31.08.2013, 07:12
Hey guys... I tried to convert these command strcmp in zcmd/sscanf2 but pawno return me some error (much, too many error!). So, it would be very kind in your part if you convert them for me... Here are the command:
Thanks!
Код:
if (strcmp(cmdtext, "/vehicles", true, 8) == 0)
{
if (GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
#if !defined IGNORA_CANCELLAZIONE_VEICOLO
MostraDialogoPredefinito( playerid );
GetPlayerInterior(playerid);
return 1;
#endif
}
if ( GetPlayerState(playerid) != PLAYER_STATE_PASSENGER) MostraDialogoPredefinito(playerid);
return 1;
}
new tmp[32];
new cmd[256], idx;
cmd = strtok(cmdtext, idx);
//
if(strcmp(cmd, "/v", true)==0)
{
tmp = strtok2(cmdtext, idx);
if(!strlen(tmp) || strlen(tmp) > 32) {return SendClientMessage(playerid, ARANCIONE, "USE{FFFFFF}: {F2FF00}/v (namecar)"); }
new veicolo;
if(!IsNumeric(tmp)) { veicolo = GetVehicleModelIDFromName(tmp); } else { veicolo = strval(tmp); }
if(veicolo > 611 || veicolo < 400) { return SendClientMessage(playerid, ARANCIONE, "{FF0000}ID {FFFFFF}or {FF0000}Name Vehicle {FFFFFF}Invalid"); }
if(veicolo == 432) return SendClientMessage(playerid,0xFF0000FF,"You can't spawn Rhino!");
if(CreaVeicolo[playerid] != -1) { DestroyVehicle(CreaVeicolo[playerid]); }
new Float:pos[4];
GetPlayerPos(playerid, pos[0], pos[1], pos[2]);
GetPlayerFacingAngle(playerid, pos[3]);
CreaVeicolo[playerid] = CreateVehicle(veicolo, pos[0], pos[1], pos[2], pos[3], -1, -1, 50000);
PutPlayerInVehicle(playerid, CreaVeicolo[playerid], 0);
new Giocatori = GetMaxPlayers();
for(new i; i < Giocatori; i++)
{
if(!IsPlayerConnected(i) || i == playerid) continue;
SetVehicleParamsForPlayer(CreaVeicolo[playerid], i, 0, true);
}
new stringa[144];
format(stringa, sizeof stringa, "{FFFFFF}[SYSTEM]: {0099FF}Vehicle: {FF9900}%s. {FFFFFF}Status: {5CD822}Spawned!", NomiVeicoli[veicolo-400]);
SendClientMessage(playerid, BLU, stringa);
return 1;
}
if(strcmp(cmd, "/goto", true) == 0)
{
new stringa[256];
tmp = strtok2(cmdtext, idx);
new utente = ReturnUser(tmp);
if(!strlen(tmp))
{
SendClientMessage(playerid, 0xbbff0000 , "{FFF000}USE: {BBFF00}/goto {FFFFFF}(playerid)");
return 1;
}
if(!IsPlayerConnected(utente)) return SendClientMessage(playerid, 0xFFFFFFF, "{FF0000}Player {FFFFFF}not connected!");
if(utente == playerid) return SendClientMessage(playerid, 0xFFFFFFF, "{FF0000}You cannot {FFFFFF}/goto yourself!");
new Float:x, Float:y, Float:z;
new nome[MAX_PLAYER_NAME];
GetPlayerName(utente, nome, sizeof(nome));
GetPlayerPos(utente, x, y, z);
SetPlayerPos(playerid, x, y, z+1);
format(stringa, sizeof(stringa), "You have {BBFF00}teleported {FFF000}to {FFFFFF}%s(ID:%d)", nome, utente);
SendClientMessage(playerid, 0xFFF000 , stringa);
return 1;
}

