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Is the velocity got with GetPlayerVelocity measured in units per second or units per frame?
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Seconds i think. If it was done in units per frame the values would always be very low. That's just a guess though.
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Well real term Velocity is measured in Metres/Second, so I would assume that in a GTA ratio, it would be measured in metres... I don't see why this matters, but anyway, there you go.