13.11.2013, 01:41
Is This Code Right
Код:
// This is a comment // uncomment the line below if you want to write a filterscript //#define FILTERSCRIPT #include <a_samp> new Text:Textdraw0; new Text:Textdraw1; new Text:Textdraw2; new Text:Textdraw3; new Text:Textdraw4; new Text:Textdraw5; new Text:Textdraw6; new Text:Textdraw7; #if defined FILTERSCRIPT public OnFilterScriptInit() { print(" Textdraw for Server "); print(" By Aryan "); Textdraw0 = TextDrawCreate(328.000000, 392.746643, "Dark Eagle Generation"); TextDrawLetterSize(Textdraw0, 0.761999, 3.802667); TextDrawTextSize(Textdraw0, -700.000000, -563.733520); TextDrawAlignment(Textdraw0, 2); TextDrawColor(Textdraw0, 8388863); TextDrawSetShadow(Textdraw0, 12); TextDrawSetOutline(Textdraw0, 0); TextDrawBackgroundColor(Textdraw0, 51); TextDrawFont(Textdraw0, 0); TextDrawSetProportional(Textdraw0, 1); Textdraw1 = TextDrawCreate(0.000000, 378.559967, "LD_SPAC:white"); TextDrawLetterSize(Textdraw1, 0.000000, 0.000000); TextDrawTextSize(Textdraw1, 640.000000, 91.839996); TextDrawAlignment(Textdraw1, 1); TextDrawColor(Textdraw1, 255); TextDrawSetShadow(Textdraw1, 0); TextDrawSetOutline(Textdraw1, 0); TextDrawBackgroundColor(Textdraw1, 255); TextDrawFont(Textdraw1, 4); Textdraw2 = TextDrawCreate(0.000000, 0.000000, "LD_SPAC:white"); TextDrawLetterSize(Textdraw2, 0.000000, 0.000000); TextDrawTextSize(Textdraw2, 640.000000, 120.213340); TextDrawAlignment(Textdraw2, 1); TextDrawColor(Textdraw2, 255); TextDrawSetShadow(Textdraw2, 0); TextDrawSetOutline(Textdraw2, 0); TextDrawFont(Textdraw2, 4); Textdraw3 = TextDrawCreate(0.799999, 97.813331, "LD_SPAC:white"); TextDrawLetterSize(Textdraw3, 0.000000, 0.000000); TextDrawTextSize(Textdraw3, 639.200012, 20.906661); TextDrawAlignment(Textdraw3, 1); TextDrawColor(Textdraw3, 8388863); TextDrawSetShadow(Textdraw3, 0); TextDrawSetOutline(Textdraw3, 0); TextDrawFont(Textdraw3, 4); Textdraw4 = TextDrawCreate(257.600006, 97.813308, "Welcome......"); TextDrawLetterSize(Textdraw4, 0.449999, 1.600000); TextDrawAlignment(Textdraw4, 1); TextDrawColor(Textdraw4, -1); TextDrawSetShadow(Textdraw4, 0); TextDrawSetOutline(Textdraw4, 2); TextDrawBackgroundColor(Textdraw4, 51); TextDrawFont(Textdraw4, 1); TextDrawSetProportional(Textdraw4, 1); Textdraw5 = TextDrawCreate(233.600006, 392.746643, "Dark Eagle Generation"); TextDrawLetterSize(Textdraw5, 0.702000, 3.802665); TextDrawAlignment(Textdraw5, 1); TextDrawColor(Textdraw5, -1); TextDrawSetShadow(Textdraw5, 0); TextDrawSetOutline(Textdraw5, 1); TextDrawBackgroundColor(Textdraw5, 51); TextDrawFont(Textdraw5, 0); TextDrawSetProportional(Textdraw5, 1); Textdraw6 = TextDrawCreate(-0.000000, 437.546691, "LD_SPAC:white"); TextDrawLetterSize(Textdraw6, 0.000000, 0.000000); TextDrawTextSize(Textdraw6, 640.000000, 15.679992); TextDrawAlignment(Textdraw6, 1); TextDrawColor(Textdraw6, 8388863); TextDrawSetShadow(Textdraw6, 0); TextDrawSetOutline(Textdraw6, 0); TextDrawFont(Textdraw6, 4); Textdraw7 = TextDrawCreate(0.799999, 439.786682, "LD_SPAC:white"); TextDrawLetterSize(Textdraw7, 0.000000, 0.000000); TextDrawTextSize(Textdraw7, 639.200012, 3.733337); TextDrawAlignment(Textdraw7, 1); TextDrawColor(Textdraw7, 255); TextDrawSetShadow(Textdraw7, 0); TextDrawSetOutline(Textdraw7, 0); TextDrawFont(Textdraw7, 4); return 1; } public OnFilterScriptExit() { return 