[Map] SF Airport and LS Airport Stunt
#1

Slice_Of_Deat[H] Presenting
It is a map nearby SF and LS [Airports stunt]

Pictures -









Codes -

pawn Code:
CreateDynamicObject(9241, -2632.8999, 1360.30005, 7.2, 0, 0, 90); // sfb stunt start
CreateDynamicObject(1632, -2605.30005, 1382.09998, 7.5, 0, 0, 46);
CreateDynamicObject(1632, -2605.5, 1344, 7.5, 0, 0, 138);
CreateDynamicObject(18451, -2563.69995, 1376.59998, 6.6, 0, 0, 232);
CreateDynamicObject(16134, -2554, 1408.09998, 3.8, 3, 0, 346);
CreateDynamicObject(16134, -2568.8999, 1406.80005, 3.6, 2.999, 0, 345.998);
CreateDynamicObject(13645, -2592.30005, 1355.5, 6.8, 0, 0, 200);
CreateDynamicObject(13641, -2592.8999, 1397.90002, 6.7, 0, 0, 0);
CreateDynamicObject(13604, -2544.3999, 1381.19995, 7.7, 0, 0, 0);
CreateDynamicObject(3664, -2566.3999, 1342.40002, 13.3, 4, 0, 220);
CreateDynamicObject(3270, -2649.69995, 1341.69995, 7.3, 0, 0, 0);
CreateDynamicObject(5442, -2632.30005, 1337.30005, 6.3, 0, 20, 0);
CreateDynamicObject(5442, -2699.1001, 1341.5, 16.1, 0, 0, 0);
CreateDynamicObject(5442, -2757, 1341.59998, 16.1, 0, 0, 0);
CreateDynamicObject(4505, -2777.80005, 1342.5, 19, 0, 0, 356);
CreateDynamicObject(1218, -2764, 1333, 16.7, 0, 0, 0);
CreateDynamicObject(1218, -2764, 1334.40002, 16.7, 0, 0, 0);
CreateDynamicObject(1218, -2763.8999, 1336, 16.7, 0, 0, 0);
CreateDynamicObject(1218, -2764.1001, 1337.40002, 16.5, 0, 0, 0);
CreateDynamicObject(1218, -2764, 1338.69995, 16.5, 0, 0, 0);
CreateDynamicObject(1218, -2764, 1340.09998, 16.5, 0, 0, 0);
CreateDynamicObject(1218, -2763.8999, 1341.69995, 16.5, 0, 0, 0);
CreateDynamicObject(1218, -2763.8999, 1343, 16.5, 0, 0, 0);
CreateDynamicObject(1218, -2763.80005, 1344.40002, 16.5, 0, 0, 0);
CreateDynamicObject(1218, -2763.6001, 1345.69995, 16.5, 0, 0, 0);
CreateDynamicObject(1218, -2763.59961, 1345.69922, 16.5, 0, 0, 0);
CreateDynamicObject(1218, -2763.59961, 1345.69922, 16.5, 0, 0, 0);
CreateDynamicObject(1218, -2763.59961, 1345.69922, 16.5, 0, 0, 0);
CreateDynamicObject(1218, -2763.59961, 1345.69922, 16.5, 0, 0, 0);
CreateDynamicObject(5442, -2757.5, 1341.5, 16.1, 0, 0, 0);
CreateDynamicObject(1218, -2763.19995, 1346.80005, 16.7, 0, 0, 0);
CreateDynamicObject(1218, -2763.30005, 1348.09998, 16.7, 0, 0, 0);
CreateDynamicObject(1218, -2763.1001, 1349.59998, 16.7, 0, 0, 0);
CreateDynamicObject(1218, -2763.30005, 1350.69995, 16.7, 0, 0, 0);
CreateDynamicObject(7073, -2740.30005, 1334.5, 34.4, 0, 0, 0);
CreateDynamicObject(7073, -2740.69995, 1348.40002, 34.4, 0, 0, 0);
CreateDynamicObject(8483, -2682.30005, 1360.5, 22.4, 0, 0, 266);
CreateDynamicObject(13667, -2698.80005, 1334.69995, 32.1, 0, 0, 0);
CreateDynamicObject(13667, -2698.3999, 1349.69995, 32.1, 0, 0, 0);
CreateDynamicObject(16776, -2651, 1314.09998, 6, 0, 0, 92);
CreateDynamicObject(1634, -2716, 1341.69995, 17.3, 0, 0, 90);
CreateDynamicObject(16776, -2644.6001, 1380.5, 6.2, 0, 0, 88); // sfb stunt end
