[Map] Mapa HQ Base Clan 0.1 -Daroon
#1

Fala Galera.. Estou aki para Postar Esse mapa Samp Aki


Localizaзao: Em Frente ao Hospital Rota LS
Nele Contem:
-5 Carros Elegy *Cor Preta*
-5 Carros Sultan *Cor Preta*
-6 Motos Sanchez *Cor Preta*
-6 Quadriciculos *Cor Preta*








Em "public OnPlayerConnect(playerid)"
Remoзao de Objetos:
Код:
RemoveBuildingForPlayer(playerid, 5928, 1309.9141, -1330.1328, 25.1875, 0.25);
RemoveBuildingForPlayer(playerid, 5933, 1281.4375, -1337.9531, 12.3750, 0.25);
RemoveBuildingForPlayer(playerid, 5809, 1281.4375, -1337.9531, 12.3750, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1321.5234, -1374.4297, 12.5859, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1292.0000, -1374.2969, 12.3672, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1300.5859, -1374.2969, 12.3672, 0.25);
RemoveBuildingForPlayer(playerid, 5704, 1309.9141, -1330.1328, 25.1875, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1329.4766, -1374.4297, 12.5859, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1330.6016, -1340.9844, 6.1094, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1326.6953, -1316.0078, 8.7266, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1327.5938, -1333.6719, 6.1094, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1332.0000, -1309.4297, 8.7266, 0.25);
Criaзao de Objetos(Ainda em OnPlayerConnect)
Код:
CreateObject(18981, 1282.49817, -1372.98364, 12.20000,   0.00000, 90.00000, 0.00000);
CreateObject(18981, 1282.01587, -1348.09570, 12.20000,   0.00000, 90.00000, 0.00000);
CreateObject(18981, 1282.01355, -1323.39783, 12.20000,   0.00000, 90.00000, 0.00000);
CreateObject(18981, 1282.47131, -1302.93628, 12.20000,   0.00000, 90.00000, 0.00000);
CreateObject(18981, 1307.32947, -1300.55078, 12.20000,   0.00000, 90.00000, 0.00000);
CreateObject(18981, 1320.64697, -1300.38184, 12.20000,   0.00000, 90.00000, 0.00000);
CreateObject(18981, 1306.78101, -1373.06750, 12.20000,   0.00000, 90.00000, 0.00000);
CreateObject(18981, 1320.58582, -1372.58105, 12.20000,   0.00000, 90.00000, 0.00000);
CreateObject(18981, 1306.98035, -1349.17578, 12.20000,   0.00000, 90.00000, 0.00000);
CreateObject(18981, 1306.44861, -1324.92273, 12.20000,   0.00000, 90.00000, 0.00000);
CreateObject(18981, 1320.58008, -1324.50977, 12.20000,   0.00000, 90.00000, 0.00000);
CreateObject(18981, 1320.60522, -1349.40967, 12.20000,   0.00000, 90.00000, 0.00000);
CreateObject(987, 1273.89783, -1384.02087, 12.29002,   0.00000, 0.00000, 0.00000);
CreateObject(987, 1285.86194, -1384.01929, 12.29000,   0.00000, 0.00000, 0.00000);
CreateObject(987, 1297.84595, -1384.01929, 12.29000,   0.00000, 0.00000, 0.00000);
CreateObject(987, 1309.81006, -1384.02087, 12.29000,   0.00000, 0.00000, 0.00000);
CreateObject(18981, 1257.42261, -1337.01685, 9.50000,   0.00000, 76.73200, 0.00000);
CreateObject(987, 1318.79810, -1384.02087, 12.29000,   0.00000, 0.00000, 0.00000);
CreateObject(987, 1330.60181, -1384.00891, 12.29000,   0.00000, 0.00000, 90.00000);
CreateObject(987, 1330.60181, -1372.02490, 12.29000,   0.00000, 0.00000, 90.00000);
CreateObject(987, 1330.60645, -1360.02148, 12.29000,   0.00000, 0.00000, 90.00000);
CreateObject(987, 1330.60645, -1348.03748, 12.29000,   0.00000, 0.00000, 90.00000);
CreateObject(987, 1330.60645, -1336.05347, 12.29000,   0.00000, 0.00000, 90.00000);
CreateObject(987, 1330.60645, -1324.06946, 12.29000,   0.00000, 0.00000, 90.00000);
CreateObject(987, 1330.60645, -1312.08545, 12.29000,   0.00000, 0.00000, 90.00000);
CreateObject(987, 1330.58667, -1300.10474, 12.29000,   0.00000, 0.00000, 90.00000);