1; } #else main() { print("\n----------------------------------"); print(" Blank Gamemode by your name here"); print("----------------------------------\n"); } #endif public OnGameModeInit() { return 1; } public OnGameModeExit() { return 1; } public OnPlayerRequestClass(playerid, classid) { return 1; } public OnPlayerConnect(playerid) { TextDrawShowForPlayer(playerid, Textdraw0); TextDrawShowForPlayer(playerid, Textdraw1); TextDrawShowForPlayer(playerid, Textdraw2); TextDrawShowForPlayer(playerid, Textdraw3); TextDrawShowForPlayer(playerid, Textdraw4); TextDrawShowForPlayer(playerid, Textdraw5); TextDrawShowForPlayer(playerid, Textdraw6); TextDrawShowForPlayer(playerid, Textdraw7); return 1; } public OnPlayerDisconnect(playerid, reason) { return 1; } public OnPlayerSpawn(playerid) { TextDrawHideForAll(Textdraw0); TextDrawDestroy(Textdraw0); TextDrawHideForAll(Textdraw1); TextDrawDestroy(Textdraw1); TextDrawHideForAll(Textdraw2); TextDrawDestroy(Textdraw2); TextDrawHideForAll(Textdraw3); TextDrawDestroy(Textdraw3); TextDrawHideForAll(Textdraw4); TextDrawDestroy(Textdraw4); TextDrawHideForAll(Textdraw5); TextDrawDestroy(Textdraw5); TextDrawHideForAll(Textdraw6); TextDrawDestroy(Textdraw6); TextDrawHideForAll(Textdraw7); TextDrawDestroy(Textdraw7); return 1; } public OnPlayerDeath(playerid, killerid, reason) { return 1; } public OnVehicleSpawn(vehicleid) { return 1; } public OnVehicleDeath(vehicleid, killerid) { return 1; } public OnPlayerText(playerid, text[]) { return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp("/mycommand", cmdtext, true, 10) == 0) { // Do something here return 1; } return 0; } public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { return 1; } public OnPlayerExitVehicle(playerid, vehicleid) { return 1; } public OnPlayerStateChange(playerid, newstate, oldstate) { return 1; } public OnPlayerEnterCheckpoint(playerid) { return 1; } public OnPlayerLeaveCheckpoint(playerid) { return 1; } public OnPlayerEnterRaceCheckpoint(playerid) { return 1; } public OnPlayerLeaveRaceCheckpoint(playerid) { return 1; } public OnRconCommand(cmd[]) { return 1; } public OnPlayerRequestSpawn(playerid) { return 1; } public OnObjectMoved(objectid) { return 1; } public OnPlayerObjectMoved(playerid, objectid) { return 1; } public OnPlayerPickUpPickup(playerid, pickupid) { return 1; } public OnVehicleMod(playerid, vehicleid, componentid) { return 1; } public OnVehiclePaintjob(playerid, vehicleid, paintjobid) { return 1; } public OnVehicleRespray(playerid, vehicleid, color1, color2) { return 1; } public OnPlayerSelectedMenuRow(playerid, row) { return 1; } public OnPlayerExitedMenu(playerid) { return 1; } public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid) { return 1; } public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { return 1; } public OnRconLoginAttempt(ip[], password[], success) { return 1; } public OnPlayerUpdate(playerid) { return 1; } public OnPlayerStreamIn(playerid, forplayerid) { return 1; } public OnPlayerStreamOut(playerid, forplayerid) { return 1; } public OnVehicleStreamIn(vehicleid, forplayerid) { return 1; } public OnVehicleStreamOut(vehicleid, forplayerid) { return 1; } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { return 1; } public OnPlayerClickPlayer(playerid, clickedplayerid, source) { return 1; }