18.10.2013, 01:22
i had this command in my gamemode, i post it right here
and the payday is right here
Код:
if(strcmp(cmd, "/spayday", true) == 0) { if(IsPlayerConnected(playerid)) { if(PlayerInfo[playerid][pAdmin] >= 1337) { PayDay(); return 1; } } return 1; }
Код:
public PayDay() { new string[128]; new account,interest; new rent = 0; for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i) && !IsPlayerNPC(i)) { if(PlayerInfo[i][pLevel] > 0) { if(MoneyMessage[i]==1) { new bank = PlayerInfo[i][pAccount]; SendClientMessage(i, COLOR_LIGHTRED, "jail you "); GameTextForPlayer(i, "~r~Busted!", 2000, 1); SafeSetPlayerInterior(i, 6); SafeSetPlayerPos(i, 264.6288,77.5742,1001.0391); PlayerInfo[i][pJailed] = 1; SafeResetPlayerWeapons(i); SafeResetPlayerMoney(i); SafeGivePlayerMoney(i, 1); WantedPoints[i] = 0; PlayerInfo[i][pAccount] = (bank + DebtMoney[i]); DebtMoney[i] = 0; PlayerInfo[i][pJailTime] = 240; TextDrawShowForPlayer(i, Textdraw1[i]); format(string, sizeof(string), "jailed lol", PlayerInfo[i][pJailTime]); SendClientMessage(i, COLOR_WHITE, string); } new playername2[MAX_PLAYER_NAME]; GetPlayerName(i, playername2, sizeof(playername2)); account = PlayerInfo[i][pAccount]; new key = PlayerInfo[i][pPhousekey]; if(key != 9999) { rent = HouseInfo[key][hRent]; if(strcmp(playername2, HouseInfo[key][hOwner], true) == 0) { rent = 0; } else if(rent > GetPlayerMoney(i)) { PlayerInfo[i][pPhousekey] = 9999; SendClientMessage(i, COLOR_WHITE, "你已经被逐出."); rent = 0; } HouseInfo[key][hTakings] = HouseInfo[key][hTakings]+rent; } new tmpintrate; if (key != 999 && strcmp(playername2, HouseInfo[key][hOwner], true) == 0) { if(PlayerInfo[i][pRegularRank] > 0) { tmpintrate = intrate+4; } else { tmpintrate = intrate+2; }//HouseInfo[key][hLevel] } else { if(PlayerInfo[i][pRegularRank] > 0) { tmpintrate = 3; } else { tmpintrate = 1; } } if(PlayerInfo[i][pPayDay] >= 5) { Tax += TaxValue;//Should work for every player online PlayerInfo[i][pAccount] -= TaxValue; new checks = PlayerInfo[i][pPayCheck] / 5; if(PlayerInfo[i][pRegularRank] > 0) { new bonus = PlayerInfo[i][pPayCheck] / 10; checks += bonus; } new ebill = (PlayerInfo[i][pAccount]/10000)*(PlayerInfo[i][pLevel]); account += checks; if(PlayerInfo[i][pAccount] > 0) { PlayerInfo[i][pAccount] -= ebill; SBizzInfo[4][sbTill] += ebill; } else { ebill = 0; } interest = (PlayerInfo[i][pAccount]/1000)*(tmpintrate); PlayerInfo[i][pExp]++; PlayerPlayMusic(i); PlayerInfo[i][pAccount] = account+interest; SendClientMessage(i, COLOR_GREEN, "|___ Bank ___|"); format(string, sizeof(string), " Money: $%d Tax: -$%d", checks, TaxValue); SendClientMessage(i, COLOR_WHITE, string); if(PlayerInfo[i][pPhousekey] != 9999 || PlayerInfo[i][pPbiskey] != 9999) { format(string, sizeof(string), " Ele bill: -$%d", ebill); SendClientMessage(i, COLOR_GRAD1, string); } format(string, sizeof(string), " balance: $%d", account - checks); SendClientMessage(i, COLOR_WHITE, string); format(string, sizeof(string), " lol?.%d",tmpintrate); SendClientMessage(i, COLOR_GRAD2, string); format(string, sizeof(string), " free money:$%d", interest); SendClientMessage(i, COLOR_GRAD3, string); SendClientMessage(i, COLOR_GREEN, "|--------------------------------------|"); format(string, sizeof(string), " now balance: $%d", PlayerInfo[i][pAccount]); SendClientMessage(i, COLOR_GRAD5, string); format(string, sizeof(string), " rent price: -$%d", rent); SendClientMessage(i, COLOR_GRAD5, string); format(string, sizeof(string), "~y~PayDay~n~~w~Check paid into your account"); GameTextForPlayer(i, string, 5000, 1); rent = 0; PlayerInfo[i][pPayDay] = 0; PlayerInfo[i][pPayCheck] = 0; format(string, sizeof(string), "*lol "); SendClientMessageToAll(COLOR_RED, string); if(PlayerInfo[i][pCash] < 0) { format(string, sizeof(string), " you had no money, you had to get jail now "); SendClientMessage(i, COLOR_GRAD5, string); SafeResetPlayerWeapons(i); SetPlayerColor(i, TEAM_HIT_COLOR); PlayerInfo[i][pJailed] = 1; PlayerInfo[i][pJailTime] = 10*60; SafeSetPlayerInterior(i, 6); SafeSetPlayerPos(i, 264.6288,77.5742,1001.0391); SetPlayerSkin(i, 252); } if(FarmerVar[i] == 0) { FarmerPickup[i][0] = 0; } if(DrugFarmerVar[i] == 0) { DrugFarmerPickup[i][0] = 0; } if(SmugglerWork[i] == 0) { PayDaySecure[i] = 0; } if(PlayerInfo[i][pRegularRank] > 0) { PlayerInfo[i][pPayDayHad] += 1; if(PlayerInfo[i][pPayDayHad] >= 5) { PlayerInfo[i][pExp]++; PlayerInfo[i][pPayDayHad] = 0; } } } else { SendClientMessage(i, COLOR_WHITE, "* you had not enough time."); } } } }