NPC Help
#1

Hi everyone does anyone know how I can get the position of certain NPC?

pawn Код:
#define FILTERSCRIPT
#include <a_samp>
#if defined FILTERSCRIPT
new DevilBusNPCVehicle;
new BV , BV2;
new CP , CP2 , CP3 , CP4 , CP5 , CP6 , CP7 , CP8;
public OnFilterScriptInit()
{
    print("NPC botovi su učitani uspeљno!");
    ConnectNPC("Bus_Vozac","BusT1");
    ConnectNPC("DevilBusNPC","mynpc");
    ConnectNPC("Bus_Vozac2","BVPD1");
    DevilBusNPCVehicle = CreateVehicle(431, 0.0, 0.0, 5.0, 0.0, 3, 3, 5000);
    BV = CreateVehicle(431,2040.0071,1353.2748,10.7725,1.0379,92,72,5000);
    BV2 = CreateVehicle(431,1535.7441,-1675.1138,13.4873,0.0120,71,59,5000);
    return 1;
}
public OnFilterScriptExit()
{
    return 1;
}

#else

main()
{
    print("\n----------------------------------");
    print("");
    print("----------------------------------\n");
}

#endif

public OnGameModeInit()
{
    SetGameModeText("Blank Script");
    AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    return 1;
}

public OnGameModeExit()
{
    return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
    SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
    return 1;
}

public OnPlayerConnect(playerid)
{
    GivePlayerMoney(playerid,100000);
    return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
    return 1;
}

public OnPlayerSpawn(playerid)
{
  if(IsPlayerNPC(playerid))
  {
    new npcname[MAX_PLAYER_NAME];
    GetPlayerName(playerid, npcname, sizeof(npcname));
    if(!strcmp(npcname, "Bus_Vozac", true))
    {
      PutPlayerInVehicle(playerid, BV, 0);
    }
    else if(!strcmp(npcname, "DevilBusNPC", true))
    {
      PutPlayerInVehicle(playerid, DevilBusNPCVehicle, 0);
    }
    else if(!strcmp(npcname, "Bus_Vozac2", true))
    {
      PutPlayerInVehicle(playerid, BV2, 0);
    }
    return 1;
  }
  return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
    return 1;
}

public OnVehicleSpawn(vehicleid)
{
    return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
    return 1;
}

public OnPlayerText(playerid, text[])
{
    return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
    if (strcmp("/PKPD", cmdtext, true, 10) == 0)
    {
        CP = SetPlayerCheckpoint(playerid,1535.8690,-1672.0857,13.3828,2);
        return 1;
    }

    if (strcmp("/busplusinfo", cmdtext, true, 10) == 0)
    {
        new Float:x,Float:y,Float:z;
        //How to get the Pos of NPC???
        SetPlayerCheckpoint(playerid,x,y,z,2);
        SendClientMessage(playerid,0xFFFFFFFF,"----------BusPlus Sistem (2013)----------");
        SendClientMessage(playerid,0xFFFFFFFF,"Pozicija autobusa ti je označena na mapi");
        SendClientMessage(playerid,0xFFFFFFFF,"----------BusPlus Sistem (2013)----------");
        SetTimer("DCP",5000,0);
        return 1;
    }
    return 0;
}

forward DCP(playerid);
public DCP(playerid)
{
    DisablePlayerCheckpoint(playerid);
    return 1;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
    return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
    return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
    new vehid = GetPlayerVehicleID(playerid);
    new playerState = GetPlayerState(playerid);
    if (playerState == PLAYER_STATE_PASSENGER)
    {
        if(vehid == BV)
        {
        GivePlayerMoney(playerid, -10);
        SendClientMessage(playerid,0xFFFFFFFF,"Dobro dosli u Bus Plus autobus uzivajte u voznji.");
        }
    }
    return 1;
}
I use this FS and want a player when you type the command to know where the NPC bus driver.
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