Need two solutions with two problems
#1

Hello. The title says everything.

Код:
public OnPlayerCommandText(playerid, cmdtext[])
{
	new index, cmd[20];
	cmd = strtok(cmdtext, index);

	if (strcmp(cmd, "/heal", true) == 0)
	{
	new tmp[20];
	tmp = strtok(cmdtext, index);
    if(!strlen(tmp)) return SendClientMessage(playerid, 0xFF0000AA, "Usage : /heal <ID>");
	if(!IsPlayerConnected(strval(tmp))) return SendClientMessage(playerid, 0xFF0000AA, "Player not found");
	SetPlayerHealth(strval(tmp), 100.0);
	SendClientMessage(strval(tmp), 0x00FF00AA, "You have been healed");
    SendClientMessage(playerid, 0x00FF00AA, "Player healed");
	return 1;
	}
	return 0;
}
I get these errors in this code -

D:\Games\Grand Theft Auto (GTA) San Andreas-HOODLUM\GTA San Andreas\filterscripts\revive.pwn(36) : error 033: array must be indexed (variable "cmd")

D:\Games\Grand Theft Auto (GTA) San Andreas-HOODLUM\GTA San Andreas\filterscripts\revive.pwn(41) : error 033: array must be indexed (variable "tmp")
How to fix it?

