, 100); CreateVehicle(451, -1175.9097, -1024.4882, 128.7238, 270.9311, -1, -1, 100); CreateVehicle(451, -1175.8643, -1017.7596, 128.7213, 265.3822, -1, -1, 100); CreateVehicle(451, -1047.8091, -1027.7637, 129.6064, 95.5581, -1, -1, 100); CreateVehicle(451, -1048.5150, -1032.5128, 128.9145, 94.2085, -1, -1, 100); CreateVehicle(451, -1045.9415, -1038.8987, 128.8492, 94.3687, -1, -1, 100); CreateVehicle(451, -1040.6746, -999.3570, 129.1572, 0.0000, -1, -1, 100); CreateVehicle(451, -1046.1582, -999.1748, 128.9209, 0.0000, -1, -1, 100); CreateVehicle(451, -1051.7151, -998.9035, 128.8169, 0.0000, -1, -1, 100); CreateVehicle(451, -1044.7493, -938.5187, 128.9695, 94.3092, -1, -1, 100); CreateVehicle(451, -1044.7908, -945.1917, 128.8973, 92.9488, -1, -1, 100); CreateVehicle(451, -1044.0892, -951.7767, 128.9164, 94.6753, -1, -1, 100); CreateVehicle(451, -1178.8118, -955.4962, 129.0180, 270.3349, -1, -1, 100); CreateVehicle(451, -1177.9464, -949.9126, 129.0257, 269.7346, -1, -1, 100); CreateVehicle(451, -1179.1014, -943.8837, 128.9429, 268.5261, -1, -1, 100); CreateVehicle(520, -1100.7069, -1043.9408, 130.0120, 0.0000, -1, -1, 100); CreateVehicle(520, -1114.2069, -1043.3512, 130.0416, 0.0000, -1, -1, 100); CreateVehicle(520, -1127.4633, -1044.1085, 129.9330, 0.0000, -1, -1, 100); CreateVehicle(520, -1106.4287, -1028.8767, 130.4749, 0.0000, -1, -1, 100); CreateVehicle(520, -1121.6630, -1029.6654, 129.9330, 0.0000, -1, -1, 100); CreateVehicle(520, -1113.3011, -1018.7024, 130.2415, 0.0000, -1, -1, 100); //Highway CreateObject(9083,2222.8000488,798.5999756,3.0000000,0.0000000,0.0000000,90.0000000); //object(vgsecnstrct18) (1) CreateObject(18248,2234.8000488,842.7000122,13.8000002,0.0000000,0.0000000,263.9964600); //object(cuntwjunk01) (1) CreateObject(9083,2192.0000000,798.5000000,3.0000000,0.0000000,0.0000000,90.0000000); //object(vgsecnstrct18) (2) CreateObject(6964,2223.7890625,830.9179688,3.8971815,0.0000000,0.0000000,0.0000000); //object(venefountwat02) (1) CreateObject(3502,2216.6999512,837.9000244,7.6999998,0.0000000,0.0000000,289.5495605); //object(vgsn_con_tube) (1) CreateObject(3502,2209.0000000,836.4000244,7.6999998,0.0000000,0.0000000,271.5441895); //object(vgsn_con_tube) (2) CreateObject(2780,2213.0000000,836.5999756,6.1999998,0.0000000,0.0000000,0.0000000); //object(cj_smoke_mach) (1) CreateObject(3567,2172.3000488,840.0000000,6.5999999,0.0000000,0.0000000,90.0000000); //object(lasnfltrail) (1) CreateObject(3576,2179.0000000,840.0000000,9.0000000,0.0000000,0.0000000,0.0000000); //object(dockcrates2_la) (2) CreateObject(3502,2170.8999023,840.0000000,9.1999998,0.0000000,0.0000000,269.5435791); //object(vgsn_con_tube) (4) CreateObject(978,2157.6000977,838.9000244,6.5999999,0.0000000,0.0000000,158.0000000); //object(sub_roadright) (1) CreateObject(978,2165.3999023,835.9000244,6.5999999,0.0000000,0.0000000,159.9992676); //object(sub_roadright) (2) CreateObject(1237,2153.1999512,840.9000244,5.6999998,0.0000000,0.0000000,0.0000000); //object(strtbarrier01) (3) CreateObject(978,2174.3000488,833.7000122,6.5999999,0.0000000,0.0000000,171.9938965); //object(sub_roadright) (3) CreateObject(978,2183.3999023,832.9000244,6.5999999,0.0000000,0.0000000,178.0000000); //object(sub_roadright) (5) CreateObject(978,2192.5000000,832.7000122,6.5999999,0.0000000,0.0000000,179.9949951); //object(sub_roadright) (6) CreateObject(978,2201.8999023,832.9000244,6.5999999,0.0000000,0.0000000,181.9945068); //object(sub_roadright) (7) CreateObject(978,2210.3000488,833.2000122,6.5999999,0.0000000,0.0000000,181.9940186); //object(sub_roadright) (8) CreateObject(978,2215.5000000,833.4000244,6.5999999,0.0000000,0.0000000,181.9940186); //object(sub_roadright) (9) CreateObject(978,2224.3000488,833.7000122,6.5999999,0.0000000,0.0000000,181.9940186); //object(sub_roadright) (10) CreateObject(978,2230.1999512,833.9000244,6.5999999,0.0000000,0.0000000,181.9940186); //object(sub_roadright) (11) CreateObject(978,2238.6999512,834.2000122,6.5999999,0.0000000,0.0000000,181.9940186); //object(sub_roadright) (12) CreateObject(978,2246.8000488,834.5000000,6.5999999,0.0000000,0.0000000,181.9940186); //object(sub_roadright) (13) CreateObject(978,2255.8000488,836.0999756,6.5999999,0.0000000,0.0000000,197.9940186); //object(sub_roadright) (14) CreateObject(978,2262.3000488,838.2000122,6.5999999,0.0000000,0.0000000,197.9901123); //object(sub_roadright) (15) CreateObject(978,2268.6000977,840.2000122,6.5999999,0.0000000,0.0000000,197.9901123); //object(sub_roadright) (16) CreateObject(1237,2273.3000488,841.7999878,5.6999998,0.0000000,0.0000000,0.0000000); //object(strtbarrier01) (4) CreateObject(3578,2192.1000977,843.0999756,6.5000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (1) CreateObject(3578,2183.1999512,843.0999756,6.5000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (2) CreateObject(3578,2173.1999512,843.0999756,6.5000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (3) CreateObject(3578,2166.8999023,843.0999756,6.5000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (4) CreateObject(3578,2159.3000488,843.0999756,6.5000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (5) CreateObject(16305,2232.5000000,838.2000122,7.0000000,0.0000000,0.0000000,0.0000000); //object(des_gravelpile06) (1) CreateObject(3526,2114.6999512,827.4000244,5.5999999,0.0000000,0.0000000,0.0000000); //object(vegasairportlight) (1) CreateObject(3526,2115.1999512,841.2000122,5.5999999,0.0000000,0.0000000,0.0000000); //object(vegasairportlight) (2) CreateObject(3526,2114.5000000,827.5000000,5.5999999,0.0000000,0.0000000,0.0000000); //object(vegasairportlight) (3) CreateObject(3526,2115.0000000,841.0999756,5.5999999,0.0000000,0.0000000,0.0000000); //object(vegasairportlight) (4) CreateObject(1685,2189.0000000,833.7999878,6.5000000,0.0000000,0.0000000,0.0000000); //object(blockpallet) (1) CreateObject(1685,2189.0000000,835.5999756,6.5000000,0.0000000,0.0000000,0.0000000); //object(blockpallet) (2) CreateObject(1685,2186.6999512,833.7999878,6.5000000,0.0000000,0.0000000,0.0000000); //object(blockpallet) (3) CreateObject(1685,2186.6999512,835.5999756,6.5000000,0.0000000,0.0000000,0.0000000); //object(blockpallet) (4) CreateObject(1685,2184.3999023,833.9000244,6.5000000,0.0000000,0.0000000,0.0000000); //object(blockpallet) (5) CreateObject(1685,2184.3999023,835.7000122,6.5000000,0.0000000,0.0000000,0.0000000); //object(blockpallet) (6) CreateObject(1322,2114.5000000,840.7999878,7.1999998,0.0000000,0.0000000,178.0000000); //object(ws_roadwarning_02) (1) //VIP HQ CreateObject(1649,1475.6999500,-1751.5000000,25.3000000,0.0000000,0.0000000,181.2360000); //object(wglasssmash) (2) CreateObject(1649,1470.4000200,-1751.5000000,25.3000000,0.0000000,0.0000000,181.2360000); //object(wglasssmash) (3) CreateObject(2773,1651.1999500,-1656.6999500,22.0000000,0.0000000,0.0000000,0.0000000); //object(cj_airprt_bar) (1) CreateObject(2773,1651.1999500,-1659.0999800,22.0000000,0.0000000,0.0000000,0.0000000); //object(cj_airprt_bar) (2) CreateObject(2773,1651.1999500,-1661.5000000,22.0000000,0.0000000,0.0000000,0.0000000); //object(cj_airprt_bar) (3) CreateObject(2773,1656.9000200,-1661.5000000,22.0000000,0.0000000,0.0000000,0.0000000); //object(cj_airprt_bar) (4) CreateObject(2773,1656.9000200,-1659.0999800,22.0000000,0.0000000,0.0000000,0.0000000); //object(cj_airprt_bar) (6) CreateObject(2773,1657.0000000,-1656.6999500,22.0000000,0.0000000,0.0000000,0.0000000); //object(cj_airprt_bar) (7) CreateObject(1215,1653.0999800,-1654.4000200,21.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (1) CreateObject(1215,1654.8000500,-1654.4000200,21.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (2) CreateObject(966,1642.9000200,-1711.9000200,19.5000000,0.0000000,0.0000000,90.2080000); //object(bar_gatebar01) (1) CreateObject(968,1642.9000200,-1712.0000000,20.5000000,0.0000000,0.0000000,90.6880000); //object(barrierturn) (1) CreateObject(967,1643.8000500,-1710.9000200,19.5000000,0.0000000,0.0000000,180.8630000); //object(bar_gatebox01) (1) CreateObject(16000,1654.6999500,-1653.5999800,26.0000000,0.0000000,0.0000000,179.1380000); //object(drvin_screen) (1) CreateObject(1943,1654.1999500,-1653.8000500,33.6000000,0.0000000,0.0000000,0.0000000); //object(kg20) (1) CreateObject(970,1645.0999800,-1696.9000200,20.0000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (1) CreateObject(970,1657.0000000,-1696.9000200,20.0000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (2) CreateObject(970,1661.0999800,-1696.9000200,20.0000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (3) CreateObject(970,1673.3000500,-1697.0000000,20.0000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (4) CreateObject(9321,1671.9000200,-1720.3000500,20.9000000,0.0000000,0.0000000,90.4310000); //object(garage_sfn01) (4) CreateObject(9321,1665.4000200,-1720.3000500,20.9000000,0.0000000,0.0000000,90.4280000); //object(garage_sfn01) (5) CreateObject(970,1654.9000200,-1694.8000500,20.0000000,0.0000000,0.0000000,269.5690000); //object(fencesmallb) (5) CreateObject(970,1663.1999500,-1694.8000500,20.0000000,0.0000000,0.0000000,88.3280000); //object(fencesmallb) (7) CreateObject(970,1663.3000500,-1690.6999500,20.0000000,0.0000000,0.0000000,88.3250000); //object(fencesmallb) (8) CreateObject(970,1655.0000000,-1690.6999500,20.0000000,0.0000000,0.0000000,267.4660000); //object(fencesmallb) (9) CreateObject(970,1654.8994100,-1694.7998000,20.0000000,0.0000000,0.0000000,269.5660000); //object(fencesmallb) (10) CreateObject(869,1656.9000200,-1694.8000500,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (1) CreateObject(869,1656.9000200,-1694.3000500,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (2) CreateObject(869,1657.0000000,-1693.8000500,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (3) CreateObject(869,1657.3000500,-1693.6999500,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (4) CreateObject(869,1657.4000200,-1693.4000200,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (5) CreateObject(869,1657.6999500,-1692.9000200,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (6) CreateObject(869,1658.3000500,-1692.9000200,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (7) CreateObject(869,1658.9000200,-1692.8000500,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (8) CreateObject(869,1659.5000000,-1692.6999500,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (9) CreateObject(869,1659.6999500,-1692.6999500,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (10) CreateObject(869,1660.5000000,-1692.5999800,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (11) CreateObject(869,1660.8000500,-1692.5999800,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (12) CreateObject(869,1661.0000000,-1692.5999800,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (13) CreateObject(869,1661.0999800,-1692.5999800,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (14) CreateObject(869,1661.3000500,-1692.6999500,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (15) CreateObject(869,1661.3000500,-1693.3000500,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (16) CreateObject(869,1661.1999500,-1693.5999800,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (17) CreateObject(869,1661.0999800,-1693.9000200,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (18) CreateObject(869,1660.9000200,-1694.3000500,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (19) CreateObject(869,1660.5000000,-1694.4000200,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (20) CreateObject(869,1660.0999800,-1694.3000500,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (21) CreateObject(869,1659.8000500,-1694.0999800,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (22) CreateObject(869,1659.5000000,-1693.8000500,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (23) CreateObject(869,1659.3000500,-1694.4000200,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (24) CreateObject(869,1659.3000500,-1694.5999800,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (25) CreateObject(869,1659.1999500,-1694.6999500,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (26) CreateObject(869,1659.0999800,-1694.8000500,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (27) CreateObject(869,1659.0000000,-1694.9000200,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (28) CreateObject(869,1658.8000500,-1694.9000200,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (29) CreateObject(869,1658.7998000,-1694.8994100,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (30) CreateObject(869,1658.4000200,-1695.0000000,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (31) CreateObject(869,1656.6999500,-1693.8000500,19.9000000,0.0000000,0.0000000,267.4660000); //object(veg_pflowerswee) (32) CreateObject(869,1657.8000500,-1694.1999500,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (33) CreateObject(869,1657.9000200,-1695.0000000,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (34) CreateObject(869,1657.8994100,-1695.0000000,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (35) CreateObject(869,1657.6999500,-1695.0000000,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (36) CreateObject(869,1657.5000000,-1695.0000000,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (37) CreateObject(869,1657.3000500,-1695.0000000,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (38) CreateObject(869,1657.0999800,-1695.0000000,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (39) CreateObject(869,1657.0000000,-1694.9000200,19.9000000,0.0000000,0.0000000,271.6720000); //object(veg_pflowerswee) (40) CreateObject(869,1657.0999800,-1694.5999800,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (41) CreateObject(869,1657.6999500,-1694.5999800,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (42) CreateObject(869,1658.4000200,-1694.5999800,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (43) CreateObject(869,1658.9000200,-1694.6999500,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (44) CreateObject(869,1659.1999500,-1694.8000500,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (45) CreateObject(869,1659.4000200,-1694.8000500,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (46) CreateObject(869,1659.5999800,-1694.9000200,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (47) CreateObject(869,1659.5996100,-1694.8994100,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (48) CreateObject(869,1660.0000000,-1694.9000200,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (49) CreateObject(869,1660.1999500,-1694.9000200,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (50) CreateObject(869,1660.4000200,-1695.0000000,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (51) CreateObject(869,1660.5000000,-1695.0000000,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (52) CreateObject(869,1660.5999800,-1695.0000000,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (53) CreateObject(869,1660.5999800,-1694.9000200,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (54) CreateObject(869,1660.8000500,-1694.8000500,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (55) CreateObject(869,1661.0000000,-1694.5000000,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (56) CreateObject(869,1661.0000000,-1694.5000000,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (57) CreateObject(869,1661.0000000,-1694.3000500,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (58) CreateObject(869,1661.0000000,-1694.5000000,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (59) CreateObject(869,1661.0000000,-1694.5999800,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (60) CreateObject(869,1661.0999800,-1694.8000500,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (61) CreateObject(869,1661.0999800,-1694.8000500,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (62) CreateObject(869,1661.1999500,-1694.9000200,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (63) CreateObject(869,1661.4000200,-1694.9000200,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (64) CreateObject(869,1661.4000200,-1694.9000200,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (65) CreateObject(869,1660.3000500,-1693.8000500,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (66) CreateObject(869,1657.0000000,-1694.8994100,19.9000000,0.0000000,0.0000000,271.6700000); //object(veg_pflowerswee) (67) CreateObject(869,1660.9000200,-1694.9000200,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (68) CreateObject(869,1660.4000200,-1695.0000000,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (69) CreateObject(869,1661.3000500,-1694.9000200,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (70) CreateObject(869,1661.4000200,-1692.3000500,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (71) CreateObject(869,1656.6999500,-1692.9000200,19.9000000,0.0000000,0.0000000,267.4620000); //object(veg_pflowerswee) (72) CreateObject(869,1656.6999500,-1693.5000000,19.9000000,0.0000000,353.6910000,267.4620000); //object(veg_pflowerswee) (73) CreateObject(869,1656.6999500,-1693.5000000,19.9000000,0.0000000,353.6880000,267.4570000); //object(veg_pflowerswee) (74) CreateObject(869,1656.6999500,-1693.3000500,19.9000000,0.0000000,355.7910000,267.4570000); //object(veg_pflowerswee) (75) CreateObject(869,1656.6999500,-1694.1999500,19.9000000,0.0000000,355.7870000,267.4570000); //object(veg_pflowerswee) (76) CreateObject(869,1656.6999500,-1694.5999800,19.9000000,0.0000000,355.7870000,267.4570000); //object(veg_pflowerswee) (77) CreateObject(869,1656.6999500,-1695.0000000,19.9000000,0.0000000,355.7870000,267.4570000); //object(veg_pflowerswee) (78) CreateObject(869,1656.6999500,-1695.4000200,19.9000000,0.0000000,351.5810000,353.6810000); //object(veg_pflowerswee) (79) CreateObject(869,1657.0999800,-1695.4000200,19.9000000,0.0000000,351.5790000,353.6770000); //object(veg_pflowerswee) (80) CreateObject(869,1657.0999800,-1694.8000500,19.9000000,0.0000000,351.5790000,353.6770000); //object(veg_pflowerswee) (81) CreateObject(869,1657.0999800,-1695.1999500,19.9000000,0.0000000,351.5790000,353.6770000); //object(veg_pflowerswee) (82) CreateObject(869,1657.0996100,-1695.1992200,19.9000000,0.0000000,351.5790000,353.6770000); //object(veg_pflowerswee) (83) CreateObject(869,1657.5000000,-1695.1999500,19.9000000,0.0000000,351.5790000,172.4370000); //object(veg_pflowerswee) (84) CreateObject(869,1657.6999500,-1695.1999500,19.9000000,0.0000000,351.5730000,172.4360000); //object(veg_pflowerswee) (85) CreateObject(869,1656.8000500,-1695.1999500,19.9000000,0.0000000,351.5730000,166.1270000); //object(veg_pflowerswee) (86) CreateObject(869,1661.3000500,-1695.1999500,19.9000000,0.0000000,351.5680000,180.8450000); //object(veg_pflowerswee) (87) CreateObject(869,1661.3000500,-1694.5999800,19.9000000,0.0000000,351.5630000,180.8400000); //object(veg_pflowerswee) (88) CreateObject(869,1660.6999500,-1695.0000000,19.9000000,0.0000000,351.5630000,180.8400000); //object(veg_pflowerswee) (89) CreateObject(869,1660.6999500,-1694.4000200,19.9000000,0.0000000,351.5630000,180.8400000); //object(veg_pflowerswee) (90) CreateObject(869,1660.6992200,-1694.3994100,19.9000000,0.0000000,351.5630000,180.8400000); //object(veg_pflowerswee) (91) CreateObject(3517,1662.3000500,-1696.5999800,30.7000000,0.0000000,0.0000000,0.0000000); //object(ceasertree02_lvs) (1) CreateObject(3517,1655.0000000,-1696.5999800,30.7000000,0.0000000,0.0000000,0.0000000); //object(ceasertree02_lvs) (2) CreateObject(3517,1655.0000000,-1694.5999800,30.7000000,0.0000000,0.0000000,0.0000000); //object(ceasertree02_lvs) (3) CreateObject(3517,1655.0000000,-1692.5999800,30.7000000,0.0000000,0.0000000,0.0000000); //object(ceasertree02_lvs) (4) CreateObject(3517,1660.4000200,-1696.5999800,30.7000000,0.0000000,0.0000000,0.0000000); //object(ceasertree02_lvs) (5) CreateObject(3517,1658.3000500,-1696.5999800,30.7000000,0.0000000,0.0000000,0.0000000); //object(ceasertree02_lvs) (6) CreateObject(3517,1656.5999800,-1696.5999800,30.7000000,0.0000000,0.0000000,0.0000000); //object(ceasertree02_lvs) (7) CreateObject(3517,1662.3000500,-1694.5999800,30.7000000,0.0000000,0.0000000,0.0000000); //object(ceasertree02_lvs) (8) CreateObject(3517,1662.5000000,-1692.5000000,30.7000000,0.0000000,0.0000000,0.0000000); //object(ceasertree02_lvs) (9) CreateObject(792,1656.3000500,-1684.9000200,20.4000000,0.0000000,0.0000000,0.0000000); //object(aw_streettree1) (4) CreateObject(792,1656.3000500,-1683.4000200,20.4000000,0.0000000,0.0000000,0.0000000); //object(aw_streettree1) (5) CreateObject(792,1656.1999500,-1681.9000200,20.4000000,0.0000000,0.0000000,0.0000000); //object(aw_streettree1) (6) CreateObject(792,1656.1999500,-1680.4000200,20.4000000,0.0000000,0.0000000,0.0000000); //object(aw_streettree1) (7) CreateObject(792,1656.1999500,-1678.9000200,20.4000000,0.0000000,0.0000000,0.0000000); //object(aw_streettree1) (8) CreateObject(792,1656.3000500,-1677.4000200,20.4000000,0.0000000,0.0000000,0.0000000); //object(aw_streettree1) (9) CreateObject(792,1656.4000200,-1675.9000200,20.4000000,0.0000000,0.0000000,0.0000000); //object(aw_streettree1) (10) CreateObject(792,1662.5000000,-1677.4000200,20.4000000,0.0000000,0.0000000,0.0000000); //object(aw_streettree1) (13) CreateObject(792,1662.3994100,-1675.8994100,20.4000000,0.0000000,0.0000000,0.0000000); //object(aw_streettree1) (14) CreateObject(792,1662.4000200,-1678.9000200,20.4000000,0.0000000,0.0000000,0.0000000); //object(aw_streettree1) (15) CreateObject(792,1662.5000000,-1680.4000200,20.4000000,0.0000000,0.0000000,0.0000000); //object(aw_streettree1) (16) CreateObject(792,1662.5000000,-1681.9000200,20.4000000,0.0000000,0.0000000,0.0000000); //object(aw_streettree1) (17) CreateObject(792,1662.5000000,-1683.4000200,20.4000000,0.0000000,0.0000000,0.0000000); //object(aw_streettree1) (18) CreateObject(792,1662.5000000,-1684.9000200,20.4000000,0.0000000,0.0000000,0.0000000); //object(aw_streettree1) (19) CreateObject(792,1662.4000200,-1686.4000200,20.4000000,0.0000000,0.0000000,0.0000000); //object(aw_streettree1) (20) CreateObject(792,1656.3000500,-1686.4000200,20.4000000,0.0000000,0.0000000,0.0000000); //object(aw_streettree1) (21) CreateObject(1215,1643.0000000,-1718.0999800,20.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (3) CreateObject(983,1655.9000200,-1720.1999500,20.2000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (1) CreateObject(983,1651.5999800,-1720.1999500,20.2000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (2) CreateObject(983,1647.0000000,-1720.1999500,20.2000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (3) CreateObject(983,1655.8994100,-1720.1992200,20.2000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (4) CreateObject(983,1660.5999800,-1720.1999500,20.2000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (5) CreateObject(14468,1661.9000200,-1720.5000000,20.3000000,0.0000000,0.0000000,90.4310000); //object(flower-bush09a) (1) CreateObject(14468,1661.5000000,-1720.5000000,20.3000000,0.0000000,0.0000000,90.4280000); //object(flower-bush09a) (2) CreateObject(14468,1661.5000000,-1720.5000000,20.3000000,0.0000000,0.0000000,90.4280000); //object(flower-bush09a) (3) CreateObject(14467,1649.5999800,-1656.5999800,24.2000000,0.0000000,0.0000000,0.0000000); //object(carter_statue) (1) CreateObject(14467,1659.5996100,-1657.0996100,24.2000000,0.0000000,0.0000000,0.0000000); //object(carter_statue) (2) CreateObject(14637,1653.8000500,-1654.0999800,34.9000000,0.0000000,0.0000000,263.2600000); //object(triad_dragon) (1) CreateObject(11489,1659.0999800,-1697.8000500,19.5000000,0.0000000,0.0000000,0.0000000); //object(dam_statues) (1) CreateObject(1892,1653.4000200,-1655.0000000,21.5000000,0.0000000,0.0000000,0.0000000); //object(security_gatsh) (1) CreateObject(1215,1647.0000000,-1717.0000000,20.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (4) CreateObject(1215,1651.5999800,-1717.0000000,20.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (5) CreateObject(1215,1655.9000200,-1717.0000000,20.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (6) CreateObject(1215,1660.5000000,-1717.0000000,20.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (7) CreateObject(1215,1634.5000000,-1714.0999800,19.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (8) CreateObject(1215,1638.0000000,-1716.4000200,19.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (9) CreateObject(1215,1631.9000200,-1710.1999500,18.2000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (10) CreateObject(1215,1631.0999800,-1705.6999500,17.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (11) CreateObject(1215,1634.4000200,-1697.5000000,16.4000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (12) CreateObject(1215,1631.8994100,-1701.2998000,17.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (13) CreateObject(1215,1638.0999800,-1695.0000000,15.8000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (14) CreateObject(1215,1642.6999500,-1693.9000200,15.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (15) CreateObject(1215,1647.0999800,-1696.8000500,20.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (16) CreateObject(1215,1668.5996100,-1717.5000000,20.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (17) CreateObject(1215,1671.1999500,-1697.0000000,20.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (18) CreateObject(1215,1668.5000000,-1690.6999500,21.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (19) CreateObject(1215,1650.1999500,-1690.6999500,21.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (20) CreateObject(1215,1653.9000200,-1663.8000500,22.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (21) CreateObject(1215,1642.5999800,-1670.8000500,21.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (22) CreateObject(1215,1639.9000200,-1670.9000200,21.