12.07.2013, 05:18
How to change this toy editor

to this

Please help me !
Old toy editor code

to this

Please help me !
Old toy editor code
Код:
stock ShowEditMenu(playerid) { if(IsPlayerAttachedObjectSlotUsed(playerid, slotselection[playerid])) { RemovePlayerAttachedObject(playerid, slotselection[playerid]); } SetPlayerAttachedObject(playerid, slotselection[playerid], PlayerToyInfo[playerid][slotselection[playerid]][ptModelID], PlayerToyInfo[playerid][slotselection[playerid]][ptBone], PlayerToyInfo[playerid][slotselection[playerid]][ptPosX], PlayerToyInfo[playerid][slotselection[playerid]][ptPosY], PlayerToyInfo[playerid][slotselection[playerid]][ptPosZ], PlayerToyInfo[playerid][slotselection[playerid]][ptRotX], PlayerToyInfo[playerid][slotselection[playerid]][ptRotY], PlayerToyInfo[playerid][slotselection[playerid]][ptRotZ], 1, 1, 1); new stringg[512]; format(stringg, sizeof(stringg), "%sBone (%s)\n", stringg, HoldingBones[PlayerToyInfo[playerid][slotselection[playerid]][ptBone]]); format(stringg, sizeof(stringg), "%sOffset X (%f)\n", stringg,(PlayerToyInfo[playerid][slotselection[playerid]][ptPosX]*100)); format(stringg, sizeof(stringg), "%sOffset Y (%f)\n", stringg,(PlayerToyInfo[playerid][slotselection[playerid]][ptPosY]*100)); format(stringg, sizeof(stringg), "%sOffset Z (%f)\n", stringg,(PlayerToyInfo[playerid][slotselection[playerid]][ptPosZ]*100)); format(stringg, sizeof(stringg), "%sRotation X (%f)\n", stringg, PlayerToyInfo[playerid][slotselection[playerid]][ptRotX]); format(stringg, sizeof(stringg), "%sRotation Y (%f)\n", stringg, PlayerToyInfo[playerid][slotselection[playerid]][ptRotY]); format(stringg, sizeof(stringg), "%sRotation Z (%f)" ,stringg, PlayerToyInfo[playerid][slotselection[playerid]][ptRotZ]); ShowPlayerDialog(playerid, EDITTOYS2, DIALOG_STYLE_LIST, "Toy Menu: Edit", stringg, "Select", "Cancel"); }