07.07.2013, 16:28
Hey guys, how can I check if a player is near a defined object, I don't mean by the cooordinates where it's been placed in a mapping tool but actually like you can use it to load the object on a forklift.
Here is an example
Here is an example
pawn Code:
Object[1] = CreateDynamicObject...
CMD:forklift[etc..