15.07.2013, 19:21
I honestly fear to make these kind of threads in this section, but I haven't found thread that actually explains how to detect if the bullet hit the player - in other terms, detect if the player was shot.
My plan was to play a sound effect for the shooter as the bullet hits the player (no specific area of the body), and a sound effect for the player that was hit.
My plan was to play a sound effect for the shooter as the bullet hits the player (no specific area of the body), and a sound effect for the player that was hit.