[HELP]Bug auto kill player
#1

When i join sever it killed me like fake kill
Reply
#2

Ya and..... wheres the code and stuff.
Reply
#3

idk....~~
Reply
#4

I can't help if I don't know what you have in your script.
Reply
#5

i will find it ~~
Reply
#6

This is code my gamemode
Код:
/******************************************************************************

                                Copyright©Kent™

________________________________________________________________________________________________

				    __   ____       ___ _ _ _       __    __     _ _ _ __ _ _ _
				   |  | /   /      |    _ _ _|     |  \  |  |   |_ _ _    _ _ _|
				   |  |/   /       |   |_ _ _      |   \ |  |         |  |
			       |  /  .  \      |         |     |    \|  |         |  |
				   |    / \  \     |    _ _ _|     |  .     |         |  |
				   |   /   \  \    |   |_ _ _      |  |\    |         |  |
				   |__|     \__\   |___ _ _ _|     |__| \___|         |__|



________________________________________________________________________________________________


				----------------------------------------------------------
	   					   			 	_      _ _
									|/ |_ |\ |  |
									|\ |_ | \|  |

		 					 Alpha-X Server v1.0 BETA
           	                    ---------------------------


//==============================================================================
//==============================================================================
Forum:alpha.forum-viet.com

*/
//==============================================================================
//====================================Define COLOR==============================
#define COLOR_AQUA 0xFFFFFF
#define COLOR_RED 0xFF0000FF
#define COLOR_LIME 0xFF0000
#define COLOR_BLACK 0x000000
#define COLOR_BRIGHTYELLOW 0xFFFF24FF
#define COLOR_BLUE 0x00FF00
#define COLOR_GREEN 0x33AA33AA
#define COLOR_PINK 0xFF0080FF
#define COLOR_DRAKBLUE 0x008000
#define COLOR_YELLOW 0xF8DA07FF
#define COLOR_WHITE 0xFFFFFFFF
#define COLOR_PURPLE 0xC2A2DAAA
#define COLOR_TEAL 0x00AAAAAA
#define COLOR_OFFWHITE 0xF5DEB3AA
#define COLOR_DARKAQUA 0x83BFBFAA
#define COLOR_GREY 0xAFAFAFAA
#define COLOR_BRIGHTRED 0xFF0000AA
#define COLOR_TAN 0xBDB76BAA
#define COLOR_PURPLE2 0x800080AA
#define COLOR_LIGHTBLUE 0x33CCFFAA
#define COLOR_ORANGE 0xFF9900AA
#define COLOR_INDIGO 0x4B00B0AA
#define COLOR_DARKGREY 0x696969FF
//==========================Define orther=======================================
#define CARSPAWND 21929
#define rocketspeed 45.0
//==========================Define Rank=========================================
#define RANK_0_SCORE 0
#define RANK_1_SCORE 200
#define RANK_2_SCORE 500
#define RANK_3_SCORE 800
#define RANK_4_SCORE 1000
#define RANK_5_SCORE 1500
#define RANK_6_SCORE 2000
#define RANK_7_SCORE 3000
#define RANK_8_SCORE 5000
#define RANK_9_SCORE 7000
#define RANK_10_SCORE 10000
//==========================Define OOC==========================================
#define COLOR_CHATOOC 0xDABB3EAA //Indice2    Yellow
#define Chatooc 66
//==============================================================================
//-------------------------------CONFIGURATION----------------------------------
//==============================================================================
//----------------------------------Money---------------------------------------
#define money1 			1000  //If Player First Kill Money Reward
#define money2          1200  //If Player Second Kill Money Reward
#define money3          1400  //If Player Third Kill Money Reward
#define money4          1600  //If Player Fourth Kill Money Reward
#define money5          1800  //If Player Fifth Kill Money Reward
#define money6          2000  //If Player sixth Kill Money Reward
#define money7          2200  //If Player Seventh Kill Money Reward
#define money8          2400  //If Player Eight Kill Money Reward
#define money9          2600  //If Player nine Kill Money Reward
#define money10         2800  //If Player ten Kill Money Reward
#define money11         3000  //If Player eleven Kill Money Reward
#define money12         3200  //If Player twelve Kill Money Reward
#define money13         3400  //If Player thirteen Kill Money Reward
#define money14         3600  //If Player fourtheen Kill Money Reward
#define money15         3800  //If Player fiftheen Kill Money Reward
#define money16         4000  //If Player Sixtheen Kill Money Reward
#define money17         4500  //If Player Seventeen Kill Money Reward
#define money18         5000  //If Player Eighteen Kill Money Reward
#define money19         7500  //If Player Nineteen Kill Money Reward
#define money20         10000 //If Player Twenty Up Kill Money Reward
//---------------------------------Scores---------------------------------------
#define score1          1	//If Player First Kill Score Reward
#define score2          1   //If Player Second Kill Score Reward
#define score3          1	//If Player Third Kill Score Reward
#define score4          1	//If Player Fourth Kill Score Reward
#define score5          2	//If Player Fifth Kill Score Reward
#define score6          2	//If Player Six Kill Score Reward
#define score7          2	//If Player Seven Kill Score Reward
#define score8          2	//If Player eight Kill Score Reward
#define score9          2	//If Player Nine Kill Score Reward
#define score10         3	//If Player ten Kill Score Reward
#define score11         3	//If Player eleven Kill Score Reward
#define score12         3	//If Player twelve Kill Score Reward
#define score13         3	//If Player thirteen Kill Score Reward
#define score14         3	//If Player fourtheen Kill Score Reward
#define score15         4	//If Player fiftheen Kill Score Reward
#define score16         4	//If Player Sixtheen Kill Score Reward
#define score17         5	//If Player Seventeen Kill Score Reward
#define score18         5	//If Player Eighteen Kill Score Reward
#define score19         8	//If Player Nineteen Kill Score Reward
#define score20         10	//If Player Twenty Up Kill Score Reward
//==============================================================================
//-------------------------------END OF CONFIG----------------------------------
//==============================================================================
//================================Include=======================================
#include <a_samp>
#include <foreach>
#include <ladmin>
#include <time>
#include <dudb>
#include <dini>
#include <fly>
#pragma tabsize 0
#if !defined Loop
#define Loop(%0,%1) \
        for(new %0 = 0; %0 != %1; %0++)
#endif

#if !defined function
#define function%0(%1) \
        forward%0(%1); public%0(%1)
#endif

#if !defined PURPLE
#define PURPLE \
    0xBF60FFFF
#endif

#if !defined GREEN
#define GREEN \
    0x94D317FF
#endif

#if !defined TIME
#define TIME \
    180000
#endif

public OnFilterScriptInit()
{
	print("\n*********************************************************");
	print("*                                                       *");
	print("*                        A.L.P.H.A                      *");
	print("*                     -----------------                 *");
	print("*                 Kent™ FilterScript System             *");
	print("*                      Copyright©Kent™                  *");
	print("*********************************************************\n");
	print(" -> Update");
	return 1;
}

public OnFilterScriptExit()
{
	return 1;
}
//==============================NPCs============================================
//=============================Ten lua==========================================
new bigtube;
new smalltubes[10];
new cylinders[10];
new tubes[10];
new bigone;
new lift[20];
//==============================Gate Hat Nhan===================================
new DoorL;
new GateXt;
new GateXtx;
new PrincipalgateR;
new PrincipalgateL;
new ligth1;
new ligth2;
new MisselEntrance;
new rocket;
new radarGate;
new GatesClosed = 0;
new DoorR;
//==================================Orther======================================
new SetArmour;
new EatFood;
//==================================pick up=====================================
new enterHotel;
new exitHotel;
new enterBinco;
new exitBinco;
new enterGym;
new exitGym;
new enterLSPD;
new exitLSPD;
new enter247;
new exit247;
new enterAmmu;
new exitAmmu;
new enterBar;
new exitBar;
new enterPizza;
new exitPizza;
new enterChicken;
new exitChicken;
new enterCut;
new exitCut;
new enterTattoo;
new exitTattoo;
new pickuphelp;
new entervip;
new exitvip;
new entercityhall;
new exitcityhall;
new Weather;
new buyammu;
new buy247;
new enterHQ;
new exitHQ;
//=====================================Gate LSPD================================
new gate;
new gate2;
new bool:gateopen;
new bool:gateopen2;
//=======================================Funcition==============================
new pClass[MAX_PLAYERS];
new Text:Health[MAX_PLAYERS];
new Text:ScoreTextdraw[MAX_PLAYERS];
new BigEar[MAX_PLAYERS];
new RandomMSG[][] =
{
    "| Tip || Read /rules and NOT break it |",
    "| Tip || If want know commands server, type /cmds |",
    "| Tip || Do not use anything cleo/cheat in server, if use will be kick/banned!!! |",
    "| Tip || Add IP:alpha-x.zapto.org:7777 in 'Farvorites' of you. |",
    "| Tip || Want to be VIP?Join our VIP at forum:alpha.forumvi.com.Good luck!!! |",
    "| Tip || Do NOT spawnkilling/driver-by at spawn zone |",
    "| Tip || Do NOT use/abuse heavy weapons/vehicle at spawn zone |",
    "| Tip || If you seen cheating/hack.Please report to Administrator, /report [id] [reason]!!! |"
};
new
        xCharacters[][] =
        {
            "A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L", "M",
                "N", "O", "P", "Q", "R", "S", "T", "U", "V", "W", "X", "Y", "Z",
            "a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m",
                "n", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z",
            "0", "1", "2", "3", "4", "5", "6", "7", "8", "9"
        },
        xChars[16] = "",
        xReactionTimer,
        xCash,
        xScore,
        bool: xTestBusy
;
//====================================Forward===================================
forward SendMSG();
forward RandomWeather();
forward UpdateTime();
forward AntiSpawnkill(playerid);
forward vitals(playerid);
forward OpelAll();
forward ResetMissel();
forward OnPlayerText2(playerid, text[]);
forward OnPlayerGiveDamage(playerid, damagedid, Float: amount, weaponid);
forward ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5);
forward GateCheck2();
forward GateCheck();
forward Callback(parameters);
forward ChangeHostName();
forward scoretimer(playerid);
main()
{
	print("\n*********************************************************");
	print("*                                                       *");
	print("*                        A.L.P.H.A                      *");
	print("*                     -----------------                 *");
	print("*                 Kent™ FilterScript System             *");
	print("*                      Copyright©Kent™                  *");
	print("*********************************************************\n");
	print(" -> Update");
}



