[FilterScript] attachments system for player
#1

hi i have been made a attachments system
how to add attach :
add the filescipts to you and type in Server.cfg
Go to game and type /attach1-5
Done

PWN CODES :
Код:
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT

#include <a_samp>

#if defined FILTERSCRIPT

public OnFilterScriptInit()
{
	print("\n--------------------------------------");
	print(" Blank Filterscript by MORJAN1122");
	print("--------------------------------------\n");
	return 1;
}

public OnFilterScriptExit()
{
	return 1;
}

#else

main()
{
	print("\n----------------------------------");
	print(" Blank Gamemode by MORJAN1122");
	print("----------------------------------\n");
}

#endif

public OnGameModeInit()
{
	
	
	AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
	return 1;
}

public OnGameModeExit()
{
	return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
	SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
	SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
	SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
	return 1;
}

public OnPlayerConnect(playerid)
{
	return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
	return 1;
}

public OnPlayerSpawn(playerid)
{
	return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
	return 1;
}

public OnVehicleSpawn(vehicleid)
{
	return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
	return 1;
}

public OnPlayerText(playerid, text[])
{
	return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
	 if (strcmp("/attach1", cmdtext, true, 10) == 0)
	{
       new myobject;
       myobject = CreateObject(2514, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);
       AttachObjectToPlayer(myobject, playerid, 1.5, 0.5, 0.0, 0.0, 1.5, 2);
 		return 1;
	}
	 if (strcmp("/attach2", cmdtext, true, 10) == 0)
	{
       new myobject;
       myobject = CreateObject(1609, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);
       AttachObjectToPlayer(myobject, playerid, 1.5, 0.5, 0.0, 0.0, 1.5, 2);
 		return 1;
	}
	if (strcmp("/attach3", cmdtext, true, 10) == 0)
	{
       new myobject;
       myobject = CreateObject(1607, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);
       AttachObjectToPlayer(myobject, playerid, 1.5, 0.5, 0.0, 0.0, 1.5, 2);
 		return 1;
	}
	if (strcmp("/attach4", cmdtext, true, 10) == 0)
	{
       new myobject;
       myobject = CreateObject(3092, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);
       AttachObjectToPlayer(myobject, playerid, 1.5, 0.5, 0.0, 0.0, 1.5, 2);
 		return 1;
	}
	if (strcmp("/attach5", cmdtext, true, 10) == 0)
	{
       new myobject;
       myobject = CreateObject(3461, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);
       AttachObjectToPlayer(myobject, playerid, 1.5, 0.5, 0.0, 0.0, 1.5, 2);
 		return 1;
	}


	return 0;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
	return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
	return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
	return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
	return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
	return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
	return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
	return 1;
}

public OnRconCommand(cmd[])
{
	return 1;
}

public OnPlayerRequestSpawn(playerid)
{
	return 1;
}

public OnObjectMoved(objectid)
{
	return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
	return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
	return 1;
}

public OnVehicleMod(playerid, vehicleid, componentid)
{
	return 1;
}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
	return 1;
}

public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
	return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
	return 1;
}

public OnPlayerExitedMenu(playerid)
{
	return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
	return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
	return 1;
}

public OnRconLoginAttempt(ip[], password[], success)
{
	return 1;
}

public OnPlayerUpdate(playerid)
{
	return 1;
}

public OnPlayerStreamIn(playerid, forplayerid)
{
	return 1;
}

public OnPlayerStreamOut(playerid, forplayerid)
{
	return 1;
}

public OnVehicleStreamIn(vehicleid, forplayerid)
{
	return 1;
}

public OnVehicleStreamOut(vehicleid, forplayerid)
{
	return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
	return 1;
}

public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
	return 1;
}
I WISH YOU LIKE THAT IF YOU LIKE REP PLS
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