[Map] VIP Lounge v1
#1

I Am Here With A New Map Of VIP Lounge. I Tried To Improve My Mapping A Lot And I Dont Know If THis Map Is Good Or Not, Its You TO Decide It!

Pictures:










Download:

Код:
CreateObject(1649,1801.0999800,-1576.8000500,14.7000000,0.0000000,0.0000000,104.5000000); //object(wglasssmash) (1)
CreateObject(1649,1800.0000000,-1572.5000000,14.7000000,0.0000000,0.0000000,104.4960000); //object(wglasssmash) (2)
CreateObject(3461,1801.8000500,-1579.0999800,14.0000000,0.0000000,0.0000000,0.0000000); //object(tikitorch01_lvs) (1)
CreateObject(3461,1798.6999500,-1581.5999800,14.0000000,0.0000000,0.0000000,0.0000000); //object(tikitorch01_lvs) (2)
CreateObject(1557,1797.6999500,-1581.0000000,13.1000000,0.0000000,0.0000000,102.0000000); //object(gen_doorext19) (1)
CreateObject(1557,1797.0999800,-1578.0000000,13.1000000,0.0000000,0.0000000,281.9970000); //object(gen_doorext19) (2)
CreateObject(1557,1796.8000500,-1576.5999800,13.1000000,0.0000000,0.0000000,282.4970000); //object(gen_doorext19) (3)
CreateObject(1361,1798.9000200,-1580.5000000,13.8000000,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop2) (1)
CreateObject(1361,1799.9000200,-1575.0999800,13.8000000,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop2) (2)
CreateObject(1364,1802.1999500,-1573.3000500,13.2000000,0.0000000,0.0000000,38.0000000); //object(cj_bush_prop) (1)
CreateObject(1364,1805.4000200,-1570.9000200,13.2000000,0.0000000,0.0000000,37.9960000); //object(cj_bush_prop) (2)
CreateObject(1364,1808.5999800,-1568.4000200,13.2000000,0.0000000,0.0000000,37.9960000); //object(cj_bush_prop) (3)
CreateObject(1364,1811.6999500,-1565.8000500,13.2000000,0.0000000,0.0000000,38.9960000); //object(cj_bush_prop) (4)
CreateObject(3461,1801.0999800,-1575.4000200,14.0000000,0.0000000,0.0000000,0.0000000); //object(tikitorch01_lvs) (3)
CreateObject(3461,1804.3000500,-1572.6999500,14.0000000,0.0000000,0.0000000,0.0000000); //object(tikitorch01_lvs) (4)
CreateObject(3461,1807.5000000,-1570.1999500,14.0000000,0.0000000,0.0000000,0.0000000); //object(tikitorch01_lvs) (5)
CreateObject(3461,1810.5999800,-1567.5999800,14.0000000,0.0000000,0.0000000,0.0000000); //object(tikitorch01_lvs) (6)
CreateObject(3461,1813.4000200,-1565.5000000,14.0000000,0.0000000,0.0000000,0.0000000); //object(tikitorch01_lvs) (7)
CreateObject(9833,1806.5999800,-1576.1999500,15.7000000,0.0000000,0.0000000,19.0000000); //object(fountain_sfw) (1)
CreateObject(640,1812.4000200,-1579.4000200,13.2000000,0.0000000,0.0000000,345.2500000); //object(kb_planter_bush2) (1)
CreateObject(640,1813.5999800,-1574.6999500,13.2000000,0.0000000,0.0000000,345.2450000); //object(kb_planter_bush2) (2)
CreateObject(640,1815.9000200,-1566.4000200,13.2000000,0.0000000,0.0000000,345.2450000); //object(kb_planter_bush2) (3)
CreateObject(640,1817.3000500,-1561.4000200,13.2000000,0.0000000,0.0000000,345.2450000); //object(kb_planter_bush2) (4)
CreateObject(640,1818.5999800,-1556.1999500,13.2000000,0.0000000,0.0000000,345.2450000); //object(kb_planter_bush2) (5)
CreateObject(640,1818.8000500,-1555.3000500,13.2000000,0.0000000,0.0000000,345.2450000); //object(kb_planter_bush2) (6)
CreateObject(640,1818.0000000,-1558.5000000,13.2000000,0.0000000,0.0000000,345.2450000); //object(kb_planter_bush2) (7)
CreateObject(983,1812.9000200,-1579.1999500,13.2000000,0.0000000,358.7500000,345.5000000); //object(fenceshit3) (1)
