unable to see interior
#1

Hello, I just wanted to set a building interior, but when I do /enter I can't see it, the coordinates are from this site


>>http://weedarr.wikidot.com/interior<<



I am using the car school interior.


And here it is a picture of what I mean about I can't see the interior, also I double checked if the coordinates are right at the /enter command, but everything is right.






Thank You !
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#2

Do you mind showing the script?
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#3

That table also has an id column. What do you think it's there for?
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#4

This is the /enter script for it

Код:
if(IsPlayerInRangeOfPoint(playerid,8.0,-2148.8613,-2395.3420,30.7257)) //DMV
			{
				SetPlayerVirtualWorld(playerid, 0);
				SetPlayerInterior(playerid,1);
				SetPlayerPos(playerid,-2029.798339,-106.675910,1035.171875);
				TogglePlayerControllable(playerid, 0);
				SetTimerEx("EnterExitTimer", 5000, false, "i", playerid);
			}
@Vince I am not sure
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#5

pawn Код:
SetPlayerInterior(playerid,1);
Change that to
pawn Код:
SetPlayerInterior(playerid,3);
That should do it.
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#6

Also include that command for future reference. You may find it handy on finding the correct interior.

pawn Код:
// ZCMD Version using SSCANF2
CMD:interior(playerid, params[])
{
     new interiorid, string[128];
     if(!IsPlayerAdmin(playerid)) return 0;
     if(sscanf(params, "i", interiorid)) return SendClientMessage(playerid, -1, "USAGE: /interior [interiorid]");
     format(string, 128, "Your new interior id is : %i", interiorid);
     SendClientMessage(playerid, -1, string);
     return 1;
}
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