problem biz and house
#1

Problem with all comand for biz and house

one example

http://www.youtube.com/watch?v=6zQ83...ature=*********
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#2

What? What is the bug and it is very hard to help you when there is no code provided.
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#3

Could be anticheat because you get money back and yeah.
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#4

i don't have anticheat
i use command for biz and close server ... and /bizfee
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#5

post your code of biz house system
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#6

Код:
new Text3D:HouseLabel[79];
new Text3D:BizLabel[5];
new Text3D:SBizLabel[12];
Код:
for(new h = 0; h < sizeof(HouseInfo); h++)
	{
		AddStaticPickup(1273, 2, HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez]);
		pickups++;
		if(HouseInfo[h][hOwned] == 1)
		{
			if(HouseInfo[h][hRentabil] == 0)
			{
				format(string, sizeof(string), "{F5E618}Owner: {FFFFFF}%s \n{F5E618}Level: {FFFFFF}%d \n{F5E618}Descriere: {FFFFFF}%s \n{F5E618}Valoare: {FFFFFF}%d \n{F5E618}ID: {FFFFFF}%d",HouseInfo[h][hOwner],HouseInfo[h][hLevel], HouseInfo[h][hDiscription], HouseInfo[h][hValue], h);
			}
			else
			{
				format(string, sizeof(string), "{F5E618}Owner: {FFFFFF}%s \n{F5E618}Level: {FFFFFF}%d \n{F5E618}Rent: {FFFFFF}%d \n{F5E618}Descriere: {FFFFFF}%s \n{F5E618}Valoare: {FFFFFF}%d \n{F5E618}ID: {FFFFFF}%d\n{F5E618}Type: /rentroom",HouseInfo[h][hOwner],HouseInfo[h][hLevel], HouseInfo[h][hRent], HouseInfo[h][hDiscription], HouseInfo[h][hValue], h);
			}
		}
		else
		{
			format(string, sizeof(string), "{2EAD15}House For Sale! \n{2EAD15}Level: {FFFFFF}%d \n{2EAD15}Descriere: {FFFFFF}%s \n{2EAD15}Valoare: {FFFFFF}%d \n{2EAD15}ID: {FFFFFF}%d\n{2EAD15}Type: /buyhouse",HouseInfo[h][hLevel], HouseInfo[h][hDiscription], HouseInfo[h][hValue], h);
		}
		HouseLabel[h] = Create3DTextLabel(string, 0x008080FF, HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez], 40.0, 0, 1);
	}
	for(new h = 0; h < sizeof(BizzInfo); h++)
	{
		if(BizzInfo[h][bOwned] == 0)
		{
			AddStaticPickup(1272, 2, BizzInfo[h][bEntranceX], BizzInfo[h][bEntranceY], BizzInfo[h][bEntranceZ]);
			pickups++;
			format(string, sizeof(string), "{2EAD15}%s\n {2EAD15}Business For Sale\n {2EAD15}Level: {FFFFFF}%d\n {2EAD15}Valoare: {FFFFFF}%d\n{2EAD15}Type: /buybiz",BizzInfo[h][bMessage],BizzInfo[h][bLevelNeeded],BizzInfo[h][bBuyPrice]);
		}
		if(BizzInfo[h][bOwned] == 1)
		{
			AddStaticPickup(1239, 2, BizzInfo[h][bEntranceX], BizzInfo[h][bEntranceY], BizzInfo[h][bEntranceZ]);
			pickups++;