public OnGameModeInit()
{
	//=================================Text Draw================================
    //================================Set timer=================================
    xReactionTimer = SetTimer("Nhanh Tay Le Mat", 10000, 1);
    SetTimer("RandomWeather",1000000,true);
	SetTimer("SendMSG", 60000, true);
	SetTimer("ChangeHostName",20000,1);
	SetTimer("OnPlayerDeath",10000,1);
	SetTimer("scoretimer", 1000, true);
	//=================================orther===================================
    DisableInteriorEnterExits();
    UsePlayerPedAnims();
    //==================================NPCs====================================
    //===================================Mode===================================
	SetGameModeText("B.O.W|Battle of World");
	//3D Text
 	Create3DTextLabel("Los Santos Police Department",0xFFFF00AA,1555.34, -1675.35, 16.97,30.0,0);
	Create3DTextLabel("City Hall",0xFFFF00AA,1481.0359,-1772.3438,19.5513,30.0,0);
	Create3DTextLabel("Pizaa",0xFFFF00AA,2105.04, -1806.51, 14.34,30.0,0);
	Create3DTextLabel("G.Y.M",0xFFFF00AA,2229.80, -1721.13, 14.61,30.0,0);
	Create3DTextLabel("Binco",0xFFFF00AA,2244.30, -1665.37, 16.28,30.0,0);
	Create3DTextLabel("Night club",0xFFFF00AA,1836.84, -1682.13, 13.72,30.0,0);
	Create3DTextLabel("HQ V.I.P",0xFFFF00AA,1654.08, -1655.31, 23.42,30.0,0);
	//FBI
	AddPlayerClass(285,310.0887,-1515.6233,24.9219,49.3059,23,300,34,500,3,0); // FBI
	AddPlayerClass(286,310.0887,-1515.6233,24.9219,49.3059,23,300,34,500,3,0); // FBI
	AddPlayerClass(287,310.0887,-1515.6233,24.9219,49.3059,24,300,27,500,30,1000); // FBI
	//The Mafia
	AddPlayerClass(113,688.4208,-1276.5571,13.5584,85.1908,4,0,24,300,31,1000); // mafia
	AddPlayerClass(111,688.4208,-1276.5571,13.5584,85.1908,4,0,24,300,31,1000); // mafia
    AddPlayerClass(112,688.4208,-1276.5571,13.5584,85.1908,4,0,24,300,31,1000); // mafia
	//-------------------------------[SERVER VEHICLES]-----------------------------
    AddStaticVehicle(409,660.2701,-1277.1051,13.0273,179.0252,92,3); // Stretch
    AddStaticVehicle(522,1143.5861,-2011.3268,68.5790,268.5240,96,53); // NRG-500
    AddStaticVehicle(411,-1235.4982,-49.8544,13.8755,45.0971,155,155); // Infer1
	AddStaticVehicle(411,-1241.9795,-56.0778,13.8755,44.0553,155,155); // Infer2
	AddStaticVehicle(411,-1244.6377,-59.4454,13.8755,44.1188,155,155); // Infer3
	AddStaticVehicle(411,1328.7031,1279.0710,10.5474,180.0565,155,155); // Infer4
	AddStaticVehicle(411,1325.4474,1279.4946,10.5474,180.0850,155,155); // Infer5
	AddStaticVehicle(411,1322.3771,1279.3748,10.5474,180.6339,155,155); // Infer6
	AddStaticVehicle(411,1318.9299,1278.6915,10.5474,179.0650,155,155); // Infer7
	AddStaticVehicle(577,1476.5656,1804.9928,10.7288,179.7610,8,16); // at4001
	AddStaticVehicle(577,-1655.1412,-168.3225,14.0645,314.3228,8,16); // at4002
	AddStaticVehicle(468,404.2396,2533.4390,16.1923,180.0111,7,7); // saмn
	AddStaticVehicle(468,399.0257,2533.4299,16.2128,177.9035,6,6); // san2
	AddStaticVehicle(468,393.4469,2532.9673,16.2085,178.5775,3,3); // san3
	AddStaticVehicle(411,344.5618,2547.0452,16.4492,179.8859,7,7); // infer10
	AddStaticVehicle(411,339.5670,2547.0208,16.4879,181.2343,144,144); // infer11
	AddStaticVehicle(577,363.5214,2500.9827,16.3999,88.6747,40,44); // at4002
	AddStaticVehicle(577,2046.3611,-2593.1138,13.4621,89.0596,1,3); // at4003
	AddStaticVehicle(560,1276.9470,-2009.5751,58.6393,271.3075,9,39); // sul1
	AddStaticVehicle(560,1277.0065,-2013.3199,58.6422,270.5171,9,39); // sul2
	AddStaticVehicle(560,1249.5651,-2051.1829,59.5321,268.7928,9,39); // sul3
	AddStaticVehicle(409,1245.7019,-2036.8392,59.6351,179.6648,0,0); // limo
	AddStaticVehicle(522,317.1385,-1819.9186,3.6861,179.9910,6,6); // Nrg1
	AddStaticVehicle(522,320.0785,-1819.9039,3.6864,179.9769,146,146); // Nrg2
	AddStaticVehicle(522,322.4137,-1819.6989,3.6973,189.7419,7,7); // Nrg3
	AddStaticVehicle(522,326.0791,-1819.8940,3.7075,179.9893,0,0); // Nrg4
	AddStaticVehicle(522,329.1273,-1819.8696,3.6772,180.3948,86,86); // Nrg5
	AddStaticVehicle(597,-1599.9067,692.3304,-5.4728,179.5854,0,1); // SFPD
	AddStaticVehicle(597,-1600.0115,677.9103,-5.4738,179.6272,0,1); // SFPD
	AddStaticVehicle(597,-1588.1014,747.9656,-5.5074,179.2318,0,1); // SFPD
	AddStaticVehicle(597,-1573.3064,730.3868,-5.4744,92.2277,0,1); // SFPD
	AddStaticVehicle(427,-1622.6040,653.0757,-5.1103,269.6848,0,1); // SFPD
	AddStaticVehicle(427,-1587.7297,653.1495,7.3195,0.0463,0,1); // SFPD
	AddStaticVehicle(470,220.5594,1920.1628,17.6327,179.9488,43,0); // army
	AddStaticVehicle(470,211.5729,1919.7311,17.6349,180.9223,43,0); // army
	AddStaticVehicle(470,202.4296,1920.0795,17.6315,179.0971,43,0); // army
	AddStaticVehicle(470,193.1368,1919.5001,17.6312,180.2989,43,0); // army
	AddStaticVehicle(476,308.5569,1798.3927,18.3560,4.1326,89,91); // army
	AddStaticVehicle(476,272.9973,1954.4214,18.3440,271.3911,89,91); // army
	AddStaticVehicle(476,276.3721,1988.8143,18.3510,271.7131,89,91); // army
	AddStaticVehicle(466,2508.6704,-1672.7793,13.1514,175.9987,16,76); // OG
	AddStaticVehicle(466,2497.7551,-1681.8475,13.0979,95.8411,16,76); // OG
	AddStaticVehicle(466,2487.4092,-1654.8134,13.1322,87.2857,16,76); // OG
	AddStaticVehicle(482,2461.8718,-1663.4346,13.5026,88.8090,86,86); // OG
	AddStaticVehicle(482,2459.8132,-1653.8301,13.4881,87.4236,86,86); // OG
	AddStaticVehicle(492,2473.4514,-1692.3811,13.2962,359.4803,86,86); // OG
	AddStaticVehicle(492,2155.6360,-1684.8345,14.8677,265.6238,5,1); // Ballas
	AddStaticVehicle(466,2184.2761,-1678.0723,13.8740,169.1119,5,1); // Ballas
	AddStaticVehicle(466,2186.1890,-1668.2521,14.3321,169.1917,5,1); // Ballas
	AddStaticVehicle(466,2181.5820,-1702.2212,13.2906,178.5074,5,1); // Ballas
	AddStaticVehicle(482,2172.0598,-1724.3955,13.6510,269.1215,5,1); // Ballas
	AddStaticVehicle(482,2172.1775,-1728.2998,13.6613,269.0398,5,1); // Ballas
	AddStaticVehicle(482,1774.9158,-1914.2588,13.5812,0.4513,6,6); // Vagos
	AddStaticVehicle(482,1774.9972,-1923.3054,13.5745,0.5050,6,6); // Vagos
	AddStaticVehicle(466,1774.8903,-1894.5115,13.2057,0.3872,6,6); // Vaogs
	AddStaticVehicle(466,1785.8242,-1885.4172,13.2159,270.5650,6,6); // Vaogs
	AddStaticVehicle(466,1798.2471,-1885.2341,13.2260,269.6496,6,6); // Vaogs
	AddStaticVehicle(466,1806.7649,-1921.8600,13.2136,1.1779,6,6); // Vaogs
	AddStaticVehicle(466,1806.5721,-1912.8646,13.2199,0.7236,6,6); // Vaogs
	AddStaticVehicle(492,1786.9387,-1935.5027,13.2442,269.0328,6,6); // Vagos
	AddStaticVehicle(492,1795.9706,-1935.4619,13.2442,270.8616,6,6); // Vagos
	AddStaticVehicle(492,1671.5896,-2115.6550,13.3287,270.3254,155,155); // Los
	AddStaticVehicle(492,1671.1798,-2111.1917,13.3286,271.9691,155,155); // Los
	AddStaticVehicle(466,1802.2524,-2108.4270,13.2023,271.7680,155,1); // Los
	AddStaticVehicle(466,1788.3807,-2108.6887,13.2023,269.7408,155,1); // Los
	AddStaticVehicle(466,1801.7432,-2117.1606,13.2061,267.9657,155,1); // Los
	AddStaticVehicle(466,1794.3727,-2117.2390,13.2369,268.7188,155,1); // Los
	AddStaticVehicle(482,1698.8364,-2090.2312,13.6685,178.5379,155,155); // Los
	AddStaticVehicle(482,1793.0553,-2148.5471,13.7323,359.3581,155,155); // Los
	AddStaticVehicle(596,1578.8453,-1710.7996,5.6105,179.6880,0,1); // LSPD
	AddStaticVehicle(596,1574.0232,-1711.4014,5.6113,181.1315,0,1); // LSPD
	AddStaticVehicle(596,1601.3114,-1704.2009,5.6124,269.7266,0,1); // LSPD
	AddStaticVehicle(596,1556.8750,-1615.1793,13.1029,181.0306,0,1); // LSPD
	AddStaticVehicle(596,1574.2872,-1614.6035,13.1038,179.2052,0,1); // LSPD
	AddStaticVehicle(490,279.6986,-1535.8750,24.7215,53.9372,0,0); // FBI
	AddStaticVehicle(490,283.5103,-1532.9242,24.7212,52.4566,0,0); // FBI
	AddStaticVehicle(490,295.1599,-1541.8860,24.7213,56.5198,0,0); // FBI
	AddStaticVehicle(490,287.9431,-1523.1782,24.7223,53.1666,0,0); // FBI
	AddStaticVehicle(490,285.6037,-1526.4879,24.7237,53.1602,0,0); // FBI
	AddStaticVehicle(490,292.3008,-1518.6182,24.7213,54.7449,0,0); // FBI
	AddStaticVehicle(598,2251.7432,2443.8315,10.5674,179.9252,0,1); // LVPD
	AddStaticVehicle(598,2255.9365,2442.4475,10.5657,180.0018,0,1); // LVPD
	AddStaticVehicle(598,2255.9365,2461.1616,10.5654,180.0001,0,1); // LVPD
	AddStaticVehicle(598,2260.7112,2443.6416,10.5659,179.3004,0,1); // LVPD
	AddStaticVehicle(598,2260.6033,2459.9060,10.5668,179.2067,0,1); // LVPD
	AddStaticVehicle(598,2260.8198,2475.6035,10.5625,179.2074,0,1); // LVPD
	AddStaticVehicle(598,2269.4465,2444.9417,10.5645,179.7969,0,1); // LVPD
	AddStaticVehicle(598,2269.4983,2458.7925,10.5653,179.7883,0,1); // LVPD
	AddStaticVehicle(598,2269.0784,2476.4873,10.5660,180.1412,0,1); // LVPD
	AddStaticVehicle(560,660.2109,-1256.9709,13.2508,181.9464,3,3); // Mafia
	AddStaticVehicle(560,660.4924,-1296.6316,13.2486,181.7654,3,3); // Mafia
	AddStaticVehicle(560,670.0657,-1295.8591,13.2489,1.2396,3,3); // Mafia
	AddStaticVehicle(560,669.4115,-1278.9142,13.2494,1.3810,3,3); // Mafia
	AddStaticVehicle(560,669.9384,-1259.0573,13.2443,359.4699,3,3); // Mafia
	AddStaticVehicle(521,673.5358,-1268.2640,13.1914,121.7380,3,3); //
	AddStaticVehicle(521,673.2070,-1265.8131,13.1991,120.5221,3,3); //
	AddStaticVehicle(521,672.9147,-1263.3057,13.1684,131.0007,3,3); //
	AddStaticVehicle(521,2160.9141,-1691.1074,14.6571,298.1973,5,5); //
	AddStaticVehicle(521,2160.5166,-1689.3429,14.6568,308.4350,5,5); //
	AddStaticVehicle(521,2160.8760,-1687.5082,14.6569,300.2462,5,5); //
	AddStaticVehicle(521,2505.2705,-1683.8951,13.1133,88.2640,86,86); //
	AddStaticVehicle(521,2505.0295,-1682.3899,13.1199,85.0789,86,86); //
	AddStaticVehicle(521,2503.4917,-1685.8474,13.0918,75.6695,86,86); //
	AddStaticVehicle(521,1765.4995,-1900.1927,13.1193,299.9843,6,6); //
	AddStaticVehicle(521,1763.7920,-1900.2313,13.1353,315.6979,6,6); //
	AddStaticVehicle(521,1763.0430,-1899.3147,13.1340,305.8544,6,6); //
	AddStaticVehicle(521,1756.0811,-2144.0049,13.1177,121.6745,155,155); //
	AddStaticVehicle(521,1757.2302,-2144.9351,13.1160,130.0442,155,155); //
	AddStaticVehicle(521,1757.0780,-2146.7783,13.1161,137.2379,155,155); //
	AddStaticVehicle(487,1762.9611,-2144.9841,17.4512,89.8885,155,155); //
	AddStaticVehicle(487,1763.8875,-1925.1176,13.7403,358.2464,6,6); //
	AddStaticVehicle(487,2167.2454,-1660.7737,22.2057,223.3223,5,5); //
	AddStaticVehicle(487,2530.0911,-1678.1340,20.1073,89.4830,86,86); //
	AddStaticVehicle(497,1568.2808,-1660.6530,28.5938,91.0171,0,1); //
	AddStaticVehicle(497,1569.8047,-1691.7831,28.5908,90.3905,0,1); //
	AddStaticVehicle(497,-1680.5845,705.9010,30.7454,359.4790,0,1); //
	AddStaticVehicle(497,2282.8921,2446.7520,47.1513,176.0010,0,1); //
	AddStaticVehicle(487,754.4387,-1247.1432,13.7337,271.3239,3,3); //
	AddStaticVehicle(487,755.6240,-1277.4355,13.7283,265.3018,3,3); //
	AddStaticVehicle(487,1116.1210,-2019.5126,74.6067,269.5148,0,0); //
	AddStaticVehicle(487,1116.0109,-2054.6167,74.5917,271.8975,0,0); //
	AddStaticVehicle(548,339.4760,1897.9796,19.2540,126.2619,28,76); //
	AddStaticVehicle(548,333.2794,1907.2360,19.3281,112.8952,28,76); //
	AddStaticVehicle(560,-314.7427,1515.5679,75.0148,180.0978,1,255); //
	AddStaticVehicle(560,-317.9578,1515.8995,75.0156,179.4991,1,255); //
	AddStaticVehicle(559,-321.0717,1516.2025,75.0145,179.0121,1,255); //
	AddStaticVehicle(565,-324.1587,1516.5692,74.9831,180.3398,1,255); //
	AddStaticVehicle(558,-327.1710,1515.7754,74.9899,179.7468,1,255); //
	AddStaticVehicle(560,-330.4731,1516.6691,75.0163,179.5595,1,255); //
	AddStaticVehicle(562,-333.7495,1514.8895,75.0176,179.0847,1,255); //
	AddStaticVehicle(535,-336.4943,1515.5326,75.0470,180.6010,1,255); //
	AddStaticVehicle(558,-339.6867,1515.5752,74.9498,179.7292,1,255); //
	AddStaticVehicle(562,-342.7663,1516.1814,75.0191,180.3577,1,255); //
	//Create Veh
	//---------------------------[SERVER MAPPING]------------------------------
    // Island, Near LS Airport
	CreateObject(16163, 1414.205078125, -3358.6337890625, -33.24881362915, 0, 0, 0);
	CreateObject(16163, 1415.091796875, -3362.3876953125, -33.24881362915, 0, 0, 0);
	CreateObject(16163, 1409.5009765625, -3361.10546875, -33.24881362915, 0, 0, 0);
	CreateObject(16163, 1412.1904296875, -3345.6232910156, -32.49881362915, 0, 0, 0);
	CreateObject(16163, 1411.4461669922, -3331.2702636719, -35.99881362915, 0, 0, 0);
	CreateObject(16205, 1375.3442382813, -3381.2507324219, -16.674919128418, 0, 0, 0);
	CreateObject(16205, 1342.6834716797, -3336.6584472656, -19.814918518066, 0, 0, 0);
	CreateObject(16205, 1381.44921875, -3343.55078125, -18.244918823242, 0, 0, 0);
	CreateObject(16258, 1504.3392333984, -3309.3449707031, -25.73889541626, 0, 0, 290.52551269531);
	CreateObject(16260, 1477.7941894531, -3312.5061035156, -0.4445972442627, 0, 0, 0);
	CreateObject(17472, 1530.6175537109, -3319.2429199219, -7.8843250274658, 0, 0, 280.240234375);
	CreateObject(2064, 1257.1884765625, -3320.4196777344, 3.2623963356018, 0, 0, 89.228698730469);
	CreateObject(744, 1358.2476806641, -3359.2946777344, -1.0661754608154, 0, 0, 0);
	CreateObject(744, 1357.5589599609, -3357.1828613281, -1.0661754608154, 0, 0, 0);
	CreateObject(751, 1452.9216308594, -3319.0874023438, 1.2519474029541, 0, 0, 0);
	CreateObject(16112, 1429.3022460938, -3188.9743652344, -5.4113006591797, 0, 0, 0);
	CreateObject(621, 1460.365234375, -3330.0693359375, 2.1742820739746, 0, 0, 0);
	CreateObject(621, 1457.6591796875, -3331.662109375, -0.71571779251099, 0, 0, 0);
	CreateObject(621, 1446.115234375, -3327.5263671875, 2.1742820739746, 0, 0, 0);
	CreateObject(621, 1447.0640869141, -3310.5693359375, 2.6742820739746, 0, 0, 0);
	CreateObject(621, 1456.4576416016, -3314.1479492188, -5.1757173538208, 0, 0, 0);
	CreateObject(621, 1472.24609375, -3309.74609375, 2.1742820739746, 0, 0, 0);
	CreateObject(621, 1455.2562255859, -3295.2814941406, -3.6057176589966, 0, 0, 0);
	CreateObject(621, 1445.7145996094, -3301.375, 2.6742820739746, 0, 0, 0);
	CreateObject(621, 1458.2099609375, -3304.7602539063, 2.6742820739746, 0, 0, 0);
	CreateObject(621, 1466.0584716797, -3304.9135742188, 2.6742820739746, 0, 0, 0);
	CreateObject(621, 1455.3773193359, -3289.001953125, -2.0357177257538, 0, 0, 0);
	CreateObject(621, 1442.2307128906, -3294.1809082031, -8.3157167434692, 0, 0, 0);
	CreateObject(621, 1431.6516113281, -3310.1599121094, -2.0357177257538, 0, 0, 0);
	CreateObject(621, 1438.9548339844, -3307.2819824219, 2.6742820739746, 0, 0, 0);
	CreateObject(621, 1438.0244140625, -3317.771484375, 1.6742820739746, 0, 0, 0);
	CreateObject(621, 1445.5927734375, -3319.8515625, 1.9242820739746, 0, 0, 0);
	CreateObject(621, 1455.7734375, -3324.2778320313, -0.46571779251099, 0, 0, 0);
	CreateObject(621, 1465.998046875, -3320.2490234375, 2.1742820739746, 0, 0, 0);
	CreateObject(621, 1465.998046875, -3320.2490234375, -2.0357177257538, 0, 0, 0);
	CreateObject(873, 1426.8486328125, -3289.2534179688, 4.2482433319092, 0, 0, 0);
	CreateObject(873, 1427.4240722656, -3286.103515625, 3.7482433319092, 0, 0, 0);
	CreateObject(873, 1435.0766601563, -3287.666015625, 3.7482433319092, 0, 0, 0);
	CreateObject(873, 1432.8580322266, -3284.599609375, 4.4982433319092, 0, 0, 0);
	CreateObject(702, 1406.0726318359, -3279.9282226563, 2.731559753418, 0, 0, 0);
	CreateObject(14608, 1435.3266601563, -3347.1689453125, 5.7173075675964, 0, 0, 242.88586425781);
	CreateObject(8483, 1465.1372070313, -3261.3444824219, 5.3965358734131, 0, 0, 163.48645019531);
	CreateObject(9833, 1489.1873779297, -3261.6130371094, 28.495409011841, 0, 0, 0);
	CreateObject(2985, 1432.3859863281, -3186.1806640625, 5.9080381393433, 0, 0, 89.324493408203);
	CreateObject(2976, 1452.7341308594, -3319.0209960938, 6.6690487861633, 0, 0, 0);
	CreateObject(16644, 1492.3671875, -3294.359375, 19.665061950684, 0, 0, 268.68713378906);
	CreateObject(16644, 1491.986328125, -3310.7197265625, 19.665061950684, 0, 0, 268.68713378906);
	CreateObject(16644, 1491.5810546875, -3326.998046875, 19.665061950684, 0, 0, 268.68713378906);
	CreateObject(16644, 1491.3063964844, -3343.1911621094, 21.367282867432, 0, 345, 270.67565917969);
	CreateObject(6300, 1375.7103271484, -3292.4270019531, -7.6626892089844, 0, 0, 181.35131835938);
	CreateObject(11495, 1345.0131835938, -3243.7355957031, 0.081834554672241, 0, 0, 181.35131835938);
	CreateObject(11495, 1354.5485839844, -3243.7355957031, 0.081834554672241, 0, 0, 0.71722412109375);
	CreateObject(11495, 1404.1151123047, -3243.7355957031, 0.081834554672241, 0, 0, 0.714111328125);
	CreateObject(11495, 1393.3586425781, -3243.7355957031, 0.081834554672241, 0, 0, 181.35131835938);
	CreateObject(3406, 1374.0352783203, -3250.1630859375, -1.6681654453278, 0, 0, 268.69067382813);
	CreateObject(1461, 1346.2698974609, -3254.6259765625, 1.0861728191376, 0, 0, 0);
	CreateObject(1461, 1353.7943115234, -3254.3571777344, 1.0861728191376, 0, 0, 0);
	CreateObject(1461, 1394.5007324219, -3253.4846191406, 1.0861728191376, 0, 0, 0);
	CreateObject(1461, 1403.1649169922, -3253.3110351563, 1.193211555481, 0, 0, 0);
	CreateObject(1637, 1397.1545410156, -3288.6455078125, 4.3744230270386, 0, 0, 89.324493408203);
	CreateObject(1641, 1373.9285888672, -3255.1091308594, 0.39199829101563, 0, 0, 0);
	CreateObject(9237, 1425.8227539063, -3192.5407714844, 14.01518535614, 0, 0, 103.21948242188);
	CreateObject(1608, 1434.7937011719, -3136.24609375, -0.64163541793823, 0, 0, 0);
	CreateObject(1608, 1430.5709228516, -3130.1398925781, -0.64163541793823, 0, 0, 0);
	CreateObject(1608, 1426.2945556641, -3135.4560546875, -0.64163541793823, 0, 0, 0);
	CreateObject(7947, 1490.4117431641, -3248.86328125, 20.638063430786, 0, 0, 21.834838867188);
	CreateObject(3043, 1446.7543945313, -3247.1477050781, -60.952732086182, 0, 0, 238.91589355469);
	CreateObject(2933, 1444.2908935547, -3245.7309570313, -63.945499420166, 0, 90, 61.53466796875);
	CreateObject(8493, 1254.0129394531, -3301.4538574219, 15.440013885498, 0, 0, 358.01501464844);
	CreateObject(9159, 1253.9967041016, -3301.5405273438, 15.133444786072, 0, 0, 358.01501464844);
	CreateObject(2064, 1257.3797607422, -3321.8645019531, 3.2623963356018, 0, 0, 89.225463867188);
	CreateObject(2064, 1257.3714599609, -3323.7687988281, 3.2623963356018, 0, 0, 89.225463867188);
	CreateObject(3587, 1504.8391113281, -3379.3034667969, 29.464138031006, 0, 0, 201.201171875);
	CreateObject(3171, 1416.3942871094, -3428.7409667969, 19.63427734375, 0, 0, 270.67565917969);
	CreateObject(3171, 1413.357421875, -3436.0405273438, 18.38427734375, 0, 0, 254.79577636719);
	CreateObject(3265, 1416.2749023438, -3182.9602050781, 1.6463613510132, 0, 0, 211.12609863281);
	CreateObject(14407, 1488.4644775391, -3289.4931640625, 16.496126174927, 0, 0, 177.38134765625);
	CreateObject(14407, 1488.0932617188, -3297.5190429688, 10.996126174927, 0, 0, 177.37976074219);
	CreateObject(14407, 1487.4943847656, -3305.9294433594, 4.9961261749268, 0, 0, 177.37976074219);
    //Glass Madness
	CreateObject(3851,   -12.600080, 1541.148804,  94.431061, 0.000,269.8631,   0.0000); //GlassMadness
	CreateObject(3851,   -12.596479, 1529.848267,  94.431427, 0.000,269.8631,   0.0000); //GlassMadness
	CreateObject(3851,   -12.606895, 1510.512329,  94.434296, 0.000,269.8631,   0.0000); //GlassMadness
	CreateObject(3851,   -24.516413, 1510.504517,  94.423111, 0.000,269.8631,   0.0000); //GlassMadness
	CreateObject(3851,   -33.372280, 1510.526733,  94.417885, 0.000,269.8631,   0.0000); //GlassMadness
	CreateObject(3851,   -33.368999, 1521.822754,  94.410744, 0.000,269.8631,   0.0000); //GlassMadness
	CreateObject(3851,   -24.501865, 1541.143677,  94.420128, 0.000,269.8631,   0.0000); //GlassMadness
	CreateObject(3851,   -33.386833, 1541.134033,  94.410126, 0.000,269.8631,   0.0000); //GlassMadness
	//Admin HQ
	CreateObject(4604, -111.40, 80.10, 4006.10,   0.00, 0.00, 0.00);
	CreateObject(8565, -84.70, 90.40, 4010.00,   0.00, 0.00, 179.99);
	CreateObject(8565, -26.00, 101.00, 4010.00,   0.00, 0.00, 359.99);
	CreateObject(8565, -83.00, 59.30, 4010.00,   0.00, 0.00, 269.99);
	CreateObject(8565, -42.75, 48.00, 4010.00,   0.00, 0.00, 269.99);
	CreateObject(4604, -93.70, 143.90, 4006.11,   0.00, 0.00, 180.00);
	CreateObject(14407, -30.50, 81.50, 4009.00,   0.00, 0.00, 88.00);
	CreateObject(14407, -30.65, 77.55, 4009.00,   0.00, 0.00, 87.99);
	CreateObject(14407, -30.80, 73.59, 4009.00,   0.00, 0.00, 87.98);
	CreateObject(14407, -30.95, 69.70, 4009.00,   0.00, 0.00, 87.98);
	CreateObject(14407, -63.00, 54.00, 4002.65,   0.00, 0.00, 179.98);
	CreateObject(4604, 4.70, 83.70, 4012.21,   0.00, 0.00, 87.99);
	CreateObject(8565, -7.80, 100.20, 4015.80,   0.00, 0.00, 357.98);
	CreateObject(2774, -27.60, 82.00, 4024.00,   0.00, 0.00, 358.00);
	CreateObject(2774, -28.05, 68.70, 4024.00,   0.00, 0.00, 357.99);
	CreateObject(8565, -37.70, 47.99, 4015.80,   0.00, 0.00, 269.99);
	CreateObject(8565, 7.50, 33.40, 4015.80,   0.00, 0.00, 269.99);
	CreateObject(8565, 29.00, 64.80, 4015.80,   0.00, 0.00, 269.98);
	CreateObject(8565, -16.70, 14.30, 4015.80,   0.00, 0.00, 269.98);
	CreateObject(8565, -104.40, 124.90, 4010.00,   0.00, 0.00, 179.99);
	CreateObject(8565, -26.00, 135.90, 4010.00,   0.00, 0.00, 359.99);
	CreateObject(5156, -64.70, 51.00, 3949.40,   0.00, 90.00, 0.00);
	CreateObject(5156, -61.07, 51.00, 4009.00,   0.00, 89.99, 180.00);
	CreateObject(5156, -58.00, 30.20, 3999.50,   0.00, 0.00, 0.00);
	CreateObject(2774, -65.20, 34.60, 4011.00,   0.00, 0.00, 357.99);
	CreateObject(5156, -61.10, 17.50, 3999.70,   0.00, 89.99, 179.99);
	CreateObject(5156, -82.70, 34.00, 3999.70,   0.00, 89.99, 271.99);
	CreateObject(5156, -66.30, 18.30, 3999.60,   0.00, 89.99, 93.99);
	CreateObject(5156, -82.60, 25.10, 3999.70,   0.00, 89.99, 3.99);
	CreateObject(4206, -63.90, 126.30, 4006.60,   0.00, 0.00, 0.00);
	CreateObject(8565, -64.80, 159.00, 4010.00,   0.00, 0.00, 359.99);
	CreateObject(2774, -63.90, 107.20, 4018.00,   0.00, 0.00, 357.99);
	CreateObject(2774, -46.80, 107.20, 4018.00,   0.00, 0.00, 357.98);
	CreateObject(2774, -57.60, 107.20, 4018.00,   0.00, 0.00, 357.97);
	CreateObject(2774, -53.00, 107.20, 4018.00,   0.00, 0.00, 357.97);
	CreateObject(2774, -57.20, 107.25, 4009.40,   0.00, 90.00, 359.97);
	CreateObject(1491, -56.80, 107.00, 4006.00,   0.00, 0.00, 0.00);
	CreateObject(1491, -53.79, 107.03, 4006.00,   0.00, 0.00, 179.99);
	CreateObject(2395, -64.63, 107.00, 4006.00,   0.00, 0.00, 0.00);
	CreateObject(2395, -60.90, 107.00, 4006.00,   0.00, 0.00, 0.00);
	CreateObject(2395, -51.70, 107.00, 4006.00,   0.00, 0.00, 0.00);
	CreateObject(2395, -48.00, 107.00, 4006.00,   0.00, 0.00, 0.00);
	CreateObject(2395, -62.60, 107.00, 4010.20,   0.00, 0.00, 0.00);
	CreateObject(2395, -58.90, 107.00, 4010.20,   0.00, 0.00, 0.00);
	CreateObject(2395, -55.20, 107.00, 4010.20,   0.00, 0.00, 0.00);
	CreateObject(2395, -51.50, 107.00, 4010.20,   0.00, 0.00, 0.00);
	CreateObject(2395, -47.80, 107.00, 4010.20,   0.00, 0.00, 0.00);
	CreateObject(2395, -62.60, 107.00, 4012.90,   0.00, 0.00, 0.00);
	CreateObject(2395, -58.90, 107.00, 4012.90,   0.00, 0.00, 0.00);
	CreateObject(2395, -55.20, 107.00, 4012.90,   0.00, 0.00, 0.00);
	CreateObject(2395, -51.50, 107.00, 4012.90,   0.00, 0.00, 0.00);
	CreateObject(2395, -47.80, 107.00, 4012.90,   0.00, 0.00, 0.00);
	CreateObject(2395, -58.60, 107.50, 4006.00,   0.00, 0.00, 180.00);
	CreateObject(2395, -62.30, 107.50, 4006.00,   0.00, 0.00, 179.99);
	CreateObject(2395, -49.00, 107.50, 4006.00,   0.00, 0.00, 179.99);
	CreateObject(2395, -45.30, 107.50, 4006.00,   0.00, 0.00, 179.99);
	CreateObject(2395, -47.80, 107.50, 4010.20,   0.00, 0.00, 179.99);
	CreateObject(2395, -51.50, 107.50, 4010.20,   0.00, 0.00, 179.99);
	CreateObject(2395, -55.20, 107.50, 4010.20,   0.00, 0.00, 179.99);
	CreateObject(2395, -58.90, 107.50, 4010.20,   0.00, 0.00, 179.99);
	CreateObject(2395, -62.50, 107.50, 4010.20,   0.00, 0.00, 179.99);
	CreateObject(2395, -47.90, 107.50, 4012.90,   0.00, 0.00, 179.99);
	CreateObject(2395, -51.60, 107.50, 4012.90,   0.00, 0.00, 179.99);
	CreateObject(2395, -55.30, 107.50, 4012.90,   0.00, 0.00, 179.99);
	CreateObject(2395, -59.00, 107.50, 4012.90,   0.00, 0.00, 179.99);
	CreateObject(2395, -62.70, 107.50, 4012.90,   0.00, 0.00, 179.99);
	CreateObject(906, -56.00, 117.40, 4006.00,   0.00, 0.00, 32.00);
	CreateObject(906, -51.60, 121.00, 4006.10,   0.00, 0.00, 61.99);
	CreateObject(880, -50.50, 126.30, 4006.00,   0.00, 0.00, 102.00);
	CreateObject(906, -57.20, 116.00, 4006.00,   0.00, 0.00, 209.99);
	CreateObject(906, -62.20, 114.70, 4006.00,   0.00, 0.00, 187.98);
	CreateObject(906, -67.40, 115.20, 4006.00,   0.00, 0.00, 159.98);
	CreateObject(906, -74.10, 119.60, 4006.00,   0.00, 0.00, 311.97);
	CreateObject(906, -75.00, 122.20, 4006.10,   0.00, 0.00, 117.96);
	CreateObject(906, -76.20, 126.90, 4006.10,   0.00, 0.00, 91.95);
	CreateObject(906, -74.00, 134.30, 4006.00,   0.00, 0.00, 229.94);
	CreateObject(906, -51.60, 132.00, 4006.00,   0.00, 0.00, 125.94);
	CreateObject(906, -70.00, 137.20, 4006.00,   0.00, 0.00, 189.94);
	CreateObject(906, -65.10, 138.80, 4006.00,   0.00, 0.00, 189.93);
	CreateObject(906, -60.00, 138.00, 4006.00,   0.00, 0.00, 157.93);
	CreateObject(906, -55.50, 135.20, 4006.00,   0.00, 0.00, 137.92);
	CreateObject(2415, -69.30, 130.50, 4004.90,   0.00, 0.00, 0.00);
	CreateObject(2415, -60.40, 130.50, 4004.90,   0.00, 0.00, 0.00);
	CreateObject(2415, -70.70, 123.20, 4004.90,   0.00, 0.00, 0.00);
	CreateObject(2415, -61.50, 123.50, 4004.90,   0.00, 0.00, 0.00);
	CreateObject(2415, -65.80, 119.10, 4004.90,   0.00, 0.00, 0.00);
	CreateObject(634, -75.40, 119.20, 4006.00,   0.00, 0.00, 0.00);
	CreateObject(634, -77.60, 126.40, 4006.00,   0.00, 0.00, 0.00);
	CreateObject(634, -69.00, 139.60, 4006.00,   0.00, 0.00, 0.00);
	CreateObject(634, -74.30, 136.10, 4006.00,   0.00, 0.00, 0.00);
	CreateObject(634, -56.60, 139.40, 4006.00,   0.00, 0.00, 0.00);
	CreateObject(634, -51.90, 136.30, 4006.00,   0.00, 0.00, 0.00);
	CreateObject(634, -47.10, 125.20, 4006.00,   0.00, 0.00, 0.00);
	CreateObject(634, -49.60, 118.90, 4006.00,   0.00, 0.00, 0.00);
	CreateObject(1255, -73.70, 113.20, 4006.70,   0.00, 0.00, 56.00);
	CreateObject(1255, -77.60, 116.60, 4006.70,   0.00, 0.00, 44.00);
	CreateObject(1255, -79.40, 120.30, 4006.70,   0.00, 0.00, 29.99);
	CreateObject(1255, -76.40, 138.10, 4006.70,   0.00, 0.00, 329.99);
	CreateObject(1255, -78.70, 135.00, 4006.70,   0.00, 0.00, 335.99);
	CreateObject(1255, -79.90, 131.20, 4006.70,   0.00, 0.00, 349.98);
	CreateObject(1255, -53.90, 113.70, 4006.70,   0.00, 0.00, 128.00);
	CreateObject(1255, -50.10, 116.90, 4006.70,   0.00, 0.00, 141.99);
	CreateObject(1255, -48.00, 121.10, 4006.70,   0.00, 0.00, 157.99);
	CreateObject(1255, -47.90, 130.50, 4006.70,   0.00, 0.00, 185.98);
	CreateObject(1255, -48.80, 134.30, 4006.70,   0.00, 0.00, 213.98);
	CreateObject(1255, -51.50, 137.90, 4006.70,   0.00, 0.00, 227.97);
	CreateObject(16151, -83.40, 114.60, 4006.40,   0.00, 0.00, 180.00);
	CreateObject(1541, -82.87, 116.10, 4007.20,   0.00, 0.00, 90.00);
	CreateObject(1667, -82.70, 111.10, 4007.12,   0.00, 0.00, 0.00);
	CreateObject(1667, -82.30, 111.70, 4007.12,   0.00, 0.00, 0.00);
	CreateObject(1668, -82.70, 111.50, 4007.20,   0.00, 0.00, 0.00);
	CreateObject(1666, -82.20, 113.00, 4007.10,   0.00, 0.00, 0.00);
	CreateObject(1666, -82.20, 114.30, 4007.10,   0.00, 0.00, 0.00);
	CreateObject(1665, -82.20, 114.10, 4007.10,   0.00, 0.00, 356.00);
	CreateObject(1544, -82.30, 113.00, 4007.00,   0.00, 0.00, 86.00);
	CreateObject(1544, -82.30, 113.10, 4007.00,   0.00, 0.00, 85.99);
	CreateObject(1544, -82.30, 114.30, 4007.00,   0.00, 0.00, 85.99);
	CreateObject(1215, -84.20, 108.80, 4006.60,   0.00, 0.00, 0.00);
	CreateObject(1215, -76.60, 119.50, 4006.70,   0.00, 0.00, 0.00);
	CreateObject(1215, -51.30, 118.20, 4006.70,   0.00, 0.00, 0.00);
	CreateObject(1215, -60.60, 112.90, 4006.70,   0.00, 0.00, 0.00);
	CreateObject(1215, -55.20, 115.30, 4006.70,   0.00, 0.00, 0.00);
	CreateObject(1215, -71.90, 115.00, 4006.70,   0.00, 0.00, 0.00);
	CreateObject(1215, -75.90, 135.70, 4006.80,   0.00, 0.00, 0.00);
	CreateObject(1215, -77.50, 131.10, 4006.70,   0.00, 0.00, 0.00);
	CreateObject(1215, -69.80, 139.50, 4006.70,   0.00, 0.00, 0.00);
	CreateObject(1215, -56.80, 139.20, 4006.70,   0.00, 0.00, 0.00);
	CreateObject(1215, -52.90, 136.30, 4006.70,   0.00, 0.00, 0.00);
	CreateObject(1215, -49.70, 130.90, 4006.70,   0.00, 0.00, 0.00);
	CreateObject(1432, -83.00, 137.10, 4006.10,   0.00, 0.00, 0.00);
	CreateObject(1432, -47.90, 110.30, 4006.10,   0.00, 0.00, 0.00);
	CreateObject(1432, -52.50, 110.30, 4006.10,   0.00, 0.00, 0.00);
	CreateObject(1432, -47.60, 138.60, 4006.10,   0.00, 0.00, 0.00);
	CreateObject(2964, -48.90, 97.20, 4006.08,   0.00, 0.00, 271.99);
	CreateObject(2774, -61.10, 67.12, 4018.00,   0.00, 0.00, 359.99);
	CreateObject(2774, -64.80, 67.12, 4018.00,   0.00, 0.00, 359.98);
	CreateObject(2774, -63.20, 67.08, 4009.40,   0.00, 89.99, 359.98);
	CreateObject(2395, -62.10, 67.40, 4010.20,   0.00, 0.00, 179.99);
	CreateObject(2395, -62.20, 67.40, 4012.90,   0.00, 0.00, 179.99);
	CreateObject(2774, -45.18, 81.90, 4018.00,   0.00, 0.00, 357.99);
	CreateObject(2774, -45.18, 68.80, 4018.00,   0.00, 0.00, 357.98);
	CreateObject(2774, -45.10, 75.00, 4009.40,   0.00, 89.99, 269.98);
	CreateObject(2395, -45.30, 80.70, 4010.20,   0.00, 0.00, 269.99);
	CreateObject(2395, -45.30, 77.00, 4010.20,   0.00, 0.00, 269.99);
	CreateObject(2395, -45.30, 73.30, 4010.20,   0.00, 0.00, 269.99);
	CreateObject(2395, -45.30, 69.70, 4010.20,   0.00, 0.00, 269.99);
	CreateObject(2395, -45.30, 80.60, 4012.90,   0.00, 0.00, 269.99);
	CreateObject(2395, -45.30, 77.10, 4012.90,   0.00, 0.00, 269.99);
	CreateObject(2395, -45.30, 73.40, 4012.90,   0.00, 0.00, 269.99);
	CreateObject(2395, -45.30, 69.90, 4012.90,   0.00, 0.00, 269.99);
	CreateObject(2774, -45.18, 75.10, 4018.00,   0.00, 0.00, 357.97);
	CreateObject(2395, -64.40, 66.30, 4010.20,   0.00, 0.00, 0.00);
	CreateObject(2395, -63.70, 66.30, 4012.90,   0.00, 0.00, 0.00);
	CreateObject(2395, -44.90, 70.10, 4010.20,   0.00, 0.00, 90.00);
	CreateObject(2395, -44.90, 73.80, 4010.20,   0.00, 0.00, 89.99);
	CreateObject(2395, -44.90, 77.50, 4010.20,   0.00, 0.00, 89.99);
	CreateObject(2395, -44.90, 81.10, 4010.20,   0.00, 0.00, 89.99);
	CreateObject(2395, -44.90, 70.10, 4012.90,   0.00, 0.00, 89.99);
	CreateObject(2395, -44.90, 73.80, 4012.90,   0.00, 0.00, 89.99);
	CreateObject(2395, -44.90, 77.50, 4012.90,   0.00, 0.00, 89.99);
	CreateObject(2395, -44.90, 81.10, 4012.90,   0.00, 0.00, 89.99);
	CreateObject(3409, -80.00, 19.10, 3999.60,   0.00, 0.00, 0.00);
	CreateObject(3409, -79.70, 23.80, 3999.60,   0.00, 0.00, 0.00);
	CreateObject(3409, -79.80, 28.30, 3999.60,   0.00, 0.00, 0.00);
	CreateObject(3409, -79.80, 32.90, 3999.60,   0.00, 0.00, 0.00);
	CreateObject(3409, -75.50, 19.30, 3999.60,   0.00, 0.00, 0.00);
	CreateObject(3409, -75.20, 24.00, 3999.60,   0.00, 0.00, 0.00);
	CreateObject(3409, -75.30, 28.40, 3999.60,   0.00, 0.00, 0.00);
	CreateObject(3409, -75.50, 32.90, 3999.60,   0.00, 0.00, 0.00);
	CreateObject(3850, -73.00, 32.40, 4000.15,   0.00, 0.00, 4.00);
	CreateObject(3850, -72.75, 28.90, 4000.15,   0.00, 0.00, 4.00);
	CreateObject(3850, -72.40, 19.90, 4000.15,   0.00, 0.00, 360.00);
	CreateObject(3850, -72.40, 23.40, 4000.15,   0.00, 0.00, 359.99);
	CreateObject(941, -63.60, 21.00, 4000.10,   0.00, 0.00, 0.00);
	CreateObject(941, -65.90, 21.00, 4000.10,   0.00, 0.00, 0.00);
	CreateObject(941, -68.20, 21.00, 4000.10,   0.00, 0.00, 0.00);
	CreateObject(941, -70.50, 21.00, 4000.10,   0.00, 0.00, 0.00);
	CreateObject(941, -63.70, 24.20, 4000.10,   0.00, 0.00, 0.00);
	CreateObject(941, -66.00, 24.20, 4000.10,   0.00, 0.00, 0.00);
	CreateObject(941, -68.30, 24.20, 4000.10,   0.00, 0.00, 0.00);
	CreateObject(941, -70.60, 24.20, 4000.10,   0.00, 0.00, 0.00);
	CreateObject(944, -71.30, 33.40, 4000.50,   0.00, 0.00, 4.00);
	CreateObject(944, -68.40, 33.60, 4000.50,   0.00, 0.00, 4.00);
	CreateObject(944, -71.20, 31.90, 4000.50,   0.00, 0.00, 4.00);
	CreateObject(944, -68.40, 32.10, 4000.50,   0.00, 0.00, 4.00);
	CreateObject(944, -70.10, 32.60, 4001.95,   0.00, 0.00, 4.00);
	CreateObject(17969, -61.20, 31.10, 4001.70,   0.00, 0.00, 0.00);
	CreateObject(17969, -61.20, 22.80, 4001.60,   0.00, 0.00, 0.00);
	CreateObject(1531, -61.20, 26.90, 4001.50,   0.00, 0.00, 0.00);
	CreateObject(1526, -63.70, 18.60, 4001.50,   0.00, 0.00, 276.00);
	CreateObject(1524, -68.30, 18.30, 4001.70,   0.00, 0.00, 272.00);
	CreateObject(2901, -63.30, 21.10, 4000.80,   0.00, 0.00, 358.00);
	CreateObject(2901, -65.20, 21.10, 4000.80,   0.00, 0.00, 357.99);
	CreateObject(2901, -67.00, 21.10, 4000.80,   0.00, 0.00, 357.98);
	CreateObject(2901, -68.70, 21.10, 4000.80,   0.00, 0.00, 357.97);
	CreateObject(2901, -70.40, 21.10, 4000.80,   0.00, 0.00, 357.97);
	CreateObject(2891, -62.80, 24.50, 4000.60,   0.00, 0.00, 0.00);
	CreateObject(2891, -62.80, 24.00, 4000.60,   0.00, 0.00, 0.00);
	CreateObject(2891, -63.40, 24.50, 4000.60,   0.00, 0.00, 0.00);
	CreateObject(2891, -63.40, 24.00, 4000.60,   0.00, 0.00, 0.00);
	CreateObject(2891, -64.00, 24.50, 4000.60,   0.00, 0.00, 0.00);
	CreateObject(2891, -64.00, 24.00, 4000.60,   0.00, 0.00, 0.00);
	CreateObject(2891, -64.60, 24.50, 4000.60,   0.00, 0.00, 0.00);
	CreateObject(2891, -64.60, 24.00, 4000.60,   0.00, 0.00, 0.00);
	CreateObject(2891, -65.10, 24.50, 4000.60,   0.00, 0.00, 0.00);
	CreateObject(2891, -65.10, 23.90, 4000.50,   0.00, 0.00, 0.00);
	CreateObject(2891, -65.60, 24.50, 4000.60,   0.00, 0.00, 0.00);
	CreateObject(2891, -65.60, 24.00, 4000.60,   0.00, 0.00, 0.00);
	CreateObject(2891, -66.10, 24.50, 4000.60,   0.00, 0.00, 0.00);
	CreateObject(2891, -66.10, 23.90, 4000.50,   0.00, 0.00, 0.00);
	CreateObject(2891, -66.60, 24.50, 4000.60,   0.00, 0.00, 0.00);
	CreateObject(2891, -66.60, 23.90, 4000.50,   0.00, 0.00, 0.00);
	CreateObject(1279, -67.40, 24.30, 4000.60,   0.00, 0.00, 0.00);
	CreateObject(1279, -68.90, 24.10, 4000.60,   0.00, 0.00, 0.00);
	CreateObject(1279, -70.40, 24.00, 4000.60,   0.00, 0.00, 0.00);
	CreateObject(2891, -71.10, 24.50, 4000.60,   0.00, 0.00, 0.00);
	CreateObject(2891, -70.30, 24.50, 4000.70,   0.00, 0.00, 0.00);
	CreateObject(2891, -69.70, 24.50, 4000.60,   0.00, 0.00, 0.00);
	CreateObject(2891, -68.20, 24.40, 4000.60,   0.00, 0.00, 0.00);
	CreateObject(2774, -7.00, 53.90, 4024.00,   0.00, 0.00, 357.98);
	CreateObject(2774, -7.00, 81.00, 4024.00,   0.00, 0.00, 357.97);
	CreateObject(2774, -7.00, 70.80, 4024.00,   0.00, 0.00, 357.97);
	CreateObject(2774, -7.00, 60.60, 4024.00,   0.00, 0.00, 357.97);
	CreateObject(2774, -6.90, 69.40, 4015.50,   0.00, 89.99, 269.98);
	CreateObject(2774, -6.90, 54.70, 4015.50,   0.00, 89.99, 269.98);
	CreateObject(2395, -7.40, 79.90, 4012.20,   0.00, 0.00, 267.99);
	CreateObject(1491, -7.45, 76.70, 4012.20,   0.00, 0.00, 267.99);
	CreateObject(1491, -7.45, 73.70, 4012.20,   0.00, 0.00, 90.00);
	CreateObject(2395, -7.60, 73.30, 4012.20,   0.00, 0.00, 267.98);
	CreateObject(1649, -7.10, 67.90, 4013.80,   0.00, 0.00, 268.00);
	CreateObject(1649, -7.25, 63.50, 4013.80,   0.00, 0.00, 267.99);
	CreateObject(1649, -7.30, 57.70, 4013.80,   0.00, 0.00, 267.99);
	CreateObject(1649, -7.45, 53.30, 4013.80,   0.00, 0.00, 267.99);
	CreateObject(2395, -7.30, 79.70, 4016.30,   0.00, 0.00, 269.99);
	CreateObject(2395, -7.30, 76.00, 4016.30,   0.00, 0.00, 269.99);
	CreateObject(2395, -7.30, 72.30, 4016.30,   0.00, 0.00, 269.99);
	CreateObject(2395, -7.30, 68.60, 4016.30,   0.00, 0.00, 269.99);
	CreateObject(2395, -7.30, 64.90, 4016.30,   0.00, 0.00, 269.99);
	CreateObject(2395, -7.30, 61.50, 4016.30,   0.00, 0.00, 269.99);
	CreateObject(2395, -7.30, 57.80, 4016.30,   0.00, 0.00, 269.99);
	CreateObject(1649, -64.60, 59.80, 4031.60,   0.00, 0.00, 0.00);
	CreateObject(5156, -7.70, 55.00, 4012.30,   0.00, 90.00, 0.00);
	CreateObject(2357, 4.90, 61.60, 4012.60,   0.00, 0.00, 270.00);
	CreateObject(2357, 4.90, 65.80, 4012.60,   0.00, 0.00, 269.99);
	CreateObject(2357, 4.90, 70.00, 4012.60,   0.00, 0.00, 269.99);
	CreateObject(2357, -2.30, 70.10, 4012.60,   0.00, 0.00, 269.99);
	CreateObject(2357, 3.40, 72.80, 4012.60,   0.00, 0.00, 0.00);
	CreateObject(2357, -0.80, 72.80, 4012.60,   0.00, 0.00, 0.00);
	CreateObject(2357, -2.30, 65.90, 4012.60,   0.00, 0.00, 269.99);
	CreateObject(2357, -2.30, 61.80, 4012.60,   0.00, 0.00, 269.99);
	CreateObject(2395, -7.40, 70.50, 4012.20,   0.00, 0.00, 89.99);
	CreateObject(2395, -7.30, 77.10, 4012.20,   0.00, 0.00, 89.99);
	CreateObject(2395, -6.60, 77.10, 4016.30,   0.00, 0.00, 89.99);
	CreateObject(2395, -6.60, 73.40, 4016.30,   0.00, 0.00, 89.99);
	CreateObject(2395, -6.60, 69.70, 4016.30,   0.00, 0.00, 89.99);
	CreateObject(2395, -6.60, 66.00, 4016.30,   0.00, 0.00, 89.99);
	CreateObject(2395, -6.60, 62.30, 4016.30,   0.00, 0.00, 89.99);
	CreateObject(2395, -6.60, 58.60, 4016.30,   0.00, 0.00, 89.99);
	CreateObject(2395, -6.60, 54.90, 4016.30,   0.00, 0.00, 89.99);
	CreateObject(1714, 1.40, 74.60, 4012.20,   0.00, 0.00, 0.00);
	CreateObject(1714, 6.60, 72.30, 4012.20,   0.00, 0.00, 270.00);
	CreateObject(1714, 6.60, 70.80, 4012.20,   0.00, 0.00, 270.00);
	CreateObject(1714, 6.60, 69.40, 4012.20,   0.00, 0.00, 266.00);
	CreateObject(1714, 6.60, 68.10, 4012.20,   0.00, 0.00, 265.99);
	CreateObject(1714, 6.60, 66.70, 4012.20,   0.00, 0.00, 265.99);
	CreateObject(1714, 6.60, 65.30, 4012.20,   0.00, 0.00, 265.99);
	CreateObject(1714, 6.60, 63.90, 4012.20,   0.00, 0.00, 265.99);
	CreateObject(1714, 6.50, 62.50, 4012.20,   0.00, 0.00, 265.99);
	CreateObject(1714, 6.50, 61.20, 4012.20,   0.00, 0.00, 265.99);
	CreateObject(1714, 6.40, 59.80, 4012.20,   0.00, 0.00, 265.99);
	CreateObject(1714, -3.80, 59.80, 4012.20,   0.00, 0.00, 91.99);
	CreateObject(1714, -3.80, 61.10, 4012.20,   0.00, 0.00, 91.99);
	CreateObject(1714, -3.80, 62.40, 4012.20,   0.00, 0.00, 91.99);
	CreateObject(1714, -3.70, 63.70, 4012.20,   0.00, 0.00, 91.99);
	CreateObject(1714, -3.80, 65.00, 4012.20,   0.00, 0.00, 91.99);
	CreateObject(1714, -3.80, 66.40, 4012.20,   0.00, 0.00, 91.99);
	CreateObject(1714, -3.80, 67.90, 4012.20,   0.00, 0.00, 91.99);
	CreateObject(1714, -3.90, 69.30, 4012.20,   0.00, 0.00, 91.99);
	CreateObject(1714, -3.80, 70.50, 4012.20,   0.00, 0.00, 91.99);
	CreateObject(1714, -3.80, 71.90, 4012.20,   0.00, 0.00, 91.99);
	CreateObject(1714, -3.90, 72.90, 4012.20,   0.00, 0.00, 91.99);
	CreateObject(1667, 1.70, 73.30, 4013.10,   0.00, 0.00, 0.00);
	CreateObject(1667, 5.40, 72.30, 4013.10,   0.00, 0.00, 0.00);
	CreateObject(1667, 5.40, 71.00, 4013.10,   0.00, 0.00, 0.00);
	CreateObject(1667, 5.40, 69.70, 4013.10,   0.00, 0.00, 0.00);
	CreateObject(1667, 5.40, 68.20, 4013.10,   0.00, 0.00, 0.00);
	CreateObject(1667, 5.40, 66.90, 4013.10,   0.00, 0.00, 0.00);
	CreateObject(1667, 5.40, 65.60, 4013.10,   0.00, 0.00, 0.00);
	CreateObject(1667, 5.40, 64.00, 4013.10,   0.00, 0.00, 0.00);
	CreateObject(1667, 5.40, 62.70, 4013.10,   0.00, 0.00, 0.00);
	CreateObject(1667, 5.40, 61.40, 4013.10,   0.00, 0.00, 0.00);
	CreateObject(1667, 5.40, 60.00, 4013.10,   0.00, 0.00, 0.00);
	CreateObject(1667, -2.80, 59.90, 4013.10,   0.00, 0.00, 0.00);
	CreateObject(1667, -2.80, 61.10, 4013.10,   0.00, 0.00, 0.00);
	CreateObject(1667, -2.70, 62.20, 4013.10,   0.00, 0.00, 0.00);
	CreateObject(1667, -2.80, 63.40, 4013.10,   0.00, 0.00, 0.00);
	CreateObject(1667, -2.80, 64.60, 4013.10,   0.00, 0.00, 0.00);
	CreateObject(1667, -2.80, 66.00, 4013.10,   0.00, 0.00, 0.00);
	CreateObject(1667, -2.80, 67.40, 4013.10,   0.00, 0.00, 0.00);
	CreateObject(1667, -2.80, 69.20, 4013.10,   0.00, 0.00, 0.00);
	CreateObject(1667, -2.70, 70.40, 4013.10,   0.00, 0.00, 0.00);
	CreateObject(1667, -2.70, 71.60, 4013.10,   0.00, 0.00, 0.00);
	CreateObject(1667, -2.70, 72.70, 4013.10,   0.00, 0.00, 0.00);
	CreateObject(1510, 1.10, 73.30, 4013.05,   0.00, 0.00, 0.00);
	CreateObject(3044, 1.00, 73.40, 4013.10,   0.00, 0.00, 28.00);
	CreateObject(1846, 1.30, 54.38, 4015.00,   90.00, 90.00, 270.00);
	CreateObject(2229, 2.70, 53.00, 4014.30,   0.00, 0.00, 180.00);
	CreateObject(2229, -0.70, 53.00, 4014.30,   0.00, 0.00, 179.99);
	CreateObject(2491, 4.00, 57.90, 4011.60,   0.00, 0.00, 22.00);
	CreateObject(1952, 3.90, 57.40, 4013.60,   90.00, 90.00, 224.00);
	CreateObject(2227, 1.60, 70.80, 4012.20,   0.00, 0.00, 0.00);
	CreateObject(14565, 2.20, 82.60, 4014.10,   0.00, 0.00, 88.00);
	CreateObject(1726, 10.20, 77.60, 4012.20,   0.00, 0.00, 268.00);
	CreateObject(1726, 10.20, 72.30, 4012.20,   0.00, 0.00, 267.99);
	CreateObject(1726, 10.10, 66.10, 4012.20,   0.00, 0.00, 269.99);
	CreateObject(1726, 10.20, 58.90, 4012.20,   0.00, 0.00, 269.99);
	CreateObject(2774, -11.70, 52.60, 4024.00,   0.00, 0.00, 357.98);
	CreateObject(2774, -18.60, 52.60, 4024.00,   0.00, 0.00, 357.98);
	CreateObject(2774, -13.30, 52.50, 4015.50,   0.00, 90.00, 179.98);
	CreateObject(1491, -13.80, 53.00, 4012.15,   0.00, 0.00, 177.99);
	CreateObject(1491, -16.80, 53.00, 4012.15,   0.00, 0.00, 0.00);
	CreateObject(2395, -17.20, 53.10, 4012.17,   0.00, 0.00, 179.99);
	CreateObject(2395, -10.60, 53.10, 4012.18,   0.00, 0.00, 179.99);
	CreateObject(2395, -12.90, 52.90, 4016.30,   0.00, 0.00, 179.99);
	CreateObject(2395, -16.60, 52.90, 4016.30,   0.00, 0.00, 179.99);
	CreateObject(2395, -13.00, 52.90, 4019.00,   0.00, 0.00, 179.99);
	CreateObject(2395, -16.40, 52.90, 4019.00,   0.00, 0.00, 179.99);
	CreateObject(2395, -13.34, 52.87, 4012.18,   0.00, 0.00, 0.00);
	CreateObject(2395, -20.00, 52.90, 4012.18,   0.00, 0.00, 0.00);
	CreateObject(2395, -17.40, 52.70, 4016.30,   0.00, 0.00, 0.00);
	CreateObject(2395, -13.70, 52.70, 4016.30,   0.00, 0.00, 0.00);
	CreateObject(2395, -17.50, 52.70, 4019.00,   0.00, 0.00, 0.00);
	CreateObject(2395, -13.80, 52.70, 4019.00,   0.00, 0.00, 0.00);
	CreateObject(1481, -11.10, 50.00, 4012.90,   0.00, 0.00, 270.00);
	CreateObject(1481, -11.10, 48.40, 4012.90,   0.00, 0.00, 269.99);
	CreateObject(2131, -11.30, 46.40, 4012.20,   0.00, 0.00, 270.00);
	CreateObject(2131, -11.30, 44.40, 4012.20,   0.00, 0.00, 269.99);
	CreateObject(2131, -11.30, 42.40, 4012.20,   0.00, 0.00, 269.99);
	CreateObject(2132, -18.90, 50.30, 4012.20,   0.00, 0.00, 90.00);
	CreateObject(2132, -18.90, 48.30, 4012.20,   0.00, 0.00, 89.99);
	CreateObject(2339, -18.90, 47.30, 4012.20,   0.00, 0.00, 90.00);
	CreateObject(2339, -18.90, 46.30, 4012.20,   0.00, 0.00, 89.99);
	CreateObject(2339, -18.90, 43.40, 4012.20,   0.00, 0.00, 89.99);
	CreateObject(2339, -18.90, 42.40, 4012.20,   0.00, 0.00, 89.99);
	CreateObject(2339, -18.90, 41.40, 4012.20,   0.00, 0.00, 89.99);
	CreateObject(2415, -11.50, 39.20, 4012.20,   0.00, 0.00, 270.00);
	CreateObject(2415, -11.50, 37.00, 4012.20,   0.00, 0.00, 269.99);
	CreateObject(2415, -11.50, 34.80, 4012.20,   0.00, 0.00, 269.99);
	CreateObject(2417, -14.30, 34.70, 4012.20,   0.00, 0.00, 180.00);
	CreateObject(2417, -16.30, 34.70, 4012.20,   0.00, 0.00, 179.99);
	CreateObject(2417, -18.50, 34.70, 4012.20,   0.00, 0.00, 179.99);
	CreateObject(2426, -19.10, 41.50, 4013.29,   0.00, 0.00, 90.00);
	CreateObject(2453, -19.10, 42.30, 4013.55,   0.00, 0.00, 0.00);
	CreateObject(2453, -19.10, 42.90, 4013.55,   0.00, 0.00, 0.00);
	CreateObject(2453, -19.10, 43.50, 4013.55,   0.00, 0.00, 0.00);
	CreateObject(3461, -14.30, 34.70, 4011.62,   0.00, 0.00, 0.00);
	CreateObject(3461, -16.30, 34.70, 4011.60,   0.00, 0.00, 0.00);
	CreateObject(3461, -18.50, 34.80, 4011.60,   0.00, 0.00, 0.00);
	CreateObject(1409, -17.30, 52.50, 4012.33,   0.00, 0.00, 0.00);
	CreateObject(1370, -13.30, 34.60, 4012.70,   0.00, 0.00, 0.00);
	CreateObject(1370, -15.30, 34.70, 4012.70,   0.00, 0.00, 0.00);
	CreateObject(1370, -17.40, 34.70, 4012.70,   0.00, 0.00, 0.00);
	CreateObject(936, -18.70, 39.20, 4012.70,   0.00, 0.00, 90.00);
	CreateObject(936, -18.70, 37.40, 4012.70,   0.00, 0.00, 89.99);
	CreateObject(2804, -18.80, 37.00, 4013.28,   0.00, 0.00, 0.00);
	CreateObject(2804, -18.40, 37.10, 4013.28,   0.00, 0.00, 48.00);
	CreateObject(2804, -18.80, 39.60, 4013.28,   0.00, 0.00, 48.00);
	CreateObject(2806, -18.70, 38.00, 4013.37,   0.00, 0.00, 0.00);
	CreateObject(2806, -18.50, 38.80, 4013.37,   0.00, 0.00, 70.00);
	CreateObject(2812, -19.00, 48.20, 4013.26,   0.00, 0.00, 78.00);
	CreateObject(2820, -19.10, 50.10, 4013.26,   0.00, 0.00, 0.00);
	CreateObject(2830, -19.00, 50.60, 4013.26,   0.00, 0.00, 0.00);
	CreateObject(2822, -18.90, 46.40, 4013.26,   0.00, 0.00, 0.00);
	CreateObject(2822, -18.90, 47.10, 4013.26,   0.00, 0.00, 0.00);
	CreateObject(1557, -64.75, 84.40, 4006.10,   0.00, 0.00, 90.00);
	CreateObject(1557, -64.75, 87.40, 4006.10,   0.00, 0.00, 270.00);
	CreateObject(3471, -57.50, 105.40, 4007.20,   0.00, 0.00, 268.00);
	CreateObject(9189, -40.10, 93.00, 4010.60,   0.00, 0.00, 112.00);
	CreateObject(3471, -53.10, 105.40, 4007.20,   0.00, 0.00, 269.99);
	CreateObject(3660, -64.40, 97.20, 4007.50,   0.00, 0.00, 270.00);
	CreateObject(630, -62.10, 106.40, 4007.10,   0.00, 0.00, 0.00);
	CreateObject(630, -59.50, 106.40, 4007.10,   0.00, 0.00, 0.00);
	CreateObject(630, -51.10, 106.20, 4007.10,   0.00, 0.00, 0.00);
	CreateObject(630, -48.60, 106.20, 4007.10,   0.00, 0.00, 0.00);
	CreateObject(1726, -64.10, 71.10, 4006.08,   0.00, 0.00, 92.00);
	CreateObject(1726, -64.00, 80.10, 4006.08,   0.00, 0.00, 91.99);
	CreateObject(630, -64.20, 76.60, 4007.10,   0.00, 0.00, 0.00);
	CreateObject(1726, -47.90, 68.50, 4006.08,   0.00, 0.00, 180.00);
	CreateObject(1726, -53.70, 68.50, 4006.08,   0.00, 0.00, 179.99);
	CreateObject(1726, -58.20, 68.50, 4006.08,   0.00, 0.00, 179.99);
	CreateObject(630, -56.90, 68.30, 4007.10,   0.00, 0.00, 0.00);
	CreateObject(630, -51.70, 68.20, 4007.10,   0.00, 0.00, 0.00);
	CreateObject(630, -64.40, 108.40, 4007.10,   0.00, 0.00, 0.00);
	CreateObject(2964, -49.00, 92.30, 4006.08,   0.00, 0.00, 267.99);
	CreateObject(2964, -49.00, 88.00, 4006.08,   0.00, 0.00, 267.99);
	CreateObject(1432, -82.60, 124.20, 4006.10,   0.00, 0.00, 0.00);
	CreateObject(1432, -82.90, 130.60, 4006.10,   0.00, 0.00, 0.00);
	CreateObject(3850, -52.80, 98.90, 4006.60,   0.00, 0.00, 0.00);
	CreateObject(3850, -47.70, 100.60, 4006.60,   0.00, 0.00, 90.00);
	CreateObject(3850, -51.10, 100.60, 4006.60,   0.00, 0.00, 89.99);
	CreateObject(3850, -52.80, 95.50, 4006.60,   0.00, 0.00, 0.00);
	CreateObject(3850, -52.80, 92.10, 4006.60,   0.00, 0.00, 0.00);
	CreateObject(3850, -52.80, 88.70, 4006.60,   0.00, 0.00, 0.00);
	CreateObject(3850, -52.80, 85.30, 4006.60,   0.00, 0.00, 0.00);
	CreateObject(3850, -51.10, 83.60, 4006.60,   0.00, 0.00, 89.99);
	CreateObject(1726, -52.20, 86.80, 4006.10,   0.00, 0.00, 89.99);
	CreateObject(1726, -52.20, 91.50, 4006.10,   0.00, 0.00, 89.99);
	CreateObject(1726, -52.20, 96.40, 4006.10,   0.00, 0.00, 89.99);
	CreateObject(14467, -20.00, 74.80, 4014.20,   0.00, 0.00, 242.00);
	CreateObject(1726, -24.30, 81.80, 4012.20,   0.00, 0.00, 358.00);
	CreateObject(1726, -17.60, 81.70, 4012.20,   0.00, 0.00, 358.00);
	CreateObject(1726, -11.40, 81.40, 4012.20,   0.00, 0.00, 358.00);
	CreateObject(1726, -24.70, 68.50, 4012.20,   0.00, 0.00, 179.99);
	CreateObject(1726, -20.10, 68.60, 4012.20,   0.00, 0.00, 179.99);
	CreateObject(1726, -18.90, 56.80, 4012.20,   0.00, 0.00, 87.99);
	CreateObject(1726, -18.80, 64.00, 4012.20,   0.00, 0.00, 87.98);
	CreateObject(630, -38.90, 68.40, 4006.90,   0.00, 0.00, 0.00);
	CreateObject(630, -41.30, 68.40, 4007.00,   0.00, 0.00, 0.00);
	CreateObject(630, -43.80, 68.40, 4007.10,   0.00, 0.00, 0.00);
	CreateObject(630, -38.90, 82.30, 4006.90,   0.00, 0.00, 0.00);
	CreateObject(630, -41.30, 82.30, 4007.00,   0.00, 0.00, 0.00);
	CreateObject(630, -43.80, 82.30, 4007.10,   0.00, 0.00, 0.00);
	CreateObject(630, -23.30, 68.30, 4013.20,   0.00, 0.00, 0.00);
	CreateObject(630, -25.60, 82.10, 4013.20,   0.00, 0.00, 0.00);
	CreateObject(630, -19.80, 81.90, 4013.20,   0.00, 0.00, 0.00);
	CreateObject(630, -13.40, 81.70, 4013.20,   0.00, 0.00, 0.00);
	CreateObject(630, -8.20, 81.60, 4013.20,   0.00, 0.00, 0.00);
	CreateObject(630, -19.00, 61.30, 4013.20,   0.00, 0.00, 0.00);
	CreateObject(5156, -67.80, 95.50, 4013.60,   0.00, 180.00, 90.00);
	CreateObject(5156, -62.20, 87.20, 4013.60,   0.00, 179.99, 89.99);
	CreateObject(5156, -28.10, 78.00, 4017.00,   0.00, 179.99, 89.99);
	CreateObject(5156, 2.40, 66.30, 4017.00,   0.00, 179.99, 89.99);
	CreateObject(2395, -44.90, 69.70, 4015.50,   0.00, 0.00, 89.99);
	CreateObject(2395, -44.90, 73.40, 4015.50,   0.00, 0.00, 89.99);
	CreateObject(2395, -44.90, 77.10, 4015.40,   0.00, 0.00, 89.99);
	CreateObject(2395, -44.90, 80.80, 4015.40,   0.00, 0.00, 89.99);
	CreateObject(2395, -44.10, 82.70, 4014.30,   0.00, 0.00, 0.00);
	CreateObject(2395, -40.40, 82.70, 4015.20,   0.00, 0.00, 0.00);
	CreateObject(2395, -36.70, 82.70, 4015.00,   0.00, 0.00, 0.00);
	CreateObject(2395, -33.00, 82.70, 4015.00,   0.00, 0.00, 0.00);
	CreateObject(2395, -29.30, 82.70, 4015.20,   0.00, 0.00, 0.00);
	CreateObject(18647, -62.90, 66.10, 4009.30,   0.00, 0.00, 90.00);
	CreateObject(335, -18.50, 39.00, 4013.70,   0.00, 180.00, 0.00);
	//Admin City
	CreateObject(3605, -1024.23, -945.41, 134.23,   0.00, 0.00, 271.89);
	CreateObject(3605, -1024.63, -1033.01, 134.06,   0.00, 0.00, 271.91);
	CreateObject(11490, -1029.38, -989.88, 127.92,   0.00, 0.00, 90.08);
	CreateObject(8149, -1001.77, -998.56, 129.59,   0.00, 0.00, 0.00);
	CreateObject(8210, -1001.00, -933.02, 130.15,   0.00, 0.00, 271.04);
	CreateObject(8149, -1149.31, -910.20, 129.18,   0.00, 0.00, 270.34);
	CreateObject(8210, -1043.24, -909.78, 130.15,   0.00, 0.00, 0.00);
	CreateObject(8210, -1010.15, -909.79, 128.66,   0.00, 0.00, 0.00);
	CreateObject(8210, -1029.83, -1067.61, 130.35,   0.00, 0.00, 0.00);
	CreateObject(8210, -1084.89, -1066.95, 131.02,   0.00, 0.00, 0.00);
	CreateObject(8149, -1159.99, -1064.59, 132.02,   0.00, 0.00, 87.98);
	CreateObject(3607, -1197.42, -948.36, 134.14,   0.00, 0.00, 88.58);
	CreateObject(3607, -1196.58, -1020.72, 134.15,   0.00, 0.00, 89.10);
	CreateObject(9076, -1210.46, -985.77, 137.35,   0.00, 0.00, 179.44);
	CreateObject(708, -1038.55, -1057.48, 128.21,   0.00, 0.00, 0.00);
	CreateObject(708, -1033.37, -918.39, 128.14,   0.00, 0.00, 0.00);
	CreateObject(708, -1196.26, -1052.64, 128.13,   0.00, 0.00, 0.00);
	CreateObject(708, -1201.67, -918.70, 127.95,   0.00, 0.00, 0.00);
	CreateObject(16613, -1258.39, -955.79, 145.40,   0.00, 0.00, 317.62);
	CreateObject(13629, -1078.41, -905.75, 140.52,   0.00, 0.00, 89.03);
	CreateVehicle(451, -1176.4103, -1031.2382, 128.9368, 268.3773, -1, -1, 100);
	CreateVehicle(451, -1175.9097, -1024.4882, 128.7238, 270.9311, -1, -1, 100);
	CreateVehicle(451, -1175.8643, -1017.7596, 128.7213, 265.3822, -1, -1, 100);
	CreateVehicle(451, -1047.8091, -1027.7637, 129.6064, 95.5581, -1, -1, 100);
	CreateVehicle(451, -1048.5150, -1032.5128, 128.9145, 94.2085, -1, -1, 100);
	CreateVehicle(451, -1045.9415, -1038.8987, 128.8492, 94.3687, -1, -1, 100);
	CreateVehicle(451, -1040.6746, -999.3570, 129.1572, 0.0000, -1, -1, 100);
	CreateVehicle(451, -1046.1582, -999.1748, 128.9209, 0.0000, -1, -1, 100);
	CreateVehicle(451, -1051.7151, -998.9035, 128.8169, 0.0000, -1, -1, 100);
	CreateVehicle(451, -1044.7493, -938.5187, 128.9695, 94.3092, -1, -1, 100);
	CreateVehicle(451, -1044.7908, -945.1917, 128.8973, 92.9488, -1, -1, 100);
	CreateVehicle(451, -1044.0892, -951.7767, 128.9164, 94.6753, -1, -1, 100);
	CreateVehicle(451, -1178.8118, -955.4962, 129.0180, 270.3349, -1, -1, 100);
	CreateVehicle(451, -1177.9464, -949.9126, 129.0257, 269.7346, -1, -1, 100);
	CreateVehicle(451, -1179.1014, -943.8837, 128.9429, 268.5261, -1, -1, 100);
	CreateVehicle(520, -1100.7069, -1043.9408, 130.0120, 0.0000, -1, -1, 100);
	CreateVehicle(520, -1114.2069, -1043.3512, 130.0416, 0.0000, -1, -1, 100);
	CreateVehicle(520, -1127.4633, -1044.1085, 129.9330, 0.0000, -1, -1, 100);
	CreateVehicle(520, -1106.4287, -1028.8767, 130.4749, 0.0000, -1, -1, 100);
	CreateVehicle(520, -1121.6630, -1029.6654, 129.9330, 0.0000, -1, -1, 100);
	CreateVehicle(520, -1113.3011, -1018.7024, 130.2415, 0.0000, -1, -1, 100);
	//Highway
	CreateObject(9083,2222.8000488,798.5999756,3.0000000,0.0000000,0.0000000,90.0000000); //object(vgsecnstrct18) (1)
    CreateObject(18248,2234.8000488,842.7000122,13.8000002,0.0000000,0.0000000,263.9964600); //object(cuntwjunk01) (1)
    CreateObject(9083,2192.0000000,798.5000000,3.0000000,0.0000000,0.0000000,90.0000000); //object(vgsecnstrct18) (2)
    CreateObject(6964,2223.7890625,830.9179688,3.8971815,0.0000000,0.0000000,0.0000000); //object(venefountwat02) (1)
    CreateObject(3502,2216.6999512,837.9000244,7.6999998,0.0000000,0.0000000,289.5495605); //object(vgsn_con_tube) (1)