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (23) // Hat Nhan HQ DoorL = CreateObject(10184,266.67074585,1883.49304199,16.16238785,359.93017578,271.99877930,0.00125122); DoorR = CreateObject(10184,271.66687012,1883.66796875,16.16238785,359.92858887,271.99401855,180.00000000); //portao direito fexado GateXt = CreateObject(2951,297.81250000,1821.69628906,10.07812500,0.00000000,0.00000000,0.00000000); //portao xt aberto GateXtx = CreateObject(2951,277.24218750,1821.73925781,9.82812500,0.00000000,0.00000000,0.00000000); //portao xtx aberto PrincipalgateL = CreateObject(2929,219.65823364,1875.56335449,13.93899250,0.00000000,0.00000000,0.00000000); //portao principal esquerdo aberto PrincipalgateR = CreateObject(2927,208.04905701,1875.60437012,13.93899250,0.00000000,0.00000000,0.00000000); //portao principal direito aberto MisselEntrance = CreateObject(2951,268.22851562,1863.91992188,10.00781250,0.00000000,0.00000000,0.00000000); //portao entrada do missel aberto rocket = CreateObject(17050,268.78613281,1883.78320312,-31.09375000,0.00000000,0.00000000,0.00000000); //foguete radarGate = CreateObject(2951,233.68019104,1823.38232422,6.41406250,0.00000000,0.00000000,270.00000000); //portao do radar aberto // Ten lua vu tru bigtube = CreateObject(18808, 1347.93, 1445.73, 37.62, 0.00, 0.00, 0.00); //Big tubes smalltubes[0] = CreateObject(3502, 1348.17, 1445.25, 12.64, 88.00, 98.00, 288.00); //Small tubes smalltubes[1] = CreateObject(3502, 1344.44, 1446.79, 12.64, 88.00, 98.00, 288.00); //Small tubes smalltubes[2] = CreateObject(3502, 1351.36, 1445.59, 12.64, 88.00, 98.00, 288.00); //Small tubes smalltubes[3] = CreateObject(3502, 1345.40, 1443.97, 12.64, 88.00, 98.00, 288.00); //Small tubes smalltubes[4] = CreateObject(3502, 1345.87, 1442.69, 12.64, 88.00, 98.00, 288.00); //Small tubes smalltubes[5] = CreateObject(3502, 1347.38, 1448.25, 12.64, 88.00, 98.00, 288.00); //Small tubes smalltubes[6] = CreateObject(3502, 1350.49, 1447.86, 12.64, 88.00, 98.00, 288.00); //Small tubes cylinders[0] = CreateObject(3259, 1354.72, 1445.40, 12.03, 0.00, 0.00, 0.00); //Cylinders cylinders[1] = CreateObject(3259, 1341.74, 1444.33, 12.03, 0.00, 0.00, 180.77); //Cylinders tubes[0] = CreateObject(3256, 1346.28, 1445.42, 45.36, 0.00, 0.00, 0.00); //Tubes tubes[1] = CreateObject(3256, 1348.82, 1447.13, 45.36, 0.00, 0.00, 0.00); //Tubes tubes[2] = CreateObject(3256, 1348.71, 1447.13, 45.36, 0.00, 0.00, 0.00); //Tubes tubes[3] = CreateObject(3256, 1348.04, 1444.29, 45.36, 0.00, 0.00, 0.00); //Tubes tubes[4] = CreateObject(3256, 1347.07, 1447.06, 45.36, 0.00, 0.00, 0.00); //Tubes bigone = CreateObject(1384, 1344.06, 1453.78, 23.94, 90.00, 0.00, 68.00); //BIG ONE lift[0] = CreateObject(5837, 1347.81, 1455.24, 11.45, 0.00, 0.00, 358.80); //Objects lift[1] = CreateObject(5837, 1347.81, 1455.24, 11.45-5, 0.00, 0.00, 358.80); //Objects lift[2] = CreateObject(5837, 1347.81, 1455.24, 11.45-5, 0.00, 0.00, 358.80); //Objects lift[3] = CreateObject(5837, 1347.81, 1455.24, 11.45-5, 0.00, 0.00, 358.80); //Objects lift[4] = CreateObject(5837, 1347.81, 1455.24, 11.45-5, 0.00, 0.00, 358.80); //Objects lift[5] = CreateObject(5837, 1347.81, 1455.24, 11.45-5, 0.00, 0.00, 358.80); //Objects lift[6] = CreateObject(5837, 1347.81, 1455.24, 11.45-5, 0.00, 0.00, 358.80); //Objects CreateObject(18752, 1348.43, 1363.45, 773.18, 0.00, 0.00, 0.00); CreateObject(18752, 1341.46, 1720.25, 773.13, 0.00, 0.00, 0.01); CreateObject(18752, 1546.69, 1719.70, 773.13, 0.00, 0.00, 0.01); CreateObject(18752, 1546.18, 1551.19, 773.14, 0.00, 0.00, 359.70); CreateObject(18752, 1348.27, 1552.82, 772.57, 0.00, 0.00, 0.00); CreateObject(18752, 1547.13, 1363.41, 773.18, 0.00, 0.00, 0.00); //LSPD CreateObject(3749,1545.3000488,-1627.6999512,18.2000008,0.0000000,0.0000000,270.0000000); //object(clubgate01_lax) (1) CreateObject(984,1556.0000000,-1617.8000488,13.1999998,0.0000000,0.0000000,270.0000000); //object(fenceshit2) (1) CreateObject(984,1568.8000488,-1617.8000488,13.1999998,0.0000000,0.0000000,270.0000000); //object(fenceshit2) (2) CreateObject(984,1568.8000488,-1622.8000488,13.1999998,0.0000000,0.0000000,270.0000000); //object(fenceshit2) (3) CreateObject(984,1556.0000000,-1622.8000488,13.1999998,0.0000000,0.0000000,270.0000000); //object(fenceshit2) (4) CreateObject(983,1541.0000000,-1605.9000244,13.1000004,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (1) CreateObject(983,1546.0000000,-1605.9000244,13.1000004,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (2) CreateObject(983,1550.5000000,-1605.9000244,13.1000004,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (3) CreateObject(983,1555.0999756,-1605.9000244,13.1000004,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (4) CreateObject(983,1559.6999512,-1605.9000244,13.1000004,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (5) CreateObject(983,1564.5000000,-1605.9000244,13.1000004,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (6) CreateObject(983,1569.1999512,-1605.9000244,13.1000004,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (7) CreateObject(983,1574.1999512,-1605.9000244,13.1000004,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (8) CreateObject(983,1578.9000244,-1605.9000244,13.1000004,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (9) CreateObject(983,1584.0000000,-1605.9000244,13.1000004,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (10) CreateObject(983,1589.0000000,-1605.9000244,13.1000004,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (11) CreateObject(983,1593.5000000,-1605.9000244,13.1000004,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (12) CreateObject(983,1598.3000488,-1605.9000244,13.1000004,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (13) CreateObject(983,1602.5000000,-1605.9000244,13.1000004,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (14) CreateObject(983,1607.8000488,-1605.9000244,13.1000004,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (15) CreateObject(7891,1595.4000244,-1637.9000244,14.6999998,0.0000000,0.0000000,88.7475586); //object(vgwspry1) (2) CreateObject(1491,1582.5996094,-1637.7998047,12.5000000,0.0000000,0.0000000,0.0000000); //object(gen_doorint01) (1) CreateObject(973,1565.1999512,-1637.5000000,13.3999996,0.0000000,0.0000000,0.0000000); //object(sub_roadbarrier) (1) CreateObject(973,1554.6999512,-1637.5000000,13.3999996,0.0000000,0.0000000,0.0000000); //object(sub_roadbarrier) (2) CreateObject(983,1544.1992188,-1622.6992188,13.1000004,0.0000000,0.0000000,270.0000000); //object(fenceshit3) (16) CreateObject(983,1542.5999756,-1622.6999512,13.1000004,0.0000000,0.0000000,270.0000000); //object(fenceshit3) (17) CreateObject(983,1539.5000000,-1619.5000000,13.1000004,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (18) CreateObject(994,1570.0000000,-1633.0000000,12.6000004,0.0000000,0.0000000,0.0000000); //object(lhouse_barrier2) (1) CreateObject(994,1562.5000000,-1632.9000244,12.6000004,0.0000000,0.0000000,0.0000000); //object(lhouse_barrier2) (2) CreateObject(994,1555.2998047,-1632.8994141,12.6000004,0.0000000,0.0000000,0.0000000); //object(lhouse_barrier2) (3) CreateObject(994,1548.3000488,-1632.9000244,12.6000004,0.0000000,0.0000000,0.0000000); //object(lhouse_barrier2) (4) CreateObject(1251,1541.0999756,-1605.8000488,12.5000000,0.0000000,0.0000000,0.0000000); //object(smashbar) (1) CreateObject(1251,1545.9000244,-1605.8000488,12.5000000,0.0000000,0.0000000,0.0000000); //object(smashbar) (2) CreateObject(1251,1546.0999756,-1605.8000488,12.5000000,0.0000000,0.0000000,0.0000000); //object(smashbar) (3) CreateObject(1251,1550.3994141,-1605.7998047,12.5000000,0.0000000,0.0000000,0.0000000); //object(smashbar) (4) CreateObject(1251,1550.5999756,-1605.8000488,12.5000000,0.0000000,0.0000000,0.0000000); //object(smashbar) (5) CreateObject(1251,1555.0000000,-1605.8000488,12.5000000,0.0000000,0.0000000,0.0000000); //object(smashbar) (6) CreateObject(1251,1555.1999512,-1605.8000488,12.5000000,0.0000000,0.0000000,0.0000000); //object(smashbar) (7) CreateObject(1251,1559.5999756,-1605.8000488,12.5000000,0.0000000,0.0000000,0.0000000); //object(smashbar) (8) CreateObject(1251,1559.8000488,-1605.8000488,12.5000000,0.0000000,0.0000000,0.0000000); //object(smashbar) (9) CreateObject(1251,1564.4000244,-1605.8000488,12.5000000,0.0000000,0.0000000,0.0000000); //object(smashbar) (10) CreateObject(1251,1564.5999756,-1605.8000488,12.5000000,0.0000000,0.0000000,0.0000000); //object(smashbar) (11) CreateObject(1251,1569.0999756,-1605.8000488,12.5000000,0.0000000,0.0000000,0.0000000); //object(smashbar) (12) CreateObject(1251,1569.3000488,-1605.8000488,12.5000000,0.0000000,0.0000000,0.0000000); //object(smashbar) (13) CreateObject(1251,1574.0999756,-1605.8000488,12.5000000,0.0000000,0.0000000,0.0000000); //object(smashbar) (14) CreateObject(1251,1574.3000488,-1605.8000488,12.5000000,0.0000000,0.0000000,0.0000000); //object(smashbar) (15) CreateObject(1251,1578.8000488,-1605.8000488,12.5000000,0.0000000,0.0000000,0.0000000); //object(smashbar) (16) CreateObject(1251,1579.0000000,-1605.8000488,12.5000000,0.0000000,0.0000000,0.0000000); //object(smashbar) (17) CreateObject(1251,1583.9000244,-1605.8000488,12.5000000,0.0000000,0.0000000,0.0000000); //object(smashbar) (18) CreateObject(1251,1584.0999756,-1605.8000488,12.5000000,0.0000000,0.0000000,0.0000000); //object(smashbar) (19) CreateObject(1251,1588.9000244,-1605.8000488,12.5000000,0.0000000,0.0000000,0.0000000); //object(smashbar) (20) CreateObject(1251,1589.0999756,-1605.8000488,12.5000000,0.0000000,0.0000000,0.0000000); //object(smashbar) (21) CreateObject(1251,1593.4000244,-1605.8000488,12.5000000,0.0000000,0.0000000,0.0000000); //object(smashbar) (22) CreateObject(1251,1593.5999756,-1605.8000488,12.5000000,0.0000000,0.0000000,0.0000000); //object(smashbar) (23) CreateObject(1251,1598.1999512,-1605.8000488,12.5000000,0.0000000,0.0000000,0.0000000); //object(smashbar) (24) CreateObject(1251,1598.4000244,-1605.8000488,12.5000000,0.0000000,0.0000000,0.0000000); //object(smashbar) (25) CreateObject(1251,1602.4000244,-1605.8000488,12.5000000,0.0000000,0.0000000,0.0000000); //object(smashbar) (26) CreateObject(1251,1602.5999756,-1605.8000488,12.5000000,0.0000000,0.0000000,0.0000000); //object(smashbar) (27) CreateObject(1251,1607.8000488,-1605.8000488,12.5000000,0.0000000,0.0000000,0.0000000); //object(smashbar) (28) CreateObject(18014,1574.9000244,-1620.3000488,13.0000000,0.0000000,0.0000000,0.0000000); //object(int_rest_veg03) (1) CreateObject(970,1539.5000000,-1653.5000000,13.1000004,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (1) CreateObject(970,1539.5000000,-1657.6999512,13.1000004,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (2) CreateObject(970,1539.5000000,-1661.9000244,13.1000004,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (3) CreateObject(970,1539.5000000,-1670.3000488,13.1000004,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (5) CreateObject(970,1541.5999756,-1672.4000244,13.1000004,0.0000000,0.0000000,180.0000000); //object(fencesmallb) (6) CreateObject(970,1545.8000488,-1672.4000244,13.1000004,0.0000000,0.0000000,179.9945068); //object(fencesmallb) (8) CreateObject(970,1541.5000000,-1678.6999512,13.1000004,0.0000000,0.0000000,179.9945068); //object(fencesmallb) (11) CreateObject(970,1545.5999756,-1678.6999512,13.1000004,0.0000000,0.0000000,179.9945068); //object(fencesmallb) (12) CreateObject(970,1539.4000244,-1680.6999512,13.1000004,0.0000000,0.0000000,89.9945068); //object(fencesmallb) (14) CreateObject(970,1539.3994141,-1689.0996094,13.1000004,0.0000000,0.0000000,89.9945068); //object(fencesmallb) (16) CreateObject(970,1539.4000244,-1693.3000488,13.1000004,0.0000000,0.0000000,89.9945068); //object(fencesmallb) (17) CreateObject(970,1539.4000244,-1697.5000000,13.1000004,0.0000000,0.0000000,89.9945068); //object(fencesmallb) (18) CreateObject(1361,1540.5999756,-1609.5000000,13.1000004,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop2) (1) CreateObject(1361,1545.8000488,-1609.5000000,13.1000004,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop2) (4) CreateObject(1361,1550.5000000,-1609.5000000,13.1000004,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop2) (5) CreateObject(1361,1555.0000000,-1609.5000000,13.1000004,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop2) (6) CreateObject(1361,1559.6999512,-1609.5000000,13.1000004,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop2) (7) CreateObject(1361,1564.5000000,-1609.5000000,13.1000004,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop2) (8) CreateObject(1361,1569.0999756,-1609.5000000,13.1000004,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop2) (9) CreateObject(1361,1574.0999756,-1609.5000000,13.1000004,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop2) (10) CreateObject(1361,1578.8000488,-1609.5000000,13.1000004,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop2) (11) CreateObject(1361,1584.0000000,-1609.5000000,13.1000004,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop2) (12) CreateObject(1361,1589.0000000,-1609.5000000,13.1000004,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop2) (13) CreateObject(1361,1593.5000000,-1609.5000000,13.1000004,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop2) (14) CreateObject(1361,1598.1999512