11.08.2013, 15:01
Hello. The title says everything.
I get these errors in this code -
D:\Games\Grand Theft Auto (GTA) San Andreas-HOODLUM\GTA San Andreas\filterscripts\revive.pwn(36) : error 033: array must be indexed (variable "cmd")
D:\Games\Grand Theft Auto (GTA) San Andreas-HOODLUM\GTA San Andreas\filterscripts\revive.pwn(41) : error 033: array must be indexed (variable "tmp")
How to fix it?
I need help to create /accept vehicle command. This is the /sellvehicle code.
Код:
public OnPlayerCommandText(playerid, cmdtext[]) { new index, cmd[20]; cmd = strtok(cmdtext, index); if (strcmp(cmd, "/heal", true) == 0) { new tmp[20]; tmp = strtok(cmdtext, index); if(!strlen(tmp)) return SendClientMessage(playerid, 0xFF0000AA, "Usage : /heal <ID>"); if(!IsPlayerConnected(strval(tmp))) return SendClientMessage(playerid, 0xFF0000AA, "Player not found"); SetPlayerHealth(strval(tmp), 100.0); SendClientMessage(strval(tmp), 0x00FF00AA, "You have been healed"); SendClientMessage(playerid, 0x00FF00AA, "Player healed"); return 1; } return 0; }
D:\Games\Grand Theft Auto (GTA) San Andreas-HOODLUM\GTA San Andreas\filterscripts\revive.pwn(36) : error 033: array must be indexed (variable "cmd")
D:\Games\Grand Theft Auto (GTA) San Andreas-HOODLUM\GTA San Andreas\filterscripts\revive.pwn(41) : error 033: array must be indexed (variable "tmp")
How to fix it?
Код:
if(strcmp(cmd, "/sellvehicle", true) == 0) { new pvehicleid = GetPlayerVehicleID(playerid); if(IsPlayerConnected(playerid)) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, "USAGE: /sellvehicle [playerid/PartOfName] [price]"); return 1; } giveplayerid = ReturnUser(tmp); tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, "USAGE: /sellvehicle [playerid/PartOfName] [price]"); return 1; } new price = strvalEx(tmp); if(IsPlayerConnected(giveplayerid)) { if(ProxDetectorS(7.0, playerid, giveplayerid)) { if(IsPlayerInAnyVehicle(playerid)) { if(PlayerVehicleID1[playerid] == pvehicleid) { SellVehicleOffer[giveplayerid] = playerid; SellVehicleOfferTime[giveplayerid] = 60; SellVehiclePrice[giveplayerid] = price; SellVehicleSlot[giveplayerid] = 1; format(string,sizeof(string),"You have offered to sell your %s to %s for $%d.",vehName[GetVehicleModel(pvehicleid)-400],PlayerName(giveplayerid),price); SendClientMessage(playerid,COLOR_YELLOW,string); format(string,sizeof(string),"%s has just offered to sell you their %s for $%d, /accept vehicle to buy the vehicle.",PlayerName(playerid),vehName[GetVehicleModel(pvehicleid)-400],price); SendClientMessage(giveplayerid,COLOR_YELLOW,string); } else if(PlayerVehicleID2[playerid] == pvehicleid) { SellVehicleOffer[giveplayerid] = playerid; SellVehicleOfferTime[giveplayerid] = 60; SellVehiclePrice[giveplayerid] = price; SellVehicleSlot[giveplayerid] = 2; format(string,sizeof(string),"You have offered to sell your %s to %s for $%d.",vehName[GetVehicleModel(pvehicleid)-400],PlayerName(giveplayerid),price); SendClientMessage(playerid,COLOR_YELLOW,string); format(string,sizeof(string),"%s has just offered to sell you their %s for $%d, /accept vehicle to buy the vehicle.",PlayerName(playerid),vehName[GetVehicleModel(pvehicleid)-400],price); SendClientMessage(giveplayerid,COLOR_YELLOW,string); } else if(PlayerVehicleID3[playerid] == pvehicleid) { SellVehicleOffer[giveplayerid] = playerid; SellVehicleOfferTime[giveplayerid] = 60; SellVehiclePrice[giveplayerid] = price; SellVehicleSlot[giveplayerid] = 3; format(string,sizeof(string),"You have offered to sell your %s to %s for $%d.",vehName[GetVehicleModel(pvehicleid)-400],PlayerName(giveplayerid),price); SendClientMessage(playerid,COLOR_YELLOW,string); format(string,sizeof(string),"%s has just offered to sell you their %s for $%d, /accept vehicle to buy the vehicle.",PlayerName(playerid),vehName[GetVehicleModel(pvehicleid)-400],price); SendClientMessage(giveplayerid,COLOR_YELLOW,string); } else if(PlayerVehicleID4[playerid] == pvehicleid) { SellVehicleOffer[giveplayerid] = playerid; SellVehicleOfferTime[giveplayerid] = 60; SellVehiclePrice[giveplayerid] = price; SellVehicleSlot[giveplayerid] = 4; format(string,sizeof(string),"You have offered to sell your %s to %s for $%d.",vehName[GetVehicleModel(pvehicleid)-400],PlayerName(giveplayerid),price); SendClientMessage(playerid,COLOR_YELLOW,string); format(string,sizeof(string),"%s has just offered to sell you their %s for $%d, /accept vehicle to buy the vehicle.",PlayerName(playerid),vehName[GetVehicleModel(pvehicleid)-400],price); SendClientMessage(giveplayerid,COLOR_YELLOW,string); } else if(PlayerVehicleID5[playerid] == pvehicleid) { SellVehicleOffer[giveplayerid] = playerid; SellVehicleOfferTime[giveplayerid] = 60; SellVehiclePrice[giveplayerid] = price; SellVehicleSlot[giveplayerid] = 5; format(string,sizeof(string),"You have offered to sell your %s to %s for $%d.",vehName[GetVehicleModel(pvehicleid)-400],PlayerName(giveplayerid),price); SendClientMessage(playerid,COLOR_YELLOW,string); format(string,sizeof(string),"%s has just offered to sell you their %s for $%d, /accept vehicle to buy the vehicle.",PlayerName(playerid),vehName[GetVehicleModel(pvehicleid)-400],price); SendClientMessage(giveplayerid,COLOR_YELLOW,string); } else { SendClientMessage(playerid,COLOR_GREY," You are not at a vehicle that you own."); } } else { SendClientMessage(playerid,COLOR_GREY," You are not at any vehicle."); } } else { SendClientMessage(playerid,COLOR_GREY," You are not near the player."); } } else { SendClientMessage(playerid,COLOR_GREY," Player Not Connected."); } } return 1; }