Saving Timer
#1

I want to create a few things (jail, leveling system etc) but what I need to know is how to freeze a timer when a player disconnects, then save the timer time. So, what I dont know how to do is get the timer time. If someone could tell me a function or whatever that would be perfect!

(will rep, and using CreateTimerEx, can use Y_Timers?)
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#2

anyyonee?
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#3

Create a recurring timer when the player joins and destroy it when they leave. Or, just create a timer that runs every second and loops through all players ingame.
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#4

Nevermind, i just had an idea to use a player variable
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