,-1609.5000000,13.1000004,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop2) (15) CreateObject(1361,1602.5000000,-1609.5000000,13.1000004,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop2) (16) CreateObject(1361,1607.6999512,-1609.5000000,13.1000004,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop2) (17) CreateObject(1361,1547.0000000,-1622.3000488,13.1000004,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop2) (19) CreateObject(1361,1549.6999512,-1622.1999512,13.1000004,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop2) (20) CreateObject(1597,1529.4000244,-1701.6999512,15.0000000,0.0000000,0.0000000,0.0000000); //object(cntrlrsac1) (1) CreateObject(1597,1529.3994141,-1701.6992188,15.0000000,0.0000000,0.0000000,0.0000000); //object(cntrlrsac1) (2) CreateObject(1597,1529.4000244,-1673.0000000,15.0000000,0.0000000,0.0000000,0.0000000); //object(cntrlrsac1) (3) CreateObject(1597,1529.4000244,-1644.1999512,15.0000000,0.0000000,0.0000000,0.0000000); //object(cntrlrsac1) (4) CreateObject(1364,1542.9000244,-1671.5999756,13.3000002,0.0000000,0.0000000,180.0000000); //object(cj_bush_prop) (1) CreateObject(1364,1548.5996094,-1671.5996094,13.3000002,0.0000000,0.0000000,179.9945068); //object(cj_bush_prop) (2) CreateObject(1364,1546.8994141,-1667.7998047,13.3000002,0.0000000,0.0000000,359.9890137); //object(cj_bush_prop) (3) CreateObject(1364,1548.1999512,-1650.9000244,13.3000002,0.0000000,0.0000000,359.9890137); //object(cj_bush_prop) (4) CreateObject(1364,1546.1999512,-1654.6999512,13.3000002,0.0000000,0.0000000,179.9890137); //object(cj_bush_prop) (5) CreateObject(1364,1544.8994141,-1661.2998047,13.6999998,0.0000000,0.0000000,269.9780273); //object(cj_bush_prop) (6) CreateObject(1364,1542.1999512,-1679.5000000,13.3000002,0.0000000,0.0000000,359.9780273); //object(cj_bush_prop) (6) CreateObject(1364,1548.1999512,-1679.9000244,13.3000002,0.0000000,0.0000000,359.9780273); //object(cj_bush_prop) (6) CreateObject(1364,1546.9000244,-1683.5000000,13.3000002,0.0000000,0.0000000,179.9780273); //object(cj_bush_prop) (6) CreateObject(1364,1550.5999756,-1700.3000488,13.3000002,0.0000000,0.0000000,179.9725342); //object(cj_bush_prop) (6) CreateObject(1364,1542.8000488,-1699.0999756,13.3000002,0.0000000,0.0000000,179.9725342); //object(cj_bush_prop) (6) CreateObject(1364,1542.9000244,-1691.0999756,13.3000002,0.0000000,0.0000000,269.9725342); //object(cj_bush_prop) (6) CreateObject(870,1545.0999756,-1686.0000000,13.1999998,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (1) CreateObject(870,1545.8000488,-1686.0000000,13.1999998,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (2) CreateObject(870,1545.8000488,-1688.3000488,13.1999998,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (3) CreateObject(870,1545.8000488,-1687.5000000,13.1999998,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (4) CreateObject(870,1545.5000000,-1687.0000000,13.1999998,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (5) CreateObject(870,1545.5000000,-1690.0000000,13.1999998,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (6) CreateObject(870,1545.5000000,-1691.5000000,13.1999998,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (7) CreateObject(870,1545.5000000,-1692.8000488,13.1999998,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (8) CreateObject(870,1545.5000000,-1694.0000000,13.1999998,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (9) CreateObject(870,1547.3000488,-1694.0000000,13.1999998,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (10) CreateObject(870,1547.3000488,-1692.5000000,13.1999998,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (11) CreateObject(870,1547.3000488,-1690.3000488,13.1999998,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (12) CreateObject(870,1547.3000488,-1689.0000000,13.1999998,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (13) CreateObject(870,1547.3000488,-1687.3000488,13.1999998,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (14) CreateObject(870,1547.3000488,-1686.3000488,13.1999998,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (15) CreateObject(870,1548.1999512,-1686.3000488,13.1999998,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (16) CreateObject(870,1548.0999756,-1689.0000000,13.1999998,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (17) CreateObject(870,1548.1999512,-1690.3000488,13.1999998,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (18) CreateObject(870,1548.1999512,-1688.0000000,13.1999998,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (19) CreateObject(870,1548.1999512,-1692.3000488,13.1999998,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (20) CreateObject(870,1548.1999512,-1693.8000488,13.1999998,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (21) CreateObject(870,1545.0000000,-1657.1999512,13.1999998,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (22) CreateObject(870,1545.1999512,-1658.0000000,13.1999998,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (23) CreateObject(870,1546.6999512,-1657.5000000,13.1999998,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (24) CreateObject(870,1546.6999512,-1659.5000000,13.1999998,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (25) CreateObject(870,1546.6999512,-1661.8000488,13.1999998,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (26) CreateObject(870,1546.6999512,-1664.0000000,13.1999998,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (27) CreateObject(870,1545.4000244,-1664.0000000,13.1999998,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (28) CreateObject(870,1545.4000244,-1665.0000000,13.1999998,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (29) CreateObject(870,1547.0999756,-1665.0000000,13.1999998,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (30) CreateObject(870,1548.0999756,-1665.0000000,13.1999998,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (31) CreateObject(870,1548.0999756,-1663.3000488,13.1999998,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (32) CreateObject(870,1548.0000000,-1661.8000488,13.1999998,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (33) CreateObject(870,1548.0000000,-1660.3000488,13.1999998,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (34) CreateObject(870,1548.0000000,-1657.4000244,13.1999998,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (35) CreateObject(870,1548.0000000,-1658.9000244,13.1999998,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (36) CreateObject(1223,1539.5999756,-1664.0999756,12.5000000,0.0000000,0.0000000,0.0000000); //object(lampost_coast) (1) CreateObject(1223,1539.5999756,-1668.0999756,12.5000000,0.0000000,0.0000000,0.0000000); //object(lampost_coast) (2) CreateObject(1223,1539.5996094,-1668.0996094,12.5000000,0.0000000,0.0000000,122.5000000); //object(lampost_coast) (3) CreateObject(1223,1539.5996094,-1664.0996094,12.5000000,0.0000000,0.0000000,243.7500000); //object(lampost_coast) (4) CreateObject(1223,1539.5000000,-1682.9000244,12.5000000,0.0000000,0.0000000,0.0000000); //object(lampost_coast) (5) CreateObject(1223,1539.5000000,-1682.8994141,12.5000000,0.0000000,0.0000000,240.7499542); //object(lampost_coast) (6) CreateObject(1223,1539.5000000,-1686.9000244,12.5000000,0.0000000,0.0000000,122.2489319); //object(lampost_coast) (7) CreateObject(1223,1539.5000000,-1686.9000244,12.5000000,0.0000000,0.0000000,0.7489014); //object(lampost_coast) (8) CreateObject(3439,1553.1999512,-1671.5999756,16.7000008,0.0000000,0.0000000,0.0000000); //object(aprtree01_lvs) (1) CreateObject(3439,1553.6999512,-1679.6999512,16.7000008,0.0000000,0.0000000,0.0000000); //object(aprtree01_lvs) (2) CreateObject(1491,1577.1999512,-1635.8000488,12.6000004,0.0000000,0.0000000,269.7500000); //object(gen_doorint01) (1) CreateObject(1215,1575.6999512,-1622.6999512,12.8999996,0.0000000,0.0000000,0.0000000); //object(bollardlight) (1) CreateObject(1215,1577.0999756,-1622.5999756,12.8999996,0.0000000,0.0000000,0.0000000); //object(bollardlight) (2) CreateObject(1215,1578.0000000,-1622.4000244,12.8999996,0.0000000,0.0000000,0.0000000); //object(bollardlight) (3) CreateObject(1215,1579.0000000,-1621.3000488,12.8999996,0.0000000,0.0000000,0.0000000); //object(bollardlight) (4) CreateObject(1215,1579.1999512,-1620.6999512,12.8999996,0.0000000,0.0000000,0.0000000); //object(bollardlight) (5) CreateObject(1215,1579.0000000,-1619.0999756,12.8999996,0.0000000,0.0000000,0.0000000); //object(bollardlight) (6) CreateObject(1215,1578.5999756,-1618.5000000,12.8999996,0.0000000,0.0000000,0.0000000); //object(bollardlight) (7) CreateObject(1215,1577.1999512,-1618.0999756,12.8999996,0.0000000,0.0000000,0.0000000); //object(bollardlight) (8) CreateObject(1215,1576.4000244,-1618.0999756,12.8999996,0.0000000,0.0000000,0.0000000); //object(bollardlight) (9) CreateObject(1215,1575.8000488,-1618.0999756,12.8999996,0.0000000,0.0000000,0.0000000); //object(bollardlight) (10) CreateObject(1215,1576.4000244,-1622.6999512,12.8999996,0.0000000,0.0000000,0.0000000); //object(bollardlight) (11) CreateObject(1215,1544.6999512,-1623.6999512,12.8999996,0.0000000,0.0000000,0.0000000); //object(bollardlight) (12) CreateObject(1215,1544.6999512,-1623.4000244,12.8999996,0.0000000,0.0000000,0.0000000); //object(bollardlight) (13) CreateObject(1215,1544.6999512,-1623.0999756,12.8999996,0.0000000,0.0000000,0.0000000); //object(bollardlight) (14) CreateObject(1215,1544.6999512,-1622.8000488,12.8999996,0.0000000,0.0000000,0.0000000); //object(bollardlight) (15) CreateObject(1215,1544.6999512,-1633.4000244,12.8999996,0.0000000,0.0000000,0.0000000); //object(bollardlight) (16) CreateObject(1215,1544.6999512,-1633.0999756,12.8999996,0.0000000,0.0000000,0.0000000); //object(bollardlight) (17) CreateObject(1215,1544.6999512,-1632.8000488,12.8999996,0.0000000,0.0000000,0.0000000); //object(bollardlight) (18) CreateObject(987,1539.6999512,-1605.9000244,12.3999996,0.0000000,0.0000000,270.0000000); //object(elecfence_bar) (1) CreateObject(987,1539.6999512,-1602.3000488,12.3999996,0.0000000,0.0000000,270.0000000); //object(elecfence_bar) (2) CreateObject(987,1551.5000000,-1602.4000244,12.3999996,0.0000000,0.0000000,180.0000000); //object(elecfence_bar) (3) CreateObject(987,1563.5000000,-1602.4000244,12.3999996,0.0000000,0.0000000,179.9945068); //object(elecfence_bar) (4) CreateObject(987,1575.5000000,-1602.4000244,12.3999996,0.0000000,0.0000000,179.9945068); //object(elecfence_bar) (5) CreateObject(987,1587.5000000,-1602.4000244,12.3999996,0.0000000,0.0000000,179.9945068); //object(elecfence_bar) (6) CreateObject(987,1599.5000000,-1602.4000244,12.3999996,0.0000000,0.0000000,179.9945068); //object(elecfence_bar) (7) CreateObject(987,1608.0999756,-1602.4000244,12.3999996,0.0000000,0.0000000,179.9945068); //object(elecfence_bar) (8) CreateObject(987,1608.0000000,-1614.3000488,12.3999996,0.0000000,0.0000000,89.9945068); //object(elecfence_bar) (9) CreateObject(987,1608.0000000,-1626.3000488,12.3999996,0.0000000,0.0000000,89.9945068); //object(elecfence_bar) (10) CreateObject(987,1608.0000000,-1638.3000488,12.3999996,0.0000000,0.0000000,89.9945068); //object(elecfence_bar) (11) CreateObject(987,1596.0999756,-1638.3000488,12.3999996,0.0000000,0.0000000,359.9945068); //object(elecfence_bar) (12) gate2 = CreateObject(7891,1588.1999512,-1637.9000244,14.6999998,0.0000000,0.0000000,89.2500000); //kapija kod ulaza u garazu zatvorena gate = CreateObject(968,1544.6992188,-1630.8994141,12.8000002,0.0000000,88.2476501,90.2449951); //barijera rampa kod ulaza u pd garazu / zatvorena //---------------------------[PICKUP]-------------------------------------- SetArmour = AddStaticPickup(1242,15, 1172.78, -2036.88, 69.15); // SetArmour = AddStaticPickup(1242,15, 1767.4893, -1909.7462,13.5625); // SetArmour = AddStaticPickup(1242,15, 2162.5188, -1679.6615, 15.0859); // SetArmour = AddStaticPickup(1242,15, 2522.4592, -1682.8787, 15.4970); // SetArmour = AddStaticPickup(1242,15, 1761.8998, -2140.7971, 13.5469); // SetArmour = AddStaticPickup(1242,15, 673.4146, -1276.4912, 13.6336); // SetArmour = AddStaticPickup(1242,15, 231.7720, 171.7049, 1003.0234); // SetArmour = AddStaticPickup(1242,15, -1593.0793, 715.8311, -5.2422); // SetArmour = AddStaticPickup(1242,15, 214.1069, 1867.0396, 13.1406); // SetArmour = AddStaticPickup(1242,15, 1580.8163, -1634.1464, 13.5620); // EatFood = AddStaticPickup(1240, 15, 376.0818, -118.8075, 1001.4995); EatFood = AddStaticPickup(1240, 15, 369.6093, -6.0169, 1001.8589); //[tele Pickup] enterHQ = CreatePickup(1318, 1, -1197.9888, -985.8322, 129.2119); exitHQ = CreatePickup(1318, 1, -64.1283, 85.9243, 4007.0923); pickuphelp = CreatePickup(1239, 15, 362.0517, 173.5588, 1008.3828); enterHotel = CreatePickup(1318, 15, 1797.4617, -1578.8403, 14.0846); exitHotel = CreatePickup(1318, 15, 2214.3855,-1150.4376,1025.7969); enterBinco = CreatePickup(1318, 15, 2244.2842, -1665.5367, 15.4766); exitBinco = CreatePickup(1318, 15, 203.7290, -50.6625, 1001.8047); enterGym = CreatePickup(1318, 15, 2229.9800, -1721.3346, 13.5621); exitGym = CreatePickup(1318, 15, 203.7290, -50.6625, 1001.8047); enterLSPD = CreatePickup(1318, 15, 1555.3053, -1675.5337, 16.1953); exitLSPD = CreatePickup(1318, 15, 246.4583, 107.2981, 1003.2188); enter247 = CreatePickup(1318, 15, 1352.3524, -1759.2537, 13.5078); exit247 = CreatePickup(1318, 15, -25.9288, -188.2048, 1003.5469); enterAmmu = CreatePickup(1318, 15, 1368.9995, -1279.6971, 13.5469); exitAmmu = CreatePickup(1318, 15, 315.7277, -143.6646, 999.6016); enterChicken = CreatePickup(1318, 15, 2419.7146, -1509.0447, 24.0000); exitChicken = CreatePickup(1318, 15, 364.9959, -11.8400, 1001.8516); enterPizza = CreatePickup(1318, 15, 2105.1155, -1806.5475, 13.5547); exitPizza = CreatePickup(1318, 15, 372.3146, -133.5205, 1001.4922); enterCut = CreatePickup(1318, 15, 2070.6282, -1793.7593, 13.5469); exitCut = CreatePickup(1318, 15, 418.7522, -84.3567, 1001.8047); enterTattoo = CreatePickup(1318, 15, 2068.5833, -1780.0234, 13.5596); exitTattoo = CreatePickup(1318, 15, -204.3098,-44.4020,1002.2734); enterBar = CreatePickup(1318, 15, 1837.0391, -1682.3453, 13.3228); exitBar = CreatePickup(1318, 15, 493.4982, -24.9592, 1000.6719); entervip = CreatePickup(1318, 1, 1654.1652, -1655.4430, 22.5156); exitvip = CreatePickup(1318, 1, 2018.7590, 1017.7153, 996.8750); entercityhall = CreatePickup(1314, 1, 1481.0458,-1772.3137,18.7958); exitcityhall = CreatePickup(1314, 1, 390.4967, 173.7977, 1008.3828); buyammu = CreatePickup(1317, 15, 314.2594, -133.6629, 998.6235); buy247 = CreatePickup(1317, 15, -28.9569, -185.1204, 1002.4965); return 1; } public OnGameModeExit() { KillTimer(xReactionTimer); return 1; } public OnPlayerRequestClass(playerid, classid) { switch(classid) { case 0: GameTextForPlayer(playerid,"~h~Global Rick", 1000,3); } switch(classid) { case 1: GameTextForPlayer(playerid,"~h~Global Rick", 1000,3); } switch(classid) { case 2: GameTextForPlayer(playerid,"~h~Global Rick", 1000,3); } switch(classid) { case 3: GameTextForPlayer(playerid,"~r~Black List", 1000,3); } switch(classid) { case 4: GameTextForPlayer(playerid,"~r~Black List", 1000,3); } switch(classid) { case 5: GameTextForPlayer(playerid,"~r~Black List", 1000,3); } pClass[playerid] = classid; SetPlayerInterior(playerid,6); SetPlayerPos(playerid,345.3688,303.9617,999.1484); SetPlayerFacingAngle(playerid, 0.0); SetPlayerCameraPos(playerid,345.2809,306.3923,999.1484); SetPlayerCameraLookAt(playerid,345.3688,303.9617,999.1484); return 1; } public OnPlayerConnect(playerid) { new score[128]; format(score, sizeof(score), "Score:%d",GetPlayerScore(playerid)); //So our textdraw will show Score: Yourscorehere, the %d is used for GetPlayerScore, which will get the player's score and show it here. ScoreTextdraw[playerid] = TextDrawCreate(498.000000, 118.000000, score); // we created the textdraw under the health and money thing, you can change the position though. TextDrawColor(ScoreTextdraw[playerid], 0x33AA33AA); // The color, you can put anything. I made it green here TextDrawAlignment(ScoreTextdraw[playerid],0); //This is the text alignment TextDrawFont(ScoreTextdraw[playerid], 2); // We chose a normal font, you can change it, check the samp wiki.. TextDrawShowForPlayer(playerid, ScoreTextdraw[playerid]); // we are showing him the textdraw that we created TextDrawSetOutline(ScoreTextdraw[playerid],1); // We set the text's outline to 1 TextDrawSetProportional(ScoreTextdraw[playerid],1); // Appears to scale text spacing to a proportional ratio TextDrawSetShadow(ScoreTextdraw[playerid],1); // Shadow size 1 GameTextForPlayer(playerid,"~r~Hello!", 10000,6); new name[MAX_PLAYER_NAME], str[80]; GetPlayerName(playerid,name,sizeof(name)); format(str, sizeof(str), "%s has connecting Alpha-X!", name); SendClientMessageToAll(0xFFFFFFFF, str); InitFly(playerid); GameTextForPlayer(playerid,"~w~Loading%...",10000,3); SendClientMessage(playerid,0xFF0000FF,"___________________________________________________________________"); SendClientMessage(playerid,0xFFFFFFFF," "); SendClientMessage(playerid,0xFFFFFFFF,"Welcome to Alpha - Battle Of World."); SendClientMessage(playerid,0xFFFFFFFF,"Mare sure, read rules server and funny play this server!!!"); SendClientMessage(playerid,0xFFFFFFFF,"Register and visit our forum info:www.apha.forumvi.com"); SendClientMessage(playerid,0xFFFFFFFF,"Server channel IRC: irc.tl #alpha-x"); SendClientMessage(playerid,0xFFFFFFFF,"Version v1.0"); SendClientMessage(playerid,0xFF0000FF,"___________________________________________________________________"); SetPlayerMapIcon(playerid, 1, 1364.5768, -1278.6688, 13.5469, 6, 0); SetPlayerMapIcon(playerid, 2, 2102.8896, -1806.8121, 13.5547, 29, 0); SetPlayerMapIcon(playerid, 3, 2074.4470, -1793.7036, 13.5469, 7, 0); SetPlayerMapIcon(playerid, 4, 2072.4458, -1779.7397, 13.5573, 39, 0); SetPlayerMapIcon(playerid, 5, 2227.8206, -1722.9919, 13.5537, 54, 0); SetPlayerMapIcon(playerid, 6, 2245.2996, -1662.7280, 15.4690, 45, 0); SetPlayerMapIcon(playerid, 7, 1551.8293, -1675.7955, 16.0233, 30, 0); SetPlayerMapIcon(playerid, 8, 1352.2347,-1754.7401,13.3503, 17, 0); SetPlayerMapIcon(playerid, 9, 1833.8556, -1681.5336, 13.4559, 48, 0); SetPlayerMapIcon(playerid, 10, 1767.3909, -1894.7990, 13.5626, 60, 0); SetPlayerMapIcon(playerid, 11, 1746.2281, -2123.2810, 13.5469, 58, 0); SetPlayerMapIcon(playerid, 12, 2166.1047, -1682.1058, 15.0859, 59, 0); SetPlayerMapIcon(playerid, 13, 2489.7405, -1667.4238, 13.3438, 62, 0); SetPlayerMapIcon(playerid, 14, 2074.8889, -1831.5494, 13.5545, 63, 0); return 1; } public OnPlayerDisconnect(playerid, reason) { TextDrawDestroy(ScoreTextdraw[playerid]); new string[64], name[MAX_PLAYER_NAME]; GetPlayerName(playerid,name,MAX_PLAYER_NAME); switch(reason) { case 0: format(string,sizeof string,"%s left the server. (Crash/Internet)",name); case 1: format(string,sizeof string,"%s left the server. (Left)",name); case 2: format(string,sizeof string,"%s left the server. (Kicked/Banned)",name); } SendClientMessageToAll(0xFFFFFFAA,string); return 1; } public OnPlayerSpawn(playerid) { switch(pClass[playerid]) { case 0: { SetPlayerColor(playerid, COLOR_BLUE); } case 1: { SetPlayerColor(playerid, COLOR_BLUE); } case 2: { SetPlayerColor(playerid, COLOR_BLUE); } case 3: { SetPlayerColor(playerid, COLOR_RED); } case 4: { SetPlayerColor(playerid, COLOR_RED); } case 5: { SetPlayerColor(playerid, COLOR_RED); } } SetPlayerWantedLevel(playerid,0); SetPlayerInterior(playerid, 0); SetPlayerHealth(playerid, 10000.0); SendClientMessage(playerid, 0xFF0000AA, "[INFO]:You have 5 seconds of Anti-Spawnkill protection"); SetPlayerChatBubble(playerid, "[INFO]:Anti-Spawnkill protected player", 0xFF0000AA, 100.0, 10000); SetTimerEx("AntiSpawnkill",5000,0,"i",playerid); if(IsPlayerVipMember(playerid)) { SetPlayerArmour(playerid, 100); } return 1; } public OnPlayerDeath(playerid, killerid, reason) { GameTextForPlayer(playerid,"~w~YOU DIED",1000,1); SetPlayerWantedLevel(killerid, GetPlayerWantedLevel(killerid)-1); SendDeathMessage(killerid, playerid, reason); GameTextForPlayer(killerid,"~r~Good shot!",4000,3); SendClientMessage(killerid, 0x58AB54FF, "Good shot you've killed him!"); SetPlayerScore(killerid, GetPlayerScore( killerid ) +1 ); GivePlayerMoney(killerid, 5000 ); SetPlayerWantedLevel(killerid, GetPlayerWantedLevel( killerid ) +1); return 1; } public OnVehicleSpawn(vehicleid) { return 1; } public OnVehicleDeath(vehicleid, killerid) { return 1; } public OnPlayerText(playerid, text[]) { switch(xTestBusy) { case true: { if(!strcmp(xChars, text, false)) { new string[128], pName[MAX_PLAYER_NAME] ; GetPlayerName(playerid, pName, sizeof(pName)); format(string, sizeof(string), "« \%s\" has won in 'Reaction-contest'. »", pName); SendClientMessageToAll(GREEN, string); format(string, sizeof(string), "« Your reward $%d + %d score points. »", xCash, xScore); SendClientMessage(playerid, GREEN, string); GivePlayerMoney(playerid, xCash); SetPlayerScore(playerid, GetPlayerScore(playerid) + xScore); xReactionTimer = SetTimer("Nhanh Tay Le Mat", TIME, 1); xTestBusy = false; } } } return 1; } function xReactionProgress() { switch(xTestBusy) { case true: { new string[128] ; format(string, sizeof(string), "« No one join contest. Reaction will start %d minutes. »", (TIME/60000)); SendClientMessageToAll(PURPLE, string); xReactionTimer = SetTimer("Nhanh Tay Le Mat", TIME, 1); } } return 1; } function xReactionTest() { new xLength = (random(8) + 2), string[128] ; xCash = (random(10000) + 20000); xScore = (random(2)+1); format(xChars, sizeof(xChars), ""); Loop(x, xLength) format(xChars, sizeof(xChars), "%s%s", xChars, xCharacters[random(sizeof(xCharacters))][0]); format(string, sizeof(string), "« Who type fast %s win will be reward $%d + %d score points. »", xChars, xCash, xScore); SendClientMessageToAll(PURPLE, string); KillTimer(xReactionTimer); xTestBusy = true; SetTimer("xReactionProgress", 30000, 0); return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { if(strcmp("/help", cmdtext, true) == 0) { ShowPlayerDialog(playerid, 2, DIALOG_STYLE_MSGBOX,"Help","Welcome to Alpha - Battle Of World.\n\n\nIf you want know commands server, type /cmds.\nHow to earn EXP and cash:\n\nKill other players\nPlay minigames\n\nWhat is EXP?\nEXP = scores In-game\nIf you have enough EXP will be level UP\n\n If you want know credits server, type /credits.\n\nThanks for playing\n\n-Dear-\nManagement Doll.","Close",""); return 1; } if(strcmp("/credits", cmdtext, true, 10) == 0) { ShowPlayerDialog(playerid, 2, DIALOG_STYLE_MSGBOX,"Alpha-X DM/Race/Stunt/Fun Credtis", "Welcome to Alpha - Battle Of World\n\nCreater/Owner:Kent™.\nEditer/Scripter: Doll\nGamemode:Team Death Macth - CrossFire\n\nCopyright©Kent.", "Ok", ""); return 1; } if (strcmp("/rules", cmdtext, true, 10) == 0) { ShowPlayerDialog(playerid, 3, DIALOG_STYLE_MSGBOX,"Rules", "1.Do NOT use anything cleo mod/hack/cheat in server.\n2.No spawnkilling\n3.Khong Drive-by at spawn zone\n4.Do NOT use heavy weapons/vehicle at spawn zone(rocket,minigun,rhino,hydra,hunter...).\n\nGood luck.", "Accepted", "Denied"); return 1; } if(strcmp("/vheal", cmdtext, true) == 0) { if(IsPlayerVipMember(playerid)) { SetPlayerHealth(playerid, 100); } else SendClientMessage(playerid, 0xAA3333AA, "ERROR: You not is a VIP"); return 1; } if (strcmp("/kill", cmdtext, true, 10) == 0) { SetPlayerHealth(playerid, 0); SetPlayerVirtualWorld(playerid,0); SendClientMessage(playerid, 0xAA3333AA, "You died"); return 1; } if(strcmp("/vcolor", cmdtext, true) == 0) { if(IsPlayerVipMember(playerid)) { SetPlayerColor(playerid,COLOR_LIME); SendClientMessage(playerid,COLOR_LIME,"You has changed VIP color"); } else SendClientMessage(playerid, 0xAA3333AA, "ERROR: You is not a VIP Member!"); return 1; } if (strcmp(cmdtext, "/islanddm", true) == 0) { SetPlayerInterior(playerid, 0); RemovePlayerFromVehicle(playerid); ResetPlayerWeapons(playerid); SetPlayerPos(playerid, 1372.8043,-3284.4734,3.1422); GivePlayerWeapon(playerid, 22, 5200); GivePlayerWeapon(playerid, 27, 1100); GivePlayerWeapon(playerid, 31, 4000); GameTextForPlayer(playerid,"Island Dm",4000,6); SetPlayerVirtualWorld(playerid,10); return 1; } if (strcmp(cmdtext, "/glassmadness", true) == 0) { SetPlayerInterior(playerid, 0); RemovePlayerFromVehicle(playerid); ResetPlayerWeapons(playerid); SetPlayerPos(playerid, -33.6020,1507.4240,95.4173); GivePlayerWeapon(playerid, 29, 450); GameTextForPlayer(playerid,"Glass Madness",4000,6); SetPlayerVirtualWorld(playerid,10); return 1; } if(strcmp("/cmds", cmdtext, true) == 0) { ShowPlayerDialog(playerid, 4, DIALOG_STYLE_MSGBOX,"Commands", "Credits & Help:\n/credits\n/help\n\nRules:\n/rules\n\nCommand orther:\n/minigames\n/ranks\n/myrank\n/land\n/moon\n\nCommand A95:\n\n/A95help\n\nVIP Help:\n/viphelp.", "OK", ""); return 1; } if(strcmp("/viphelp", cmdtext, true) == 0) { ShowPlayerDialog(playerid, 2, DIALOG_STYLE_MSGBOX,"VIP Help","Must HAVE 12 hours playing.\nMust HAVE 1000 scores\nNever rules break(Limit:Twice)\nNever banned/kicked.","Ok",""); return 1; } if(strcmp("/v", cmdtext, true) == 0) { if(IsPlayerVipType(playerid, 2)) { ShowPlayerDialog(playerid, CARSPAWND, DIALOG_STYLE_INPUT, "Car Spawner", "Please type in car model id you want to spawn.