			format(string, sizeof(string), "{F5E618}%s\n {F5E618}Owner: {FFFFFF}%s\n {F5E618}Extortion: {FFFFFF}%s\n {F5E618}Level: {FFFFFF}%d\n {F5E618}Fee: {FFFFFF}%d\n {F5E618}Valoare: {FFFFFF}%d\n{F5E618}Type: /enter",BizzInfo[h][bMessage],BizzInfo[h][bOwner],BizzInfo[h][bExtortion],BizzInfo[h][bLevelNeeded],BizzInfo[h][bEntranceCost],BizzInfo[h][bBuyPrice]);
		}
		BizLabel[h] = Create3DTextLabel(string, 0x008080FF, BizzInfo[h][bEntranceX], BizzInfo[h][bEntranceY], BizzInfo[h][bEntranceZ], 40.0, 0, 1);
	}
	for(new h = 0; h < sizeof(SBizzInfo); h++)
	{
		if(SBizzInfo[h][sbOwned] == 0)
		{
			AddStaticPickup(1272, 2, SBizzInfo[h][sbEntranceX], SBizzInfo[h][sbEntranceY], SBizzInfo[h][sbEntranceZ]);
			pickups++;
			format(string, sizeof(string), "{2EAD15}%s\n {2EAD15}Business For Sale\n {2EAD15}Level: {FFFFFF}%d\n {2EAD15}Valoare: {FFFFFF}%d\n{2EAD15}Type: /buybiz",SBizzInfo[h][sbMessage],SBizzInfo[h][sbLevelNeeded],SBizzInfo[h][sbBuyPrice]);
		}
		if(SBizzInfo[h][sbOwned] == 1)
		{
			AddStaticPickup(1239, 2, SBizzInfo[h][sbEntranceX], SBizzInfo[h][sbEntranceY], SBizzInfo[h][sbEntranceZ]);
			pickups++;
			format(string, sizeof(string), "{F5E618}%s\n {F5E618}Owner: {FFFFFF}%s\n {F5E618}Extortion: {FFFFFF}%s\n {F5E618}Level: {FFFFFF}%d\n {F5E618}Fee: {FFFFFF}%d\n {F5E618}Valoare: {FFFFFF}%d\n{F5E618}Type: /enter",SBizzInfo[h][sbMessage],SBizzInfo[h][sbOwner],SBizzInfo[h][sbExtortion],SBizzInfo[h][sbLevelNeeded],SBizzInfo[h][sbEntranceCost],SBizzInfo[h][sbBuyPrice]);
		}
		SBizLabel[h] = Create3DTextLabel(string, 0x008080FF, SBizzInfo[h][sbEntranceX], SBizzInfo[h][sbEntranceY], SBizzInfo[h][sbEntranceZ], 40.0, 0, 1);
	}
Код:
public OnPropUpdate()
{
	new idx;
	new File: file2;
	new string[1280];
	while (idx < sizeof(HouseInfo))
	{
		new coordsstring[1280];//era 256
		format(coordsstring, sizeof(coordsstring), "%f,%f,%f,%f,%f,%f,%d,%d,%d,%d,%d,%d,%s,%s,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d\n",
		HouseInfo[idx][hEntrancex],
		HouseInfo[idx][hEntrancey],
		HouseInfo[idx][hEntrancez],
		HouseInfo[idx][hExitx],
		HouseInfo[idx][hExity],
		HouseInfo[idx][hExitz],
		HouseInfo[idx][hHealthx],
		HouseInfo[idx][hHealthy],
		HouseInfo[idx][hHealthz],
		HouseInfo[idx][hArmourx],
		HouseInfo[idx][hArmoury],
		HouseInfo[idx][hArmourz],
		HouseInfo[idx][hOwner],
		HouseInfo[idx][hDiscription],
		HouseInfo[idx][hValue],
		HouseInfo[idx][hHel],
		HouseInfo[idx][hArm],
		HouseInfo[idx][hInt],
		HouseInfo[idx][hLock],
		HouseInfo[idx][hOwned],
		HouseInfo[idx][hRooms],
		HouseInfo[idx][hRent],
		HouseInfo[idx][hRentabil],
		HouseInfo[idx][hTakings],
		HouseInfo[idx][hVec],
		HouseInfo[idx][hVcol1],
		HouseInfo[idx][hVcol2],
		HouseInfo[idx][hDate],
		HouseInfo[idx][hLevel]);

