03.10.2013, 13:38
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Последний раз редактировалось Ivander; 03.10.2013 в 14:25.
)
as the tittle say , i got problem after put animation code to my GM
I want the anim is looping in 10 second so the player can attack other and he will fall in 10 second. but after i test it , it was looping about 1 second maybe because after the animation fall done , it repeat again.
What should i do ?
Код:
public OnPlayerUpdate(playerid) { new Float:health; GetPlayerHealth(playerid, health); if(health <= 50 && health >= 1) { SetPlayerWeather(playerid, -66); SetPlayerTime(playerid, 12, 0); SetPlayerDrunkLevel(playerid, 9000); GameTextForPlayer(playerid, "~r~Injured~n~~w~buy some food to restore your health!", health <= 50 && health >= 1, 3); ApplyAnimation(playerid, "KNIFE", "KILL_Knife_Ped_Die", 4.0, 0, 1, 1, 1, 0, 1); } else if(health >= 50) { new hour, minute, second; gettime(hour, minute, second); SetPlayerTime(playerid, hour, minute); SetPlayerWeather(playerid, gWeather); SetPlayerDrunkLevel(playerid, 0); }
What should i do ?