\n\nNB! For full list of car model ID's, please visit alpha.forumvi.com", "Spawn", "Cancel"); } else SendClientMessage(playerid,COLOR_RED,"You is not a Vip Gold"); return 1; } if(strcmp("/mgdm", cmdtext, true) == 0) { SetPlayerInterior(playerid, 1); RemovePlayerFromVehicle(playerid); ResetPlayerWeapons(playerid); SetPlayerPos(playerid, 2220.2598, 1568.8329, 1000.5599); GivePlayerWeapon(playerid, 38, 5000); GameTextForPlayer(playerid,"Minigun DM",4000,6); SetPlayerVirtualWorld(playerid,10); return 1; } if(strcmp("/sdm", cmdtext, true) == 0) { SetPlayerInterior(playerid, 15); RemovePlayerFromVehicle(playerid); ResetPlayerWeapons(playerid); SetPlayerPos(playerid, -1329.0552, 995.9672, 1025.2626); GivePlayerWeapon(playerid, 26, 5000); GameTextForPlayer(playerid,"Sawn-off DM",4000,6); SetPlayerVirtualWorld(playerid,10); return 1; } if(strcmp("/sniperdm", cmdtext, true) == 0) { SetPlayerInterior(playerid, 10); SetPlayerPos(playerid, -975.975708, 1060.983032, 1345.671875); RemovePlayerFromVehicle(playerid); ResetPlayerWeapons(playerid); GivePlayerWeapon(playerid, 34, 1000); GameTextForPlayer(playerid,"Sniper DM",4000,6); SetPlayerVirtualWorld(playerid,10); return 1; } if(strcmp("/rocketdm", cmdtext, true) == 0) { SetPlayerInterior(playerid, 1); SetPlayerPos(playerid, 1412.639892, -1.787510, 1000.924377); RemovePlayerFromVehicle(playerid); ResetPlayerWeapons(playerid); GivePlayerWeapon(playerid, 35, 1000); GameTextForPlayer(playerid,"Rocket DM",4000,6); SetPlayerVirtualWorld(playerid,10); return 1; } if(strcmp("/varmour", cmdtext, true) == 0) { if(IsPlayerVipMember(playerid)) { SetPlayerArmour(playerid, 100); } else SendClientMessage(playerid,0xAA3333AA,"ERROR:You is not a VIP!"); return 1; } if (strcmp(cmdtext, "/acity", true) == 0) { if(IsPlayerLuxAdminLevel(playerid, 1)) { SetPlayerPos(playerid, -1110.0048, -981.5652, 129.2188); } GameTextForAll("~g~Welcome to Admin HQ",10000,0); return 1; } if(!strcmp(cmdtext, "/drinks", true)) { ShowPlayerDialog(playerid, 8, DIALOG_STYLE_LIST, "Drinks", "Sprunk ($1)\nBeer ($2)\nWine ($3)", "Purchase", "Cancel"); return 1; } if(!strcmp(cmdtext, "/me", true, 3)) // 3 is the length of /me { if(!cmdtext[3])return SendClientMessage(playerid, 0xFF0000FF, "USAGE: /me [action]"); new str[128]; GetPlayerName(playerid, str, sizeof(str)); format(str, sizeof(str), "* %s %s", str, cmdtext[4]); SendClientMessageToAll(0xFFFF00AA, str); return 1; } if(strcmp(cmdtext,"/disarm",true) ==0) { ResetPlayerWeapons(playerid); SendClientMessage(playerid,0xFFFFFFFF,"SERVER:You has disarmed all weapons!"); return 1; } if(strcmp(cmdtext,"/ranks", true) ==0) { ShowPlayerDialog(playerid,1,DIALOG_STYLE_MSGBOX,"Ranks","0 EXP - Rookie \n200 EXP - Corporal \n500 EXP - Sergeant \n800 EXP - Sergeant Major \n1000 EXP - Lieutenant \n1500 EXP - Lieutenant Major \n2000 EXP - Lieutenant Senior \n3000 EXP - Major \n5000 EXP - Lieutenant Colonel \n7000 EXP - Colonel \n10000 EXP - Brigadier ","OK",""); return 1; } if(strcmp(cmdtext,"/myrank", true) ==0) { if (GetPlayerScore(playerid) >= RANK_0_SCORE && GetPlayerScore(playerid) < RANK_1_SCORE) { SendClientMessage(playerid,COLOR_WHITE,"Your rank is 'Rookie' (Rank 0)"); SendClientMessage(playerid,COLOR_WHITE,"Type /ranks to look list ranks"); } if (GetPlayerScore(playerid) >= RANK_1_SCORE && GetPlayerScore(playerid) < RANK_2_SCORE) { SendClientMessage(playerid,COLOR_WHITE,"Your rank is 'Corporal' (Rank 1)"); SendClientMessage(playerid,COLOR_WHITE,"Type /ranks to look list ranks"); } if (GetPlayerScore(playerid) >= RANK_2_SCORE && GetPlayerScore(playerid) < RANK_3_SCORE) { SendClientMessage(playerid,COLOR_WHITE,"Your rank is 'Sergeant' (Rank 2)"); SendClientMessage(playerid,COLOR_WHITE,"Type /ranks to look list ranks"); } if (GetPlayerScore(playerid) >= RANK_3_SCORE && GetPlayerScore(playerid) < RANK_4_SCORE) { SendClientMessage(playerid,COLOR_WHITE,"Your rank is 'Sergeant Major' (Rank 3)"); SendClientMessage(playerid,COLOR_WHITE,"Type /ranks to look list ranks"); } if (GetPlayerScore(playerid) >= RANK_4_SCORE && GetPlayerScore(playerid) < RANK_5_SCORE) { SendClientMessage(playerid,COLOR_WHITE,"Your rank is 'Lieutenant' (Rank 4)"); SendClientMessage(playerid,COLOR_WHITE,"Type /ranks to look list ranks"); } if (GetPlayerScore(playerid) >= RANK_5_SCORE && GetPlayerScore(playerid) < RANK_6_SCORE) { SendClientMessage(playerid,COLOR_WHITE,"Your rank is 'Lieutenant Major' (Rank 5)"); SendClientMessage(playerid,COLOR_WHITE,"Type /ranks to look list ranks"); } if (GetPlayerScore(playerid) >= RANK_6_SCORE && GetPlayerScore(playerid) < RANK_7_SCORE) { SendClientMessage(playerid,COLOR_WHITE,"Your rank is 'Lieutenant Senior' (Rank 6)"); SendClientMessage(playerid,COLOR_WHITE,"Type /ranks to look list ranks"); } if (GetPlayerScore(playerid) >= RANK_7_SCORE && GetPlayerScore(playerid) < RANK_8_SCORE) { SendClientMessage(playerid,COLOR_WHITE,"Your rank is 'Major' (Rank 7)"); SendClientMessage(playerid,COLOR_WHITE,"Type /ranks to look list ranks"); } if (GetPlayerScore(playerid) >= RANK_8_SCORE && GetPlayerScore(playerid) < RANK_9_SCORE) { SendClientMessage(playerid,COLOR_WHITE,"Your rank is 'Lieutenant Colonel' (Rank 8)"); SendClientMessage(playerid,COLOR_WHITE,"Type /ranks to look list ranks"); } if (GetPlayerScore(playerid) >= RANK_9_SCORE && GetPlayerScore(playerid) < RANK_10_SCORE) { SendClientMessage(playerid,COLOR_WHITE,"Your rank is 'Colonel' (Rank 9)"); SendClientMessage(playerid,COLOR_WHITE,"Type /ranks to look list ranks"); } if (GetPlayerScore(playerid) >= RANK_10_SCORE) { SendClientMessage(playerid,COLOR_WHITE,"Your rank is 'Brigadier' (Rank 10)"); SendClientMessage(playerid,COLOR_WHITE,"Type /ranks to look list ranks"); } return 1; } new tmp[256]; new cmd[256]; new idx; cmd = strtok(cmdtext, idx); if (strcmp(cmd, "/closegate", true) == 0) { MoveObject(DoorL, 261.95645142,1882.90307617,16.16238785, 2.00); SetObjectRot(DoorL, 359.92858887,271.99401855,0.00000000); MoveObject(DoorR, 275.41372681,1883.79980469,16.16238785, 2.00); SetObjectRot(DoorR, 359.92309570,271.98852539,179.99450684); MoveObject(GateXt, 297.81304932,1821.69714355,6.82812500, 2.00); MoveObject(GateXtx, 277.24304199,1821.74011230,6.82812500, 2.00); MoveObject(PrincipalgateL, 215.87507629,1875.56689453,13.93899250, 2.00); MoveObject(PrincipalgateR, 211.79904175,1875.57324219,13.93899250, 2.00); MoveObject(MisselEntrance, 268.22900391,1863.92028809,7.75781250, 2.00); MoveObject(radarGate, 233.68019104,1823.38232422,6.41406250, 2.00); SetObjectRot(radarGate, 0.00000000,0.00000000,270.00000000); SendClientMessage(playerid,0xAAAAAAAA,"All doors will close in 2 seconds ..."); ligth1 = CreateObject(3666,272.99337769,1888.38159180,17.15431023,0.00000000,0.00000000,0.00000000); //criar qnd abrir ligth2 = CreateObject(3666,264.22760010,1879.76318359,17.15431023,0.00000000,0.00000000,0.00000000); //object(airuntest_las) (3) GatesClosed = 1; return 1; } if (strcmp(cmd, "/launch", true) == 0) { if(GatesClosed == 1) { MoveObject(rocket,268.78613281,1883.78320312,964.84967041,rocketspeed);//modificate speed in #define speed 45.0 SetObjectRot(rocket,0.00000000,0.00000000,0.00000000); CreateExplosion(268.99725342,1883.84851074,-25.94452477, 1, 10.0); //object(binnt07_la) (1) CreateExplosion(268.99707031,1883.84765625,-23.94452477, 1, 10.0); //object(binnt07_la) (2) CreateExplosion(268.99707031,1883.84765625,-21.69452477, 1, 10.0); //object(binnt07_la) (3) CreateExplosion(268.99707031,1883.84765625,-19.19452477, 1, 10.0); //object(binnt07_la) (4) CreateExplosion(268.99707031,1883.84765625,-16.69452477, 1, 10.0); //object(binnt07_la) (5) CreateExplosion(268.99707031,1883.84765625,-13.94452477, 1, 10.0); //object(binnt07_la) (6) CreateExplosion(268.99707031,1883.84765625,-10.69452477, 1, 10.0); //object(binnt07_la) (7) CreateExplosion(268.99707031,1883.84765625,-7.94452477, 1, 10.0); //object(binnt07_la) (8) CreateExplosion(268.99707031,1883.84765625,-4.94452477, 1, 10.0); //object(binnt07_la) (9) CreateExplosion(268.99707031,1883.84765625,-2.19452477, 1, 10.0); //object(binnt07_la) (10) CreateExplosion(268.99707031,1883.84765625,0.80547523, 1, 10.0);//object(binnt07_la) (11) CreateExplosion(268.99707031,1883.84765625,3.55547523, 1, 10.0); //object(binnt07_la) (12) CreateExplosion(268.99707031,1883.84765625,6.80547523, 1, 10.0); //object(binnt07_la) (13) CreateExplosion(268.99707031,1883.84765625,10.55547523, 1, 10.0); //object(binnt07_la) (14) CreateExplosion(268.99707031,1883.84765625,19.80547523, 1, 10.0); //object(binnt07_la) (15) CreateExplosion(268.99707031,1883.84765625,19.80547523, 1, 10.0); //object(binnt07_la) (16) SendClientMessageToAll(0xAAAAAAAA, "Only nuclear missiles at Army Area51...."); SendClientMessage(playerid,0xAAAAAAAA,"You has launch nuclear missiles ... All door will open in 10 sec...."); GatesClosed = 0; SetTimer("OpelAll",10000,false); SetTimer("ResetMissel",30000,false); } return 1; } if (strcmp(cmd, "/cancel", true) == 0) { if(GatesClosed == 1) { MoveObject(DoorL, 266.67074585,1883.49304199,16.16238785, 2.00);//ok SetObjectRot(DoorL, 359.92858887,271.99401855,0.00000000); MoveObject(DoorR, 271.66687012,1883.66796875,16.16238785, 2.00);//ok SetObjectRot(DoorR, 359.92309570,271.98852539,179.99450684); MoveObject(GateXt, 297.81250000,1821.69628906,10.07812500, 2.00);//ok MoveObject(GateXtx, 277.24218750,1821.73925781,9.82812500, 2.00);//ok MoveObject(PrincipalgateL, 219.65823364,1875.56335449,13.93899250, 2.00); MoveObject(PrincipalgateR, 208.04905701,1875.60437012,13.93899250, 2.00); MoveObject(MisselEntrance, 268.22851562,1863.91992188,10.00781250, 2.00); MoveObject(radarGate, 233.68019104,1823.38232422,8.4140625, 2.00); SetObjectRot(radarGate, 0.00000000,0.00000000,270.00000000); SendClientMessage(playerid,0xAAAAAAAA,"Cancel mission"); DestroyObject(ligth2); DestroyObject(ligth1); DestroyObject(rocket); rocket = CreateObject(17050,268.78613281,1883.78320312,-31.09375000,0.00000000,0.00000000,0.00000000); //foguete } return 1; } if (strcmp(cmd, "/gotoA51", true) == 0) { if(IsPlayerLuxAdmin(playerid)) { SetPlayerPos(playerid,94.5749,1919.9810,18.0819); } else SendClientMessage(playerid,COLOR_RED,"You is not a Administrator"); return 1; } if (strcmp(cmd, "/A51help", true) == 0) { SendClientMessage(playerid,0xAAAAAAAA,"Commands: /gotoA51 , /closegate, /lauch , /cancel , /resetmissel /open , /close"); return 1; } if (strcmp(cmd, "/resetmissel", true) == 0) { DestroyObject(rocket); OpelAll(); rocket = CreateObject(17050,268.78613281,1883.78320312,-31.09375000,0.00000000,0.00000000,0.00000000); //foguete return 1; } if (strcmp(cmd, "/open", true) == 0) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, 0xFFFFFFAA,"Usage: /open [gate number]"); SendClientMessage(playerid, 0xFFFFFFAA,"Gates numbers: 1,2,3,4,5"); return 1; } new gatenumber = strval(tmp); if(gatenumber == 1) { /* MoveObject(PrincipalgateL, 215.87507629,1875.56689453,13.93899250, 2.00);//closed MoveObject(PrincipalgateR, 211.79904175,1875.57324219,13.93899250, 2.00);//closed*/ MoveObject(PrincipalgateL, 219.65823364,1875.56335449,13.93899250, 2.00);//Principal gate Open MoveObject(PrincipalgateR, 208.04905701,1875.60437012,13.93899250, 2.00);//Principal gate Open SendClientMessage(playerid, 0xFFFFFFAA,"You has opened gate 1"); return 1; } else if(gatenumber == 2) { MoveObject(GateXt, 297.81250000,1821.69628906,10.07812500, 2.00);//ok MoveObject(GateXtx, 277.24218750,1821.73925781,9.82812500, 2.00);//ok SendClientMessage(playerid, 0xFFFFFFAA,"You has opened gate 2"); return 1; } else if(gatenumber == 3) { MoveObject(MisselEntrance, 268.22851562,1863.91992188,10.00781250, 2.00); SendClientMessage(playerid, 0xFFFFFFAA,"You has opened gate 3"); return 1; } else if(gatenumber == 4) { MoveObject(radarGate, 233.68019104,1823.38232422,8.4140625, 2.00); SetObjectRot(radarGate, 0.00000000,0.00000000,270.00000000); SendClientMessage(playerid, 0xFFFFFFAA,"You has opened gate 4"); return 1; } else if(gatenumber == 5) { MoveObject(DoorL, 261.95645142,1882.90307617,16.16238785, 2.00); SetObjectRot(DoorL, 359.92858887,271.99401855,0.00000000); MoveObject(DoorR, 275.41372681,1883.79980469,16.16238785, 2.00); SetObjectRot(DoorR, 359.92309570,271.98852539,179.99450684); SendClientMessage(playerid, 0xFFFFFFAA,"You has opened gate 5"); return 1; } return 1; } if (strcmp(cmd, "/close", true) == 0) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, 0xFFFFFFAA,"Usage: /close [gate number]"); SendClientMessage(playerid, 0xFFFFFFAA,"Gates numbers: 1,2,3,4,5"); return 1; } new gatenumber = strval(tmp); if(gatenumber == 1) { /* MoveObject(PrincipalgateL, 215.87507629,1875.56689453,13.93899250, 2.00);//closed MoveObject(PrincipalgateR, 211.79904175,1875.57324219,13.93899250, 2.00);//closed*/ MoveObject(PrincipalgateL, 215.87507629,1875.56689453,13.93899250, 2.00); MoveObject(PrincipalgateR, 211.79904175,1875.57324219,13.93899250, 2.00); SendClientMessage(playerid, 0xFFFFFFAA,"You has closed gate 1"); return 1; } else if(gatenumber == 2) { MoveObject(GateXt, 297.81304932,1821.69714355,6.82812500, 2.00); MoveObject(GateXtx, 277.24304199,1821.74011230,6.82812500, 2.00); SendClientMessage(playerid, 0xFFFFFFAA,"You has closed gate 2"); return 1; } else if(gatenumber == 3) { MoveObject(MisselEntrance, 268.22900391,1863.92028809,7.75781250, 2.00); SendClientMessage(playerid, 0xFFFFFFAA,"You has closed gate 3"); return 1; } else if(gatenumber == 4) { MoveObject(radarGate, 233.68019104,1823.38232422,6.41406250, 2.00); SetObjectRot(radarGate, 0.00000000,0.00000000,270.00000000); SendClientMessage(playerid, 0xFFFFFFAA,"You has closed gate 4"); return 1; } else if(gatenumber == 5) { MoveObject(DoorL, 266.67074585,1883.49304199,16.16238785, 2.00);//ok SetObjectRot(DoorL, 359.92858887,271.99401855,0.00000000); MoveObject(DoorR, 271.66687012,1883.66796875,16.16238785, 2.00);//ok SetObjectRot(DoorR, 359.92309570,271.98852539,179.99450684); SendClientMessage(playerid, 0xFFFFFFAA,"You has closed gate 5"); return 1; } return 