    CreateObject(3502,2209.0000000,836.4000244,7.6999998,0.0000000,0.0000000,271.5441895); //object(vgsn_con_tube) (2)
    CreateObject(2780,2213.0000000,836.5999756,6.1999998,0.0000000,0.0000000,0.0000000); //object(cj_smoke_mach) (1)
    CreateObject(3567,2172.3000488,840.0000000,6.5999999,0.0000000,0.0000000,90.0000000); //object(lasnfltrail) (1)
    CreateObject(3576,2179.0000000,840.0000000,9.0000000,0.0000000,0.0000000,0.0000000); //object(dockcrates2_la) (2)
    CreateObject(3502,2170.8999023,840.0000000,9.1999998,0.0000000,0.0000000,269.5435791); //object(vgsn_con_tube) (4)
    CreateObject(978,2157.6000977,838.9000244,6.5999999,0.0000000,0.0000000,158.0000000); //object(sub_roadright) (1)
    CreateObject(978,2165.3999023,835.9000244,6.5999999,0.0000000,0.0000000,159.9992676); //object(sub_roadright) (2)
    CreateObject(1237,2153.1999512,840.9000244,5.6999998,0.0000000,0.0000000,0.0000000); //object(strtbarrier01) (3)
    CreateObject(978,2174.3000488,833.7000122,6.5999999,0.0000000,0.0000000,171.9938965); //object(sub_roadright) (3)
    CreateObject(978,2183.3999023,832.9000244,6.5999999,0.0000000,0.0000000,178.0000000); //object(sub_roadright) (5)
    CreateObject(978,2192.5000000,832.7000122,6.5999999,0.0000000,0.0000000,179.9949951); //object(sub_roadright) (6)
    CreateObject(978,2201.8999023,832.9000244,6.5999999,0.0000000,0.0000000,181.9945068); //object(sub_roadright) (7)
    CreateObject(978,2210.3000488,833.2000122,6.5999999,0.0000000,0.0000000,181.9940186); //object(sub_roadright) (8)
    CreateObject(978,2215.5000000,833.4000244,6.5999999,0.0000000,0.0000000,181.9940186); //object(sub_roadright) (9)
    CreateObject(978,2224.3000488,833.7000122,6.5999999,0.0000000,0.0000000,181.9940186); //object(sub_roadright) (10)
    CreateObject(978,2230.1999512,833.9000244,6.5999999,0.0000000,0.0000000,181.9940186); //object(sub_roadright) (11)
    CreateObject(978,2238.6999512,834.2000122,6.5999999,0.0000000,0.0000000,181.9940186); //object(sub_roadright) (12)
    CreateObject(978,2246.8000488,834.5000000,6.5999999,0.0000000,0.0000000,181.9940186); //object(sub_roadright) (13)
    CreateObject(978,2255.8000488,836.0999756,6.5999999,0.0000000,0.0000000,197.9940186); //object(sub_roadright) (14)
    CreateObject(978,2262.3000488,838.2000122,6.5999999,0.0000000,0.0000000,197.9901123); //object(sub_roadright) (15)
    CreateObject(978,2268.6000977,840.2000122,6.5999999,0.0000000,0.0000000,197.9901123); //object(sub_roadright) (16)
    CreateObject(1237,2273.3000488,841.7999878,5.6999998,0.0000000,0.0000000,0.0000000); //object(strtbarrier01) (4)
    CreateObject(3578,2192.1000977,843.0999756,6.5000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (1)
    CreateObject(3578,2183.1999512,843.0999756,6.5000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (2)
    CreateObject(3578,2173.1999512,843.0999756,6.5000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (3)
    CreateObject(3578,2166.8999023,843.0999756,6.5000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (4)
    CreateObject(3578,2159.3000488,843.0999756,6.5000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (5)
    CreateObject(16305,2232.5000000,838.2000122,7.0000000,0.0000000,0.0000000,0.0000000); //object(des_gravelpile06) (1)
    CreateObject(3526,2114.6999512,827.4000244,5.5999999,0.0000000,0.0000000,0.0000000); //object(vegasairportlight) (1)
    CreateObject(3526,2115.1999512,841.2000122,5.5999999,0.0000000,0.0000000,0.0000000); //object(vegasairportlight) (2)
    CreateObject(3526,2114.5000000,827.5000000,5.5999999,0.0000000,0.0000000,0.0000000); //object(vegasairportlight) (3)
    CreateObject(3526,2115.0000000,841.0999756,5.5999999,0.0000000,0.0000000,0.0000000); //object(vegasairportlight) (4)
    CreateObject(1685,2189.0000000,833.7999878,6.5000000,0.0000000,0.0000000,0.0000000); //object(blockpallet) (1)
    CreateObject(1685,2189.0000000,835.5999756,6.5000000,0.0000000,0.0000000,0.0000000); //object(blockpallet) (2)
    CreateObject(1685,2186.6999512,833.7999878,6.5000000,0.0000000,0.0000000,0.0000000); //object(blockpallet) (3)
    CreateObject(1685,2186.6999512,835.5999756,6.5000000,0.0000000,0.0000000,0.0000000); //object(blockpallet) (4)
    CreateObject(1685,2184.3999023,833.9000244,6.5000000,0.0000000,0.0000000,0.0000000); //object(blockpallet) (5)
    CreateObject(1685,2184.3999023,835.7000122,6.5000000,0.0000000,0.0000000,0.0000000); //object(blockpallet) (6)
    CreateObject(1322,2114.5000000,840.7999878,7.1999998,0.0000000,0.0000000,178.0000000); //object(ws_roadwarning_02) (1)
    //VIP HQ
    CreateObject(1649,1475.6999500,-1751.5000000,25.3000000,0.0000000,0.0000000,181.2360000); //object(wglasssmash) (2)
	CreateObject(1649,1470.4000200,-1751.5000000,25.3000000,0.0000000,0.0000000,181.2360000); //object(wglasssmash) (3)
	CreateObject(2773,1651.1999500,-1656.6999500,22.0000000,0.0000000,0.0000000,0.0000000); //object(cj_airprt_bar) (1)
	CreateObject(2773,1651.1999500,-1659.0999800,22.0000000,0.0000000,0.0000000,0.0000000); //object(cj_airprt_bar) (2)
	CreateObject(2773,1651.1999500,-1661.5000000,22.0000000,0.0000000,0.0000000,0.0000000); //object(cj_airprt_bar) (3)
	CreateObject(2773,1656.9000200,-1661.5000000,22.0000000,0.0000000,0.0000000,0.0000000); //object(cj_airprt_bar) (4)
	CreateObject(2773,1656.9000200,-1659.0999800,22.0000000,0.0000000,0.0000000,0.0000000); //object(cj_airprt_bar) (6)
	CreateObject(2773,1657.0000000,-1656.6999500,22.0000000,0.0000000,0.0000000,0.0000000); //object(cj_airprt_bar) (7)
	CreateObject(1215,1653.0999800,-1654.4000200,21.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (1)
	CreateObject(1215,1654.8000500,-1654.4000200,21.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (2)
	CreateObject(966,1642.9000200,-1711.9000200,19.5000000,0.0000000,0.0000000,90.2080000); //object(bar_gatebar01) (1)
	CreateObject(968,1642.9000200,-1712.0000000,20.5000000,0.0000000,0.0000000,90.6880000); //object(barrierturn) (1)
	CreateObject(967,1643.8000500,-1710.9000200,19.5000000,0.0000000,0.0000000,180.8630000); //object(bar_gatebox01) (1)
	CreateObject(16000,1654.6999500,-1653.5999800,26.0000000,0.0000000,0.0000000,179.1380000); //object(drvin_screen) (1)
	CreateObject(1943,1654.1999500,-1653.8000500,33.6000000,0.0000000,0.0000000,0.0000000); //object(kg20) (1)
	CreateObject(970,1645.0999800,-1696.9000200,20.0000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (1)
	CreateObject(970,1657.0000000,-1696.9000200,20.0000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (2)
	CreateObject(970,1661.0999800,-1696.9000200,20.0000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (3)
	CreateObject(970,1673.3000500,-1697.0000000,20.0000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (4)
	CreateObject(9321,1671.9000200,-1720.3000500,20.9000000,0.0000000,0.0000000,90.4310000); //object(garage_sfn01) (4)
	CreateObject(9321,1665.4000200,-1720.3000500,20.9000000,0.0000000,0.0000000,90.4280000); //object(garage_sfn01) (5)
	CreateObject(970,1654.9000200,-1694.8000500,20.0000000,0.0000000,0.0000000,269.5690000); //object(fencesmallb) (5)
	CreateObject(970,1663.1999500,-1694.8000500,20.0000000,0.0000000,0.0000000,88.3280000); //object(fencesmallb) (7)
	CreateObject(970,1663.3000500,-1690.6999500,20.0000000,0.0000000,0.0000000,88.3250000); //object(fencesmallb) (8)
	CreateObject(970,1655.0000000,-1690.6999500,20.0000000,0.0000000,0.0000000,267.4660000); //object(fencesmallb) (9)
	CreateObject(970,1654.8994100,-1694.7998000,20.0000000,0.0000000,0.0000000,269.5660000); //object(fencesmallb) (10)
	CreateObject(869,1656.9000200,-1694.8000500,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (1)
	CreateObject(869,1656.9000200,-1694.3000500,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (2)
	CreateObject(869,1657.0000000,-1693.8000500,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (3)
	CreateObject(869,1657.3000500,-1693.6999500,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (4)
	CreateObject(869,1657.4000200,-1693.4000200,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (5)
	CreateObject(869,1657.6999500,-1692.9000200,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (6)
	CreateObject(869,1658.3000500,-1692.9000200,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (7)
	CreateObject(869,1658.9000200,-1692.8000500,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (8)
	CreateObject(869,1659.5000000,-1692.6999500,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (9)
	CreateObject(869,1659.6999500,-1692.6999500,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (10)
	CreateObject(869,1660.5000000,-1692.5999800,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (11)
	CreateObject(869,1660.8000500,-1692.5999800,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (12)
	CreateObject(869,1661.0000000,-1692.5999800,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (13)
	CreateObject(869,1661.0999800,-1692.5999800,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (14)
	CreateObject(869,1661.3000500,-1692.6999500,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (15)
	CreateObject(869,1661.3000500,-1693.3000500,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (16)
	CreateObject(869,1661.1999500,-1693.5999800,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (17)
	CreateObject(869,1661.0999800,-1693.9000200,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (18)
	CreateObject(869,1660.9000200,-1694.3000500,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (19)
	CreateObject(869,1660.5000000,-1694.4000200,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (20)
	CreateObject(869,1660.0999800,-1694.3000500,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (21)
	CreateObject(869,1659.8000500,-1694.0999800,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (22)
	CreateObject(869,1659.5000000,-1693.8000500,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (23)
	CreateObject(869,1659.3000500,-1694.4000200,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (24)
	CreateObject(869,1659.3000500,-1694.5999800,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (25)
	CreateObject(869,1659.1999500,-1694.6999500,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (26)
	CreateObject(869,1659.0999800,-1694.8000500,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (27)
	CreateObject(869,1659.0000000,-1694.9000200,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (28)
	CreateObject(869,1658.8000500,-1694.9000200,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (29)
	CreateObject(869,1658.7998000,-1694.8994100,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (30)
	CreateObject(869,1658.4000200,-1695.0000000,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (31)
	CreateObject(869,1656.6999500,-1693.8000500,19.9000000,0.0000000,0.0000000,267.4660000); //object(veg_pflowerswee) (32)
	CreateObject(869,1657.8000500,-1694.1999500,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (33)
	CreateObject(869,1657.9000200,-1695.0000000,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (34)
	CreateObject(869,1657.8994100,-1695.0000000,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (35)
	CreateObject(869,1657.6999500,-1695.0000000,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (36)
	CreateObject(869,1657.5000000,-1695.0000000,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (37)
	CreateObject(869,1657.3000500,-1695.0000000,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (38)
	CreateObject(869,1657.0999800,-1695.0000000,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (39)
	CreateObject(869,1657.0000000,-1694.9000200,19.9000000,0.0000000,0.0000000,271.6720000); //object(veg_pflowerswee) (40)
	CreateObject(869,1657.0999800,-1694.5999800,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (41)
	CreateObject(869,1657.6999500,-1694.5999800,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (42)
	CreateObject(869,1658.4000200,-1694.5999800,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (43)
	CreateObject(869,1658.9000200,-1694.6999500,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (44)
	CreateObject(869,1659.1999500,-1694.8000500,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (45)
	CreateObject(869,1659.4000200,-1694.8000500,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (46)
	CreateObject(869,1659.5999800,-1694.9000200,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (47)
	CreateObject(869,1659.5996100,-1694.8994100,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (48)
	CreateObject(869,1660.0000000,-1694.9000200,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (49)
	CreateObject(869,1660.1999500,-1694.9000200,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (50)
	CreateObject(869,1660.4000200,-1695.0000000,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (51)
	CreateObject(869,1660.5000000,-1695.0000000,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (52)
	CreateObject(869,1660.5999800,-1695.0000000,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (53)
	CreateObject(869,1660.5999800,-1694.9000200,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (54)
	CreateObject(869,1660.8000500,-1694.8000500,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (55)
	CreateObject(869,1661.0000000,-1694.5000000,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (56)
	CreateObject(869,1661.0000000,-1694.5000000,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (57)
	CreateObject(869,1661.0000000,-1694.3000500,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (58)
	CreateObject(869,1661.0000000,-1694.5000000,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (59)
	CreateObject(869,1661.0000000,-1694.5999800,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (60)
	CreateObject(869,1661.0999800,-1694.8000500,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (61)
	CreateObject(869,1661.0999800,-1694.8000500,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (62)
	CreateObject(869,1661.1999500,-1694.9000200,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (63)
	CreateObject(869,1661.4000200,-1694.9000200,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (64)
	CreateObject(869,1661.4000200,-1694.9000200,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (65)
	CreateObject(869,1660.3000500,-1693.8000500,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (66)
	CreateObject(869,1657.0000000,-1694.8994100,19.9000000,0.0000000,0.0000000,271.6700000); //object(veg_pflowerswee) (67)
	CreateObject(869,1660.9000200,-1694.9000200,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (68)
	CreateObject(869,1660.4000200,-1695.0000000,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (69)
	CreateObject(869,1661.3000500,-1694.9000200,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (70)
	CreateObject(869,1661.4000200,-1692.3000500,19.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (71)
	CreateObject(869,1656.6999500,-1692.9000200,19.9000000,0.0000000,0.0000000,267.4620000); //object(veg_pflowerswee) (72)
	CreateObject(869,1656.6999500,-1693.5000000,19.9000000,0.0000000,353.6910000,267.4620000); //object(veg_pflowerswee) (73)
	CreateObject(869,1656.6999500,-1693.5000000,19.9000000,0.0000000,353.6880000,267.4570000); //object(veg_pflowerswee) (74)
	CreateObject(869,1656.6999500,-1693.3000500,19.9000000,0.0000000,355.7910000,267.4570000); //object(veg_pflowerswee) (75)
	CreateObject(869,1656.6999500,-1694.1999500,19.9000000,0.0000000,355.7870000,267.4570000); //object(veg_pflowerswee) (76)
	CreateObject(869,1656.6999500,-1694.5999800,19.9000000,0.0000000,355.7870000,267.4570000); //object(veg_pflowerswee) (77)
	CreateObject(869,1656.6999500,-1695.0000000,19.9000000,0.0000000,355.7870000,267.4570000); //object(veg_pflowerswee) (78)
	CreateObject(869,1656.6999500,-1695.4000200,19.9000000,0.0000000,351.5810000,353.6810000); //object(veg_pflowerswee) (79)
	CreateObject(869,1657.0999800,-1695.4000200,19.9000000,0.0000000,351.5790000,353.6770000); //object(veg_pflowerswee) (80)
	CreateObject(869,1657.0999800,-1694.8000500,19.9000000,0.0000000,351.5790000,353.6770000); //object(veg_pflowerswee) (81)
	CreateObject(869,1657.0999800,-1695.1999500,19.9000000,0.0000000,351.5790000,353.6770000); //object(veg_pflowerswee) (82)
	CreateObject(869,1657.0996100,-1695.1992200,19.9000000,0.0000000,351.5790000,353.6770000); //object(veg_pflowerswee) (83)
	CreateObject(869,1657.5000000,-1695.1999500,19.9000000,0.0000000,351.5790000,172.4370000); //object(veg_pflowerswee) (84)
	CreateObject(869,1657.6999500,-1695.1999500,19.9000000,0.0000000,351.5730000,172.4360000); //object(veg_pflowerswee) (85)
	CreateObject(869,1656.8000500,-1695.1999500,19.9000000,0.0000000,351.5730000,166.1270000); //object(veg_pflowerswee) (86)
	CreateObject(869,1661.3000500,-1695.1999500,19.9000000,0.0000000,351.5680000,180.8450000); //object(veg_pflowerswee) (87)
	CreateObject(869,1661.3000500,-1694.5999800,19.9000000,0.0000000,351.5630000,180.8400000); //object(veg_pflowerswee) (88)
	CreateObject(869,1660.6999500,-1695.0000000,19.9000000,0.0000000,351.5630000,180.8400000); //object(veg_pflowerswee) (89)
	CreateObject(869,1660.6999500,-1694.4000200,19.9000000,0.0000000,351.5630000,180.8400000); //object(veg_pflowerswee) (90)
	CreateObject(869,1660.6992200,-1694.3994100,19.9000000,0.0000000,351.5630000,180.8400000); //object(veg_pflowerswee) (91)
	CreateObject(3517,1662.3000500,-1696.5999800,30.7000000,0.0000000,0.0000000,0.0000000); //object(ceasertree02_lvs) (1)
	CreateObject(3517,1655.0000000,-1696.5999800,30.7000000,0.0000000,0.0000000,0.0000000); //object(ceasertree02_lvs) (2)
	CreateObject(3517,1655.0000000,-1694.5999800,30.7000000,0.0000000,0.0000000,0.0000000); //object(ceasertree02_lvs) (3)
	CreateObject(3517,1655.0000000,-1692.5999800,30.7000000,0.0000000,0.0000000,0.0000000); //object(ceasertree02_lvs) (4)
	CreateObject(3517,1660.4000200,-1696.5999800,30.7000000,0.0000000,0.0000000,0.0000000); //object(ceasertree02_lvs) (5)
	CreateObject(3517,1658.3000500,-1696.5999800,30.7000000,0.0000000,0.0000000,0.0000000); //object(ceasertree02_lvs) (6)
	CreateObject(3517,1656.5999800,-1696.5999800,30.7000000,0.0000000,0.0000000,0.0000000); //object(ceasertree02_lvs) (7)
	CreateObject(3517,1662.3000500,-1694.5999800,30.7000000,0.0000000,0.0000000,0.0000000); //object(ceasertree02_lvs) (8)
	CreateObject(3517,1662.5000000,-1692.5000000,30.7000000,0.0000000,0.0000000,0.0000000); //object(ceasertree02_lvs) (9)
	CreateObject(792,1656.3000500,-1684.9000200,20.4000000,0.0000000,0.0000000,0.0000000); //object(aw_streettree1) (4)
	CreateObject(792,1656.3000500,-1683.4000200,20.4000000,0.0000000,0.0000000,0.0000000); //object(aw_streettree1) (5)
	CreateObject(792,1656.1999500,-1681.9000200,20.4000000,0.0000000,0.0000000,0.0000000); //object(aw_streettree1) (6)
	CreateObject(792,1656.1999500,-1680.4000200,20.4000000,0.0000000,0.0000000,0.0000000); //object(aw_streettree1) (7)
	CreateObject(792,1656.1999500,-1678.9000200,20.4000000,0.0000000,0.0000000,0.0000000); //object(aw_streettree1) (8)
	CreateObject(792,1656.3000500,-1677.4000200,20.4000000,0.0000000,0.0000000,0.0000000); //object(aw_streettree1) (9)
	CreateObject(792,1656.4000200,-1675.9000200,20.4000000,0.0000000,0.0000000,0.0000000); //object(aw_streettree1) (10)
	CreateObject(792,1662.5000000,-1677.4000200,20.4000000,0.0000000,0.0000000,0.0000000); //object(aw_streettree1) (13)
	CreateObject(792,1662.3994100,-1675.8994100,20.4000000,0.0000000,0.0000000,0.0000000); //object(aw_streettree1) (14)
	CreateObject(792,1662.4000200,-1678.9000200,20.4000000,0.0000000,0.0000000,0.0000000); //object(aw_streettree1) (15)
	CreateObject(792,1662.5000000,-1680.4000200,20.4000000,0.0000000,0.0000000,0.0000000); //object(aw_streettree1) (16)
	CreateObject(792,1662.5000000,-1681.9000200,20.4000000,0.0000000,0.0000000,0.0000000); //object(aw_streettree1) (17)
	CreateObject(792,1662.5000000,-1683.4000200,20.4000000,0.0000000,0.0000000,0.0000000); //object(aw_streettree1) (18)
	CreateObject(792,1662.5000000,-1684.9000200,20.4000000,0.0000000,0.0000000,0.0000000); //object(aw_streettree1) (19)
	CreateObject(792,1662.4000200,-1686.4000200,20.4000000,0.0000000,0.0000000,0.0000000); //object(aw_streettree1) (20)
	CreateObject(792,1656.3000500,-1686.4000200,20.4000000,0.0000000,0.0000000,0.0000000); //object(aw_streettree1) (21)
	CreateObject(1215,1643.0000000,-1718.0999800,20.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (3)
	CreateObject(983,1655.9000200,-1720.1999500,20.2000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (1)
	CreateObject(983,1651.5999800,-1720.1999500,20.2000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (2)
	CreateObject(983,1647.0000000,-1720.1999500,20.2000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (3)
	CreateObject(983,1655.8994100,-1720.1992200,20.2000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (4)
	CreateObject(983,1660.5999800,-1720.1999500,20.2000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (5)
	CreateObject(14468,1661.9000200,-1720.5000000,20.3000000,0.0000000,0.0000000,90.4310000); //object(flower-bush09a) (1)
	CreateObject(14468,1661.5000000,-1720.5000000,20.3000000,0.0000000,0.0000000,90.4280000); //object(flower-bush09a) (2)
	CreateObject(14468,1661.5000000,-1720.5000000,20.3000000,0.0000000,0.0000000,90.4280000); //object(flower-bush09a) (3)
	CreateObject(14467,1649.5999800,-1656.5999800,24.2000000,0.0000000,0.0000000,0.0000000); //object(carter_statue) (1)
	CreateObject(14467,1659.5996100,-1657.0996100,24.2000000,0.0000000,0.0000000,0.0000000); //object(carter_statue) (2)
	CreateObject(14637,1653.8000500,-1654.0999800,34.9000000,0.0000000,0.0000000,263.2600000); //object(triad_dragon) (1)
	CreateObject(11489,1659.0999800,-1697.8000500,19.5000000,0.0000000,0.0000000,0.0000000); //object(dam_statues) (1)
	CreateObject(1892,1653.4000200,-1655.0000000,21.5000000,0.0000000,0.0000000,0.0000000); //object(security_gatsh) (1)
	CreateObject(1215,1647.0000000,-1717.0000000,20.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (4)
	CreateObject(1215,1651.5999800,-1717.0000000,20.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (5)
	CreateObject(1215,1655.9000200,-1717.0000000,20.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (6)
	CreateObject(1215,1660.5000000,-1717.0000000,20.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (7)
	CreateObject(1215,1634.5000000,-1714.0999800,19.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (8)
	CreateObject(1215,1638.0000000,-1716.4000200,19.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (9)
	CreateObject(1215,1631.9000200,-1710.1999500,18.2000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (10)
	CreateObject(1215,1631.0999800,-1705.6999500,17.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (11)
	CreateObject(1215,1634.4000200,-1697.5000000,16.4000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (12)
	CreateObject(1215,1631.8994100,-1701.2998000,17.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (13)
	CreateObject(1215,1638.0999800,-1695.0000000,15.8000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (14)
	CreateObject(1215,1642.6999500,-1693.9000200,15.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (15)
	CreateObject(1215,1647.0999800,-1696.8000500,20.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (16)
	CreateObject(1215,1668.5996100,-1717.5000000,20.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (17)
	CreateObject(1215,1671.1999500,-1697.0000000,20.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (18)
	CreateObject(1215,1668.5000000,-1690.6999500,21.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (19)
	CreateObject(1215,1650.1999500,-1690.6999500,21.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (20)
	CreateObject(1215,1653.9000200,-1663.8000500,22.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (21)
	CreateObject(1215,1642.5999800,-1670.8000500,21.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (22)
	CreateObject(1215,1639.9000200,-1670.9000200,21.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (23)
	// Hat Nhan HQ
	DoorL = CreateObject(10184,266.67074585,1883.49304199,16.16238785,359.93017578,271.99877930,0.00125122);
    DoorR = CreateObject(10184,271.66687012,1883.66796875,16.16238785,359.92858887,271.99401855,180.00000000); //portao direito fexado
    GateXt = CreateObject(2951,297.81250000,1821.69628906,10.07812500,0.00000000,0.00000000,0.00000000); //portao xt aberto
    GateXtx = CreateObject(2951,277.24218750,1821.73925781,9.82812500,0.00000000,0.00000000,0.00000000); //portao xtx aberto
    PrincipalgateL = CreateObject(2929,219.65823364,1875.56335449,13.93899250,0.00000000,0.00000000,0.00000000); //portao principal esquerdo aberto
    PrincipalgateR = CreateObject(2927,208.04905701,1875.60437012,13.93899250,0.00000000,0.00000000,0.00000000); //portao principal direito aberto
    MisselEntrance = CreateObject(2951,268.22851562,1863.91992188,10.00781250,0.00000000,0.00000000,0.00000000); //portao entrada do missel aberto
    rocket = CreateObject(17050,268.78613281,1883.78320312,-31.09375000,0.00000000,0.00000000,0.00000000); //foguete
    radarGate = CreateObject(2951,233.68019104,1823.38232422,6.41406250,0.00000000,0.00000000,270.00000000); //portao do radar aberto
    // Ten lua vu tru
    bigtube = CreateObject(18808, 1347.93, 1445.73, 37.62,   0.00, 0.00, 0.00); //Big tubes
	smalltubes[0] = CreateObject(3502, 1348.17, 1445.25, 12.64,   88.00, 98.00, 288.00); //Small tubes
	smalltubes[1] = CreateObject(3502, 1344.44, 1446.79, 12.64,   88.00, 98.00, 288.00); //Small tubes
	smalltubes[2] = CreateObject(3502, 1351.36, 1445.59, 12.64,   88.00, 98.00, 288.00); //Small tubes
	smalltubes[3] = CreateObject(3502, 1345.40, 1443.97, 12.64,   88.00, 98.00, 288.00); //Small tubes
	smalltubes[4] = CreateObject(3502, 1345.87, 1442.69, 12.64,   88.00, 98.00, 288.00); //Small tubes
	smalltubes[5] = CreateObject(3502, 1347.38, 1448.25, 12.64,   88.00, 98.00, 288.00); //Small tubes
	smalltubes[6] = CreateObject(3502, 1350.49, 1447.86, 12.64,   88.00, 98.00, 288.00); //Small tubes
	cylinders[0] = CreateObject(3259, 1354.72, 1445.40, 12.03,   0.00, 0.00, 0.00); //Cylinders
	cylinders[1] = CreateObject(3259, 1341.74, 1444.33, 12.03,   0.00, 0.00, 180.77); //Cylinders
	tubes[0] = CreateObject(3256, 1346.28, 1445.42, 45.36,   0.00, 0.00, 0.00); //Tubes
	tubes[1] = CreateObject(3256, 1348.82, 1447.13, 45.36,   0.00, 0.00, 0.00); //Tubes
	tubes[2] = CreateObject(3256, 1348.71, 1447.13, 45.36,   0.00, 0.00, 0.00); //Tubes
	tubes[3] = CreateObject(3256, 1348.04, 1444.29, 45.36,   0.00, 0.00, 0.00); //Tubes
	tubes[4] = CreateObject(3256, 1347.07, 1447.06, 45.36,   0.00, 0.00, 0.00); //Tubes
	bigone = CreateObject(1384, 1344.06, 1453.78, 23.94,   90.00, 0.00, 68.00); //BIG ONE
	lift[0] = CreateObject(5837, 1347.81, 1455.24, 11.45,   0.00, 0.00, 358.80); //Objects
	lift[1] = CreateObject(5837, 1347.81, 1455.24, 11.45-5,   0.00, 0.00, 358.80); //Objects
	lift[2] = CreateObject(5837, 1347.81, 1455.24, 11.45-5,   0.00, 0.00, 358.80); //Objects
	lift[3] = CreateObject(5837, 1347.81, 1455.24, 11.45-5,   0.00, 0.00, 358.80); //Objects
	lift[4] = CreateObject(5837, 1347.81, 1455.24, 11.45-5,   0.00, 0.00, 358.80); //Objects
	lift[5] = CreateObject(5837, 1347.81, 1455.24, 11.45-5,   0.00, 0.00, 358.80); //Objects
	lift[6] = CreateObject(5837, 1347.81, 1455.24, 11.45-5,   0.00, 0.00, 358.80); //Objects
	CreateObject(18752, 1348.43, 1363.45, 773.18,   0.00, 0.00, 0.00);
	CreateObject(18752, 1341.46, 1720.25, 773.13,   0.00, 0.00, 0.01);
	CreateObject(18752, 1546.69, 1719.70, 773.13,   0.00, 0.00, 0.01);
	CreateObject(18752, 1546.18, 1551.19, 773.14,   0.00, 0.00, 359.70);
	CreateObject(18752, 1348.27, 1552.82, 772.57,   0.00, 0.00, 0.00);
	CreateObject(18752, 1547.13, 1363.41, 773.18,   0.00, 0.00, 0.00);
	//LSPD
	CreateObject(3749,1545.3000488,-1627.6999512,18.2000008,0.0000000,0.0000000,270.0000000); //object(clubgate01_lax) (1)
	CreateObject(984,1556.0000000,-1617.8000488,13.1999998,0.0000000,0.0000000,270.0000000); //object(fenceshit2) (1)
	CreateObject(984,1568.8000488,-1617.8000488,13.1999998,0.0000000,0.0000000,270.0000000); //object(fenceshit2) (2)
	CreateObject(984,1568.8000488,-1622.8000488,13.1999998,0.0000000,0.0000000,270.0000000); //object(fenceshit2) (3)
	CreateObject(984,1556.0000000,-1622.8000488,13.1999998,0.0000000,0.0000000,270.0000000); //object(fenceshit2) (4)
	CreateObject(983,1541.0000000,-1605.9000244,13.1000004,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (1)
	CreateObject(983,1546.0000000,-1605.9000244,13.1000004,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (2)
	CreateObject(983,1550.5000000,-1605.9000244,13.1000004,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (3)
	CreateObject(983,1555.0999756,-1605.9000244,13.1000004,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (4)
	CreateObject(983,1559.6999512,-1605.9000244,13.1000004,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (5)
	CreateObject(983,1564.5000000,-1605.9000244,13.1000004,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (6)
	CreateObject(983,1569.1999512,-1605.9000244,13.1000004,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (7)
	CreateObject(983,1574.1999512,-1605.9000244,13.1000004,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (8)
	CreateObject(983,1578.9000244,-1605.9000244,13.1000004,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (9)
	CreateObject(983,1584.0000000,-1605.9000244,13.1000004,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (10)
	CreateObject(983,1589.0000000,-1605.9000244,13.1000004,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (11)
	CreateObject(983,1593.5000000,-1605.9000244,13.1000004,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (12)
	CreateObject(983,1598.3000488,-1605.9000244,13.1000004,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (13)
	CreateObject(983,1602.5000000,-1605.9000244,13.1000004,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (14)
	CreateObject(983,1607.8000488,-1605.9000244,13.1000004,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (15)
	CreateObject(7891,1595.4000244,-1637.9000244,14.6999998,0.0000000,0.0000000,88.7475586); //object(vgwspry1) (2)
	CreateObject(1491,1582.5996094,-1637.7998047,12.5000000,0.0000000,0.0000000,0.0000000); //object(gen_doorint01) (1)
	CreateObject(973,1565.1999512,-1637.5000000,13.3999996,0.0000000,0.0000000,0.0000000); //object(sub_roadbarrier) (1)
	CreateObject(973,1554.6999512,-1637.5000000,13.3999996,0.0000000,0.0000000,0.0000000); //object(sub_roadbarrier) (2)
	CreateObject(983,1544.1992188,-1622.6992188,13.1000004,0.0000000,0.0000000,270.0000000); //object(fenceshit3) (16)
	CreateObject(983,1542.5999756,-1622.6999512,13.1000004,0.0000000,0.0000000,270.0000000); //object(fenceshit3) (17)
	CreateObject(983,1539.5000000,-1619.5000000,13.1000004,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (18)
	CreateObject(994,1570.0000000,-1633.0000000,12.6000004,0.0000000,0.0000000,0.0000000); //object(lhouse_barrier2) (1)
	CreateObject(994,1562.5000000,-1632.9000244,12.6000004,0.0000000,0.0000000,0.0000000); //object(lhouse_barrier2) (2)
	CreateObject(994,1555.2998047,-1632.8994141,12.6000004,0.0000000,0.0000000,0.0000000); //object(lhouse_barrier2) (3)
	CreateObject(994,1548.3000488,-1632.9000244,12.6000004,0.0000000,0.0000000,0.0000000); //object(lhouse_barrier2) (4)
	CreateObject(1251,1541.0999756,-1605.8000488,12.5000000,0.0000000,0.0000000,0.0000000); //object(smashbar) (1)
	CreateObject(1251,1545.9000244,-1605.8000488,12.5000000,0.0000000,0.0000000,0.0000000); //object(smashbar) (2)
	CreateObject(1251,1546.0999756,-1605.8000488,12.5000000,0.0000000,0.0000000,0.0000000); //object(smashbar) (3)
	CreateObject(1251,1550.3994141,-1605.7998047,12.5000000,0.0000000,0.0000000,0.0000000); //object(smashbar) (4)
	CreateObject(1251,1550.5999756,-1605.8000488,12.5000000,0.0000000,0.0000000,0.0000000); //object(smashbar) (5)
	CreateObject(1251,1555.0000000,-1605.8000488,12.5000000,0.0000000,0.0000000,0.0000000); //object(smashbar) (6)
	CreateObject(1251,1555.1999512,-1605.8000488,12.5000000,0.0000000,0.0000000,0.0000000); //object(smashbar) (7)
	CreateObject(1251,1559.5999756,-1605.8000488,12.5000000,0.0000000,0.0000000,0.0000000); //object(smashbar) (8)
	CreateObject(1251,1559.8000488,-1605.8000488,12.5000000,0.0000000,0.0000000,0.0000000); //object(smashbar) (9)
	CreateObject(1251,1564.4000244,-1605.8000488,12.5000000,0.0000000,0.0000000,0.0000000); //object(smashbar) (10)
	CreateObject(1251,1564.5999756,-1605.8000488,12.5000000,0.0000000,0.0000000,0.0000000); //object(smashbar) (11)
	CreateObject(1251,1569.0999756,-1605.8000488,12.5000000,0.0000000,0.0000000,0.0000000); //object(smashbar) (12)
	CreateObject(1251,1569.3000488,-1605.8000488,12.5000000,0.0000000,0.0000000,0.0000000); //object(smashbar) (13)
	CreateObject(1251,1574.0999756,-1605.8000488,12.5000000,0.0000000,0.0000000,0.0000000); //object(smashbar) (14)
	CreateObject(1251,1574.3000488,-1605.8000488,12.5000000,0.0000000,0.0000000,0.0000000); //object(smashbar) (15)
	CreateObject(1251,1578.8000488,-1605.8000488,12.5000000,0.0000000,0.0000000,0.0000000); //object(smashbar) (16)
	CreateObject(1251,1579.0000000,-1605.8000488,12.5000000,0.0000000,0.0000000,0.0000000); //object(smashbar) (17)
	CreateObject(1251,1583.9000244,-1605.8000488,12.5000000,0.0000000,0.0000000,0.0000000); //object(smashbar) (18)
	CreateObject(1251,1584.0999756,-1605.8000488,12.5000000,0.0000000,0.0000000,0.0000000); //object(smashbar) (19)
	CreateObject(1251,1588.9000244,-1605.8000488,12.5000000,0.0000000,0.0000000,0.0000000); //object(smashbar) (20)
	CreateObject(1251,1589.0999756,-1605.8000488,12.5000000,0.0000000,0.0000000,0.0000000); //object(smashbar) (21)
	CreateObject(1251,1593.4000244,-1605.8000488,12.5000000,0.0000000,0.0000000,0.0000000); //object(smashbar) (22)
	CreateObject(1251,1593.5999756,-1605.8000488,12.5000000,0.0000000,0.0000000,0.0000000); //object(smashbar) (23)
	CreateObject(1251,1598.1999512,-1605.8000488,12.5000000,0.0000000,0.0000000,0.0000000); //object(smashbar) (24)
	CreateObject(1251,1598.4000244,-1605.8000488,12.5000000,0.0000000,0.0000000,0.0000000); //object(smashbar) (25)
	CreateObject(1251,1602.4000244,-1605.8000488,12.5000000,0.0000000,0.0000000,0.0000000); //object(smashbar) (26)
	CreateObject(1251,1602.5999756,-1605.8000488,12.5000000,0.0000000,0.0000000,0.0000000); //object(smashbar) (27)
	CreateObject(1251,1607.8000488,-1605.8000488,12.5000000,0.0000000,0.0000000,0.0000000); //object(smashbar) (28)
	CreateObject(18014,1574.9000244,-1620.3000488,13.0000000,0.0000000,0.0000000,0.0000000); //object(int_rest_veg03) (1)
	CreateObject(970,1539.5000000,-1653.5000000,13.1000004,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (1)
	CreateObject(970,1539.5000000,-1657.6999512,13.1000004,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (2)
	CreateObject(970,1539.5000000,-1661.9000244,13.1000004,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (3)
	CreateObject(970,1539.5000000,-1670.3000488,13.1000004,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (5)
	CreateObject(970,1541.5999756,-1672.4000244,13.1000004,0.0000000,0.0000000,180.0000000); //object(fencesmallb) (6)
	CreateObject(970,1545.8000488,-1672.4000244,13.1000004,0.0000000,0.0000000,179.9945068); //object(fencesmallb) (8)
	CreateObject(970,1541.5000000,-1678.6999512,13.1000004,0.0000000,0.0000000,179.9945068); //object(fencesmallb) (11)
	CreateObject(970,1545.5999756,-1678.6999512,13.1000004,0.0000000,0.0000000,179.9945068); //object(fencesmallb) (12)
	CreateObject(970,1539.4000244,-1680.6999512,13.1000004,0.0000000,0.0000000,89.9945068); //object(fencesmallb) (14)
	CreateObject(970,1539.3994141,-1689.0996094,13.1000004,0.0000000,0.0000000,89.9945068); //object(fencesmallb) (16)
	CreateObject(970,1539.4000244,-1693.3000488,13.1000004,0.0000000,0.0000000,89.9945068); //object(fencesmallb) (17)
	CreateObject(970,1539.4000244,-1697.5000000,13.1000004,0.0000000,0.0000000,89.9945068); //object(fencesmallb) (18)
	CreateObject(1361,1540.5999756,-1609.5000000,13.1000004,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop2) (1)
	CreateObject(1361,1545.8000488,-1609.5000000,13.1000004,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop2) (4)
	CreateObject(1361,1550.5000000,-1609.5000000,13.1000004,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop2) (5)
	CreateObject(1361,1555.0000000,-1609.5000000,13.1000004,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop2) (6)
	CreateObject(1361,1559.6999512,-1609.5000000,13.1000004,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop2) (7)
	CreateObject(1361,1564.5000000,-1609.5000000,13.1000004,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop2) (8)
	CreateObject(1361,1569.0999756,-1609.5000000,13.1000004,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop2) (9)
	CreateObject(1361,1574.0999756,-1609.5000000,13.1000004,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop2) (10)
	CreateObject(1361,1578.8000488,-1609.5000000,13.1000004,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop2) (11)
	CreateObject(1361,1584.0000000,-1609.5000000,13.1000004,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop2) (12)
	CreateObject(1361,1589.0000000,-1609.5000000,13.1000004,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop2) (13)
	CreateObject(1361,1593.5000000,-1609.5000000,13.1000004,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop2) (14)
	CreateObject(1361,1598.1999512,-1609.5000000,13.1000004,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop2) (15)
	CreateObject(1361,1602.5000000,-1609.5000000,13.1000004,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop2) (16)
	CreateObject(1361,1607.6999512,-1609.5000000,13.1000004,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop2) (17)
	CreateObject(1361,1547.0000000,-1622.3000488,13.1000004,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop2) (19)
	CreateObject(1361,1549.6999512,-1622.1999512,13.1000004,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop2) (20)
	CreateObject(1597,1529.4000244,-1701.6999512,15.0000000,0.0000000,0.0000000,0.0000000); //object(cntrlrsac1) (1)
	CreateObject(1597,1529.3994141,-1701.6992188,15.0000000,0.0000000,0.0000000,0.0000000); //object(cntrlrsac1) (2)
	CreateObject(1597,1529.4000244,-1673.0000000,15.0000000,0.0000000,0.0000000,0.0000000); //object(cntrlrsac1) (3)
	CreateObject(1597,1529.4000244,-1644.1999512,15.0000000,0.0000000,0.0000000,0.0000000); //object(cntrlrsac1) (4)
	CreateObject(1364,1542.9000244,-1671.5999756,13.3000002,0.0000000,0.0000000,180.0000000); //object(cj_bush_prop) (1)
	CreateObject(1364,1548.5996094,-1671.5996094,13.3000002,0.0000000,0.0000000,179.9945068); //object(cj_bush_prop) (2)
	CreateObject(1364,1546.8994141,-1667.7998047,13.3000002,0.0000000,0.0000000,359.9890137); //object(cj_bush_prop) (3)
	CreateObject(1364,1548.1999512,-1650.9000244,13.3000002,0.0000000,0.0000000,359.9890137); //object(cj_bush_prop) (4)
	CreateObject(1364,1546.1999512,-1654.6999512,13.3000002,0.0000000,0.0000000,179.9890137); //object(cj_bush_prop) (5)
	CreateObject(1364,1544.8994141,-1661.2998047,13.6999998,0.0000000,0.0000000,269.9780273); //object(cj_bush_prop) (6)
	CreateObject(1364,1542.1999512,-1679.5000000,13.3000002,0.0000000,0.0000000,359.9780273); //object(cj_bush_prop) (6)
	CreateObject(1364,1548.1999512,-1679.9000244,13.3000002,0.0000000,0.0000000,359.9780273); //object(cj_bush_prop) (6)
	CreateObject(1364,1546.9000244,-1683.5000000,13.3000002,0.0000000,0.0000000,179.9780273); //object(cj_bush_prop) (6)
	CreateObject(1364,1550.5999756,-1700.3000488,13.3000002,0.0000000,0.0000000,179.9725342); //object(cj_bush_prop) (6)
	CreateObject(1364,1542.8000488,-1699.0999756,13.3000002,0.0000000,0.0000000,179.9725342); //object(cj_bush_prop) (6)
	CreateObject(1364,1542.9000244,-1691.0999756,13.3000002,0.0000000,0.0000000,269.9725342); //object(cj_bush_prop) (6)
	CreateObject(870,1545.0999756,-1686.0000000,13.1999998,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (1)
	CreateObject(870,1545.8000488,-1686.0000000,13.1999998,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (2)
	CreateObject(870,1545.8000488,-1688.3000488,13.1999998,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (3)
	CreateObject(870,1545.8000488,-1687.5000000,13.1999998,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (4)
	CreateObject(870,1545.5000000,-1687.0000000,13.1999998,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (5)
	CreateObject(870,1545.5000000,-1690.0000000,13.1999998,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (6)
	CreateObject(870,1545.5000000,-1691.5000000,13.1999998,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (7)
	CreateObject(870,1545.5000000,-1692.8000488,13.1999998,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (8)
	CreateObject(870,1545.5000000,-1694.0000000,13.1999998,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (9)
	CreateObject(870,1547.3000488,-1694.0000000,13.1999998,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (10)
	CreateObject(870,1547.3000488,-1692.5000000,13.1999998,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (11)
	CreateObject(870,1547.3000488,-1690.3000488,13.1999998,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (12)
	CreateObject(870,1547.3000488,-1689.0000000,13.1999998,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (13)
	CreateObject(870,1547.3000488,-1687.3000488,13.1999998,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (14)
	CreateObject(870,1547.3000488,-1686.3000488,13.1999998,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (15)
	CreateObject(870,1548.1999512,-1686.3000488,13.1999998,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (16)
	CreateObject(870,1548.0999756,-1689.0000000,13.1999998,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (17)
	CreateObject(870,1548.1999512,-1690.3000488,13.1999998,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (18)
	CreateObject(870,1548.1999512,-1688.0000000,13.1999998,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (19)
	CreateObject(870,1548.1999512,-1692.3000488,13.1999998,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (20)
	CreateObject(870,1548.1999512,-1693.8000488,13.1999998,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (21)
	CreateObject(870,1545.0000000,-1657.1999512,13.1999998,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (22)
	CreateObject(870,1545.1999512,-1658.0000000,13.1999998,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (23)
	CreateObject(870,1546.6999512,-1657.5000000,13.1999998,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (24)
	CreateObject(870,1546.6999512,-1659.5000000,13.1999998,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (25)
	CreateObject(870,1546.6999512,-1661.8000488,13.1999998,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (26)
	CreateObject(870,1546.6999512,-1664.0000000,13.1999998,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (27)
	CreateObject(870,1545.4000244,-1664.0000000,13.1999998,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (28)
	CreateObject(870,1545.4000244,-1665.0000000,13.1999998,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (29)
	CreateObject(870,1547.0999756,-1665.0000000,13.1999998,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (30)
	CreateObject(870,1548.0999756,-1665.0000000,13.1999998,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (31)
	CreateObject(870,1548.0999756,-1663.3000488,13.1999998,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (32)
	CreateObject(870,1548.0000000,-1661.8000488,13.1999998,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (33)
	CreateObject(870,1548.0000000,-1660.3000488,13.1999998,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (34)
	CreateObject(870,1548.0000000,-1657.4000244,13.1999998,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (35)
	CreateObject(870,1548.0000000,-1658.9000244,13.1999998,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (36)
	CreateObject(1223,1539.5999756,-1664.0999756,12.5000000,0.0000000,0.0000000,0.0000000); //object(lampost_coast) (1)
	CreateObject(1223,1539.5999756,-1668.0999756,12.5000000,0.0000000,0.0000000,0.0000000); //object(lampost_coast) (2)
	CreateObject(1223,1539.5996094,-1668.0996094,12.5000000,0.0000000,0.0000000,122.5000000); //object(lampost_coast) (3)
	CreateObject(1223,1539.5996094,-1664.0996094,12.5000000,0.0000000,0.0000000,243.7500000); //object(lampost_coast) (4)
	CreateObject(1223,1539.5000000,-1682.9000244,12.5000000,0.0000000,0.0000000,0.0000000); //object(lampost_coast) (5)
	CreateObject(1223,1539.5000000,-1682.8994141,12.5000000,0.0000000,0.0000000,240.7499542); //object(lampost_coast) (6)
	CreateObject(1223,1539.5000000,-1686.9000244,12.5000000,0.0000000,0.0000000,122.2489319); //object(lampost_coast) (7)
	CreateObject(1223,1539.5000000,-1686.9000244,12.5000000,0.0000000,0.0000000,0.7489014); //object(lampost_coast) (8)
	CreateObject(3439,1553.1999512,-1671.5999756,16.7000008,0.0000000,0.0000000,0.0000000); //object(aprtree01_lvs) (1)
	CreateObject(3439,1553.6999512,-1679.6999512,16.7000008,0.0000000,0.0000000,0.0000000); //object(aprtree01_lvs) (2)
	CreateObject(1491,1577.1999512,-1635.8000488,12.6000004,0.0000000,0.0000000,269.7500000); //object(gen_doorint01) (1)
	CreateObject(1215,1575.6999512,-1622.6999512,12.8999996,0.0000000,0.0000000,0.0000000); //object(bollardlight) (1)
	CreateObject(1215,1577.0999756,-1622.5999756,12.8999996,0.0000000,0.0000000,0.0000000); //object(bollardlight) (2)
	CreateObject(1215,1578.0000000,-1622.4000244,12.8999996,0.0000000,0.0000000,0.0000000); //object(bollardlight) (3)
	CreateObject(1215,1579.0000000,-1621.3000488,12.8999996,0.0000000,0.0000000,0.0000000); //object(bollardlight) (4)
	CreateObject(1215,1579.1999512,-1620.6999512,12.8999996,0.0000000,0.0000000,0.0000000); //object(bollardlight) (5)
	CreateObject(1215,1579.0000000,-1619.0999756,12.8999996,0.0000000,0.0000000,0.0000000); //object(bollardlight) (6)
	CreateObject(1215,1578.5999756,-1618.5000000,12.8999996,0.0000000,0.0000000,0.0000000); //object(bollardlight) (7)
	CreateObject(1215,1577.1999512,-1618.0999756,12.8999996,0.0000000,0.0000000,0.0000000); //object(bollardlight) (8)
	CreateObject(1215,1576.4000244,-1618.0999756,12.8999996,0.0000000,0.0000000,0.0000000); //object(bollardlight) (9)
	CreateObject(1215,1575.8000488,-1618.0999756,12.8999996,0.0000000,0.0000000,0.0000000); //object(bollardlight) (10)
	CreateObject(1215,1576.4000244,-1622.6999512,12.8999996,0.0000000,0.0000000,0.0000000); //object(bollardlight) (11)
	CreateObject(1215,1544.6999512,-1623.6999512,12.8999996,0.0000000,0.0000000,0.0000000); //object(bollardlight) (12)
	CreateObject(1215,1544.6999512,-1623.4000244,12.8999996,0.0000000,0.0000000,0.0000000); //object(bollardlight) (13)
	CreateObject(1215,1544.6999512,-1623.0999756,12.8999996,0.0000000,0.0000000,0.0000000); //object(bollardlight) (14)
	CreateObject(1215,1544.6999512,-1622.8000488,12.8999996,0.0000000,0.0000000,0.0000000); //object(bollardlight) (15)
	CreateObject(1215,1544.6999512,-1633.4000244,12.8999996,0.0000000,0.0000000,0.0000000); //object(bollardlight) (16)
	CreateObject(1215,1544.6999512,-1633.0999756,12.8999996,0.0000000,0.0000000,0.0000000); //object(bollardlight) (17)
	CreateObject(1215,1544.6999512,-1632.8000488,12.8999996,0.0000000,0.0000000,0.0000000); //object(bollardlight) (18)
	CreateObject(987,1539.6999512,-1605.9000244,12.3999996,0.0000000,0.0000000,270.0000000); //object(elecfence_bar) (1)
	CreateObject(987,1539.6999512,-1602.3000488,12.3999996,0.0000000,0.0000000,270.0000000); //object(elecfence_bar) (2)
	CreateObject(987,1551.5000000,-1602.4000244,12.3999996,0.0000000,0.0000000,180.0000000); //object(elecfence_bar) (3)
	CreateObject(987,1563.5000000,-1602.4000244,12.3999996,0.0000000,0.0000000,179.9945068); //object(elecfence_bar) (4)
	CreateObject(987,1575.5000000,-1602.4000244,12.3999996,0.0000000,0.0000000,179.9945068); //object(elecfence_bar) (5)
	CreateObject(987,1587.5000000,-1602.4000244,12.3999996,0.0000000,0.0000000,179.9945068); //object(elecfence_bar) (6)
	CreateObject(987,1599.5000000,-1602.4000244,12.3999996,0.0000000,0.0000000,179.9945068); //object(elecfence_bar) (7)
	CreateObject(987,1608.0999756,-1602.4000244,12.3999996,0.0000000,0.0000000,179.9945068); //object(elecfence_bar) (8)
	CreateObject(987,1608.0000000,-1614.3000488,12.3999996,0.0000000,0.0000000,89.9945068); //object(elecfence_bar) (9)
	CreateObject(987,1608.0000000,-1626.3000488,12.3999996,0.0000000,0.0000000,89.9945068); //object(elecfence_bar) (10)
	CreateObject(987,1608.0000000,-1638.3000488,12.3999996,0.0000000,0.0000000,89.9945068); //object(elecfence_bar) (11)
	CreateObject(987,1596.0999756,-1638.3000488,12.3999996,0.0000000,0.0000000,359.9945068); //object(elecfence_bar) (12)
	gate2 = CreateObject(7891,1588.1999512,-1637.9000244,14.6999998,0.0000000,0.0000000,89.2500000); //kapija kod ulaza u garazu zatvorena
	gate = CreateObject(968,1544.6992188,-1630.8994141,12.8000002,0.0000000,88.2476501,90.2449951); //barijera rampa kod ulaza u pd garazu / zatvorena
	//---------------------------[PICKUP]--------------------------------------
	SetArmour = AddStaticPickup(1242,15, 1172.78, -2036.88, 69.15); //
    SetArmour =	AddStaticPickup(1242,15, 1767.4893, -1909.7462,13.5625); //
	SetArmour = AddStaticPickup(1242,15, 2162.5188, -1679.6615, 15.0859); //
	SetArmour = AddStaticPickup(1242,15, 2522.4592, -1682.8787, 15.4970); //
	SetArmour =	AddStaticPickup(1242,15, 1761.8998, -2140.7971, 13.5469); //
	SetArmour = AddStaticPickup(1242,15, 673.4146, -1276.4912, 13.6336); //
	SetArmour = AddStaticPickup(1242,15, 231.7720, 171.7049, 1003.0234); //
	SetArmour = AddStaticPickup(1242,15, -1593.0793, 715.8311, -5.2422); //
	SetArmour = AddStaticPickup(1242,15, 214.1069, 1867.0396, 13.1406); //
	SetArmour = AddStaticPickup(1242,15, 1580.8163, -1634.1464, 13.5620); //
	EatFood = AddStaticPickup(1240, 15, 376.0818, -118.8075, 1001.4995);
	EatFood = AddStaticPickup(1240, 15, 369.6093, -6.0169, 1001.8589);
	//[tele Pickup]
	enterHQ = CreatePickup(1318, 1, -1197.9888, -985.8322, 129.2119);
	exitHQ = CreatePickup(1318, 1, -64.1283, 85.9243, 4007.0923);
	pickuphelp = CreatePickup(1239, 15, 362.0517, 173.5588, 1008.3828);
	enterHotel = CreatePickup(1318, 15, 1797.4617, -1578.8403, 14.0846);
	exitHotel = CreatePickup(1318, 15, 2214.3855,-1150.4376,1025.7969);
	enterBinco = CreatePickup(1318, 15, 2244.2842, -1665.5367, 15.4766);
	exitBinco = CreatePickup(1318, 15, 203.7290, -50.6625, 1001.8047);
	enterGym = CreatePickup(1318, 15, 2229.9800, -1721.3346, 13.5621);
	exitGym = CreatePickup(1318, 15, 203.7290, -50.6625, 1001.8047);
	enterLSPD = CreatePickup(1318, 15, 1555.3053, -1675.5337, 16.1953);
	exitLSPD = CreatePickup(1318, 15, 246.4583, 107.2981, 1003.2188);
	enter247 = CreatePickup(1318, 15, 1352.3524, -1759.2537, 13.5078);
	exit247 = CreatePickup(1318, 15, -25.9288, -188.2048, 1003.5469);
	enterAmmu = CreatePickup(1318, 15, 1368.9995, -1279.6971, 13.5469);
	exitAmmu = CreatePickup(1318, 15, 315.7277, -143.6646, 999.6016);
	enterChicken = CreatePickup(1318, 15, 2419.7146, -1509.0447, 24.0000);
	exitChicken = CreatePickup(1318, 15, 364.9959, -11.8400, 1001.8516);
	enterPizza = CreatePickup(1318, 15, 2105.1155, -1806.5475, 13.5547);
	exitPizza = CreatePickup(1318, 15, 372.3146, -133.5205, 1001.4922);
	enterCut = CreatePickup(1318, 15, 2070.6282, -1793.7593, 13.5469);
	exitCut = CreatePickup(1318, 15, 418.7522, -84.3567, 1001.8047);
	enterTattoo = CreatePickup(1318, 15, 2068.5833, -1780.0234, 13.5596);
	exitTattoo = CreatePickup(1318, 15, -204.3098,-44.4020,1002.2734);
	enterBar = CreatePickup(1318, 15, 1837.0391, -1682.3453, 13.3228);
	exitBar = CreatePickup(1318, 15, 493.4982, -24.9592, 1000.6719);
	entervip = CreatePickup(1318, 1, 1654.1652, -1655.4430, 22.5156);
	exitvip = CreatePickup(1318, 1, 2018.7590, 1017.7153, 996.8750);
	entercityhall = CreatePickup(1314, 1, 1481.0458,-1772.3137,18.7958);
	exitcityhall = CreatePickup(1314, 1, 390.4967, 173.7977, 1008.3828);
	buyammu = CreatePickup(1317, 15, 314.2594, -133.6629, 998.6235);
	buy247 = CreatePickup(1317, 15, -28.9569, -185.1204, 1002.4965);
	return 1;
}

