Ayuda Tag Mismatch
#1

Este es El Error.

Код:
C:\Users\User\ULTIMA ACTUALIZACION\filterscripts\sadmin.pwn(2928) : warning 213: tag mismatch
C:\Users\User\ULTIMA ACTUALIZACION\filterscripts\sadmin.pwn(2955) : warning 213: tag mismatch
C:\Users\User\ULTIMA ACTUALIZACION\filterscripts\sadmin.pwn(2981) : warning 213: tag mismatch
C:\Users\User\ULTIMA ACTUALIZACION\filterscripts\sadmin.pwn(3007) : warning 213: tag mismatch
C:\Users\User\ULTIMA ACTUALIZACION\filterscripts\sadmin.pwn(3033) : warning 213: tag mismatch
C:\Users\User\ULTIMA ACTUALIZACION\filterscripts\sadmin.pwn(3056) : warning 213: tag mismatch
C:\Users\User\ULTIMA ACTUALIZACION\filterscripts\sadmin.pwn(3084) : warning 213: tag mismatch
C:\Users\User\ULTIMA ACTUALIZACION\filterscripts\sadmin.pwn(3110) : warning 213: tag mismatch
C:\Users\User\ULTIMA ACTUALIZACION\filterscripts\sadmin.pwn(3136) : warning 213: tag mismatch
C:\Users\User\ULTIMA ACTUALIZACION\filterscripts\sadmin.pwn(3162) : warning 213: tag mismatch
C:\Users\User\ULTIMA ACTUALIZACION\filterscripts\sadmin.pwn(3188) : warning 213: tag mismatch
C:\Users\User\ULTIMA ACTUALIZACION\filterscripts\sadmin.pwn(3208) : warning 213: tag mismatch
C:\Users\User\ULTIMA ACTUALIZACION\filterscripts\sadmin.pwn(18547) : warning 213: tag mismatch
C:\Users\User\ULTIMA ACTUALIZACION\filterscripts\sadmin.pwn(18567) : warning 213: tag mismatch
C:\Users\User\ULTIMA ACTUALIZACION\filterscripts\sadmin.pwn(18587) : warning 213: tag mismatch
Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase

Header size:           7216 bytes
Code size:          1062548 bytes
Data size:          2969876 bytes
Stack/heap size:      65536 bytes; estimated max. usage: unknown, due to recursion
Total requirements: 4105176 bytes