1; } if(strcmp("/moon",cmdtext, true) == 0) { if(IsPlayerInRangeOfPoint(playerid, 50.0, 1347.93, 1445.73, 37.62)) { MoveObject(bigtube,1347.93, 1445.73, 805.95, 20.0); MoveObject(smalltubes[0],1348.17, 1445.25, 781.86, 20.0, 88.00, 98.00, 288.00); MoveObject(smalltubes[1],1344.44, 1446.79, 781.56,20.0, 88.00, 98.00, 288.00); MoveObject(smalltubes[2],1351.36, 1445.59, 12.64, 20.0, 88.00, 98.00, 288.00); MoveObject(smalltubes[3],1345.40, 1443.97, 782.01,20.0, 88.00, 98.00, 288.00); MoveObject(smalltubes[4],1345.87, 1442.69, 12.64, 20.0, 88.00, 98.00, 288.00); MoveObject(smalltubes[5],1347.38, 1448.25, 781.71, 20.0, 88.00, 98.00, 288.00); MoveObject(smalltubes[6],1350.49, 1447.86, 12.64,20.0, 88.00, 98.00, 288.00); MoveObject(cylinders[0],1354.72, 1445.40, 780.80,20.0); MoveObject(cylinders[1],1341.74, 1444.33, 780.65,20.0); MoveObject(tubes[0],1346.28, 1445.42, 814.88,20.0); MoveObject(tubes[1],1348.82, 1447.13, 815.04,20.0); MoveObject(tubes[2],1348.71, 1447.13, 815.35,20.0); MoveObject(tubes[3],1348.04, 1444.29, 815.51,20.0); MoveObject(tubes[4],1347.07, 1447.06, 815.19,20.0); MoveObject(bigone,1344.06, 1453.78, 792.42,20.0); MoveObject(lift[0],1347.81, 1455.24, 779.10-3,20.0, 0.00, 0.00, 358.80); MoveObject(lift[1],1347.81, 1455.24, 779.10-3,20.0, 0.00, 0.00, 358.80); MoveObject(lift[2],1347.81, 1455.24, 779.10-3,20.0, 0.00, 0.00, 358.80); MoveObject(lift[3],1347.81, 1455.24, 779.10-3,20.0, 0.00, 0.00, 358.80); MoveObject(lift[4],1347.81, 1455.24, 779.10-3,20.0, 0.00, 0.00, 358.80); MoveObject(lift[5],1347.81, 1455.24, 779.10-3,20.0, 0.00, 0.00, 358.80); MoveObject(lift[6],1347.81, 1455.24, 779.10-3,20.0, 0.00, 0.00, 358.80); SendClientMessageToAll(0xFF0000FF,"Rocket at Las Venturas air port!"); PlayerPlaySound(playerid,1159, 1347.93, 1445.73, 37.62); } else return SendClientMessage(playerid, 0xFF0000FF,"ERROR: Ban khong o cho phong ten lua!"); return 1; } if(strcmp("/land",cmdtext, true) == 0) { MoveObject(bigtube,1347.93, 1445.73, 37.62, 20.0); MoveObject(smalltubes[0],1348.17, 1445.25, 12.64,20.0, 88.00, 98.00, 288.00); MoveObject(smalltubes[1],1344.44, 1446.79, 12.64,20.0, 88.00, 98.00, 288.00); MoveObject(smalltubes[2],1351.36, 1445.59, 12.64, 20.0, 88.00, 98.00, 288.00); MoveObject(smalltubes[3],1345.40, 1443.97, 12.64, 20.0, 88.00, 98.00, 288.00); MoveObject(smalltubes[4],1345.87, 1442.69, 12.64, 20.0, 88.00, 98.00, 288.00); MoveObject(smalltubes[5],1347.38, 1448.25, 12.64,20.0, 88.00, 98.00, 288.00); MoveObject(smalltubes[6],1350.49, 1447.86, 12.64,20.0, 88.00, 98.00, 288.00); MoveObject(cylinders[0],1354.72, 1445.40, 12.03,20.0); MoveObject(cylinders[1],1341.74, 1444.33, 12.03,20.0, 0.00, 0.00, 180.77); MoveObject(tubes[0],1346.28, 1445.42, 45.36,20.0); MoveObject(tubes[1],1348.82, 1447.13, 45.36,20.0); MoveObject(tubes[2],1348.71, 1447.13, 45.36,20.0); MoveObject(tubes[3],1348.04, 1444.29, 45.36,20.0); MoveObject(tubes[4],1347.07, 1447.06, 45.36,20.0); MoveObject(bigone,1344.06, 1453.78, 23.94, 20.0, 90.00, 0.00, 68.00); MoveObject(lift[0],1347.81, 1455.24, 11.45,20.0, 0.00, 0.00, 358.80); MoveObject(lift[1],1347.81, 1455.24, 11.45-5,20.0, 0.00, 0.00, 358.80); MoveObject(lift[2],1347.81, 1455.24, 11.45-5,20.0, 0.00, 0.00, 358.80); MoveObject(lift[3],1347.81, 1455.24, 11.45-5,20.0, 0.00, 0.00, 358.80); MoveObject(lift[4],1347.81, 1455.24, 11.45-5,20.0, 0.00, 0.00, 358.80); MoveObject(lift[5],1347.81, 1455.24, 11.45-5,20.0, 0.00, 0.00, 358.80); MoveObject(lift[6],1347.81, 1455.24, 11.45-5,20.0, 0.00, 0.00, 358.80); SendClientMessageToAll(0xFF000FFF,"Rocket going back Earth!"); return 1; } if(strcmp("/viewrpos",cmdtext, true) == 0) { new Float:x, Float:y, Float:z; GetObjectPos(bigone, x, y, z); SetPlayerCameraPos(playerid, x, y, z); SetPlayerCameraLookAt(playerid, x-1, y, z); TogglePlayerSpectating(playerid, 1); InterpolateCameraPos(playerid, x-10,y,z, x, y, z, CAMERA_MOVE); return 1; } if(strcmp("/offview",cmdtext, true) == 0) { SpawnPlayer(playerid); return 1; } if(strcmp("/fr",cmdtext, true) == 0) { SetPlayerPos(playerid, 1344.84, 1466.77, 10.91); SendClientMessage(playerid, 0xFF0000FF,"You have been teleported to the rocket!"); SendClientMessage(playerid, 0x00FFF00FF,"Use /moon to Launch The Rockey and /land to get back the rocket And Land To Moon!"); return 1; } if(!strcmp(cmdtext,"/fly",true)) { StartFly(playerid); return 1; } if(!strcmp(cmdtext,"/stopfly",true)) { StopFly(playerid); return 1; } if(strcmp(cmdtext,"/minigames", true) ==0) { ShowPlayerDialog(playerid,1,DIALOG_STYLE_MSGBOX,"Minigames","/mgdm\n/sdm\n/sniper\n/rocketdm\n/glassmadness\n/islanddm","OK",""); return 1; } return SendClientMessage(playerid,0xFFFFFFFF,"SERVER:These is no such command, use /cmds to look all list commands."); } public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { return 1; } public OnPlayerExitVehicle(playerid, vehicleid) { return 1; } public OnPlayerStateChange(playerid, newstate, oldstate) { return 1; } public OnPlayerEnterCheckpoint(playerid) { return 1; } public OnPlayerLeaveCheckpoint(playerid) { return 1; } public OnPlayerEnterRaceCheckpoint(playerid) { return 1; } public OnPlayerLeaveRaceCheckpoint(playerid) { return 1; } public OnRconCommand(cmd[]) { return 1; } public OnPlayerRequestSpawn(playerid) { return 1; } public OnObjectMoved(objectid) { return 1; } public OnPlayerObjectMoved(playerid, objectid) { return 1; } public OnPlayerPickUpPickup(playerid, pickupid) { if(pickupid == EatFood) { if(GetPlayerMoney(playerid) < 1000) return SendClientMessage(playerid, COLOR_RED,"ERROS:You don't have enough cash."); { SetPlayerHealth(playerid, 100); GivePlayerMoney(playerid, -1000); } return 1; } if(pickupid == entercityhall) { SetPlayerPos(playerid, 384.808624, 173.804992, 1008.382812); SetPlayerInterior(playerid, 3); } if(pickupid == entervip) { if(IsPlayerVipType(playerid, 1)) { SetPlayerPos(playerid, 2009.4140, 1017.8990, 994.4680); SetPlayerInterior(playerid, 10); TogglePlayerControllable(playerid, 1); } else SendClientMessage(playerid,0xAA3333AA,"ERROR:You is not a VIP!"); return 1; } if(pickupid == exitvip) { SetPlayerPos(playerid, 1654.5934, -1658.4337, 22.5156); SetPlayerInterior(playerid, 0); } if(pickupid == exitcityhall) { SetPlayerPos(playerid, 1498.7356,-1584.8065,13.5469); SetPlayerInterior(playerid, 0); } if(pickupid == pickuphelp) { GameTextForPlayer(playerid, "/help~n/~/cmds~n~",4000,5); return 1; } if(pickupid == SetArmour) { SetPlayerArmour(playerid,100); } if(pickupid == enterLSPD) { SetPlayerPos(playerid, 246.375991, 109.245994, 1003.218750); SetPlayerInterior(playerid, 10); TogglePlayerControllable(playerid, 1); } if(pickupid == exitLSPD) { SetPlayerPos(playerid, 1538.1733, -1677.4155, 13.5469); SetPlayerInterior(playerid, 0); } if(pickupid == enter247) { SetPlayerPos(playerid, -25.884498, -185.868988, 1003.546875); SetPlayerInterior(playerid, 17); TogglePlayerControllable(playerid, 1); } if(pickupid == exit247) { SetPlayerPos(playerid, 1352.2401, -1756.3182, 13.5078); SetPlayerInterior(playerid, 0); } if(pickupid == enterAmmu) { SetPlayerPos(playerid, 314.820983, -141.431991, 999.601562); SetPlayerInterior(playerid, 7); TogglePlayerControllable(playerid, 1); } if(pickupid == exitAmmu) { SetPlayerPos(playerid, 1365.1233, -1279.4235, 13.5469); SetPlayerInterior(playerid, 0); } if(pickupid == enterChicken) { SetPlayerPos(playerid, 364.8812, -9.9165, 1001.8516); SetPlayerInterior(playerid, 9); SendClientMessage(playerid, COLOR_RED,"Go to CheckPoint to eat"); TogglePlayerControllable(playerid, 1); } if(pickupid == exitChicken) { SetPlayerPos(playerid, 2421.3604, -1509.0564, 23.9922); SetPlayerInterior(playerid, 0); } if(pickupid == enterPizza) { SetPlayerPos(playerid, 372.3383, -131.5938, 1001.4922); SetPlayerInterior(playerid, 5); SendClientMessage(playerid, COLOR_RED,"Go to CheckPoint to eat"); TogglePlayerControllable(playerid, 1); } if(pickupid == exitPizza) { SetPlayerPos(playerid, 2103.1729, -1806.5168, 13.5547); SetPlayerInterior(playerid, 0); } if(pickupid == enterCut) { SetPlayerPos(playerid, 418.652984, -82.639793, 1001.804687); SetPlayerInterior(playerid, 3); TogglePlayerControllable(playerid, 1); } if(pickupid == exitCut) { SetPlayerPos(playerid, 2072.0916,-1793.9265,13.5469); SetPlayerInterior(playerid, 0); } if(pickupid == enterTattoo) { SetPlayerPos(playerid, -204.3636, -42.4343, 1002.2734); SetPlayerInterior(playerid, 3); TogglePlayerControllable(playerid, 1); } if(pickupid == exitTattoo) { SetPlayerPos(playerid, 2070.0366, -1779.5944, 13.5589); SetPlayerInterior(playerid, 0); } if(pickupid == enterBar) { SetPlayerPos(playerid, 493.390991, -22.722799, 1000.679687); SetPlayerInterior(playerid, 17); TogglePlayerControllable(playerid, 1); } if(pickupid == exitBar) { SetPlayerPos(playerid, 1834.5917,-1682.1526,13.4251); SetPlayerInterior(playerid, 0); } if(pickupid == enterGym) { SetPlayerPos(playerid, 774.213989, -48.924297, 1000.585937); SetPlayerInterior(playerid, 6); TogglePlayerControllable(playerid, 1); } if(pickupid == exitGym) { SetPlayerPos(playerid, 2227.0974,-1723.1162,13.5534); SetPlayerInterior(playerid, 0); } if(pickupid == enterBinco) { SetPlayerPos(playerid, 203.777999, -48.492397, 1001.804687); SetPlayerInterior(playerid, 1); TogglePlayerControllable(playerid, 1); } if(pickupid == exitBinco) { SetPlayerPos(playerid, 2244.7183, -1662.9697, 15.4766); SetPlayerInterior(playerid, 0); } if(pickupid == enterHotel) { SetPlayerPos(playerid, 2215.454833, -1147.475585, 1025.796875); SetPlayerInterior(playerid, 15); TogglePlayerControllable(playerid, 1); } if(pickupid == exitHotel) { SetPlayerPos(playerid, 1800.8712, -1577.8026, 14.0625); SetPlayerInterior(playerid, 0); } if(pickupid == buyammu) { ShowPlayerDialog(playerid, 10, DIALOG_STYLE_LIST, "Weapons", "Chiansaw ($10000)\nKnife (Free)\nDidlo (Free)\nShovel (Free)\nSawn-off ($100000)\nTEC-9 ($50000)\nM4 ($60000)", "Bo qua", "Mua"); } if(pickupid == buy247) { ShowPlayerDialog(playerid,6,DIALOG_STYLE_LIST,"Shop List","$59 - Condoms\n$9 - Chips\n$5 - Cola\n$6 - Burger\n$680 - Safety Vest\n$125 - Camera\n$35 - Baseball Bat\n$54 - Wooden Cane\n$39 - Golf Club\n$25 - Flowers ","Bo qua","Mua"); } if(pickupid == enterHQ) { SetPlayerPos(playerid, -61.9074, 85.8930, 4007.0923); } if(pickupid == exitHQ) { SetPlayerPos(playerid, -1194.4512, -986.0555, 129.2188); SetPlayerInterior(playerid, 0); } return 1; } public OnVehicleMod(playerid, vehicleid, componentid) { return 1; } public OnVehiclePaintjob(playerid, vehicleid, paintjobid) { return 1; } public OnVehicleRespray(playerid, vehicleid, color1, color2) { return 1; } public OnPlayerSelectedMenuRow(playerid, row) { return 1; } public OnPlayerExitedMenu(playerid) { return 1; } public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid) { return 1; } public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { if(newkeys == KEY_YES)// indice1 { ShowPlayerDialog(playerid, Chatooc, DIALOG_STYLE_INPUT, "Question", "What you need", "Ok", "Cancel"); return 1; } return 1; } public OnRconLoginAttempt(ip[], password[], success) { return 1; } public OnPlayerUpdate(playerid) { if (GetPlayerScore(playerid) >= RANK_1_SCORE && GetPlayerScore(playerid) < RANK_2_SCORE) { SendClientMessage(playerid,COLOR_WHITE,"Congratulations!Your rank is 'Corporal' (Rank 1)"); SendClientMessage(playerid,COLOR_WHITE,"Type /ranks to look list ranks"); return 1; } if (GetPlayerScore(playerid) >= RANK_2_SCORE && GetPlayerScore(playerid) < RANK_3_SCORE) { SendClientMessage(playerid,COLOR_WHITE,"Congratulations!Your rank is 'Sergeant' (Rank 2)"); SendClientMessage(playerid,COLOR_WHITE,"Type /ranks to look list ranks"); return 1; } if (GetPlayerScore(playerid) >= RANK_3_SCORE && GetPlayerScore(playerid) < RANK_4_SCORE) { SendClientMessage(playerid,COLOR_WHITE,"Congratulations!Your rank is 'Sergeant Major' (Rank 3)"); SendClientMessage(playerid,COLOR_WHITE,"Type /ranks to look list ranks"); return 1; } if (GetPlayerScore(playerid) >= RANK_4_SCORE && GetPlayerScore(playerid) < RANK_5_SCORE) { SendClientMessage(playerid,COLOR_WHITE,"Congratulations!Your rank is 'Lieutenant' (Rank 4)"); SendClientMessage(playerid,COLOR_WHITE,"Type /ranks to look list ranks"); return 1; } if (GetPlayerScore(playerid) >= RANK_5_SCORE && GetPlayerScore(playerid) < RANK_6_SCORE) { SendClientMessage(playerid,COLOR_WHITE,"Congratulations!Your rank is 'Lieutenant Major' (Rank 5)"); SendClientMessage(playerid,COLOR_WHITE,"Type /ranks to look list ranks"); return 1; } if (GetPlayerScore(playerid) >= RANK_6_SCORE && GetPlayerScore(playerid) < RANK_7_SCORE) { SendClientMessage(playerid,COLOR_WHITE,"Congratulations!Your rank is 'Lieutenant Senior' (Rank 6)"); SendClientMessage(playerid,COLOR_WHITE,"Type /ranks to look list ranks"); return 1; } if (GetPlayerScore(playerid) >= RANK_7_SCORE && GetPlayerScore(playerid) < RANK_8_SCORE) { SendClientMessage(playerid,COLOR_WHITE,"Congratulations!Your rank is 'Major' (Rank 7)"); SendClientMessage(playerid,COLOR_WHITE,"Type /ranks to look list ranks"); return 1; } if (GetPlayerScore(playerid) >= RANK_8_SCORE && GetPlayerScore(playerid) < RANK_9_SCORE) { SendClientMessage(playerid,COLOR_WHITE,"Congratulations!Your