public OnGameModeExit()
{
    KillTimer(xReactionTimer);
	return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
	switch(classid)
    {
	case 0: GameTextForPlayer(playerid,"~h~Global Rick", 1000,3);
	}
	switch(classid)
    {
	case 1: GameTextForPlayer(playerid,"~h~Global Rick", 1000,3);
	}
	switch(classid)
	{
	case 2: GameTextForPlayer(playerid,"~h~Global Rick", 1000,3);
	}
	switch(classid)
	{
	case 3: GameTextForPlayer(playerid,"~r~Black List", 1000,3);
	}
	switch(classid)
    {
	case 4: GameTextForPlayer(playerid,"~r~Black List", 1000,3);
	}
	switch(classid)
    {
	case 5: GameTextForPlayer(playerid,"~r~Black List", 1000,3);
	}
	pClass[playerid] = classid;
	SetPlayerInterior(playerid,6);
	SetPlayerPos(playerid,345.3688,303.9617,999.1484);
	SetPlayerFacingAngle(playerid, 0.0);
	SetPlayerCameraPos(playerid,345.2809,306.3923,999.1484);
	SetPlayerCameraLookAt(playerid,345.3688,303.9617,999.1484);
    return 1;
}

public OnPlayerConnect(playerid)
{
    new score[128];
	format(score, sizeof(score), "Score:%d",GetPlayerScore(playerid)); //So our textdraw will show Score: Yourscorehere, the %d is used for GetPlayerScore, which will get the player's score and show it here.
    ScoreTextdraw[playerid] = TextDrawCreate(498.000000, 118.000000, score); // we created the textdraw under the health and money thing, you can change the position though.
    TextDrawColor(ScoreTextdraw[playerid], 0x33AA33AA); // The color, you can put anything. I made it green here
    TextDrawAlignment(ScoreTextdraw[playerid],0); //This is the text alignment
    TextDrawFont(ScoreTextdraw[playerid], 2); // We chose a normal font, you can change it, check the samp wiki..
    TextDrawShowForPlayer(playerid, ScoreTextdraw[playerid]); // we are showing him the textdraw that we created
    TextDrawSetOutline(ScoreTextdraw[playerid],1); // We set the text's outline to 1
    TextDrawSetProportional(ScoreTextdraw[playerid],1); // Appears to scale text spacing to a proportional ratio
    TextDrawSetShadow(ScoreTextdraw[playerid],1); // Shadow size 1
    GameTextForPlayer(playerid,"~r~Hello!", 10000,6);
	new name[MAX_PLAYER_NAME], str[80];
	GetPlayerName(playerid,name,sizeof(name));
	format(str, sizeof(str), "%s has connecting Alpha-X!", name);
    SendClientMessageToAll(0xFFFFFFFF, str);
    InitFly(playerid);
   	GameTextForPlayer(playerid,"~w~Loading%...",10000,3);
    SendClientMessage(playerid,0xFF0000FF,"___________________________________________________________________");
    SendClientMessage(playerid,0xFFFFFFFF,"                                                                   ");
	SendClientMessage(playerid,0xFFFFFFFF,"Welcome to Alpha - Battle Of World.");
    SendClientMessage(playerid,0xFFFFFFFF,"Mare sure, read rules server and funny play this server!!!");
	SendClientMessage(playerid,0xFFFFFFFF,"Register and visit our forum info:www.apha.forumvi.com");
	SendClientMessage(playerid,0xFFFFFFFF,"Server channel IRC: irc.tl #alpha-x");
	SendClientMessage(playerid,0xFFFFFFFF,"Version v1.0");
	SendClientMessage(playerid,0xFF0000FF,"___________________________________________________________________");
	SetPlayerMapIcon(playerid, 1, 1364.5768, -1278.6688, 13.5469, 6, 0);
	SetPlayerMapIcon(playerid, 2, 2102.8896, -1806.8121, 13.5547, 29, 0);
	SetPlayerMapIcon(playerid, 3, 2074.4470, -1793.7036, 13.5469, 7, 0);
	SetPlayerMapIcon(playerid, 4, 2072.4458, -1779.7397, 13.5573, 39, 0);
	SetPlayerMapIcon(playerid, 5, 2227.8206, -1722.9919, 13.5537, 54, 0);
	SetPlayerMapIcon(playerid, 6, 2245.2996, -1662.7280, 15.4690, 45, 0);
	SetPlayerMapIcon(playerid, 7, 1551.8293, -1675.7955, 16.0233, 30, 0);
	SetPlayerMapIcon(playerid, 8, 1352.2347,-1754.7401,13.3503, 17, 0);
	SetPlayerMapIcon(playerid, 9, 1833.8556, -1681.5336, 13.4559, 48, 0);
	SetPlayerMapIcon(playerid, 10, 1767.3909, -1894.7990, 13.5626, 60, 0);
	SetPlayerMapIcon(playerid, 11, 1746.2281, -2123.2810, 13.5469, 58, 0);
	SetPlayerMapIcon(playerid, 12, 2166.1047, -1682.1058, 15.0859, 59, 0);
	SetPlayerMapIcon(playerid, 13, 2489.7405, -1667.4238, 13.3438, 62, 0);
	SetPlayerMapIcon(playerid, 14, 2074.8889, -1831.5494, 13.5545, 63, 0);
	return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
        TextDrawDestroy(ScoreTextdraw[playerid]);
		new
        string[64],
        name[MAX_PLAYER_NAME];
    	GetPlayerName(playerid,name,MAX_PLAYER_NAME);
    	switch(reason)
    {
        case 0: format(string,sizeof string,"%s left the server. (Crash/Internet)",name);
        case 1: format(string,sizeof string,"%s left the server. (Left)",name);
        case 2: format(string,sizeof string,"%s left the server. (Kicked/Banned)",name);
    }
    	SendClientMessageToAll(0xFFFFFFAA,string);
    	return 1;
		}

