Mapping messed up (not in right location)
#1

Here is the pic:
And here's the code:
pawn Code:
CreateDynamicObject(14493, 1796.499877, -1303.915161, 120.265625, 0.000000, 0.000000, 0.000000);//asdad
CreateDynamicObject(14493, 1796.913818, -1304.723022, 120.265625, 0.000000, 0.000000, 0.000000);//asdas
CreateDynamicObject(14850, 1799.830932, -1301.304809, 120.265625, 0.000000, 0.000000, 0.000000);//asda
CreateDynamicObject(2604, 1801.581420, -1304.436767, 120.265625, 0.000000, 0.000000, 0.000000);//asda
CreateDynamicObject(2604, 1796.447875, -1296.099121, 120.265625, 0.000000, 0.000000, 0.000000);//dsadas
CreateDynamicObject(2604, 1810.603027, -1300.817504, 120.265625, 0.000000, 0.000000, 0.000000);//asda
CreateDynamicObject(2297, 1800.615112, -1303.235961, 120.265625, 0.000000, 0.000000, 0.000000);//asdads
CreateDynamicObject(14493, 1811.755493, -1293.323364, 120.265625, 0.000000, 0.000000, 0.000000);//asda
CreateDynamicObject(5171, 1797.733276, -1304.665649, 120.265625, 0.000000, 0.000000, 0.000000);//asda
CreateDynamicObject(2568, 1802.774780, -1303.653320, 120.265625, 0.000000, 0.000000, 0.000000);//asd
CreateDynamicObject(19360, 1792.099243, -1310.661254, 120.265625, 0.000000, 0.000000, 0.000000);//
CreateDynamicObject(19360, 1791.631469, -1309.232299, 120.265625, 0.000000, 0.000000, 0.000000);//
CreateDynamicObject(19360, 1790.507934, -1311.424804, 120.265625, 0.000000, 0.000000, 0.000000);//
CreateDynamicObject(19360, 1790.284179, -1311.300170, 120.265625, 0.000000, 0.000000, 0.000000);//
CreateDynamicObject(19360, 1807.971435, -1308.930908, 120.258598, 0.000000, 0.000000, 0.000000);//
CreateDynamicObject(19360, 1804.816650, -1310.387695, 120.258598, 0.000000, 0.000000, 0.000000);//
CreateDynamicObject(19360, 1805.177124, -1310.385498, 120.258598, 0.000000, 0.000000, 0.000000);//
CreateDynamicObject(19360, 1805.943847, -1309.492553, 120.258598, 0.000000, 0.000000, 0.000000);//
CreateDynamicObject(19360, 1790.694702, -1299.179321, 120.265625, 0.000000, 0.000000, 0.000000);//
CreateDynamicObject(19360, 1790.282104, -1299.174194, 120.265625, 0.000000, 0.000000, 0.000000);//
CreateDynamicObject(19360, 1791.422729, -1296.974731, 120.265625, 0.000000, 0.000000, 0.000000);//
CreateDynamicObject(19360, 1792.513916, -1300.013916, 120.265625, 0.000000, 0.000000, 0.000000);//
CreateDynamicObject(19360, 1785.598876, -1294.937133, 120.265625, 0.000000, 0.000000, 0.000000);//
CreateDynamicObject(19360, 1784.683715, -1298.164306, 120.265625, 0.000000, 0.000000, 0.000000);//
CreateDynamicObject(19360, 1783.819458, -1297.610839, 120.265625, 0.000000, 0.000000, 0.000000);//
CreateDynamicObject(19360, 1781.164794, -1297.430786, 120.265625, 0.000000, 0.000000, 0.000000);//
i also tried CreateObject instead of CreateDynamicObject, still the same
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#2

were they alright anytime before?
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#3

Sorry wrong topic...
Edited.
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#4

just move the object? shouldnt that work?
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#5

Use map editor to re-set the position of the objects it shouldnt be too hard
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#6

Cant believe this, guys i move the object to the correct place but when loading the mappings it appears like this
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#7

Quote:
Originally Posted by jadhanna2
View Post
Cant believe this, guys i move the object to the correct place but when loading the mappings it appears like this
it does indeed happen with some objects, just move it even lower(even though you will place it where you dont want it to be in your map editor) but it will be right in your gamemode, has happened to me before aswell
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