PHP код:
CMD:flash(playerid,params[])
{
new vehicleid,panels,doors,lights,tires;
vehicleid = GetPlayerVehicleID(playerid);
if(!Flasher[vehicleid]) {
if (GetPlayerState(playerid) != PLAYER_STATE_DRIVER)
{
return SendClientMessage(playerid, COLOR_RED, "* You are not the driver!");
}
if (!GetVehicleModel(vehicleid)) return SendClientMessage(playerid, COLOR_RED, "* You are not in a vehicle!");
if (IsValidObject(obj[vehicleid]) || IsValidObject(obj2[vehicleid]))
{
DestroyObject(obj[vehicleid]), DestroyObject(obj2[vehicleid]);
GetVehicleDamageStatus(vehicleid,panels,doors,lights,tires);
if(LightPwr[vehicleid] == 1)
UpdateVehicleDamageStatus(vehicleid, panels, doors, 0, tires);
else
UpdateVehicleDamageStatus(vehicleid, panels, doors, 5, tires);
Flasher[vehicleid] = 0;
}
switch (GetVehicleModel(vehicleid))
{
case 596:
{
obj[vehicleid] = CreateObject(18646, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);
obj2[vehicleid] = CreateObject(18646, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);
AttachObjectToVehicle(obj[vehicleid], vehicleid, 0.599999,-0.375000,0.899999,0.000000,0.000000,0.000000);
AttachObjectToVehicle(obj2[vehicleid], vehicleid, -0.599999,-0.375000,0.899999,0.000000,0.000000,0.000000);
GetVehicleDamageStatus(vehicleid,panels,doors,lights,tires);
Flasher[vehicleid] = 1;
}
case 597:
{
obj[vehicleid] = CreateObject(18646, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);
obj2[vehicleid] = CreateObject(18646, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);
AttachObjectToVehicle(obj[vehicleid], vehicleid, 0.599999,-0.375000,0.899999,0.000000,0.000000,0.000000);
AttachObjectToVehicle(obj2[vehicleid], vehicleid, -0.599999,-0.375000,0.899999,0.000000,0.000000,0.000000);
GetVehicleDamageStatus(vehicleid,panels,doors,lights,tires);
Flasher[vehicleid] = 1;
}
case 598:
{
obj[vehicleid] = CreateObject(18646, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);
obj2[vehicleid] = CreateObject(18646, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);
AttachObjectToVehicle(obj[vehicleid], vehicleid, 0.524999, -0.300000, 0.899999, 0.000000, 0.000000, 0.000000);
AttachObjectToVehicle(obj2[vehicleid], vehicleid, -0.524999, -0.300000, 0.899999, 0.000000, 0.000000, 0.000000);
GetVehicleDamageStatus(vehicleid,panels,doors,lights,tires);
Flasher[vehicleid] = 1;
}
case 599:
{
obj[vehicleid] = CreateObject(18646, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);
obj2[vehicleid] = CreateObject(18646, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);
AttachObjectToVehicle(obj[vehicleid], vehicleid, 0.524999,0.000000,1.125000,0.000000,0.000000,0.000000);
AttachObjectToVehicle(obj2[vehicleid], vehicleid, -0.524999,0.000000,1.125000,0.000000,0.000000,0.000000);
GetVehicleDamageStatus(vehicleid,panels,doors,lights,tires);
Flasher[vehicleid] = 1;
}
case 541://bullet
{
obj[vehicleid] = CreateObject(18646, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);
AttachObjectToVehicle(obj[vehicleid], vehicleid, 0.375000,0.524999,0.375000,0.000000,0.000000,0.000000);
GetVehicleDamageStatus(vehicleid,panels,doors,lights,tires);
Flasher[vehicleid] = 1;
}
case 426://premier
{
obj[vehicleid] = CreateObject(18646, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);
AttachObjectToVehicle(obj[vehicleid], vehicleid, 0.524999,0.749999,0.375000,0.000000,0.000000,0.000000);
GetVehicleDamageStatus(vehicleid,panels,doors,lights,tires);
Flasher[vehicleid] = 1;
}
case 427://enforcer
{
GetVehicleDamageStatus(vehicleid,panels,doors,lights,tires);
Flasher[vehicleid] = 1;
}
case 416://Ambulance
{
GetVehicleDamageStatus(vehicleid,panels,doors,lights,tires);
Flasher[vehicleid] = 1;
}
case 407://FireTruck
{
GetVehicleDamageStatus(vehicleid,panels,doors,lights,tires);
Flasher[vehicleid] = 1;
}
case 560://sultan
{
obj[vehicleid] = CreateObject(18646, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);
AttachObjectToVehicle(obj[vehicleid], vehicleid, 0.225000,0.750000,0.449999,0.000000,0.000000,0.000000);
GetVehicleDamageStatus(vehicleid,panels,doors,lights,tires);
Flasher[vehicleid] = 1;
}
case 490://FBI
{
obj[vehicleid] = CreateObject(18646, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);
AttachObjectToVehicle(obj[vehicleid], vehicleid, 0.000000,1.125000,0.599999,0.000000,0.000000,0.000000);
GetVehicleDamageStatus(vehicleid,panels,doors,lights,tires);
Flasher[vehicleid] = 1;
}
default:
{
return SendClientMessage(playerid, -1, "You are not in a compatible police vehicle!");
}
}
return SendClientMessage(playerid, -1, "Flashed On ");
} else {
if (IsValidObject(obj[vehicleid]) || IsValidObject(obj2[vehicleid])) {
DestroyObject(obj[vehicleid]), DestroyObject(obj2[vehicleid]);
}
GetVehicleDamageStatus(vehicleid,panels,doors,lights,tires);
if(LightPwr[vehicleid] == 1)
UpdateVehicleDamageStatus(vehicleid, panels, doors, 0, tires);
else
UpdateVehicleDamageStatus(vehicleid, panels, doors, 5, tires);
Flasher[vehicleid] = 0;
}
return 1;
}