Код:
if(strcmp(cmd, "/sellvehicle", true) == 0)
	{
		new pvehicleid = GetPlayerVehicleID(playerid);
	    if(IsPlayerConnected(playerid))
	    {
			tmp = strtok(cmdtext, idx);
			if(!strlen(tmp))
			{
				SendClientMessage(playerid, COLOR_WHITE, "USAGE: /sellvehicle [playerid/PartOfName] [price]");
				return 1;
			}
			giveplayerid = ReturnUser(tmp);
			tmp = strtok(cmdtext, idx);
			if(!strlen(tmp))
			{
				SendClientMessage(playerid, COLOR_WHITE, "USAGE: /sellvehicle [playerid/PartOfName] [price]");
				return 1;
			}
			new price = strvalEx(tmp);
 	 		if(IsPlayerConnected(giveplayerid))
	    	{
				if(ProxDetectorS(7.0, playerid, giveplayerid))
				{
					if(IsPlayerInAnyVehicle(playerid))
					{
						if(PlayerVehicleID1[playerid] == pvehicleid)
						{
						 	SellVehicleOffer[giveplayerid] = playerid;
		                    SellVehicleOfferTime[giveplayerid] = 60;
		                    SellVehiclePrice[giveplayerid] = price;
                            SellVehicleSlot[giveplayerid] = 1;
							format(string,sizeof(string),"You have offered to sell your %s to %s for $%d.",vehName[GetVehicleModel(pvehicleid)-400],PlayerName(giveplayerid),price);
							SendClientMessage(playerid,COLOR_YELLOW,string);
							format(string,sizeof(string),"%s has just offered to sell you their %s for $%d, /accept vehicle to buy the vehicle.",PlayerName(playerid),vehName[GetVehicleModel(pvehicleid)-400],price);
							SendClientMessage(giveplayerid,COLOR_YELLOW,string);
						}
						else if(PlayerVehicleID2[playerid] == pvehicleid)
						{
						 	SellVehicleOffer[giveplayerid] = playerid;
		                    SellVehicleOfferTime[giveplayerid] = 60;
		                    SellVehiclePrice[giveplayerid] = price;
                            SellVehicleSlot[giveplayerid] = 2;
							format(string,sizeof(string),"You have offered to sell your %s to %s for $%d.",vehName[GetVehicleModel(pvehicleid)-400],PlayerName(giveplayerid),price);
							SendClientMessage(playerid,COLOR_YELLOW,string);
							format(string,sizeof(string),"%s has just offered to sell you their %s for $%d, /accept vehicle to buy the vehicle.",PlayerName(playerid),vehName[GetVehicleModel(pvehicleid)-400],price);
							SendClientMessage(giveplayerid,COLOR_YELLOW,string);
						}
						else if(PlayerVehicleID3[playerid] == pvehicleid)
						{
						 	SellVehicleOffer[giveplayerid] = playerid;
		                    SellVehicleOfferTime[giveplayerid] = 60;
		                    SellVehiclePrice[giveplayerid] = price;
                            SellVehicleSlot[giveplayerid] = 3;
							format(string,sizeof(string),"You have offered to sell your %s to %s for $%d.",vehName[GetVehicleModel(pvehicleid)-400],PlayerName(giveplayerid),price);
							SendClientMessage(playerid,COLOR_YELLOW,string);
							format(string,sizeof(string),"%s has just offered to sell you their %s for $%d, /accept vehicle to buy the vehicle.",PlayerName(playerid),vehName[GetVehicleModel(pvehicleid)-400],price);
							SendClientMessage(giveplayerid,COLOR_YELLOW,string);
						}
						else if(PlayerVehicleID4[playerid] == pvehicleid)
						{
						 	SellVehicleOffer[giveplayerid] = playerid;
		                    SellVehicleOfferTime[giveplayerid] = 60;
		                    SellVehiclePrice[giveplayerid] = price;
                            SellVehicleSlot[giveplayerid] = 4;
							format(string,sizeof(string),"You have offered to sell your %s to %s for $%d.",vehName[GetVehicleModel(pvehicleid)-400],PlayerName(giveplayerid),price);
							SendClientMessage(playerid,COLOR_YELLOW,string);
							format(string,sizeof(string),"%s has just offered to sell you their %s for $%d, /accept vehicle to buy the vehicle.",PlayerName(playerid),vehName[GetVehicleModel(pvehicleid)-400],price);
							SendClientMessage(giveplayerid,COLOR_YELLOW,string);
						}
						else if(PlayerVehicleID5[playerid] == pvehicleid)
						{
						 	SellVehicleOffer[giveplayerid] = playerid;
		                    SellVehicleOfferTime[giveplayerid] = 60;
		                    SellVehiclePrice[giveplayerid] = price;
                            SellVehicleSlot[giveplayerid] = 5;
							format(string,sizeof(string),"You have offered to sell your %s to %s for $%d.",vehName[GetVehicleModel(pvehicleid)-400],PlayerName(giveplayerid),price);
							SendClientMessage(playerid,COLOR_YELLOW,string);
							format(string,sizeof(string),"%s has just offered to sell you their %s for $%d, /accept vehicle to buy the vehicle.",PlayerName(playerid),vehName[GetVehicleModel(pvehicleid)-400],price);
							SendClientMessage(giveplayerid,COLOR_YELLOW,string);
						}
						else
						{
						    SendClientMessage(playerid,COLOR_GREY,"	You are not at a vehicle that you own.");
						}
					}
					else
					{
					    SendClientMessage(playerid,COLOR_GREY,"	You are not at any vehicle.");
					}
				}
				else
				{
				    SendClientMessage(playerid,COLOR_GREY,"	You are not near the player.");
				}
			}
			else
			{
			    SendClientMessage(playerid,COLOR_GREY,"	Player Not Connected.");
			}
		}
		return 1;
	}
I need help to create /accept vehicle command. This is the /sellvehicle code.
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#2

Don't use strcmp for commands, use ycmd/zcmd instead. Your strtok is diffrent than usual implementation, could you show it?
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#3

pawn Код:
CMD:heal(playerid, params[]) {
    new id;
    if (sscanf(params, "u", id)) return SendClientMessage(playerid, 0xFF0000AA, "Usage : /heal <ID>");
    if(!IsPlayerConnected(id)) return SendClientMessage(playerid, 0xFF0000AA, "Player not found");

    SetPlayerHealth(id, 100.0);
    SendClientMessage(id, 0x00FF00AA, "You have been healed");
    SendClientMessage(playerid, 0x00FF00AA, "Player healed");
    return 1;
}
strtok and strcmp commands = no. Once you get zcmd and sscanf, just copy and paste that code and the first should be fine.
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