15 Warnings.
LAS LINEAS.

Код:
//==============================================================================
// Eventos
//==============================================================================
//---------------------------------------------------------------------------------------
if(strcmp(cmd, "/gevent", true) == 0)
	{
	    if(IsPlayerConnected(playerid) && (gevent == 0) && IsPlayerAdmin(playerid))
	    {
			gevent = 1;
			BroadCast(Blanco, "   Evento De Granada Esta Activado Escribe {00FF00}/JoinGevent !");
		}
		else if(IsPlayerConnected(playerid) && (gevent == 1) && IsPlayerAdmin(playerid))
		{
		    gevent = 0;
			BroadCast(Blanco, "   Evento De Granada Esta Desactivado");
		}
		return 1;
}
if(strcmp(cmd, "/uzievent", true) == 0)
	{
	    if(IsPlayerConnected(playerid) && (uzievent == 0) && IsPlayerAdmin(playerid))
	    {
			uzievent = 1;
			BroadCast(Blanco, "   Evento De Uzi Esta Activado Escribe  {00FF00}/JoinUziEvent !");
		}
		else if(IsPlayerConnected(playerid) && (uzievent == 1) && IsPlayerAdmin(playerid))
		{
		    uzievent = 0;
			BroadCast(Blanco, "   Evento De Uzi Esta Desactivado");
		}
		return 1;
}
if(strcmp(cmd, "/srevent", true) == 0)
	{
	    if(IsPlayerConnected(playerid) && (srevent == 0) && IsPlayerAdmin(playerid))
	    {
			srevent = 1;
			BroadCast(Blanco, "   Evento De Sniper Esta Activado Escribe  {00FF00}/JoinSrEvent !");
		}
		else if(IsPlayerConnected(playerid) && (srevent == 1) && IsPlayerAdmin(playerid))
		{
		    srevent = 0;
			BroadCast(Blanco, "   Evento De Sniper Esta Desactivado");
		}
		return 1;
}
if(strcmp(cmd, "/kevent", true) == 0)
	{
	    if(IsPlayerConnected(playerid) && (kevent == 0) && IsPlayerAdmin(playerid))
	    {
			kevent = 1;
			BroadCast(Blanco, "   Evento De Katana Esta Activado Escribe  {00FF00}/JoinKevent !");
		}
		else if(IsPlayerConnected(playerid) && (kevent == 1) && IsPlayerAdmin(playerid))
		{
		    kevent = 0;
			BroadCast(Blanco, "   Evento De Katana Esta Desactivado");
		}
		return 1;
}
if(strcmp(cmd, "/dmevent", true) == 0)
	{
	    if(IsPlayerConnected(playerid) && (dmevent == 0) && IsPlayerAdmin(playerid))
	    {
			dmevent = 1;
			BroadCast(Blanco, "   Evento De Deathmatch Esta Activado Escribe  {00FF00}/joindmevent !");
		}
		else if(IsPlayerConnected(playerid) && (dmevent == 1) && IsPlayerAdmin(playerid))
		{
		    dmevent = 0;
			BroadCast(Blanco, "   Evento De Deathmatch Esta Desactivado");
		}
		return 1;
}
if(strcmp(cmd, "/devent", true) == 0)
	{
	    if(IsPlayerConnected(playerid) && (devent == 0) && IsPlayerAdmin(playerid))
	    {
			devent = 1;
			BroadCast(Blanco, "   Evento De Deagle Esta Activado Escribe  {00FF00}/joindevent !");
		}
		else if(IsPlayerConnected(playerid) && (devent == 1) && IsPlayerAdmin(playerid))
		{
		    devent = 0;
			BroadCast(Blanco, "   Evento De Deagle Esta Desactivado");
		}
		return 1;
}
if(strcmp(cmd, "/mlevent", true) == 0)
	{
	    if(IsPlayerConnected(playerid) && (mlevent == 0) && IsPlayerAdmin(playerid))
	    {
			mlevent = 1;
			BroadCast(Blanco, "   Evento De Molotov Esta Activado Escribe  {00FF00}/joinmlevent !");
		}
		else if(IsPlayerConnected(playerid) && (mlevent == 1) && IsPlayerAdmin(playerid))
		{
		    mlevent = 0;
			BroadCast(Blanco, "   Evento De Molotov Esta Desactivado");
		}
		return 1;
}
if(strcmp(cmd, "/shevent", true) == 0)
	{
	    if(IsPlayerConnected(playerid) && (shevent == 0) && IsPlayerAdmin(playerid))
	    {
			shevent = 1;
			BroadCast(Blanco, "   Evento De Shovel Esta Activado Escribe  {00FF00}/joinshevent !");
		}
		else if(IsPlayerConnected(playerid) && (shevent == 1) && IsPlayerAdmin(playerid))
		{
		    shevent = 0;
			BroadCast(Blanco, "   Evento De Shovel Esta Desactivado");
		}
		return 1;
}
if(strcmp(cmd, "/csevent", true) == 0)
	{
	    if(IsPlayerConnected(playerid) && (csevent == 0) && IsPlayerAdmin(playerid))
	    {
			csevent = 1;
			BroadCast(Blanco, "   Evento De Chainsaw Esta Activado Escribe  {00FF00}/joincsevent !");
		}
		else if(IsPlayerConnected(playerid) && (csevent == 1) && IsPlayerAdmin(playerid))
		{
		    csevent = 0;
			BroadCast(Blanco, "   Evento De Chainsaw Esta Desactivado");