public OnPlayerSpawn(playerid)
{
    switch(pClass[playerid])
	{
	case 0:
	{
	SetPlayerColor(playerid, COLOR_BLUE);
	}
	case 1:
	{
	SetPlayerColor(playerid, COLOR_BLUE);
	}
	case 2:
	{
	SetPlayerColor(playerid, COLOR_BLUE);
	}
	case 3:
	{
	SetPlayerColor(playerid, COLOR_RED);
	}
	case 4:
	{
	SetPlayerColor(playerid, COLOR_RED);
	}
	case 5:
	{
	SetPlayerColor(playerid, COLOR_RED);
	}
	}
	SetPlayerWantedLevel(playerid,0);
	SetPlayerInterior(playerid, 0);
	SetPlayerHealth(playerid, 10000.0);
    SendClientMessage(playerid, 0xFF0000AA, "[INFO]:You have 5 seconds of Anti-Spawnkill protection");
    SetPlayerChatBubble(playerid, "[INFO]:Anti-Spawnkill protected player", 0xFF0000AA, 100.0, 10000);
    SetTimerEx("AntiSpawnkill",5000,0,"i",playerid);
	if(IsPlayerVipMember(playerid))
	{
	SetPlayerArmour(playerid, 100);
	}
	return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
	GameTextForPlayer(playerid,"~w~YOU DIED",1000,1);
 	SetPlayerWantedLevel(killerid, GetPlayerWantedLevel(killerid)-1);
 	SendDeathMessage(killerid, playerid, reason);
	GameTextForPlayer(killerid,"~r~Good shot!",4000,3);
    SendClientMessage(killerid, 0x58AB54FF, "Good shot you've killed him!");
	SetPlayerScore(killerid, GetPlayerScore( killerid ) +1 );
	GivePlayerMoney(killerid, 5000 );
	SetPlayerWantedLevel(killerid, GetPlayerWantedLevel( killerid ) +1);
	return 1;
}
public OnVehicleSpawn(vehicleid)
{
	return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
	return 1;
}