CreateObject(983,1813.9000200,-1575.3000500,13.2000000,0.0000000,358.7480000,345.4980000); //object(fenceshit3) (2)
CreateObject(983,1816.5000000,-1565.9000200,13.2000000,0.0000000,358.7480000,345.4980000); //object(fenceshit3) (3)
CreateObject(983,1817.6999500,-1561.3000500,13.2000000,0.0000000,358.7480000,345.4980000); //object(fenceshit3) (4)
CreateObject(983,1819.0999800,-1555.6999500,13.2000000,0.0000000,358.7480000,345.4980000); //object(fenceshit3) (5)
CreateObject(983,1811.6999500,-1597.0000000,13.2000000,0.0000000,358.7480000,0.2480000); //object(fenceshit3) (6)
CreateObject(983,1806.0999800,-1602.0999800,13.2000000,0.0000000,358.4920000,87.7470000); //object(fenceshit3) (7)
CreateObject(2773,1809.9000200,-1602.5000000,13.1000000,0.0000000,0.0000000,44.2500000); //object(cj_airprt_bar) (1)
CreateObject(2773,1812.0000000,-1600.5000000,13.1000000,0.0000000,0.0000000,36.4950000); //object(cj_airprt_bar) (2)
CreateObject(2773,1810.9000200,-1601.5999800,13.1000000,0.0000000,0.0000000,39.9910000); //object(cj_airprt_bar) (3)
CreateObject(1294,1810.6999500,-1598.6999500,13.4000000,0.0000000,0.0000000,330.0000000); //object(mlamppost) (1)
CreateObject(1294,1807.9000200,-1601.3000500,13.4000000,0.0000000,0.0000000,298.9960000); //object(mlamppost) (2)
CreateObject(640,1811.3000500,-1597.5000000,13.2000000,0.0000000,0.0000000,1.2450000); //object(kb_planter_bush2) (9)
CreateObject(640,1806.6999500,-1601.8000500,13.2000000,0.0000000,358.0000000,88.7410000); //object(kb_planter_bush2) (10)
CreateObject(640,1804.6999500,-1601.6999500,13.2000000,0.0000000,357.9950000,88.7370000); //object(kb_planter_bush2) (11)
CreateObject(1368,1803.4000200,-1602.5999800,13.2000000,0.0000000,0.0000000,358.7500000); //object(cj_blocker_bench) (1)
CreateObject(1368,1806.4000200,-1602.5999800,13.2000000,0.0000000,0.0000000,358.7480000); //object(cj_blocker_bench) (2)
CreateObject(1368,1812.3000500,-1598.9000200,13.2000000,0.0000000,0.0000000,90.7480000); //object(cj_blocker_bench) (3)
CreateObject(1368,1812.3000500,-1595.9000200,13.2000000,0.0000000,0.0000000,90.7470000); //object(cj_blocker_bench) (4)
CreateObject(14407,1801.8000500,-1582.0999800,9.8000000,0.0000000,0.0000000,220.2500000); //object(carter-stairs01) (1)
CreateObject(983,1791.9000200,-1601.0000000,13.2000000,0.0000000,358.4890000,78.4920000); //object(fenceshit3) (8)
CreateObject(983,1783.6999500,-1599.1999500,13.2000000,0.0000000,358.4840000,77.7420000); //object(fenceshit3) (9)
CreateObject(640,1791.5999800,-1600.5999800,13.2000000,0.0000000,357.9950000,77.9870000); //object(kb_planter_bush2) (12)
CreateObject(640,1784.3000500,-1599.0000000,13.2000000,0.0000000,357.9900000,78.2360000); //object(kb_planter_bush2) (13)
CreateObject(9833,1789.5000000,-1594.5000000,15.7000000,0.0000000,0.0000000,18.9950000); //object(fountain_sfw) (2)
CreateObject(3461,1786.6999500,-1600.0999800,14.0000000,0.0000000,0.0000000,0.0000000); //object(tikitorch01_lvs) (8)
CreateObject(3461,1788.8000500,-1600.5999800,14.0000000,0.0000000,0.0000000,0.0000000); //object(tikitorch01_lvs) (9)
CreateObject(3461,1810.5000000,-1603.3000500,14.0000000,0.0000000,0.0000000,0.0000000); //object(tikitorch01_lvs) (10)
CreateObject(3461,1812.5000000,-1601.4000200,14.0000000,0.0000000,0.0000000,0.0000000); //object(tikitorch01_lvs) (11)