		if(idx == 0)
		{
			file2 = fopen("property.cfg", io_write);
		}
		else
		{
			file2 = fopen("property.cfg", io_append);
		}
		if(HouseInfo[idx][hOwned] == 1)
		{
			if(HouseInfo[idx][hRentabil] == 0)
			{
				format(string, sizeof(string), "{F5E618}Owner: {FFFFFF}%s \n{F5E618}Level: {FFFFFF}%d \n{F5E618}Descriere: {FFFFFF}%s \n{F5E618}Valoare: {FFFFFF}%d \n{F5E618}House ID: {FFFFFF}%d",HouseInfo[idx][hOwner],HouseInfo[idx][hLevel], HouseInfo[idx][hDiscription], HouseInfo[idx][hValue], idx);
			}
			else
			{
				format(string, sizeof(string), "{F5E618}Owner: {FFFFFF}%s \n{F5E618}Level: {FFFFFF}%d \n{F5E618}Rent: {FFFFFF}%d \n{F5E618}Descriere: {FFFFFF}%s \n{F5E618}Valoare: {FFFFFF}%d \n{F5E618}ID: {FFFFFF}%d\n{F5E618}Type: /rentroom",HouseInfo[idx][hOwner],HouseInfo[idx][hLevel], HouseInfo[idx][hRent], HouseInfo[idx][hDiscription], HouseInfo[idx][hValue], idx);
			}
			}
			else
			{
				format(string, sizeof(string), "{2EAD15}House For Sale! \n{2EAD15}Level: {FFFFFF}%d \n{2EAD15}Descriere: {FFFFFF}%s \n{2EAD15}Valoare: {FFFFFF}%d \n{2EAD15}ID: {FFFFFF}%d\n{2EAD15}Type: /buyhouse",HouseInfo[idx][hLevel], HouseInfo[idx][hDiscription], HouseInfo[idx][hValue], idx);
			}
		Update3DTextLabelText(HouseLabel[idx], 0xFFFFFFFF, string);
		fwrite(file2, coordsstring);
		idx++;
		fclose(file2);
	}
	idx = 0;
	while (idx < sizeof(BizzInfo))
	{
		new coordsstring[1280];//era 256
		format(coordsstring, sizeof(coordsstring), "%d|%s|%s|%s|%f|%f|%f|%f|%f|%f|%d|%d|%d|%d|%d|%d|%d|%d|%d\n",
		BizzInfo[idx][bOwned],
		BizzInfo[idx][bOwner],
		BizzInfo[idx][bMessage],
		BizzInfo[idx][bExtortion],
		BizzInfo[idx][bEntranceX],
		BizzInfo[idx][bEntranceY],
		BizzInfo[idx][bEntranceZ],
		BizzInfo[idx][bExitX],
		BizzInfo[idx][bExitY],
		BizzInfo[idx][bExitZ],
		BizzInfo[idx][bLevelNeeded],
		BizzInfo[idx][bBuyPrice],
		BizzInfo[idx][bEntranceCost],
		BizzInfo[idx][bTill],
		BizzInfo[idx][bLocked],
		BizzInfo[idx][bInterior],
		BizzInfo[idx][bProducts],
		BizzInfo[idx][bMaxProducts],
		BizzInfo[idx][bPriceProd]);
		if(idx == 0)
		{
			file2 = fopen("bizz.cfg", io_write);
		}
		else
		{
			file2 = fopen("bizz.cfg", io_append);
		}
		if(BizzInfo[idx][bOwned] == 0)
		{
			format(string, sizeof(string), "{2EAD15}%s\n {2EAD15}Business For Sale\n {2EAD15}Level: {FFFFFF}%d\n {2EAD15}Valoare: {FFFFFF}%d\n{2EAD15}Type: /buybiz",BizzInfo[idx][bMessage],BizzInfo[idx][bLevelNeeded],BizzInfo[idx][bBuyPrice]);
		}
		else
		{
			format(string, sizeof(string), "{F5E618}%s\n {F5E618}Owner: {FFFFFF}%s\n {F5E618}Extortion: {FFFFFF}%s\n {F5E618}Level: {FFFFFF}%d\n {F5E618}Fee: {FFFFFF}%d\n {F5E618}Valoare: {FFFFFF}%d\n{F5E618}Type: /enter",BizzInfo[idx][bMessage],BizzInfo[idx][bOwner],BizzInfo[idx][bExtortion],BizzInfo[idx][bLevelNeeded],BizzInfo[idx][bEntranceCost],BizzInfo[idx][bBuyPrice]);
		}
		Update3DTextLabelText(BizLabel[idx] ,0x008080FF, string);
		fwrite(file2, coordsstring);
		idx++;
		fclose(file2);
	}
	idx = 0;
	while (idx < sizeof(SBizzInfo))
	{
		new coordsstring[1280];//era 256
		format(coordsstring, sizeof(coordsstring), "%d|%s|%s|%s|%f|%f|%f|%d|%d|%d|%d|%d|%d|%d|%d|%d\n",
		SBizzInfo[idx][sbOwned],
		SBizzInfo[idx][sbOwner],
		SBizzInfo[idx][sbMessage],
		SBizzInfo[idx][sbExtortion],
		SBizzInfo[idx][sbEntranceX],
		SBizzInfo[idx][sbEntranceY],
		SBizzInfo[idx][sbEntranceZ],
		SBizzInfo[idx][sbLevelNeeded],
		SBizzInfo[idx][sbBuyPrice],
		SBizzInfo[idx][sbEntranceCost],
		SBizzInfo[idx][sbTill],
		SBizzInfo[idx][sbLocked],
		SBizzInfo[idx][sbInterior],
		SBizzInfo[idx][sbProducts],
		SBizzInfo[idx][sbMaxProducts],
		SBizzInfo[idx][sbPriceProd]);
		if(idx == 0)
		{
			file2 = fopen("sbizz.cfg", io_write);
		}
		else
		{
			file2 = fopen("sbizz.cfg", io_append);
		}
		if(SBizzInfo[idx][sbOwned] == 0)
		{
			format(string, sizeof(string), "{2EAD15}%s\n {2EAD15}Business For Sale\n {2EAD15}Level: {FFFFFF}%d\n {2EAD15}Valoare: {FFFFFF}%d\n{2EAD15}Type: /buybiz",SBizzInfo[idx][sbMessage],SBizzInfo[idx][sbLevelNeeded],SBizzInfo[idx][sbBuyPrice]);
		}
		else
		{
			format(string, sizeof(string), "{F5E618}%s\n {F5E618}Owner: {FFFFFF}%s\n {F5E618}Extortion: {FFFFFF}%s\n {F5E618}Level: {FFFFFF}%d\n {F5E618}Fee: {FFFFFF}%d\n {F5E618}Valoare: {FFFFFF}%d\n{F5E618}Type: /enter",SBizzInfo[idx][sbMessage],SBizzInfo[idx][sbOwner],SBizzInfo[idx][sbExtortion],SBizzInfo[idx][sbLevelNeeded],SBizzInfo[idx][sbEntranceCost],SBizzInfo[idx][sbBuyPrice]);
		}
		Update3DTextLabelText(SBizLabel[idx] ,0x008080FF, string);
		fwrite(file2, coordsstring);
		idx++;
		fclose(file2);
	}
	return 1;
}
full cod for ongamemodeinit http://pastebin.com/xpKbad7H
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