		}
		return 1;
}
if(strcmp(cmd, "/pdevent", true) == 0)
	{
	    if(IsPlayerConnected(playerid) && (pdevent == 0) && IsPlayerAdmin(playerid))
	    {
			pdevent = 1;
			BroadCast(Blanco, "  Evento De Purple Dildo Esta Activado Escribe  {00FF00}/joinpdevent !");
		}
		else if(IsPlayerConnected(playerid) && (pdevent == 1) && IsPlayerAdmin(playerid))
		{
		    pdevent = 0;
			BroadCast(Blanco, "  Evento De Purple Dildo Esta Desactivado");
		}
		return 1;
}
if(strcmp(cmd, "/sgevent", true) == 0)
	{
	    if(IsPlayerConnected(playerid) && (sgevent == 0) && IsPlayerAdmin(playerid))
	    {
			sgevent = 1;
			BroadCast(Blanco, "   Evento De Shawn-off Esta Activado Escribe  {00FF00}/joinsgevent !");
		}
		else if(IsPlayerConnected(playerid) && (sgevent == 1) && IsPlayerAdmin(playerid))
		{
		    sgevent = 0;
			BroadCast(Blanco, "   Evento De Shawn-off Esta Desactivado");
		}
		return 1;
}
//---------------------------------------------------------------------------------------
if(strcmp(cmd, "/joindevent", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	    {
			if (devent == 1)
			{
				new Random = random(30);
                SetPlayerPos(playerid, RandomSpawns[Random][0], RandomSpawns[Random][1], RandomSpawns[Random][2]);
                SetPlayerFacingAngle(playerid, RandomSpawns[Random][3]);
				SendClientMessage(playerid, Amarillo, "   You have been teleported to the Deagle Event Arena!");
				TogglePlayerControllable(playerid, 0);
				SetPlayerInterior(playerid,1);
				PlayerInfo[playerid][pInt] = 1;
				SetPlayerVirtualWorld(playerid,0);
				ResetPlayerWeapons(playerid);
				GivePlayerWeapon(playerid, 24, 999);
				SetPlayerHealth(playerid, 100);
				SetPlayerArmour(playerid, 100);
			}
			else
			{
				SendClientMessage(playerid, Amarillo, "   The Deagle Event is not activated at this time!");
			}
		}
		return 1;
}
if(strcmp(cmd, "/joingevent", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	    {
			if (gevent == 1)
			{
				new Random = random(30);
                SetPlayerPos(playerid, RandomSpawns[Random][0], RandomSpawns[Random][1], RandomSpawns[Random][2]);
                SetPlayerFacingAngle(playerid, RandomSpawns[Random][3]);
				SendClientMessage(playerid, Amarillo, "   You have been teleported to the Grenade Event Arena!");
				TogglePlayerControllable(playerid, 0);
				//ApprovedWeapons[playerid] = 1;
				SetPlayerInterior(playerid,1);
				PlayerInfo[playerid][pInt] = 1;
				SetPlayerVirtualWorld(playerid,0);
                ResetPlayerWeapons(playerid);
				GivePlayerWeapon(playerid, 16, 999);
				SetPlayerHealth(playerid, 100);
				SetPlayerArmour(playerid, 100);
			}
			else
			{
				SendClientMessage(playerid, Amarillo, "   The Grenade Event is not activated at this time!");
			}
		}
		return 1;
}
if(strcmp(cmd, "/joinuzievent", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	    {
			if (uzievent == 1)
			{
				new Random = random(30);
                SetPlayerPos(playerid, RandomSpawns[Random][0], RandomSpawns[Random][1], RandomSpawns[Random][2]);
                SetPlayerFacingAngle(playerid, RandomSpawns[Random][3]);
				SendClientMessage(playerid, Amarillo, "   You have been teleported to the Uzi Event Arena!");
				TogglePlayerControllable(playerid, 0);
				SetPlayerInterior(playerid,1);
				PlayerInfo[playerid][pInt] = 1;
				SetPlayerVirtualWorld(playerid,0);
                ResetPlayerWeapons(playerid);
				GivePlayerWeapon(playerid, 28, 999);
				SetPlayerHealth(playerid, 100);
				SetPlayerArmour(playerid, 100);
			}
			else
			{
				SendClientMessage(playerid, Amarillo, "   The Uzi Event is not activated at this time!");
			}
		}
		return 1;
}
if(strcmp(cmd, "/joinsrevent", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	    {
			if (srevent == 1)
			{
				new Random = random(30);
                SetPlayerPos(playerid, RandomSpawns[Random][0], RandomSpawns[Random][1], RandomSpawns[Random][2]);
                SetPlayerFacingAngle(playerid, RandomSpawns[Random][3]);
				SendClientMessage(playerid, Amarillo, "   You have been teleported to the Sniper-Rifle Event Arena!");
				TogglePlayerControllable(playerid, 0);