CreateDynamicObject(1634, 608.59998, 906.90002, -44.3, 0, 0, 276); // lsb stunt start
CreateDynamicObject(5112, 616.79999, 801.29999, -37, 1, 10, 52);
CreateDynamicObject(8877, 629.90002, 957.70001, -29.2, 0, 0, 0);
CreateDynamicObject(9241, 686.40002, 891, -40.1, 0, 0, 268);
CreateDynamicObject(1634, 602.40002, 781, -26.1, 0, 0, 144);
CreateDynamicObject(1634, 600, 777.70001, -23.3, 20, 0, 143.998);
CreateDynamicObject(10487, 713.70001, 848.90002, 18, 0, 0, 0);
CreateDynamicObject(13641, 638, 849.70001, 30.7, 0, 0, 176);
CreateDynamicObject(16395, 509, 900.70001, 5.8, 0, 0, 188);
CreateDynamicObject(13666, 597.5, 856.20001, -39.2, 0, 0, 270);
CreateDynamicObject(13666, 541.29999, 901.5, -39.2, 0, 0, 270);
CreateDynamicObject(3502, 627.20001, 930.90002, -38.2, 10, 0, 338);
CreateDynamicObject(3502, 630.29999, 938.90002, -36.5, 9.998, 0, 338);
CreateDynamicObject(17451, 624.70001, 933.5, 15.4, 0, 0, 0);
CreateDynamicObject(15044, 631.09998, 846.20001, -44, 0, 0, 0);
CreateDynamicObject(1242, 638.90002, 856.70001, -41, 0, 0, 0);
CreateDynamicObject(18624, 648.09998, 857.79999, -38.8, 0, 0, 0);
CreateDynamicObject(9241, 343.39999, -1833.30005, 5.1, 0, 0, 270);
CreateDynamicObject(1683, 212.5, -1894.90002, 26.2, 0, 10, 30);
CreateDynamicObject(1681, 239.7, -1900.59998, 20, 0, 10, 309);
CreateDynamicObject(1632, 249.8, -1851.69995, 3.4, 0, 0, 90);
CreateDynamicObject(1632, 246.39999, -1851.80005, 5.6, 20, 0, 90);
CreateDynamicObject(1632, 242.3, -1851.80005, 10.1, 30, 0, 92);
CreateDynamicObject(13645, 258, -1796.59998, 4, 0, 0, 30);
CreateDynamicObject(13641, 258.39999, -1828.40002, 2.8, 0, 0, 174);
CreateDynamicObject(13641, 258, -1811.09998, 3.3, 0, 0, 173.996);
CreateDynamicObject(13645, 255.8, -1861.90002, 2.7, 0, 0, 131.998);
CreateDynamicObject(12956, 188.5, -1829.90002, 6.6, 0, 0, 0);
CreateDynamicObject(8375, 347.10001, -1792.5, 5.9, 0, 0, 0);
CreateDynamicObject(7979, 283.79999, -1787, 8, 0, 0, 0);
CreateDynamicObject(6052, 302, -1881.19995, 4, 0, 0, 90);
CreateDynamicObject(3664, 226.39999, -1870.19995, 9.5, 8, 0, 98);
CreateDynamicObject(3364, 307.20001, -1839.19995, 2.6, 0, 0, 266);
CreateDynamicObject(3270, 344.60001, -1873.80005, 1.9, 0, 0, 0);
CreateDynamicObject(18367, 276.39999, -1821, 2, 336, 0, 267);
CreateDynamicObject(8302, 198.89999, -1844.5, 3.5, 0, 0, 142); // lsb stunt end
Sorry if you dislike it.Cause this is mah 2nd-3rd Map

Well i hope you guys will be liking it.
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#2

Hey, from the screenshots this actually seems kinda cool. Nice work for a 1st time thing nonetheless. Thank you for sharing!
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#3

Quote:
Originally Posted by freddy smyth
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Hey, from the screenshots this actually seems kinda cool. Nice work for a 1st time thing nonetheless. Thank you for sharing!
Ty and Welcome bro
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