public OnPlayerText(playerid, text[])
{
           switch(xTestBusy)
        {
            case true:
            {
                        if(!strcmp(xChars, text, false))
                        {
                            new
                            string[128],
                            pName[MAX_PLAYER_NAME]
                            ;
                        	GetPlayerName(playerid, pName, sizeof(pName));
                         	format(string, sizeof(string), "« \%s\" has won in 'Reaction-contest'. »", pName);
                            SendClientMessageToAll(GREEN, string);
                            format(string, sizeof(string), "« Your reward $%d + %d score points. »", xCash, xScore);
                            SendClientMessage(playerid, GREEN, string);
                            GivePlayerMoney(playerid, xCash);
                            SetPlayerScore(playerid, GetPlayerScore(playerid) + xScore);
                            xReactionTimer = SetTimer("Nhanh Tay Le Mat", TIME, 1);
                            xTestBusy = false;
                        }
                }
        }
   		   return 1;
}

function xReactionProgress()
{
   switch(xTestBusy)
        {
            case true:
            {
                    new
                    string[128]
                    ;
                    format(string, sizeof(string), "« No one join contest. Reaction will start %d minutes. »", (TIME/60000));
            		SendClientMessageToAll(PURPLE, string);
                	xReactionTimer = SetTimer("Nhanh Tay Le Mat", TIME, 1);
       }
        }
   return 1;
}