				SetPlayerInterior(playerid,1);
				PlayerInfo[playerid][pInt] = 1;
				SetPlayerVirtualWorld(playerid,0);
			    ResetPlayerWeapons(playerid);
				GivePlayerWeapon(playerid, 34, 999);
				SetPlayerHealth(playerid, 100);
				SetPlayerArmour(playerid, 100);
			}
			else
			{
				SendClientMessage(playerid, Amarillo, "   The Sniper-Rifle Event is not activated at this time!");
			}
		}
		return 1;
}
if(strcmp(cmd, "/joinkevent", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	    {
			if (kevent == 1)
			{
				new Random = random(30);
                SetPlayerPos(playerid, RandomSpawns[Random][0], RandomSpawns[Random][1], RandomSpawns[Random][2]);
                SetPlayerFacingAngle(playerid, RandomSpawns[Random][3]);
				SendClientMessage(playerid, Amarillo, "   You have been teleported to the Katana Event Arena!");
				TogglePlayerControllable(playerid, 0);
				SetPlayerInterior(playerid,1);
				PlayerInfo[playerid][pInt] = 1;
				SetPlayerVirtualWorld(playerid,0);
                ResetPlayerWeapons(playerid);
				GivePlayerWeapon(playerid, 8, 1);
				SetPlayerHealth(playerid, 100);
				SetPlayerArmour(playerid, 0);
			}
			else
			{
				SendClientMessage(playerid, Amarillo, "   The Katana Event is not activated at this time!");
			}
		}
		return 1;
}
if(strcmp(cmd, "/joindmevent", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	    {
			if (dmevent == 1)
			{
				SetPlayerPos(playerid, 1416.107000,0.268620,1000.926000);
				SendClientMessage(playerid, Amarillo, "   You have been teleported to the DeathMatch Event Arena!");
				SetPlayerInterior(playerid,1);
				PlayerInfo[playerid][pInt] = 1;
				SetPlayerVirtualWorld(playerid,0);
                ResetPlayerWeapons(playerid);
				//GivePlayerWeapon(playerid, 4, 1);
				GivePlayerWeapon(playerid, 25, 999);
				GivePlayerWeapon(playerid, 29, 999);
				SetPlayerHealth(playerid, 100);
				SetPlayerArmour(playerid, 100);
			}
			else
			{
				SendClientMessage(playerid, Amarillo, "   The DeathMatch Event is not activated at this time!");
			}
		}
		return 1;
}
if(strcmp(cmd, "/joinmlevent", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	    {
			if (mlevent == 1)
			{
				new Random = random(30);
                SetPlayerPos(playerid, RandomSpawns[Random][0], RandomSpawns[Random][1], RandomSpawns[Random][2]);
                SetPlayerFacingAngle(playerid, RandomSpawns[Random][3]);
				SendClientMessage(playerid, Amarillo, "   You have been teleported to the Molotov Event Arena!");
				TogglePlayerControllable(playerid, 0);
				SetPlayerInterior(playerid,1);
				PlayerInfo[playerid][pInt] = 1;
				SetPlayerVirtualWorld(playerid,0);
                ResetPlayerWeapons(playerid);
				GivePlayerWeapon(playerid, 18, 999);
				SetPlayerHealth(playerid, 100);
				SetPlayerArmour(playerid, 100);
			}
			else
			{
				SendClientMessage(playerid, Amarillo, "   The Molotov Event is not activated at this time!");
			}
		}
		return 1;
}
if(strcmp(cmd, "/joinshevent", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	    {
			if (shevent == 1)
			{
				new Random = random(30);
                SetPlayerPos(playerid, RandomSpawns[Random][0], RandomSpawns[Random][1], RandomSpawns[Random][2]);
                SetPlayerFacingAngle(playerid, RandomSpawns[Random][3]);
				SendClientMessage(playerid, Amarillo, "   You have been teleported to the Shovel Event Arena!");
				TogglePlayerControllable(playerid, 0);
				SetPlayerInterior(playerid,1);
				PlayerInfo[playerid][pInt] = 1;
				SetPlayerVirtualWorld(playerid,0);
				ResetPlayerWeapons(playerid);
				GivePlayerWeapon(playerid, 6, 1);
				SetPlayerHealth(playerid, 100);
				SetPlayerArmour(playerid, 0);
			}
			else
			{
				SendClientMessage(playerid, Amarillo, "   The Shovel Event is not activated at this time!");
			}
		}
		return 1;
}
if(strcmp(cmd, "/joincsevent", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	    {
			if (csevent == 1)
			{
				new Random = random(30);
                SetPlayerPos(playerid, RandomSpawns[Random][0], RandomSpawns[Random][1], RandomSpawns[Random][2]);
                SetPlayerFacingAngle(playerid, RandomSpawns[Random][3]);