CreateObject(1368,1791.0000000,-1601.3000500,13.2000000,0.0000000,0.0000000,350.2480000); //object(cj_blocker_bench) (5)
CreateObject(1368,1784.3000500,-1599.8000500,13.2000000,0.0000000,0.0000000,350.2440000); //object(cj_blocker_bench) (6)
CreateObject(1346,1809.5000000,-1582.1999500,13.8000000,0.0000000,0.0000000,221.5000000); //object(cj_phone_kiosk2) (1)
CreateObject(1346,1808.5999800,-1583.0000000,13.8000000,0.0000000,0.0000000,221.4950000); //object(cj_phone_kiosk2) (2)
CreateObject(1346,1807.6999500,-1583.8000500,13.8000000,0.0000000,0.0000000,221.4950000); //object(cj_phone_kiosk2) (3)
CreateObject(1346,1806.8000500,-1584.5999800,13.8000000,0.0000000,0.0000000,221.4950000); //object(cj_phone_kiosk2) (4)
CreateObject(1346,1806.0000000,-1585.4000200,13.8000000,0.0000000,0.0000000,221.4950000); //object(cj_phone_kiosk2) (5)
CreateObject(1346,1805.0999800,-1586.3000500,13.8000000,0.0000000,0.0000000,221.4950000); //object(cj_phone_kiosk2) (6)
CreateObject(1351,1835.6999500,-1552.9000200,12.5000000,0.0000000,0.0000000,0.0000000); //object(cj_traffic_light5) (1)
CreateObject(8537,1818.6999500,-1568.8000500,19.8000000,0.0000000,0.0000000,79.0000000); //object(tikisign02_lvs) (1)
CreateObject(1234,1812.8000500,-1601.5999800,14.1000000,0.0000000,0.0000000,0.0000000); //object(phonesign) (1)
CreateObject(1444,1815.0000000,-1572.5999800,13.4000000,0.0000000,0.0000000,73.5000000); //object(dyn_street_sign_2) (1)
CreateObject(1444,1816.0999800,-1568.8000500,13.4000000,0.0000000,0.0000000,73.4990000); //object(dyn_street_sign_2) (2)
CreateObject(7905,1789.3000500,-1583.6999500,26.5000000,0.0000000,0.0000000,48.7500000); //object(vgwestbillbrd06) (1)
CreateObject(7905,1800.1999500,-1574.0000000,26.5000000,0.0000000,359.7500000,45.9960000); //object(vgwestbillbrd06) (2)
CreateObject(7905,1810.0999800,-1562.6999500,26.5000000,0.0000000,359.7470000,70.9940000); //object(vgwestbillbrd06) (3)
CreateObject(1281,1798.5999800,-1584.4000200,13.3000000,0.0000000,0.0000000,41.2500000); //object(parktable1) (1)
CreateObject(1281,1796.3000500,-1586.4000200,13.3000000,0.0000000,0.0000000,41.2480000); //object(parktable1) (2)
CreateObject(1281,1794.0999800,-1588.4000200,13.3000000,0.0000000,0.0000000,41.2480000); //object(parktable1) (3)
CreateObject(2898,1810.6999500,-1578.3000500,12.6000000,359.7500000,0.5000000,345.2520000); //object(funturf_law) (1)
CreateObject(2898,1811.6999500,-1574.4000200,12.6000000,359.7470000,0.5000000,345.2510000); //object(funturf_law) (2)
CreateObject(2898,1809.5000000,-1573.8000500,12.6000000,359.7470000,0.5000000,345.2510000); //object(funturf_law) (3)
CreateObject(2898,1807.0000000,-1577.3000500,12.6000000,359.7470000,0.5000000,345.2510000); //object(funturf_law) (4)
CreateObject(2898,1806.6999500,-1581.0999800,12.6000000,359.7470000,0.5000000,345.2510000); //object(funturf_law) (5)
CreateObject(2898,1804.5000000,-1580.5000000,12.6000000,359.7470000,0.5000000,345.2510000); //object(funturf_law) (6)
CreateObject(2898,1804.5000000,-1577.6999500,12.6000000,359.7470000,0.5000000,345.2510000); //object(funturf_law) (7)
CreateObject(2898,1806.9000200,-1575.8000500,12.6000000,359.7470000,0.5000000,345.2510000); //object(funturf_law) (8)
CreateObject(2898,1808.3000500,-1573.5999800,12.6000000,359.7470000,0.5000000,345.2510000); //object(funturf_law) (9)
CreateObject(2898,1811.0000000,-1572.3000500,12.6000000,359.7470000,0.5000000,345.2510000); //object(funturf_law) (10)