function xReactionTest()
{
        new
        xLength = (random(8) + 2),
        string[128]
        ;
        xCash = (random(10000) + 20000);
        xScore = (random(2)+1);
        format(xChars, sizeof(xChars), "");
        Loop(x, xLength) format(xChars, sizeof(xChars), "%s%s", xChars, xCharacters[random(sizeof(xCharacters))][0]);
        format(string, sizeof(string), "« Who type fast %s win will be reward $%d + %d score points. »", xChars, xCash, xScore);
        SendClientMessageToAll(PURPLE, string);
        KillTimer(xReactionTimer);
        xTestBusy = true;
        SetTimer("xReactionProgress", 30000, 0);
        return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
		  if(strcmp("/help", cmdtext, true) == 0)
{
		  ShowPlayerDialog(playerid, 2, DIALOG_STYLE_MSGBOX,"Help","Welcome to Alpha - Battle Of World.\n\n\nIf you want know commands server, type /cmds.\nHow to earn EXP and cash:\n\nKill other players\nPlay minigames\n\nWhat is EXP?\nEXP = scores In-game\nIf you have enough EXP will be level UP\n\n If you want know credits server, type /credits.\n\nThanks for playing\n\n-Dear-\nManagement Doll.","Close","");
          return 1;
 }
          if(strcmp("/credits", cmdtext, true, 10) == 0)
 {
          ShowPlayerDialog(playerid, 2, DIALOG_STYLE_MSGBOX,"Alpha-X DM/Race/Stunt/Fun Credtis", "Welcome to Alpha - Battle Of World\n\nCreater/Owner:Kent™.\nEditer/Scripter: Doll\nGamemode:Team Death Macth - CrossFire\n\nCopyright©Kent.", "Ok", "");
	      return 1;
      }
          if (strcmp("/rules", cmdtext, true, 10) == 0)
      {
	      ShowPlayerDialog(playerid, 3, DIALOG_STYLE_MSGBOX,"Rules", "1.Do NOT use anything cleo mod/hack/cheat in server.\n2.No spawnkilling\n3.Khong Drive-by at spawn zone\n4.Do NOT use heavy weapons/vehicle at spawn zone(rocket,minigun,rhino,hydra,hunter...).\n\nGood luck.", "Accepted", "Denied");
		  return 1;
	  }
		  if(strcmp("/vheal", cmdtext, true) == 0)
	  {
		  if(IsPlayerVipMember(playerid))
	  {
	      SetPlayerHealth(playerid, 100);
	  }
	      else SendClientMessage(playerid, 0xAA3333AA, "ERROR: You not is a VIP");
		  return 1;
	  }
		  if (strcmp("/kill", cmdtext, true, 10) == 0)
	  {
		  SetPlayerHealth(playerid, 0);
		  SetPlayerVirtualWorld(playerid,0);
		  SendClientMessage(playerid, 0xAA3333AA, "You died");
		  return 1;
	  }
 		  if(strcmp("/vcolor", cmdtext, true) == 0)
	  {
		  if(IsPlayerVipMember(playerid))
	  {
	      SetPlayerColor(playerid,COLOR_LIME);
	      SendClientMessage(playerid,COLOR_LIME,"You has changed VIP color");
	  }
	      else SendClientMessage(playerid, 0xAA3333AA, "ERROR: You is not a VIP Member!");
		  return 1;
  	  }
		  if (strcmp(cmdtext, "/islanddm", true) == 0)
	  {
	 	  SetPlayerInterior(playerid, 0);
		  RemovePlayerFromVehicle(playerid);
		  ResetPlayerWeapons(playerid);
    	  SetPlayerPos(playerid, 1372.8043,-3284.4734,3.1422);
		  GivePlayerWeapon(playerid, 22, 5200);
    	  GivePlayerWeapon(playerid, 27, 1100);
    	  GivePlayerWeapon(playerid, 31, 4000);
		  GameTextForPlayer(playerid,"Island Dm",4000,6);
		  SetPlayerVirtualWorld(playerid,10);
    	  return 1;
	  }
          if (strcmp(cmdtext, "/glassmadness", true) == 0)
	{
		  SetPlayerInterior(playerid, 0);
		  RemovePlayerFromVehicle(playerid);
		  ResetPlayerWeapons(playerid);
    	  SetPlayerPos(playerid, -33.6020,1507.4240,95.4173);
		  GivePlayerWeapon(playerid, 29, 450);
		  GameTextForPlayer(playerid,"Glass Madness",4000,6);
		  SetPlayerVirtualWorld(playerid,10);
		  return 1;
    }
		  if(strcmp("/cmds", cmdtext, true) == 0)
		  {
		  ShowPlayerDialog(playerid, 4, DIALOG_STYLE_MSGBOX,"Commands", "Credits & Help:\n/credits\n/help\n\nRules:\n/rules\n\nCommand orther:\n/minigames\n/ranks\n/myrank\n/land\n/moon\n\nCommand A95:\n\n/A95help\n\nVIP Help:\n/viphelp.", "OK", "");
		  return 1;
		  }
		  if(strcmp("/viphelp", cmdtext, true) == 0)
		  {
		  ShowPlayerDialog(playerid, 2, DIALOG_STYLE_MSGBOX,"VIP Help","Must HAVE 12 hours playing.\nMust HAVE 1000 scores\nNever rules break(Limit:Twice)\nNever banned/kicked.","Ok","");
		  return 1;
		  }
  		  if(strcmp("/v", cmdtext, true) == 0)
		  {
		  if(IsPlayerVipType(playerid, 2))
		  {
    	  ShowPlayerDialog(playerid, CARSPAWND, DIALOG_STYLE_INPUT, "Car Spawner", "Please type in car model id you want to spawn.\n\nNB! For full list of car model ID's, please visit alpha.forumvi.com", "Spawn", "Cancel");
		  }
		  else SendClientMessage(playerid,COLOR_RED,"You is not a Vip Gold");
		  return 1;
		  }
		  if(strcmp("/mgdm", cmdtext, true) == 0)
		  {
		  SetPlayerInterior(playerid, 1);
		  RemovePlayerFromVehicle(playerid);
		  ResetPlayerWeapons(playerid);
    	  SetPlayerPos(playerid, 2220.2598, 1568.8329, 1000.5599);
		  GivePlayerWeapon(playerid, 38, 5000);
		  GameTextForPlayer(playerid,"Minigun DM",4000,6);
		  SetPlayerVirtualWorld(playerid,10);
		  return 1;
		  }
		  if(strcmp("/sdm", cmdtext, true) == 0)
		  {
		  SetPlayerInterior(playerid, 15);
		  RemovePlayerFromVehicle(playerid);
		  ResetPlayerWeapons(playerid);
    	  SetPlayerPos(playerid, -1329.0552, 995.9672, 1025.2626);
		  GivePlayerWeapon(playerid, 26, 5000);
		  GameTextForPlayer(playerid,"Sawn-off DM",4000,6);
		  SetPlayerVirtualWorld(playerid,10);
		  return 1;
		  }
		  if(strcmp("/sniperdm", cmdtext, true) == 0)
		  {
		  SetPlayerInterior(playerid, 10);
		  SetPlayerPos(playerid, -975.975708, 1060.983032, 1345.671875);
		  RemovePlayerFromVehicle(playerid);
		  ResetPlayerWeapons(playerid);
		  GivePlayerWeapon(playerid, 34, 1000);
		  GameTextForPlayer(playerid,"Sniper DM",4000,6);
		  SetPlayerVirtualWorld(playerid,10);
		  return 1;
		  }
		  if(strcmp("/rocketdm", cmdtext, true) == 0)
		  {
		  SetPlayerInterior(playerid, 1);
		  SetPlayerPos(playerid, 1412.639892, -1.787510, 1000.924377);
		  RemovePlayerFromVehicle(playerid);
		  ResetPlayerWeapons(playerid);
		  GivePlayerWeapon(playerid, 35, 1000);
		  GameTextForPlayer(playerid,"Rocket DM",4000,6);
		  SetPlayerVirtualWorld(playerid,10);
		  return 1;
		  }
		  if(strcmp("/varmour", cmdtext, true) == 0)
		  {
		  if(IsPlayerVipMember(playerid))
		  {
		  SetPlayerArmour(playerid, 100);
		  }
		  else SendClientMessage(playerid,0xAA3333AA,"ERROR:You is not a VIP!");
		  return 1;
		  }
  		  if (strcmp(cmdtext, "/acity", true) == 0)
		  {
		  if(IsPlayerLuxAdminLevel(playerid, 1))
		  {
 		  SetPlayerPos(playerid, -1110.0048, -981.5652, 129.2188);
		  }
 		  GameTextForAll("~g~Welcome to Admin HQ",10000,0);
  		  return 1;
  		  }
		  if(!strcmp(cmdtext, "/drinks", true))
		  {
    	  ShowPlayerDialog(playerid, 8, DIALOG_STYLE_LIST, "Drinks", "Sprunk ($1)\nBeer ($2)\nWine ($3)", "Purchase", "Cancel");
    	  return 1;
		  }
		  if(!strcmp(cmdtext, "/me", true, 3)) // 3 is the length of /me
     	  {
   		  if(!cmdtext[3])return SendClientMessage(playerid, 0xFF0000FF, "USAGE: /me [action]");
          new str[128];
          GetPlayerName(playerid, str, sizeof(str));
          format(str, sizeof(str), "* %s %s", str, cmdtext[4]);
          SendClientMessageToAll(0xFFFF00AA, str);
          return 1;
    	  }
		  if(strcmp(cmdtext,"/disarm",true) ==0)
		  {
		  ResetPlayerWeapons(playerid);
		  SendClientMessage(playerid,0xFFFFFFFF,"SERVER:You has disarmed all weapons!");
		  return 1;
		  }
		  if(strcmp(cmdtext,"/ranks", true) ==0)
		  {
		  ShowPlayerDialog(playerid,1,DIALOG_STYLE_MSGBOX,"Ranks","0 EXP - Rookie \n200 EXP - Corporal \n500 EXP - Sergeant \n800 EXP - Sergeant Major \n1000 EXP - Lieutenant \n1500 EXP - Lieutenant Major \n2000 EXP - Lieutenant Senior \n3000 EXP - Major \n5000 EXP - Lieutenant Colonel \n7000 EXP - Colonel \n10000 EXP - Brigadier ","OK","");
	      return 1;
	   	  }
	   	  if(strcmp(cmdtext,"/myrank", true) ==0)
	   	  {
	   	  if (GetPlayerScore(playerid) >= RANK_0_SCORE && GetPlayerScore(playerid) < RANK_1_SCORE)
		  {
   		  SendClientMessage(playerid,COLOR_WHITE,"Your rank is 'Rookie' (Rank 0)");
	      SendClientMessage(playerid,COLOR_WHITE,"Type /ranks to look list ranks");
		  }
		  if (GetPlayerScore(playerid) >= RANK_1_SCORE && GetPlayerScore(playerid) < RANK_2_SCORE)
		  {
  	 	  SendClientMessage(playerid,COLOR_WHITE,"Your rank is 'Corporal' (Rank 1)");
	      SendClientMessage(playerid,COLOR_WHITE,"Type /ranks to look list ranks");
		  }
		  if (GetPlayerScore(playerid) >= RANK_2_SCORE && GetPlayerScore(playerid) < RANK_3_SCORE)
		  {
	      SendClientMessage(playerid,COLOR_WHITE,"Your rank is 'Sergeant' (Rank 2)");
	      SendClientMessage(playerid,COLOR_WHITE,"Type /ranks to look list ranks");
		  }
		  if (GetPlayerScore(playerid) >= RANK_3_SCORE && GetPlayerScore(playerid) < RANK_4_SCORE)
		  {
  	 	  SendClientMessage(playerid,COLOR_WHITE,"Your rank is 'Sergeant Major' (Rank 3)");
	      SendClientMessage(playerid,COLOR_WHITE,"Type /ranks to look list ranks");
		  }
		  if (GetPlayerScore(playerid) >= RANK_4_SCORE && GetPlayerScore(playerid) < RANK_5_SCORE)
		  {
   		  SendClientMessage(playerid,COLOR_WHITE,"Your rank is 'Lieutenant' (Rank 4)");
	      SendClientMessage(playerid,COLOR_WHITE,"Type /ranks to look list ranks");
		  }
		  if (GetPlayerScore(playerid) >= RANK_5_SCORE && GetPlayerScore(playerid) < RANK_6_SCORE)
		  {
	      SendClientMessage(playerid,COLOR_WHITE,"Your rank is 'Lieutenant Major' (Rank 5)");
	      SendClientMessage(playerid,COLOR_WHITE,"Type /ranks to look list ranks");
		  }
		  if (GetPlayerScore(playerid) >= RANK_6_SCORE && GetPlayerScore(playerid) < RANK_7_SCORE)
		  {
   		  SendClientMessage(playerid,COLOR_WHITE,"Your rank is 'Lieutenant Senior' (Rank 6)");
   		  SendClientMessage(playerid,COLOR_WHITE,"Type /ranks to look list ranks");
		  }
		  if (GetPlayerScore(playerid) >= RANK_7_SCORE && GetPlayerScore(playerid) < RANK_8_SCORE)
		  {
   		  SendClientMessage(playerid,COLOR_WHITE,"Your rank is 'Major' (Rank 7)");
   		  SendClientMessage(playerid,COLOR_WHITE,"Type /ranks to look list ranks");
   		  }
   		  if (GetPlayerScore(playerid) >= RANK_8_SCORE && GetPlayerScore(playerid) < RANK_9_SCORE)
		  {
   		  SendClientMessage(playerid,COLOR_WHITE,"Your rank is 'Lieutenant Colonel' (Rank 8)");
   		  SendClientMessage(playerid,COLOR_WHITE,"Type /ranks to look list ranks");
   		  }
   		  if (GetPlayerScore(playerid) >= RANK_9_SCORE && GetPlayerScore(playerid) < RANK_10_SCORE)
		  {
   		  SendClientMessage(playerid,COLOR_WHITE,"Your rank is 'Colonel' (Rank 9)");
   		  SendClientMessage(playerid,COLOR_WHITE,"Type /ranks to look list ranks");
   		  }
   		  if (GetPlayerScore(playerid) >= RANK_10_SCORE)
		  {
   		  SendClientMessage(playerid,COLOR_WHITE,"Your rank is 'Brigadier' (Rank 10)");
   		  SendClientMessage(playerid,COLOR_WHITE,"Type /ranks to look list ranks");
   		  }
   		  return 1;
   		  }
		  new tmp[256];
		  new cmd[256];
    	  new idx;
  		  cmd = strtok(cmdtext, idx);
		  if (strcmp(cmd, "/closegate", true) == 0)
		  {
		  MoveObject(DoorL, 261.95645142,1882.90307617,16.16238785, 2.00);
		  SetObjectRot(DoorL, 359.92858887,271.99401855,0.00000000);
		  MoveObject(DoorR, 275.41372681,1883.79980469,16.16238785, 2.00);
		  SetObjectRot(DoorR, 359.92309570,271.98852539,179.99450684);
		  MoveObject(GateXt, 297.81304932,1821.69714355,6.82812500, 2.00);
		  MoveObject(GateXtx, 277.24304199,1821.74011230,6.82812500, 2.00);
		  MoveObject(PrincipalgateL, 215.87507629,1875.56689453,13.93899250, 2.00);
		  MoveObject(PrincipalgateR, 211.79904175,1875.57324219,13.93899250, 2.00);
		  MoveObject(MisselEntrance, 268.22900391,1863.92028809,7.75781250, 2.00);
		  MoveObject(radarGate, 233.68019104,1823.38232422,6.41406250, 2.00);
		  SetObjectRot(radarGate, 0.00000000,0.00000000,270.00000000);
		  SendClientMessage(playerid,0xAAAAAAAA,"All doors will close in 2 seconds ...");
		  ligth1 = CreateObject(3666,272.99337769,1888.38159180,17.15431023,0.00000000,0.00000000,0.00000000); //criar qnd abrir
		  ligth2 = CreateObject(3666,264.22760010,1879.76318359,17.15431023,0.00000000,0.00000000,0.00000000); //object(airuntest_las) (3)
		  GatesClosed = 1;
          return 1;
		  }
    	  if (strcmp(cmd, "/launch", true) == 0)
    	  {
    	  if(GatesClosed == 1)
          {
            MoveObject(rocket,268.78613281,1883.78320312,964.84967041,rocketspeed);//modificate speed in #define speed 45.0
            SetObjectRot(rocket,0.00000000,0.00000000,0.00000000);
            CreateExplosion(268.99725342,1883.84851074,-25.94452477, 1, 10.0); //object(binnt07_la) (1)
            CreateExplosion(268.99707031,1883.84765625,-23.94452477, 1, 10.0); //object(binnt07_la) (2)
            CreateExplosion(268.99707031,1883.84765625,-21.69452477, 1, 10.0); //object(binnt07_la) (3)
            CreateExplosion(268.99707031,1883.84765625,-19.19452477, 1, 10.0); //object(binnt07_la) (4)
            CreateExplosion(268.99707031,1883.84765625,-16.69452477, 1, 10.0); //object(binnt07_la) (5)
            CreateExplosion(268.99707031,1883.84765625,-13.94452477, 1, 10.0); //object(binnt07_la) (6)
            CreateExplosion(268.99707031,1883.84765625,-10.69452477, 1, 10.0); //object(binnt07_la) (7)
            CreateExplosion(268.99707031,1883.84765625,-7.94452477, 1, 10.0); //object(binnt07_la) (8)
            CreateExplosion(268.99707031,1883.84765625,-4.94452477, 1, 10.0); //object(binnt07_la) (9)
            CreateExplosion(268.99707031,1883.84765625,-2.19452477, 1, 10.0); //object(binnt07_la) (10)
            CreateExplosion(268.99707031,1883.84765625,0.80547523, 1, 10.0);//object(binnt07_la) (11)
            CreateExplosion(268.99707031,1883.84765625,3.55547523, 1, 10.0); //object(binnt07_la) (12)
            CreateExplosion(268.99707031,1883.84765625,6.80547523, 1, 10.0); //object(binnt07_la) (13)
            CreateExplosion(268.99707031,1883.84765625,10.55547523, 1, 10.0); //object(binnt07_la) (14)
            CreateExplosion(268.99707031,1883.84765625,19.80547523, 1, 10.0); //object(binnt07_la) (15)
            CreateExplosion(268.99707031,1883.84765625,19.80547523, 1, 10.0); //object(binnt07_la) (16)
            SendClientMessageToAll(0xAAAAAAAA,  "Only nuclear missiles at Army Area51....");
            SendClientMessage(playerid,0xAAAAAAAA,"You has launch nuclear missiles ... All door will open in 10 sec....");
            GatesClosed = 0;
            SetTimer("OpelAll",10000,false);
            SetTimer("ResetMissel",30000,false);
   	   	  }
  		  return 1;
	   	  }
   	   	  if (strcmp(cmd, "/cancel", true) == 0)
	   	  {
   	   	  if(GatesClosed == 1)
	   	  {
          	MoveObject(DoorL, 266.67074585,1883.49304199,16.16238785, 2.00);//ok
          	SetObjectRot(DoorL, 359.92858887,271.99401855,0.00000000);
        	MoveObject(DoorR, 271.66687012,1883.66796875,16.16238785, 2.00);//ok
          	SetObjectRot(DoorR, 359.92309570,271.98852539,179.99450684);
        	MoveObject(GateXt, 297.81250000,1821.69628906,10.07812500, 2.00);//ok
        	MoveObject(GateXtx, 277.24218750,1821.73925781,9.82812500, 2.00);//ok
        	MoveObject(PrincipalgateL, 219.65823364,1875.56335449,13.93899250, 2.00);
        	MoveObject(PrincipalgateR, 208.04905701,1875.60437012,13.93899250, 2.00);
        	MoveObject(MisselEntrance, 268.22851562,1863.91992188,10.00781250, 2.00);
        	MoveObject(radarGate, 233.68019104,1823.38232422,8.4140625, 2.00);
        	SetObjectRot(radarGate, 0.00000000,0.00000000,270.00000000);
        	SendClientMessage(playerid,0xAAAAAAAA,"Cancel mission");
        	DestroyObject(ligth2);
        	DestroyObject(ligth1);
        	DestroyObject(rocket);
        	rocket = CreateObject(17050,268.78613281,1883.78320312,-31.09375000,0.00000000,0.00000000,0.00000000); //foguete
		  }
		  return 1;
		  }
    	  if (strcmp(cmd, "/gotoA51", true) == 0)
    	  {
    	  if(IsPlayerLuxAdmin(playerid))
    	  {
    	  SetPlayerPos(playerid,94.5749,1919.9810,18.0819);
    	  }
    	  else SendClientMessage(playerid,COLOR_RED,"You is not a Administrator");
    	  return 1;
    	  }
		  if (strcmp(cmd, "/A51help", true) == 0)
		  {
		  SendClientMessage(playerid,0xAAAAAAAA,"Commands: /gotoA51 , /closegate, /lauch , /cancel , /resetmissel /open , /close");
		  return 1;
		  }
		  if (strcmp(cmd, "/resetmissel", true) == 0)
		  {
		  DestroyObject(rocket);
		  OpelAll();
		  rocket = CreateObject(17050,268.78613281,1883.78320312,-31.09375000,0.00000000,0.00000000,0.00000000); //foguete
		  return 1;
 		  }
 		  if (strcmp(cmd, "/open", true) == 0)
		  {
	      tmp = strtok(cmdtext, idx);
		  if(!strlen(tmp))
		  {
			SendClientMessage(playerid, 0xFFFFFFAA,"Usage: /open [gate number]");
			SendClientMessage(playerid, 0xFFFFFFAA,"Gates numbers: 1,2,3,4,5");
			return 1;
		  }
		  new gatenumber = strval(tmp);
		  if(gatenumber == 1)
		{
		   /* MoveObject(PrincipalgateL, 215.87507629,1875.56689453,13.93899250, 2.00);//closed
			MoveObject(PrincipalgateR, 211.79904175,1875.57324219,13.93899250, 2.00);//closed*/
			MoveObject(PrincipalgateL, 219.65823364,1875.56335449,13.93899250, 2.00);//Principal gate Open
    		MoveObject(PrincipalgateR, 208.04905701,1875.60437012,13.93899250, 2.00);//Principal gate Open
			SendClientMessage(playerid, 0xFFFFFFAA,"You has opened gate 1");
			return 1;
		}
		  else if(gatenumber == 2)
		{
		    MoveObject(GateXt, 297.81250000,1821.69628906,10.07812500, 2.00);//ok
    		MoveObject(GateXtx, 277.24218750,1821.73925781,9.82812500, 2.00);//ok
			SendClientMessage(playerid, 0xFFFFFFAA,"You has opened gate 2");
			return 1;
		}
		  else if(gatenumber == 3)
		{
		    MoveObject(MisselEntrance, 268.22851562,1863.91992188,10.00781250, 2.00);
			SendClientMessage(playerid, 0xFFFFFFAA,"You has opened gate 3");
			return 1;
		}
		  else if(gatenumber == 4)
		{
		    MoveObject(radarGate, 233.68019104,1823.38232422,8.4140625, 2.00);
    		SetObjectRot(radarGate, 0.00000000,0.00000000,270.00000000);
			SendClientMessage(playerid, 0xFFFFFFAA,"You has opened gate 4");
			return 1;
		}
		  else if(gatenumber == 5)
		{
		    MoveObject(DoorL, 261.95645142,1882.90307617,16.16238785, 2.00);
			SetObjectRot(DoorL, 359.92858887,271.99401855,0.00000000);
			MoveObject(DoorR, 275.41372681,1883.79980469,16.16238785, 2.00);
			SetObjectRot(DoorR, 359.92309570,271.98852539,179.99450684);
			SendClientMessage(playerid, 0xFFFFFFAA,"You has opened gate 5");
			return 1;
		}
		  return 1;
 		}
 		  if (strcmp(cmd, "/close", true) == 0)
		{
	      tmp = strtok(cmdtext, idx);
		  if(!strlen(tmp))
		{
			SendClientMessage(playerid, 0xFFFFFFAA,"Usage: /close [gate number]");
			SendClientMessage(playerid, 0xFFFFFFAA,"Gates numbers: 1,2,3,4,5");
			return 1;
		}
		  new gatenumber = strval(tmp);
		  if(gatenumber == 1)
		{
		   /* MoveObject(PrincipalgateL, 215.87507629,1875.56689453,13.93899250, 2.00);//closed
			MoveObject(PrincipalgateR, 211.79904175,1875.57324219,13.93899250, 2.00);//closed*/
			MoveObject(PrincipalgateL, 215.87507629,1875.56689453,13.93899250, 2.00);
			MoveObject(PrincipalgateR, 211.79904175,1875.57324219,13.93899250, 2.00);
			SendClientMessage(playerid, 0xFFFFFFAA,"You has closed gate 1");
			return 1;
		}
		  else if(gatenumber == 2)
		{
		    MoveObject(GateXt, 297.81304932,1821.69714355,6.82812500, 2.00);
			MoveObject(GateXtx, 277.24304199,1821.74011230,6.82812500, 2.00);
			SendClientMessage(playerid, 0xFFFFFFAA,"You has closed gate 2");
			return 1;
		}
		  else if(gatenumber == 3)
		{
		    MoveObject(MisselEntrance, 268.22900391,1863.92028809,7.75781250, 2.00);
			SendClientMessage(playerid, 0xFFFFFFAA,"You has closed gate 3");
			return 1;
		}
		  else if(gatenumber == 4)
		{
		    MoveObject(radarGate, 233.68019104,1823.38232422,6.41406250, 2.00);
    		SetObjectRot(radarGate, 0.00000000,0.00000000,270.00000000);
			SendClientMessage(playerid, 0xFFFFFFAA,"You has closed gate 4");
			return 1;
		}
		  else if(gatenumber == 5)
		{
		    MoveObject(DoorL, 266.67074585,1883.49304199,16.16238785, 2.00);//ok
    		SetObjectRot(DoorL, 359.92858887,271.99401855,0.00000000);
    		MoveObject(DoorR, 271.66687012,1883.66796875,16.16238785, 2.00);//ok
    		SetObjectRot(DoorR, 359.92309570,271.98852539,179.99450684);
			SendClientMessage(playerid, 0xFFFFFFAA,"You has closed gate 5");
			return 1;
		}
		  return 1;
 	}
          if(strcmp("/moon",cmdtext, true) == 0)
		  {
		  if(IsPlayerInRangeOfPoint(playerid, 50.0, 1347.93, 1445.73, 37.62))
		  {
		  MoveObject(bigtube,1347.93, 1445.73, 805.95, 20.0);
		  MoveObject(smalltubes[0],1348.17, 1445.25, 781.86, 20.0,  88.00, 98.00, 288.00);
		  MoveObject(smalltubes[1],1344.44, 1446.79, 781.56,20.0,   88.00, 98.00, 288.00);
		  MoveObject(smalltubes[2],1351.36, 1445.59, 12.64,  20.0, 88.00, 98.00, 288.00);
		  MoveObject(smalltubes[3],1345.40, 1443.97, 782.01,20.0,  88.00, 98.00, 288.00);
		  MoveObject(smalltubes[4],1345.87, 1442.69, 12.64, 20.0,  88.00, 98.00, 288.00);
		  MoveObject(smalltubes[5],1347.38, 1448.25, 781.71, 20.0,  88.00, 98.00, 288.00);
		  MoveObject(smalltubes[6],1350.49, 1447.86, 12.64,20.0,   88.00, 98.00, 288.00);
		  MoveObject(cylinders[0],1354.72, 1445.40, 780.80,20.0);
		  MoveObject(cylinders[1],1341.74, 1444.33, 780.65,20.0);
		  MoveObject(tubes[0],1346.28, 1445.42, 814.88,20.0);
		  MoveObject(tubes[1],1348.82, 1447.13, 815.04,20.0);
		  MoveObject(tubes[2],1348.71, 1447.13, 815.35,20.0);
  		  MoveObject(tubes[3],1348.04, 1444.29, 815.51,20.0);
		  MoveObject(tubes[4],1347.07, 1447.06, 815.19,20.0);
		  MoveObject(bigone,1344.06, 1453.78, 792.42,20.0);
		  MoveObject(lift[0],1347.81, 1455.24, 779.10-3,20.0,   0.00, 0.00, 358.80);
		  MoveObject(lift[1],1347.81, 1455.24, 779.10-3,20.0,   0.00, 0.00, 358.80);
		  MoveObject(lift[2],1347.81, 1455.24, 779.10-3,20.0,   0.00, 0.00, 358.80);
		  MoveObject(lift[3],1347.81, 1455.24, 779.10-3,20.0,   0.00, 0.00, 358.80);
		  MoveObject(lift[4],1347.81, 1455.24, 779.10-3,20.0,   0.00, 0.00, 358.80);
		  MoveObject(lift[5],1347.81, 1455.24, 779.10-3,20.0,   0.00, 0.00, 358.80);
		  MoveObject(lift[6],1347.81, 1455.24, 779.10-3,20.0,   0.00, 0.00, 358.80);
		  SendClientMessageToAll(0xFF0000FF,"Rocket at Las Venturas air port!");
		  PlayerPlaySound(playerid,1159, 1347.93, 1445.73, 37.62);
		  }
		  else return SendClientMessage(playerid, 0xFF0000FF,"ERROR: Ban khong o cho phong ten lua!");
		  return 1;
		  }
		  if(strcmp("/land",cmdtext, true) == 0)
		  {
		  MoveObject(bigtube,1347.93, 1445.73, 37.62, 20.0);
		  MoveObject(smalltubes[0],1348.17, 1445.25, 12.64,20.0,   88.00, 98.00, 288.00);
		  MoveObject(smalltubes[1],1344.44, 1446.79, 12.64,20.0,   88.00, 98.00, 288.00);
		  MoveObject(smalltubes[2],1351.36, 1445.59, 12.64, 20.0,  88.00, 98.00, 288.00);
		  MoveObject(smalltubes[3],1345.40, 1443.97, 12.64, 20.0,  88.00, 98.00, 288.00);
		  MoveObject(smalltubes[4],1345.87, 1442.69, 12.64, 20.0,  88.00, 98.00, 288.00);
		  MoveObject(smalltubes[5],1347.38, 1448.25, 12.64,20.0,   88.00, 98.00, 288.00);
  		  MoveObject(smalltubes[6],1350.49, 1447.86, 12.64,20.0,   88.00, 98.00, 288.00);
  		  MoveObject(cylinders[0],1354.72, 1445.40, 12.03,20.0);
		  MoveObject(cylinders[1],1341.74, 1444.33, 12.03,20.0,   0.00, 0.00, 180.77);
		  MoveObject(tubes[0],1346.28, 1445.42, 45.36,20.0);
		  MoveObject(tubes[1],1348.82, 1447.13, 45.36,20.0);
		  MoveObject(tubes[2],1348.71, 1447.13, 45.36,20.0);
		  MoveObject(tubes[3],1348.04, 1444.29, 45.36,20.0);
		  MoveObject(tubes[4],1347.07, 1447.06, 45.36,20.0);
		  MoveObject(bigone,1344.06, 1453.78, 23.94, 20.0,  90.00, 0.00, 68.00);
		  MoveObject(lift[0],1347.81, 1455.24, 11.45,20.0,   0.00, 0.00, 358.80);
	  	  MoveObject(lift[1],1347.81, 1455.24, 11.45-5,20.0,   0.00, 0.00, 358.80);
	  	  MoveObject(lift[2],1347.81, 1455.24, 11.45-5,20.0,   0.00, 0.00, 358.80);
		  MoveObject(lift[3],1347.81, 1455.24, 11.45-5,20.0,   0.00, 0.00, 358.80);
	  	  MoveObject(lift[4],1347.81, 1455.24, 11.45-5,20.0,   0.00, 0.00, 358.80);
		  MoveObject(lift[5],1347.81, 1455.24, 11.45-5,20.0,   0.00, 0.00, 358.80);
		  MoveObject(lift[6],1347.81, 1455.24, 11.45-5,20.0,   0.00, 0.00, 358.80);
		  SendClientMessageToAll(0xFF000FFF,"Rocket going back Earth!");
		  return 1;
		  }
		  if(strcmp("/viewrpos",cmdtext, true) == 0)
		  {
		  new Float:x, Float:y, Float:z;
		  GetObjectPos(bigone, x, y, z);
		  SetPlayerCameraPos(playerid, x, y, z);
		  SetPlayerCameraLookAt(playerid, x-1, y, z);
		  TogglePlayerSpectating(playerid, 1);
		  InterpolateCameraPos(playerid, x-10,y,z, x, y, z, CAMERA_MOVE);
	   	  return 1;
		  }
		  if(strcmp("/offview",cmdtext, true) == 0)
		  {
		  SpawnPlayer(playerid);
		  return 1;
		  }
		  if(strcmp("/fr",cmdtext, true) == 0)
		  {
		  SetPlayerPos(playerid, 1344.84, 1466.77, 10.91);
		  SendClientMessage(playerid, 0xFF0000FF,"You have been teleported to the rocket!");
		  SendClientMessage(playerid, 0x00FFF00FF,"Use /moon to Launch The Rockey and /land to get back the rocket And Land To Moon!");
		  return 1;
		  }
		  if(!strcmp(cmdtext,"/fly",true))
		  {
	      StartFly(playerid);
	      return 1;
		  }
		  if(!strcmp(cmdtext,"/stopfly",true))
		  {
   		  StopFly(playerid);
   		  return 1;
   		  }
		  if(strcmp(cmdtext,"/minigames", true) ==0)
		  {
		  ShowPlayerDialog(playerid,1,DIALOG_STYLE_MSGBOX,"Minigames","/mgdm\n/sdm\n/sniper\n/rocketdm\n/glassmadness\n/islanddm","OK","");
	      return 1;
	   	  }
		  return SendClientMessage(playerid,0xFFFFFFFF,"SERVER:These is no such command, use /cmds to look all list commands.");
  }