rank is 'Lieutenant Colonel' (Rank 8)"); SendClientMessage(playerid,COLOR_WHITE,"Type /ranks to look list ranks"); return 1; } if (GetPlayerScore(playerid) >= RANK_9_SCORE && GetPlayerScore(playerid) < RANK_10_SCORE) { SendClientMessage(playerid,COLOR_WHITE,"Congratulations!Your rank is 'Colonel' (Rank 9)"); SendClientMessage(playerid,COLOR_WHITE,"Type /ranks to look list ranks"); return 1; } if (GetPlayerScore(playerid) >= RANK_10_SCORE) { SendClientMessage(playerid,COLOR_WHITE,"Congratulations!Your rank is 'Brigadier' (Rank 10)"); SendClientMessage(playerid,COLOR_WHITE,"Type /ranks to look list ranks"); return 1; } return 1; } public OnPlayerStreamIn(playerid, forplayerid) { return 1; } public OnPlayerStreamOut(playerid, forplayerid) { return 1; } public OnVehicleStreamIn(vehicleid, forplayerid) { return 1; } public OnVehicleStreamOut(vehicleid, forplayerid) { return 1; } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { new Float:X,Float:Y,Float:Z,Float:A; new text = strval(inputtext); GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,A); if(dialogid == CARSPAWND) { if(response) { if(text < 400 || text > 611) { SendClientMessage(playerid, 0x00FF00FF, "Error: ID Invalid."); return 1; } CreateVehicle(text, X,Y,Z+2,A, 126, 126, -1); SendClientMessage(playerid, 0x00FF00FF, "Vehicle spawned."); } else return SendClientMessage(playerid, 0x00FF00FF, "Select has off."); } if(dialogid == 10) { if(listitem == 0) //first item from list { if(GetPlayerMoney(playerid) < 10000) return SendClientMessage(playerid, 0xFFFFFF, "You don't have enough cash."); GivePlayerMoney(playerid, -10000); GivePlayerWeapon(playerid, 9, 1); } if(listitem == 1) // The second listitem { if(GetPlayerMoney(playerid) < 0) return SendClientMessage(playerid, 0xFFFFFF, "You don't have enough cash."); GivePlayerMoney(playerid, -0); GivePlayerWeapon(playerid, 4, 1); } if(listitem == 2) // The third listitem { if(GetPlayerMoney(playerid) < 0) return SendClientMessage(playerid, 0xFFFFFF, "You don't have enough cash."); GivePlayerMoney(playerid, -0); GivePlayerWeapon(playerid, 10, 1); } if(listitem == 3) // The second listitem { if(GetPlayerMoney(playerid) < 0) return SendClientMessage(playerid, 0xFFFFFF, "You don't have enough cash."); GivePlayerMoney(playerid, -0); GivePlayerWeapon(playerid, 6, 1); } if(listitem == 4) // The first listitem { if(GetPlayerMoney(playerid) < 100000) return SendClientMessage(playerid, 0xFFFFFF, "You don't have enough cash."); GivePlayerMoney(playerid, -100000); GivePlayerWeapon(playerid, 26, 1); } if(listitem == 5) // The second listitem { if(GetPlayerMoney(playerid) < 50000) return SendClientMessage(playerid, 0xFFFFFF, "You don't have enough cash."); GivePlayerMoney(playerid, -50000); GivePlayerWeapon(playerid, 32, 1); } if(listitem == 6) // The third listitem { if(GetPlayerMoney(playerid) < 60000) return SendClientMessage(playerid, 0xFFFFFF, "You don't have enough cash."); GivePlayerMoney(playerid, -60000); GivePlayerWeapon(playerid, 31, 1); } } if(dialogid == 3) //verify if our dialog id is = with dialog created and if exist { if(!response) return Kick(playerid); // if player press Decline the rules he will get kick if(response) // press the Accept button { GivePlayerMoney(playerid,500); // he will get 500 $ for accepting the rules SendClientMessage(playerid,-1,"You got + 500 $ for accepting the rules!"); // send him/her a message } } if(dialogid == 6) { if(listitem == 0) { if(GetPlayerMoney(playerid) <59) return SendClientMessage(playerid,0xAA3333AA, "You don't have enough cash.!"); new Float:pArmour; GetPlayerArmour(playerid, Float:pArmour); SendClientMessage(playerid,0xFF9900AA,"You purchased comdom with $59!"); GivePlayerMoney(playerid, -59); SetPlayerArmour(playerid, pArmour+5); } if(listitem == 1) { if(GetPlayerMoney(playerid) <9) return SendClientMessage(playerid,0xAA3333AA, "You don't have enough cash.!"); SendClientMessage(playerid, 0xD6D6D6AA, "You purchased 1 khoi tay chien with $9"); GivePlayerMoney(playerid, -9); ApplyAnimation(playerid,"VENDING", "vend_eat1_P",4.1,0,1,1,1,1,1); } if(listitem == 2) { if(GetPlayerMoney(playerid) <5) return SendClientMessage(playerid,0xAA3333AA, "You don't have enough cash.!"); new Float:pHealth; GetPlayerHealth(playerid, Float:pHealth); SendClientMessage(playerid, 0xD6D6D6AA, "You purchased 1 coca cola with $5"); GivePlayerMoney(playerid, -5); SetPlayerHealth(playerid, pHealth+2); } if(listitem == 3) { if(GetPlayerMoney(playerid) <6) return SendClientMessage(playerid,0xAA3333AA, "You don't have enough cash.!"); new Float:pArmour; GetPlayerArmour(playerid, Float:pArmour); SendClientMessage(playerid, 0xD6D6D6AA, "You purchased burger with $6"); SetPlayerAttachedObject(playerid, 4, 2880, 5); GivePlayerMoney(playerid, -6); ApplyAnimation(playerid,"VENDING", "vend_eat1_P",4.1,0,1,1,1,1,1); SetPlayerArmour(playerid, pArmour+3); SendClientMessage(playerid, 0xD6D6D6AA, "((Use {219900}/removeobjects{D6D6D6} to remove the object!))"); } if(listitem == 4) { if(GetPlayerMoney(playerid) <680) return SendClientMessage(playerid,0xAA3333AA, "You don't have enough cash.!"); new Float:pArmour; GetPlayerArmour(playerid, Float:pArmour); SendClientMessage(playerid, 0xD6D6D6AA, "You purchased 1 vest with $680"); GivePlayerMoney(playerid, -680); SetPlayerArmour(playerid, pArmour+35); } if(listitem == 5) { if(GetPlayerMoney(playerid) <125) return SendClientMessage(playerid,0xAA3333AA, "You don't have enough cash.!"); new Float:pArmour; GetPlayerArmour(playerid, Float:pArmour); SendClientMessage(playerid, 0xD6D6D6AA, "You purchased {13D4A3}Camera{D6D6D6} with $125"); GivePlayerMoney(playerid, -125); GivePlayerWeapon(playerid, 43, 100); } if(listitem == 6) { if(GetPlayerMoney(playerid) <35) return SendClientMessage(playerid,0xAA3333AA, "You don't have enough cash.!"); new Float:pArmour; GetPlayerArmour(playerid, Float:pArmour); SendClientMessage(playerid, 0xD6D6D6AA, "You purchased {13D4A3}Baseball Bat{D6D6D6} with $35"); GivePlayerMoney(playerid, -35); GivePlayerWeapon(playerid, 5, 0); } if(listitem == 7) { if(GetPlayerMoney(playerid) <54) return SendClientMessage(playerid,0xAA3333AA, "You don't have enough cash.!"); new Float:pArmour; GetPlayerArmour(playerid, Float:pArmour); SendClientMessage(playerid, 0xD6D6D6AA, "You purchased {13D4A3}Wooden Cane{D6D6D6} with $54"); GivePlayerMoney(playerid, -54); GivePlayerWeapon(playerid, 15, 0); } if(listitem == 8) { if(GetPlayerMoney(playerid) <39) return SendClientMessage(playerid,0xAA3333AA, "You don't have enough cash.!"); new Float:pArmour; GetPlayerArmour(playerid, Float:pArmour); SendClientMessage(playerid, 0xD6D6D6AA, "You purchased {13D4A3}Golf Club{D6D6D6} with $39"); GivePlayerMoney(playerid, -39); GivePlayerWeapon(playerid, 2, 0); } if(listitem == 9) { if(GetPlayerMoney(playerid) <25) return SendClientMessage(playerid,0xAA3333AA, "You don't have enough cash.!"); new Float:pArmour; GetPlayerArmour(playerid, Float:pArmour); SendClientMessage(playerid, 0xD6D6D6AA, "You purchased {13D4A3}Flowers{D6D6D6} with $25"); GivePlayerMoney(playerid, -25); GivePlayerWeapon(playerid, 14, 0); } } if(dialogid == Chatooc && response == 1) { if(strlen(inputtext) < 2 ) { SendClientMessage(playerid, 0xB4B5B7FF, "Writes more than one line"); return 1; } new sendername[MAX_PLAYER_NAME]; GetPlayerName(playerid, sendername, sizeof(sendername)); new wstring[256]; { format(wstring, sizeof(wstring), "[[%i] >>OOC] %s Your Question: %s]", playerid, sendername, inputtext); } ProxDetector(20.0, playerid, wstring,COLOR_CHATOOC,COLOR_CHATOOC,COLOR_CHATOOC,COLOR_CHATOOC,COLOR_CHATOOC); printf("%s", wstring); return 1; } return 1; } public OnPlayerClickPlayer(playerid, clickedplayerid, source) { return 1; } public SendMSG() { new randMSG = random(sizeof(RandomMSG)); SendClientMessageToAll(0xFFFFFFFF, RandomMSG[randMSG]); // Replace the "COLOR" with your defined color. } public RandomWeather() { Weather = random(20);//The variable that we created will hold the random weather. SetWeather(Weather);//This will set the weather to a random number which is held in the variable "Weather" } public AntiSpawnkill(playerid) { SetPlayerHealth(playerid, 100.0); SendClientMessage(playerid, 0xFF0000AA, "[INFO]:Anti-Spawnkill protection over, you are on your own now"); return 1; } public vitals(playerid) { new string[5]; new Float:pHealth; GetPlayerHealth(playerid,pHealth); format(string, sizeof(string), "%.0f%", pHealth); TextDrawSetString(Health[playerid], string); } public ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5) { if(IsPlayerConnected(playerid)) { new Float:posx, Float:posy, Float:posz; new Float:oldposx, Float:oldposy, Float:oldposz; new Float:tempposx, Float:tempposy, Float:tempposz; GetPlayerPos(playerid, oldposx, oldposy, oldposz); for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i) && (GetPlayerVirtualWorld(playerid) == GetPlayerVirtualWorld(i))) { if(!BigEar[i]) { GetPlayerPos(i, posx, posy, posz); tempposx = (oldposx -posx); tempposy = (oldposy -posy); tempposz = (oldposz -posz); if (((tempposx < radi/16) && (tempposx > -radi/16)) && ((tempposy < radi/16) && (tempposy > -radi/16)) && ((tempposz < radi/16) && (tempposz > -radi/16))) { SendClientMessage(i, col1, string); } else if (((tempposx < radi/8) && (tempposx > -radi/8)) && ((tempposy < radi/8) && (tempposy > -radi/8)) && ((tempposz < radi/8) && (tempposz > -radi/8))) { SendClientMessage(i, col2, string); } else if (((tempposx < radi/4) && (tempposx > -radi/4)) && ((tempposy < radi/4) && (tempposy > -radi/4)) && ((tempposz < radi/4) && (tempposz > -radi/4))) { SendClientMessage(i, col3, string); } else if (((tempposx < radi/2) && (tempposx > -radi/2)) && ((tempposy < radi/2) && (tempposy > -radi/2)) && ((tempposz < radi/2) && (tempposz > -radi/2))) { SendClientMessage(i, col4, string); } else if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi))) { SendClientMessage(i, col5, string); } } else { SendClientMessage(i, col1, string); } } } } return 1; } public OpelAll() { MoveObject(DoorL, 266.67074585,1883.49304199,16.16238785, 2.00);//ok SetObjectRot(DoorL, 359.92858887,271.99401855,0.00000000); MoveObject(DoorR, 271.66687012,1883.66796875,16.16238785, 2.00);//ok SetObjectRot(DoorR, 359.92309570,271.98852539,179.99450684); MoveObject(GateXt, 297.81250000,1821.69628906,10.07812500, 2.00);//ok MoveObject(GateXtx, 277.24218750,1821.73925781,9.82812500, 2.00);//ok MoveObject(PrincipalgateL, 219.65823364,1875.56335449,13.93899250, 2.00); MoveObject(PrincipalgateR, 208.04905701,1875.60437012,13.93899250, 2.00); MoveObject(MisselEntrance, 268.22851562,1863.91992188,10.00781250, 2.00); MoveObject(radarGate, 233.68019104,1823.38232422,8.4140625, 2.00); SetObjectRot(radarGate, 0.00000000,0.00000000,270.00000000); DestroyObject(ligth2); DestroyObject(ligth1); //DestroyObject(rocket); //rocket = CreateObject(17050,268.78613281,1883.78320312,-31.09375000,0.00000000,0.00000000,0.00000000); //foguete return 1; } public ResetMissel() { DestroyObject(rocket); rocket = CreateObject(17050,268.78613281,1883.78320312,-31.09375000,0.00000000,0.00000000,0.00000000); //foguete return 1; } //==============================================Gate LSPD=========================================================================== public Callback(parameters) { return 1; } public GateCheck() { for(new i; i < MAX_PLAYERS; i++) { if(IsPlayerInRangeOfPoint(i, 10,1544.3519,-1627.1622,13.3828)) { if(gateopen == false) { MoveObject(gate,1544.6992188,-1630.8994141,12.8000002,5.0,0.0000000,4.2422180,90.2416992); gateopen = true; } return; } } if(gateopen == true) { MoveObject(gate,1544.6992188,-1630.8994141,12.8000002,5.0,0.0000000,88.2476501,90.2449951); gateopen = false; } } public GateCheck2() { for(new i; i < MAX_PLAYERS; i++) { if(IsPlayerInRangeOfPoint(i, 10,1588.2885,-1637.5447,13.4205)) { if(gateopen2 == false) { MoveObject(gate2,1595.4000244,-1637.9000244,14.6999998,5.0,0.0000000,0.0000000,89.2474365); gateopen2 = true; } return; } } if(gateopen2 == true) { MoveObject(gate2,1588.1999512,-1637.9000244,14.6999998,5.0,0.0000000,0.0000000,89.2500000); gateopen2 = false; } } //==============================Text Daw======================================== public scoretimer() { for(new i=0; i<MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { new score[128]; format(score, sizeof(score), "Score:%d",GetPlayerScore(i)); TextDrawSetString(ScoreTextdraw[i], score); } } return 1; } //=====================================Change Hostname========================== public ChangeHostName() { new var = random(1); //(Change the 3 to a different number if you are adding more message or deleting) switch (var) { case 0: SendRconCommand("hostname _______|-Battle Of World-|_______"); // WARNING: Do not delete the word 'hostname' from here case 1: SendRconCommand("hostname _______|-Death Match-|_______"); // WARNING: Do not delete the word 'hostname' from here case 2: SendRconCommand("hostname _______|-VietNam Version-|_______"); // WARNING: Do not delete the word 'hostname' from here } }