CreateObject(2898,1812.5999800,-1569.4000200,12.6000000,359.7470000,0.5000000,345.2510000); //object(funturf_law) (11)
CreateObject(2898,1811.5000000,-1570.5999800,12.6000000,359.7470000,0.5000000,345.2510000); //object(funturf_law) (12)
CreateObject(2898,1810.0999800,-1572.0000000,12.6000000,359.7470000,0.5000000,345.2510000); //object(funturf_law) (13)
CreateObject(2898,1812.0999800,-1566.8000500,12.6000000,359.7470000,0.5000000,345.2510000); //object(funturf_law) (14)
CreateObject(2898,1813.1999500,-1567.0000000,12.6000000,359.7470000,0.5000000,345.2510000); //object(funturf_law) (15)
CreateObject(2898,1809.6999500,-1568.0999800,12.6000000,359.7470000,0.5000000,345.2510000); //object(funturf_law) (16)
CreateObject(2898,1806.4000200,-1568.1999500,12.6000000,359.7470000,0.5000000,345.2510000); //object(funturf_law) (17)
CreateObject(2898,1805.0999800,-1571.1999500,12.6000000,359.7470000,0.5000000,345.2510000); //object(funturf_law) (18)
CreateObject(2898,1806.8000500,-1571.9000200,12.6000000,359.7470000,0.5000000,345.2510000); //object(funturf_law) (19)
CreateObject(2898,1802.5999800,-1573.1999500,12.6000000,359.7470000,0.5000000,23.2510000); //object(funturf_law) (20)
CreateObject(2898,1802.3000500,-1573.4000200,12.6000000,359.7470000,0.5000000,17.7470000); //object(funturf_law) (21)
CreateObject(2898,1802.8000500,-1576.4000200,12.6000000,359.7470000,0.5000000,17.7430000); //object(funturf_law) (22)
CreateObject(2898,1801.8000500,-1580.6999500,12.6000000,359.7470000,0.5000000,17.7430000); //object(funturf_law) (23)
CreateObject(2898,1800.5999800,-1581.5000000,12.6000000,359.7470000,0.5000000,17.7430000); //object(funturf_law) (24)
CreateObject(2898,1798.3000500,-1583.0000000,12.6000000,359.7470000,0.5000000,17.7430000); //object(funturf_law) (25)
CreateObject(2898,1795.1999500,-1585.0999800,12.6000000,359.7470000,0.5000000,17.7430000); //object(funturf_law) (26)
CreateObject(2898,1792.0999800,-1587.1999500,12.6000000,359.7470000,0.5000000,17.7430000); //object(funturf_law) (27)
CreateObject(2898,1792.4000200,-1588.5000000,12.6000000,359.7470000,0.5000000,17.7430000); //object(funturf_law) (28)
CreateObject(2898,1790.3000500,-1591.0999800,12.6000000,359.7470000,0.5000000,17.7430000); //object(funturf_law) (29)
CreateObject(2898,1787.5999800,-1594.3000500,12.6000000,359.7470000,0.5000000,17.7430000); //object(funturf_law) (30)
CreateObject(2898,1787.0000000,-1591.8000500,12.6000000,359.7470000,0.5000000,17.7430000); //object(funturf_law) (31)
CreateObject(2898,1792.5000000,-1595.9000200,12.6000000,359.7470000,0.5000000,17.7430000); //object(funturf_law) (32)
CreateObject(2898,1794.1999500,-1593.6999500,12.6000000,359.7470000,0.5000000,17.7430000); //object(funturf_law) (33)
CreateObject(2898,1795.8000500,-1591.8000500,12.6000000,359.7470000,0.5000000,17.7430000); //object(funturf_law) (34)
CreateObject(2898,1794.1999500,-1592.5000000,12.6000000,359.7470000,0.5000000,17.7430000); //object(funturf_law) (35)
CreateObject(2898,1797.3000500,-1589.0999800,12.6000000,359.7470000,0.5000000,17.7430000); //object(funturf_law) (36)
CreateObject(2898,1799.8000500,-1589.0999800,12.6000000,359.7470000,0.5000000,17.7430000); //object(funturf_law) (37)
CreateObject(2898,1798.6999500,-1589.5999800,12.6000000,359.7470000,0.5000000,17.7430000); //object(funturf_law) (38)