CreateObject(987, 1330.60645, -1348.03748, 12.29000,   0.00000, 0.00000, 90.00000);
CreateObject(987, 1330.61365, -1288.26135, 12.29000,   0.00000, 0.00000, 180.00000);
CreateObject(987, 1318.62964, -1288.26135, 12.29000,   0.00000, 0.00000, 180.00000);
CreateObject(987, 1306.64563, -1288.26135, 12.29000,   0.00000, 0.00000, 180.00000);
CreateObject(987, 1294.66162, -1288.26135, 12.29000,   0.00000, 0.00000, 180.00000);
CreateObject(987, 1273.86060, -1288.26367, 12.29000,   0.00000, 0.00000, -90.00000);
CreateObject(987, 1330.61365, -1288.26135, 12.29000,   0.00000, 0.00000, 180.00000);
CreateObject(987, 1285.67358, -1288.26135, 12.29000,   0.00000, 0.00000, 180.00000);
CreateObject(987, 1273.86060, -1300.24768, 12.29000,   0.00000, 0.00000, -90.00000);
CreateObject(987, 1273.86060, -1312.23169, 12.29000,   0.00000, 0.00000, -90.00000);
CreateObject(3749, 1272.88953, -1337.80444, 18.30000,   0.00000, 0.00000, 90.00000);
CreateObject(987, 1273.85925, -1318.24365, 12.29000,   0.00000, 0.00000, -90.00000);
CreateObject(987, 1273.85925, -1347.77576, 12.29000,   0.00000, 0.00000, -90.00000);
CreateObject(987, 1273.85876, -1359.73975, 12.29000,   0.00000, 0.00000, -90.00000);
CreateObject(987, 1273.85876, -1371.72375, 12.29000,   0.00000, 0.00000, -90.00000);
CreateObject(3627, 1321.68176, -1361.06506, 16.00000,   0.00000, 0.00000, 0.00000);
CreateObject(3627, 1321.71448, -1311.28809, 16.00000,   0.00000, 0.00000, 0.00000);
Veiculos (Ainda em OnPlayerConect)
Код:
CreateVehicle(562, 1319.0728, -1292.4226, 13.6946, 90.0000, -1, -1, 100);
CreateVehicle(562, 1319.0728, -1300.9825, 13.6946, 90.0000, -1, -1, 100);
CreateVehicle(562, 1319.0728, -1311.2546, 13.6946, 90.0000, -1, -1, 100);
CreateVehicle(562, 1319.0728, -1321.9546, 13.6946, 90.0000, -1, -1, 100);
CreateVehicle(562, 1319.0728, -1329.2306, 13.6946, 90.0000, -1, -1, 100);
CreateVehicle(560, 1319.3483, -1349.6831, 13.6889, 90.0000, -1, -1, 100);
CreateVehicle(560, 1318.6013, -1370.2362, 13.6889, 90.0000, -1, -1, 100);
CreateVehicle(560, 1318.6113, -1360.7363, 13.6889, 90.0000, -1, -1, 100);
CreateVehicle(560, 1318.4530, -1379.7883, 13.6889, 90.0000, -1, -1, 100);
CreateVehicle(560, 1320.0941, -1342.0623, 13.6889, 90.0000, -1, -1, 100);
CreateVehicle(468, 1276.5310, -1327.3328, 13.6884, -90.0000, -1, -1, 100);
CreateVehicle(468, 1276.5310, -1324.3368, 13.6884, -90.0000, -1, -1, 100);
CreateVehicle(468, 1276.5310, -1320.9128, 13.6884, -90.0000, -1, -1, 100);
CreateVehicle(468, 1276.5310, -1318.3448, 13.6884, -90.0000, -1, -1, 100);
CreateVehicle(468, 1276.5310, -1315.3488, 13.6884, -90.0000, -1, -1, 100);
CreateVehicle(468, 1276.5310, -1312.3528, 13.6884, -90.0000, -1, -1, 100);
CreateVehicle(471, 1275.4229, -1351.0035, 13.6866, -90.0000, -1, -1, 100);
CreateVehicle(471, 1275.4229, -1353.9995, 13.6866, -90.0000, -1, -1, 100);
CreateVehicle(471, 1275.4229, -1356.5675, 13.6866, -90.0000, -1, -1, 100);
CreateVehicle(471, 1275.4229, -1359.5635, 13.6866, -90.0000, -1, -1, 100);
CreateVehicle(471, 1275.4229, -1362.5594, 13.6866, -90.0000, -1, -1, 100);
CreateVehicle(471, 1275.4229, -1365.5555, 13.6866, -90.0000, -1, -1, 100);
CreateVehicle(563, 1293.5828, -1302.0936, 13.6627, 0.0000, -1, -1, 100);
CreateVehicle(563, 1293.8593, -1318.4955, 13.6627, 0.0000, -1, -1, 100);
CreateVehicle(563, 1296.1331, -1371.7689, 13.6627, 0.0000, -1, -1, 100);
CreateVehicle(563, 1295.5991, -1354.9907, 13.6627, 0.0000, -1, -1, 100);
Reply
#2

Put some effort it next time, anyway nice
Reply
#3

Obgrado!! Mapa HQ que eu Posto
Reply
#4

Put in Portuguese board.(Bota na area portuguesa).
Reply


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