12.08.2013, 19:36
looks
errors
errors
Код:
C:\Users\Android\Desktop\Maclao Stuff\SAMP\Android Roleplay\gamemodes\1.pwn(6038) : error 017: undefined symbol "GetPlayerIdFromName" C:\Users\Android\Desktop\Maclao Stuff\SAMP\Android Roleplay\gamemodes\1.pwn(6039) : warning 204: symbol is assigned a value that is never used: "passengerid" C:\Users\Android\Desktop\Maclao Stuff\SAMP\Android Roleplay\gamemodes\1.pwn(6037) : warning 204: symbol is assigned a value that is never used: "found" C:\Users\Android\Desktop\Maclao Stuff\SAMP\Android Roleplay\gamemodes\1.pwn(6065) : warning 225: unreachable code C:\Users\Android\Desktop\Maclao Stuff\SAMP\Android Roleplay\gamemodes\1.pwn(15081) : warning 202: number of arguments does not match definition C:\Users\Android\Desktop\Maclao Stuff\SAMP\Android Roleplay\gamemodes\1.pwn(21998) : warning 202: number of arguments does not match definition C:\Users\Android\Desktop\Maclao Stuff\SAMP\Android Roleplay\gamemodes\1.pwn(26062) : error 017: undefined symbol "GetPlayerID" C:\Users\Android\Desktop\Maclao Stuff\SAMP\Android Roleplay\gamemodes\1.pwn(8409) : warning 204: symbol is assigned a value that is never used: "CrearEmisoraPickup" C:\Users\Android\Desktop\Maclao Stuff\SAMP\Android Roleplay\gamemodes\1.pwn(15013) : warning 204: symbol is assigned a value that is never used: "GiftAllowed" C:\Users\Android\Desktop\Maclao Stuff\SAMP\Android Roleplay\gamemodes\1.pwn(15013 -- 50687) : warning 203: symbol is never used: "IsAForbidden" C:\Users\Android\Desktop\Maclao Stuff\SAMP\Android Roleplay\gamemodes\1.pwn(8422) : warning 204: symbol is assigned a value that is never used: "JobPickup" C:\Users\Android\Desktop\Maclao Stuff\SAMP\Android Roleplay\gamemodes\1.pwn(8422 -- 50687) : warning 203: symbol is never used: "ShowMenuLogin" C:\Users\Android\Desktop\Maclao Stuff\SAMP\Android Roleplay\gamemodes\1.pwn(8410) : warning 204: symbol is assigned a value that is never used: "TransmitirEmisoraPickup" Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
Код:
if(Basurero[playerid] == 1) // This checks if our variable equals to 1, if so: it continues { new vehicleid = GetPlayerVehicleID(playerid); if(!IsABasureroVehicles(vehicleid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { SendClientMessageEx(playerid, COLOR_GREY, "Debes ser el conductor."); return 1; } new found = 0; new passengerid; for(new i = 0; i<MAX_PLAYERS; i++) { if(GetPlayerVehicleID(playerid) == GetPlayerVehicleID(i) && GetPlayerVehicleSeat(i) == 1) { if(Info[i][pJob] != 15) { SendClientMessageEx(playerid, COLOR_GREY, "El pasajero debe ser Basurero"); return 1; } else { found = 1; LosBasureros[1] = GetPlayerIdFromName(i); passengerid = i; DisablePlayerCheckpoint(playerid); // This makes sure that there will be a new checkpoint Basurero[playerid] = 2; // Changes the variable, so we can use it later again with OnPlayerEnterCheckpoint SetPlayerCheckpoint(playerid, 990.5742,-1807.2267,13.7222, 3.0); // Creates a new checkpoint at a different position SendClientMessage(playerid, 0xFFFFFFFF, "ha comenzado a trabajar siga el recorrido."); } } return 1; } return 1; } if(Basurero[playerid] == 2) // This checks if our variable equals to 2, if so: it continues { if(!IsPlayerInRangeOfPoint(playerid, 5.0, 990.5742,-1807.2267,13.7222)) return 1; { new vehicleid = GetPlayerVehicleID(playerid); if(IsABasureroVehicles(vehicleid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { DisablePlayerCheckpoint(playerid); // This makes sure that there will be a new checkpoint Basurero[playerid] = 3; // Changes the variable, so we can use it later again with OnPlayerEnterCheckpoint SetPlayerCheckpoint(LosBasureros[1], 986.3735,-1809.0529,14.2326, 3.0); // Creates a new checkpoint at a different position SendClientMessage(playerid, 0xFFFFFFFF, "Espera que tu companero recoja la basura."); } return 1; } return 1; }
Код:
CMD:recojerbasura(playerid, params[]) { if(Info[playerid][pJob] == 15) { LosBasureros[0] = GetPlayerID(); Basurero[playerid] = 1; // This will change the variable, so we can use it later on with OnPlayerEnterCheckpoint SetPlayerCheckpoint(playerid, -173.5974,-1612.5616,4.2428, 7.0); // This creates a checkpoint at the coцrdinates: "-269.1287,2610.6057,63.2069" SendClientMessage(playerid, 0xFFFFFFFF, "Valla al checkpoint para comenzar"); return 1; } else { SendClientMessage(playerid, 0xFFFFFFFF, "Necesitas ser Basurero"); return 1; } }