CreateObject(2898,1792.9000200,-1597.8000500,12.6000000,359.7470000,0.5000000,348.7430000); //object(funturf_law) (39)
CreateObject(2898,1790.0999800,-1597.1999500,12.6000000,359.7470000,0.5000000,348.7390000); //object(funturf_law) (40)
CreateObject(2898,1787.5000000,-1596.6999500,12.6000000,359.7470000,0.5000000,348.7390000); //object(funturf_law) (41)
CreateObject(2898,1785.0999800,-1595.9000200,12.6000000,359.7470000,0.5000000,348.7390000); //object(funturf_law) (42)
CreateObject(2898,1789.8000500,-1593.0999800,12.6000000,359.7470000,0.5000000,348.7390000); //object(funturf_law) (43)
CreateObject(2898,1801.9000200,-1586.1999500,12.6000000,359.7470000,0.5000000,348.7390000); //object(funturf_law) (44)
CreateObject(2898,1799.5999800,-1586.0999800,12.6000000,359.7470000,0.5000000,348.7390000); //object(funturf_law) (45)
CreateObject(2898,1803.6999500,-1586.0999800,12.6000000,359.7470000,0.5000000,348.7390000); //object(funturf_law) (46)
CreateObject(2898,1806.9000200,-1584.1999500,12.6000000,359.7470000,0.5000000,348.7390000); //object(funturf_law) (47)
CreateObject(2898,1808.8000500,-1582.0999800,12.6000000,359.7470000,0.5000000,348.7390000); //object(funturf_law) (48)
CreateObject(2898,1804.3000500,-1582.5000000,12.6000000,359.7470000,0.5000000,348.7390000); //object(funturf_law) (49)
CreateObject(2898,1814.3000500,-1563.6999500,12.6000000,359.7470000,2.2500000,343.2470000); //object(funturf_law) (50)
CreateObject(2898,1814.9000200,-1561.1999500,12.6000000,359.7470000,2.2470000,343.2460000); //object(funturf_law) (51)
CreateObject(2898,1815.5999800,-1558.3000500,12.6000000,359.7470000,2.2470000,343.2460000); //object(funturf_law) (52)
CreateObject(2898,1816.3000500,-1555.4000200,12.6000000,359.7470000,2.2470000,343.2460000); //object(funturf_law) (53)
CreateObject(2898,1816.9000200,-1553.9000200,12.6000000,359.7470000,2.2470000,344.9960000); //object(funturf_law) (54)
If You Like It, Please Give Me A Rep

RATE And Comment!
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#2

nice!
Reply
#3

Quote:
Originally Posted by CharlieBrown
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nice!
thx dude
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#4

It's not new thing, you can make Unique map, because of i see that you have talent .
Reply
#5

Perhaps you could simplify the design a bit. Nevertheless, good effort.
Reply
#6

Pretty good dude!
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#7

Quote:
Originally Posted by Alphlax
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Pretty good dude!
Quote:
Originally Posted by Forrest~
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Perhaps you could simplify the design a bit. Nevertheless, good effort.
Quote:
Originally Posted by aDo7
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It's not new thing, you can make Unique map, because of i see that you have talent .
Thx Guys, ill make a unique map soon.

And if u want u can rep me
Reply
#8

Why vip mans phone?
Reply
#9

FUCK U Edward JAckson For hacking my MaxTheMapper Account!!!! IM GONNA REPORT U TO THE MAIN admin Of this WEBSite and gonna fuck u up! I made these things from my hard work and u r REALINSEAING AT GIVING CREDITS TO URSELF! he hacked my account and im really gonna report u so stay tight :P
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