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
	return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
	return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
	return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
	return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
	return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
	return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
	return 1;
}

public OnRconCommand(cmd[])
{
	return 1;
}

public OnPlayerRequestSpawn(playerid)
{
	return 1;
}

public OnObjectMoved(objectid)
{
	return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
	return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
    if(pickupid == EatFood)
	{
	if(GetPlayerMoney(playerid) < 1000) return SendClientMessage(playerid, COLOR_RED,"ERROS:You don't have enough cash.");
	{
	SetPlayerHealth(playerid, 100);
	GivePlayerMoney(playerid, -1000);
	}
	return 1;
	}
	if(pickupid == entercityhall)
    {
 	SetPlayerPos(playerid, 384.808624, 173.804992, 1008.382812);
 	SetPlayerInterior(playerid, 3);
 	}
	if(pickupid == entervip)
    {
    if(IsPlayerVipType(playerid, 1))
    {
 	SetPlayerPos(playerid, 	2009.4140, 1017.8990, 994.4680);
 	SetPlayerInterior(playerid, 10);
 	TogglePlayerControllable(playerid, 1);
 	}
 	else SendClientMessage(playerid,0xAA3333AA,"ERROR:You is not a VIP!");
 	return 1;
 	}
 	if(pickupid == exitvip)
    {
 	SetPlayerPos(playerid, 1654.5934, -1658.4337, 22.5156);
 	SetPlayerInterior(playerid, 0);
 	}
 	if(pickupid == exitcityhall)
    {
   	SetPlayerPos(playerid, 1498.7356,-1584.8065,13.5469);
 	SetPlayerInterior(playerid, 0);
 	}
 	if(pickupid == pickuphelp)
    {
	GameTextForPlayer(playerid, "/help~n/~/cmds~n~",4000,5);
 	return 1;
 	}
 	if(pickupid == SetArmour)
 	{
	SetPlayerArmour(playerid,100);
	}
	if(pickupid == enterLSPD)
    {
 	SetPlayerPos(playerid, 246.375991, 109.245994, 1003.218750);
 	SetPlayerInterior(playerid, 10);
 	TogglePlayerControllable(playerid, 1);
 	}
 	if(pickupid == exitLSPD)
 	{
    SetPlayerPos(playerid, 1538.1733, -1677.4155, 13.5469);
 	SetPlayerInterior(playerid, 0);
 	}
 	if(pickupid == enter247)
    {
 	SetPlayerPos(playerid, -25.884498, -185.868988, 1003.546875);
 	SetPlayerInterior(playerid, 17);
 	TogglePlayerControllable(playerid, 1);
 	}
 	if(pickupid == exit247)
    {
 	SetPlayerPos(playerid, 1352.2401, -1756.3182, 13.5078);
 	SetPlayerInterior(playerid, 0);
 	}
 	if(pickupid == enterAmmu)
    {
 	SetPlayerPos(playerid, 314.820983, -141.431991, 999.601562);
 	SetPlayerInterior(playerid, 7);
 	TogglePlayerControllable(playerid, 1);
 	}
 	if(pickupid == exitAmmu)
    {
 	SetPlayerPos(playerid, 1365.1233, -1279.4235, 13.5469);
 	SetPlayerInterior(playerid, 0);
 	}
 	if(pickupid == enterChicken)
    {
 	SetPlayerPos(playerid, 364.8812, -9.9165, 1001.8516);
 	SetPlayerInterior(playerid, 9);
 	SendClientMessage(playerid, COLOR_RED,"Go to CheckPoint to eat");
 	TogglePlayerControllable(playerid, 1);
 	}
 	if(pickupid == exitChicken)
    {
 	SetPlayerPos(playerid, 2421.3604, -1509.0564, 23.9922);
 	SetPlayerInterior(playerid, 0);
 	}
 	if(pickupid == enterPizza)
    {
 	SetPlayerPos(playerid, 372.3383, -131.5938, 1001.4922);
 	SetPlayerInterior(playerid, 5);
 	SendClientMessage(playerid, COLOR_RED,"Go to CheckPoint to eat");
 	TogglePlayerControllable(playerid, 1);
 	}
 	if(pickupid == exitPizza)
    {
 	SetPlayerPos(playerid, 2103.1729, -1806.5168, 13.5547);
 	SetPlayerInterior(playerid, 0);
 	}
 	if(pickupid == enterCut)
    {
 	SetPlayerPos(playerid, 418.652984, -82.639793, 1001.804687);
 	SetPlayerInterior(playerid, 3);
 	TogglePlayerControllable(playerid, 1);
 	}
 	if(pickupid == exitCut)
    {
 	SetPlayerPos(playerid, 2072.0916,-1793.9265,13.5469);
 	SetPlayerInterior(playerid, 0);
 	}
 	if(pickupid == enterTattoo)
    {
 	SetPlayerPos(playerid, -204.3636, -42.4343, 1002.2734);
 	SetPlayerInterior(playerid, 3);
 	TogglePlayerControllable(playerid, 1);
 	}
 	if(pickupid == exitTattoo)
    {
 	SetPlayerPos(playerid, 2070.0366, -1779.5944, 13.5589);
 	SetPlayerInterior(playerid, 0);
 	}
 	if(pickupid == enterBar)
 	{
 	SetPlayerPos(playerid, 493.390991, -22.722799, 1000.679687);
 	SetPlayerInterior(playerid, 17);
 	TogglePlayerControllable(playerid, 1);
 	}
 	if(pickupid == exitBar)
    {
 	SetPlayerPos(playerid, 1834.5917,-1682.1526,13.4251);
 	SetPlayerInterior(playerid, 0);
 	}
 	if(pickupid == enterGym)
    {
 	SetPlayerPos(playerid, 774.213989, -48.924297, 1000.585937);
 	SetPlayerInterior(playerid, 6);
 	TogglePlayerControllable(playerid, 1);
 	}
 	if(pickupid == exitGym)
 	{
 	SetPlayerPos(playerid, 2227.0974,-1723.1162,13.5534);
 	SetPlayerInterior(playerid, 0);
 	}
 	if(pickupid == enterBinco)
 	{
 	SetPlayerPos(playerid, 203.777999, -48.492397, 1001.804687);
 	SetPlayerInterior(playerid, 1);
 	TogglePlayerControllable(playerid, 1);
 	}
 	if(pickupid == exitBinco)
 	{
 	SetPlayerPos(playerid, 2244.7183, -1662.9697, 15.4766);
 	SetPlayerInterior(playerid, 0);
 	}
 	if(pickupid == enterHotel)
 	{
 	SetPlayerPos(playerid, 2215.454833, -1147.475585, 1025.796875);
 	SetPlayerInterior(playerid, 15);
 	TogglePlayerControllable(playerid, 1);
 	}
	if(pickupid == exitHotel)
 	{
 	SetPlayerPos(playerid, 1800.8712, -1577.8026, 14.0625);
 	SetPlayerInterior(playerid, 0);
 	}
 	if(pickupid == buyammu)
 	{
 	ShowPlayerDialog(playerid, 10, DIALOG_STYLE_LIST, "Weapons", "Chiansaw ($10000)\nKnife (Free)\nDidlo (Free)\nShovel (Free)\nSawn-off ($100000)\nTEC-9 ($50000)\nM4 ($60000)", "Bo qua", "Mua");
 	}
 	if(pickupid == buy247)
 	{
 	ShowPlayerDialog(playerid,6,DIALOG_STYLE_LIST,"Shop List","$59 - Condoms\n$9 - Chips\n$5 - Cola\n$6 - Burger\n$680 - Safety Vest\n$125 - Camera\n$35 - Baseball Bat\n$54 - Wooden Cane\n$39 - Golf Club\n$25 - Flowers ","Bo qua","Mua");
 	}
 	if(pickupid == enterHQ)
    {
 	SetPlayerPos(playerid, -61.9074, 85.8930, 4007.0923);
 	}
 	if(pickupid == exitHQ)
    {
 	SetPlayerPos(playerid, -1194.4512, -986.0555, 129.2188);
 	SetPlayerInterior(playerid, 0);
 	}
 	return 1;
}

public OnVehicleMod(playerid, vehicleid, componentid)
{
	return 1;
}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
	return 1;
}

public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
	return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
	return 1;
}

public OnPlayerExitedMenu(playerid)
{
	return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
	return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
    if(newkeys == KEY_YES)// indice1
	{
    ShowPlayerDialog(playerid, Chatooc, DIALOG_STYLE_INPUT, "Question", "What you need", "Ok", "Cancel");
    return 1;
    }
    return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
	return 1;
}

public OnPlayerUpdate(playerid)
{
		  if (GetPlayerScore(playerid) >= RANK_1_SCORE && GetPlayerScore(playerid) < RANK_2_SCORE)
		  {
  	 	  SendClientMessage(playerid,COLOR_WHITE,"Congratulations!Your rank is 'Corporal' (Rank 1)");
	      SendClientMessage(playerid,COLOR_WHITE,"Type /ranks to look list ranks");
	      return 1;
		  }
		  if (GetPlayerScore(playerid) >= RANK_2_SCORE && GetPlayerScore(playerid) < RANK_3_SCORE)
		  {
	      SendClientMessage(playerid,COLOR_WHITE,"Congratulations!Your rank is 'Sergeant' (Rank 2)");
	      SendClientMessage(playerid,COLOR_WHITE,"Type /ranks to look list ranks");
	      return 1;
		  }
		  if (GetPlayerScore(playerid) >= RANK_3_SCORE && GetPlayerScore(playerid) < RANK_4_SCORE)
		  {
  	 	  SendClientMessage(playerid,COLOR_WHITE,"Congratulations!Your rank is 'Sergeant Major' (Rank 3)");
	      SendClientMessage(playerid,COLOR_WHITE,"Type /ranks to look list ranks");
	      return 1;
		  }
		  if (GetPlayerScore(playerid) >= RANK_4_SCORE && GetPlayerScore(playerid) < RANK_5_SCORE)
		  {
   		  SendClientMessage(playerid,COLOR_WHITE,"Congratulations!Your rank is 'Lieutenant' (Rank 4)");
	      SendClientMessage(playerid,COLOR_WHITE,"Type /ranks to look list ranks");
	      return 1;
		  }
		  if (GetPlayerScore(playerid) >= RANK_5_SCORE && GetPlayerScore(playerid) < RANK_6_SCORE)
		  {
	      SendClientMessage(playerid,COLOR_WHITE,"Congratulations!Your rank is 'Lieutenant Major' (Rank 5)");
	      SendClientMessage(playerid,COLOR_WHITE,"Type /ranks to look list ranks");
	      return 1;
		  }
		  if (GetPlayerScore(playerid) >= RANK_6_SCORE && GetPlayerScore(playerid) < RANK_7_SCORE)
		  {
   		  SendClientMessage(playerid,COLOR_WHITE,"Congratulations!Your rank is 'Lieutenant Senior' (Rank 6)");
   		  SendClientMessage(playerid,COLOR_WHITE,"Type /ranks to look list ranks");
   		  return 1;
		  }
		  if (GetPlayerScore(playerid) >= RANK_7_SCORE && GetPlayerScore(playerid) < RANK_8_SCORE)
		  {
   		  SendClientMessage(playerid,COLOR_WHITE,"Congratulations!Your rank is 'Major' (Rank 7)");
   		  SendClientMessage(playerid,COLOR_WHITE,"Type /ranks to look list ranks");
   		  return 1;
   		  }
   		  if (GetPlayerScore(playerid) >= RANK_8_SCORE && GetPlayerScore(playerid) < RANK_9_SCORE)
		  {
   		  SendClientMessage(playerid,COLOR_WHITE,"Congratulations!Your rank is 'Lieutenant Colonel' (Rank 8)");
   		  SendClientMessage(playerid,COLOR_WHITE,"Type /ranks to look list ranks");
   		  return 1;
   		  }
   		  if (GetPlayerScore(playerid) >= RANK_9_SCORE && GetPlayerScore(playerid) < RANK_10_SCORE)
		  {
   		  SendClientMessage(playerid,COLOR_WHITE,"Congratulations!Your rank is 'Colonel' (Rank 9)");
   		  SendClientMessage(playerid,COLOR_WHITE,"Type /ranks to look list ranks");
   		  return 1;
   		  }
   		  if (GetPlayerScore(playerid) >= RANK_10_SCORE)
		  {
   		  SendClientMessage(playerid,COLOR_WHITE,"Congratulations!Your rank is 'Brigadier' (Rank 10)");
   		  SendClientMessage(playerid,COLOR_WHITE,"Type /ranks to look list ranks");
   		  return 1;
   		  }
   		  return 1;
}

public OnPlayerStreamIn(playerid, forplayerid)
{
	return 1;
}

public OnPlayerStreamOut(playerid, forplayerid)
{
	return 1;
}

public OnVehicleStreamIn(vehicleid, forplayerid)
{
	return 1;
}

public OnVehicleStreamOut(vehicleid, forplayerid)
{
	return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    new Float:X,Float:Y,Float:Z,Float:A; new text = strval(inputtext);
	GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,A);
	if(dialogid == CARSPAWND)
	{
	    if(response)
	    {
	        if(text < 400 || text > 611)
	        {
				SendClientMessage(playerid, 0x00FF00FF, "Error: ID Invalid."); return 1;
			}
			CreateVehicle(text, X,Y,Z+2,A, 126, 126, -1);
			SendClientMessage(playerid, 0x00FF00FF, "Vehicle spawned.");
		} else return SendClientMessage(playerid, 0x00FF00FF, "Select has off.");
	}
	if(dialogid == 10)
 	{
  				if(listitem == 0) //first item from list
   {
        	        if(GetPlayerMoney(playerid) < 10000) return SendClientMessage(playerid, 0xFFFFFF, "You don't have enough cash.");
        	        GivePlayerMoney(playerid, -10000);
        	        GivePlayerWeapon(playerid, 9, 1);
   }
        	    if(listitem == 1) // The second listitem
        	    {
        	        if(GetPlayerMoney(playerid) < 0) return SendClientMessage(playerid, 0xFFFFFF, "You don't have enough cash.");
        	        GivePlayerMoney(playerid, -0);
        	        GivePlayerWeapon(playerid, 4, 1);
        	    }
        	    if(listitem == 2) // The third listitem
        	    {
        	        if(GetPlayerMoney(playerid) < 0) return SendClientMessage(playerid, 0xFFFFFF, "You don't have enough cash.");
        	        GivePlayerMoney(playerid, -0);
        	        GivePlayerWeapon(playerid, 10, 1);
        	    }
        	    if(listitem == 3) // The second listitem
        	    {
        	        if(GetPlayerMoney(playerid) < 0) return SendClientMessage(playerid, 0xFFFFFF, "You don't have enough cash.");
        	        GivePlayerMoney(playerid, -0);
        	        GivePlayerWeapon(playerid, 6, 1);
        	    }
        	    if(listitem == 4) // The first listitem
        	    {
        	        if(GetPlayerMoney(playerid) < 100000) return SendClientMessage(playerid, 0xFFFFFF, "You don't have enough cash.");
        	        GivePlayerMoney(playerid, -100000);
        	        GivePlayerWeapon(playerid, 26, 1);
        	    }
        	    if(listitem == 5) // The second listitem
        	    {
        	        if(GetPlayerMoney(playerid) < 50000) return SendClientMessage(playerid, 0xFFFFFF, "You don't have enough cash.");
        	        GivePlayerMoney(playerid, -50000);
        	        GivePlayerWeapon(playerid, 32, 1);
        	    }
        	    if(listitem == 6) // The third listitem
        	    {
        	        if(GetPlayerMoney(playerid) < 60000) return SendClientMessage(playerid, 0xFFFFFF, "You don't have enough cash.");
        	        GivePlayerMoney(playerid, -60000);
        	        GivePlayerWeapon(playerid, 31, 1);
        	    }
        	}
	if(dialogid == 3) //verify if our dialog id is = with dialog created and if exist
         	{
			if(!response) return Kick(playerid); // if player press Decline the rules he will get kick
			if(response) // press the Accept button
            {
            		GivePlayerMoney(playerid,500); // he will get 500 $ for accepting the rules
            		SendClientMessage(playerid,-1,"You got + 500 $ for accepting the rules!"); // send him/her a message
            }
}
  	if(dialogid == 6)
  	{
  	        	if(listitem == 0)
        		{
        		if(GetPlayerMoney(playerid) <59) return SendClientMessage(playerid,0xAA3333AA, "You don't have enough cash.!");
        		new Float:pArmour;
        		GetPlayerArmour(playerid, Float:pArmour);
        		SendClientMessage(playerid,0xFF9900AA,"You purchased comdom with $59!");
        		GivePlayerMoney(playerid, -59);
        		SetPlayerArmour(playerid, pArmour+5);
            	}
        		if(listitem == 1)
        		{
        		if(GetPlayerMoney(playerid) <9) return SendClientMessage(playerid,0xAA3333AA, "You don't have enough cash.!");
        		SendClientMessage(playerid, 0xD6D6D6AA, "You purchased 1 khoi tay chien with $9");
        		GivePlayerMoney(playerid, -9);
        		ApplyAnimation(playerid,"VENDING", "vend_eat1_P",4.1,0,1,1,1,1,1);
        		}
        		if(listitem == 2)
        		{
        		if(GetPlayerMoney(playerid) <5) return SendClientMessage(playerid,0xAA3333AA, "You don't have enough cash.!");
        		new Float:pHealth;
        		GetPlayerHealth(playerid, Float:pHealth);
        		SendClientMessage(playerid, 0xD6D6D6AA, "You purchased 1 coca cola with $5");
        		GivePlayerMoney(playerid, -5);
        		SetPlayerHealth(playerid, pHealth+2);
        		}
        		if(listitem == 3)
        		{
        		if(GetPlayerMoney(playerid) <6) return SendClientMessage(playerid,0xAA3333AA, "You don't have enough cash.!");
        		new Float:pArmour;
        		GetPlayerArmour(playerid, Float:pArmour);
        		SendClientMessage(playerid, 0xD6D6D6AA, "You purchased burger with $6");
        		SetPlayerAttachedObject(playerid, 4, 2880, 5);
        		GivePlayerMoney(playerid, -6);
        		ApplyAnimation(playerid,"VENDING", "vend_eat1_P",4.1,0,1,1,1,1,1);
        		SetPlayerArmour(playerid, pArmour+3);
        		SendClientMessage(playerid, 0xD6D6D6AA, "((Use {219900}/removeobjects{D6D6D6} to remove the object!))");
        		}
        		if(listitem == 4)
        		{
        		if(GetPlayerMoney(playerid) <680) return SendClientMessage(playerid,0xAA3333AA, "You don't have enough cash.!");
        		new Float:pArmour;
        		GetPlayerArmour(playerid, Float:pArmour);
        		SendClientMessage(playerid, 0xD6D6D6AA, "You purchased 1 vest with $680");
        		GivePlayerMoney(playerid, -680);
        		SetPlayerArmour(playerid, pArmour+35);
        		}
        		if(listitem == 5)
        		{
       			if(GetPlayerMoney(playerid) <125) return SendClientMessage(playerid,0xAA3333AA, "You don't have enough cash.!");
        		new Float:pArmour;
        		GetPlayerArmour(playerid, Float:pArmour);
        		SendClientMessage(playerid, 0xD6D6D6AA, "You purchased {13D4A3}Camera{D6D6D6} with $125");
        		GivePlayerMoney(playerid, -125);
        		GivePlayerWeapon(playerid, 43, 100);
        		}
        		if(listitem == 6)
        		{
        		if(GetPlayerMoney(playerid) <35) return SendClientMessage(playerid,0xAA3333AA, "You don't have enough cash.!");
        		new Float:pArmour;
        		GetPlayerArmour(playerid, Float:pArmour);
        		SendClientMessage(playerid, 0xD6D6D6AA, "You purchased {13D4A3}Baseball Bat{D6D6D6} with $35");
        		GivePlayerMoney(playerid, -35);
        		GivePlayerWeapon(playerid, 5, 0);
        		}
        		if(listitem == 7)
        		{
        		if(GetPlayerMoney(playerid) <54) return SendClientMessage(playerid,0xAA3333AA, "You don't have enough cash.!");
        		new Float:pArmour;
        		GetPlayerArmour(playerid, Float:pArmour);
        		SendClientMessage(playerid, 0xD6D6D6AA, "You purchased {13D4A3}Wooden Cane{D6D6D6} with $54");
        		GivePlayerMoney(playerid, -54);
        		GivePlayerWeapon(playerid, 15, 0);
        		}
        		if(listitem == 8)
        		{
        		if(GetPlayerMoney(playerid) <39) return SendClientMessage(playerid,0xAA3333AA, "You don't have enough cash.!");
        		new Float:pArmour;
        		GetPlayerArmour(playerid, Float:pArmour);
        		SendClientMessage(playerid, 0xD6D6D6AA, "You purchased {13D4A3}Golf Club{D6D6D6} with $39");
        		GivePlayerMoney(playerid, -39);
        		GivePlayerWeapon(playerid, 2, 0);
        		}
        		if(listitem == 9)
        		{
        		if(GetPlayerMoney(playerid) <25) return SendClientMessage(playerid,0xAA3333AA, "You don't have enough cash.!");
        		new Float:pArmour;
        		GetPlayerArmour(playerid, Float:pArmour);
        		SendClientMessage(playerid, 0xD6D6D6AA, "You purchased {13D4A3}Flowers{D6D6D6} with $25");
        		GivePlayerMoney(playerid, -25);
        		GivePlayerWeapon(playerid, 14, 0);
        		}
    }
	if(dialogid == Chatooc && response == 1)
   	{
          if(strlen(inputtext) < 2 )
          {
          SendClientMessage(playerid, 0xB4B5B7FF, "Writes more than one line");
	      return 1;
          }
          new sendername[MAX_PLAYER_NAME];
          GetPlayerName(playerid, sendername, sizeof(sendername));
          new wstring[256];
          {
          format(wstring, sizeof(wstring), "[[%i] >>OOC] %s Your Question: %s]", playerid, sendername, inputtext);
          }
	  	  ProxDetector(20.0, playerid, wstring,COLOR_CHATOOC,COLOR_CHATOOC,COLOR_CHATOOC,COLOR_CHATOOC,COLOR_CHATOOC);
          printf("%s", wstring);
          return 1;
   }
	return 1;
}



public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
	return 1;
}
public SendMSG()
{
    new randMSG = random(sizeof(RandomMSG));
    SendClientMessageToAll(0xFFFFFFFF, RandomMSG[randMSG]); // Replace the "COLOR" with your defined color.
}
public RandomWeather()
{
    Weather = random(20);//The variable that we created will hold the random weather.
    SetWeather(Weather);//This will set the weather to a random number which is held in the variable "Weather"
}
public AntiSpawnkill(playerid)
{
        SetPlayerHealth(playerid, 100.0);
        SendClientMessage(playerid, 0xFF0000AA, "[INFO]:Anti-Spawnkill protection over, you are on your own now");
        return 1;
}
public vitals(playerid)
{
    new string[5];
    new Float:pHealth;
    GetPlayerHealth(playerid,pHealth);
    format(string, sizeof(string), "%.0f%", pHealth);
    TextDrawSetString(Health[playerid], string);
}
public ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5)
{
	if(IsPlayerConnected(playerid))
	{
		new Float:posx, Float:posy, Float:posz;
		new Float:oldposx, Float:oldposy, Float:oldposz;
		new Float:tempposx, Float:tempposy, Float:tempposz;
		GetPlayerPos(playerid, oldposx, oldposy, oldposz);
		for(new i = 0; i < MAX_PLAYERS; i++)
		{
			if(IsPlayerConnected(i) && (GetPlayerVirtualWorld(playerid) == GetPlayerVirtualWorld(i)))
			{
				if(!BigEar[i])
				{
					GetPlayerPos(i, posx, posy, posz);
					tempposx = (oldposx -posx);
					tempposy = (oldposy -posy);
					tempposz = (oldposz -posz);
					if (((tempposx < radi/16) && (tempposx > -radi/16)) && ((tempposy < radi/16) && (tempposy > -radi/16)) && ((tempposz < radi/16) && (tempposz > -radi/16)))
					{
						SendClientMessage(i, col1, string);
					}
					else if (((tempposx < radi/8) && (tempposx > -radi/8)) && ((tempposy < radi/8) && (tempposy > -radi/8)) && ((tempposz < radi/8) && (tempposz > -radi/8)))
					{
						SendClientMessage(i, col2, string);
					}
					else if (((tempposx < radi/4) && (tempposx > -radi/4)) && ((tempposy < radi/4) && (tempposy > -radi/4)) && ((tempposz < radi/4) && (tempposz > -radi/4)))
					{
						SendClientMessage(i, col3, string);
					}
					else if (((tempposx < radi/2) && (tempposx > -radi/2)) && ((tempposy < radi/2) && (tempposy > -radi/2)) && ((tempposz < radi/2) && (tempposz > -radi/2)))
					{
						SendClientMessage(i, col4, string);
					}
					else if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi)))
					{
						SendClientMessage(i, col5, string);
					}
				}
				else
				{
					SendClientMessage(i, col1, string);
				}
			}
		}
	}
	return 1;
}
public OpelAll()
{
    MoveObject(DoorL, 266.67074585,1883.49304199,16.16238785, 2.00);//ok
    SetObjectRot(DoorL, 359.92858887,271.99401855,0.00000000);
    MoveObject(DoorR, 271.66687012,1883.66796875,16.16238785, 2.00);//ok
    SetObjectRot(DoorR, 359.92309570,271.98852539,179.99450684);
    MoveObject(GateXt, 297.81250000,1821.69628906,10.07812500, 2.00);//ok
    MoveObject(GateXtx, 277.24218750,1821.73925781,9.82812500, 2.00);//ok
    MoveObject(PrincipalgateL, 219.65823364,1875.56335449,13.93899250, 2.00);
    MoveObject(PrincipalgateR, 208.04905701,1875.60437012,13.93899250, 2.00);
    MoveObject(MisselEntrance, 268.22851562,1863.91992188,10.00781250, 2.00);
    MoveObject(radarGate, 233.68019104,1823.38232422,8.4140625, 2.00);
    SetObjectRot(radarGate, 0.00000000,0.00000000,270.00000000);
    DestroyObject(ligth2);
    DestroyObject(ligth1);
    //DestroyObject(rocket);
    //rocket = CreateObject(17050,268.78613281,1883.78320312,-31.09375000,0.00000000,0.00000000,0.00000000); //foguete
    return 1;
}
public ResetMissel()
{
    DestroyObject(rocket);
    rocket = CreateObject(17050,268.78613281,1883.78320312,-31.09375000,0.00000000,0.00000000,0.00000000); //foguete
    return 1;
}
//==============================================Gate LSPD===========================================================================
public Callback(parameters)
{
  return 1;
}
public GateCheck()
{
  for(new i; i < MAX_PLAYERS; i++)
  {
    if(IsPlayerInRangeOfPoint(i, 10,1544.3519,-1627.1622,13.3828))
    {
	    if(gateopen == false)
        {
          MoveObject(gate,1544.6992188,-1630.8994141,12.8000002,5.0,0.0000000,4.2422180,90.2416992);
          gateopen = true;
        }
        return;
	}
  }

  if(gateopen == true)
  {
    MoveObject(gate,1544.6992188,-1630.8994141,12.8000002,5.0,0.0000000,88.2476501,90.2449951);
    gateopen = false;
  }
}
public GateCheck2()
{
  for(new i; i < MAX_PLAYERS; i++)
  {
    if(IsPlayerInRangeOfPoint(i, 10,1588.2885,-1637.5447,13.4205))
    {
	    if(gateopen2 == false)
        {
          MoveObject(gate2,1595.4000244,-1637.9000244,14.6999998,5.0,0.0000000,0.0000000,89.2474365);
          gateopen2 = true;
        }
        return;
	}
  }

  if(gateopen2 == true)
  {
    MoveObject(gate2,1588.1999512,-1637.9000244,14.6999998,5.0,0.0000000,0.0000000,89.2500000);
    gateopen2 = false;
  }
}
//==============================Text Daw========================================
public scoretimer()
{
    for(new i=0; i<MAX_PLAYERS; i++)
    {
        if(IsPlayerConnected(i))
        {
            new score[128];
            format(score, sizeof(score), "Score:%d",GetPlayerScore(i));
            TextDrawSetString(ScoreTextdraw[i], score);
        }
    }
    return 1;
}
//=====================================Change Hostname==========================
public ChangeHostName()
{
   new var = random(1); //(Change the 3 to a different number if you are adding more message or deleting)
   switch (var)
   {
     case 0: SendRconCommand("hostname _______|-Battle Of World-|_______"); // WARNING: Do not delete the word 'hostname' from here
     case 1: SendRconCommand("hostname _______|-Death Match-|_______"); // WARNING: Do not delete the word 'hostname' from here
     case 2: SendRconCommand("hostname _______|-VietNam Version-|_______"); // WARNING: Do not delete the word 'hostname' from here
   }
}
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