				SendClientMessage(playerid, Amarillo, "   You have been teleported to the Chainsaw Event Arena!");
				TogglePlayerControllable(playerid, 0);
				SetPlayerInterior(playerid,1);
				PlayerInfo[playerid][pInt] = 1;
				SetPlayerVirtualWorld(playerid,0);
                ResetPlayerWeapons(playerid);
				GivePlayerWeapon(playerid, 9, 1);
				SetPlayerHealth(playerid, 100);
				SetPlayerArmour(playerid, 100);
			}
			else
			{
				SendClientMessage(playerid, Amarillo, "   The Chainsaw Event is not activated at this time!");
			}
		}
		return 1;
}
if(strcmp(cmd, "/joinpdevent", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	    {
			if (pdevent == 1)
			{
				new Random = random(30);
                SetPlayerPos(playerid, RandomSpawns[Random][0], RandomSpawns[Random][1], RandomSpawns[Random][2]);
                SetPlayerFacingAngle(playerid, RandomSpawns[Random][3]);
				SendClientMessage(playerid, Amarillo, "   You have been teleported to the Purple dildo Event Arena!");
				TogglePlayerControllable(playerid, 0);
				SetPlayerInterior(playerid,1);
				PlayerInfo[playerid][pInt] = 1;
				SetPlayerVirtualWorld(playerid,0);
                ResetPlayerWeapons(playerid);
				GivePlayerWeapon(playerid, 10, 1);
				SetPlayerHealth(playerid, 100);
				SetPlayerArmour(playerid, 0);
			}
			else
			{
				SendClientMessage(playerid, Amarillo, "   The Purple dildo Event is not activated at this time!");
			}
		}
		return 1;
}
if(strcmp(cmd, "/joinsgevent", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	    {
			if (sgevent == 1)
			{
				new Random = random(30);
                SetPlayerPos(playerid, RandomSpawns[Random][0], RandomSpawns[Random][1], RandomSpawns[Random][2]);
                SetPlayerFacingAngle(playerid, RandomSpawns[Random][3]);
				SendClientMessage(playerid, Amarillo, "   You have been teleported to the Sawn-off shotgun Event Arena!");
				TogglePlayerControllable(playerid, 0);
				SetPlayerInterior(playerid,1);
				PlayerInfo[playerid][pInt] = 1;
				SetPlayerVirtualWorld(playerid,0);
			    ResetPlayerWeapons(playerid);
				GivePlayerWeapon(playerid, 26, 999);
				SetPlayerHealth(playerid, 100);
				SetPlayerArmour(playerid, 100);
			}
			else
			{
				SendClientMessage(playerid, Amarillo, "   The Sawn-off showgun Event is not activated at this time!");
			}
		}
		return 1;
}
if(strcmp(cmd, "/startminievent", true) == 0)
	if(PlayerInfo[playerid][LoggedIn] == 1)
	{
		if(PlayerInfo[playerid][Level] >= 6 || IsPlayerAdmin(playerid))
		{
     		for(new i = 0; i < MAX_PLAYERS; i++)
       		if(PlayerInfo[i][pInt] == 1)
  			{
     			SetTimer("Event", 1000, false);
  			   	SetTimer("Event1", 2000, false);
   			   	SetTimer("Event2", 3000, false);
   			   	SetTimer("Event3", 4000, false);
	    	}
		}
		return 1;
}
if(strcmp(cmd, "/CmdsEvent", true) == 0)
	if(PlayerInfo[playerid][LoggedIn] == 1)
	{
		if(PlayerInfo[playerid][Level] >= 6 || IsPlayerAdmin(playerid))
	    {
 	  	 	SendClientMessage(playerid, COLOR_BLUE,"{FFFFFF}______________________________ {FFFF00}Event Commands {FFFFFF}______________________________");
			SendClientMessage(playerid, Amarillo,"/dmevent /devent /kevent /srevent /uzievent /gevent /mlevent /shevent /csevent /pdevent /sgevent");
			SendClientMessage(playerid, Amarillo,"/joindmevent /joindevent /joinkevent /joinsrevent /joinuzievent /joingevent /joinmlevent /joinshevent /joincsevent /joinpdevent /joinsgevent");
			SendClientMessage(playerid, Amarillo,"/joincsevent /joinpdevent /joinsgevent");
			SendClientMessage(playerid, Amarillo,"/startminievent");
		}
		return 1;
Reply
#2

Acomoda el codigo con tab o coloca #pragma tabsize 0 debajo de los includes (No Recomendado)
Reply
#3

No. Eso serviria para hacer que no se muestre una advertenia que sirve para solamente asustar a los nuevos ("loose indentation").

El problema es que estas usando mal una funciуn, variable u otro.


pawn Код:
gevent
Esa variable se ve sospechosa. Revisa y vй si no es de tipo binario, flotante u otro. Incluyendo que sea un array.
Reply
#4

Ok Muchas Gracias.
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)