damn, it won't work :/
It says that I'm not near vehicle. This is part of /trunk:
Code:
if(PlayerInfo[playerid][pVeh] || PlayerInfo[playerid][pVeh2] || PlayerInfo[playerid][pVeh3] || PlayerInfo[playerid][pVeh4] || PlayerInfo[playerid][pVeh5])
{
new Float:vx, Float:vy, Float:vz;
// veh 1
GetTrunkPos(PlayerInfo[playerid][pVeh],vx,vy,vz);
if(IsPlayerInRangeOfPoint(playerid,1.0, vx,vy,vz))
{
idx = PlayerInfo[playerid][pVeh];
if(IsBike(idx)) return SendClientMessage(playerid, COLOR_GREY, "This vehicle does not have trunk.");
GetVehicleParamsEx(idx, engine, lights, alarm, doors, bonnet, boot, objective);
if(!boot)
{
SetVehicleParamsEx(idx, engine, lights, alarm, doors, bonnet, 1, objective);
format(string, sizeof(string), "* %s opens their vehicle's trunk.", RPN(playerid));
SendNearbyMessage(playerid, 15, string, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE);
}
else
{
SetVehicleParamsEx(idx, engine, lights, alarm, doors, bonnet, 0, objective);
format(string, sizeof(string), "* %s closes their vehicle's trunk.", RPN(playerid));
SendNearbyMessage(playerid, 15, string, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE);
}
done = 1;
return 1;
}
stocks are the same as you wrote them