10.09.2013, 14:15
Hello
I'm making a gm, and for that I use SII for file writing.
I know it's outdated, but I like it, it's not too hard.
But since it is old I considered switching to y_ini.
I never started using y_ini in the first place because I found that it was very poorly explained (no offence, but none of ******' includes or plugins are clear to me and even the topic where ****** explained Y_ini himself didn't help me out...)
But I gave it a try, installed the plugins, and quickly went back to SII after because I just didn't like y_ini.
So I deleted the files I added to the pawno/include folder, replace YSI/Y_ini with SII on top of the script, compiled and tested the game, but then I get a server crash when spawning...
I've had this before and it was caused by a bad installation of a plugin or include, but now I didn't change a thing, but I do get the crash...
I'm making a gm, and for that I use SII for file writing.
I know it's outdated, but I like it, it's not too hard.
But since it is old I considered switching to y_ini.
I never started using y_ini in the first place because I found that it was very poorly explained (no offence, but none of ******' includes or plugins are clear to me and even the topic where ****** explained Y_ini himself didn't help me out...)
But I gave it a try, installed the plugins, and quickly went back to SII after because I just didn't like y_ini.
So I deleted the files I added to the pawno/include folder, replace YSI/Y_ini with SII on top of the script, compiled and tested the game, but then I get a server crash when spawning...
I've had this before and it was caused by a bad installation of a plugin or include, but now I didn't change a thing, but I do get the crash...