12.05.2013, 23:44
(
Последний раз редактировалось Hugo_Matos; 13.05.2013 в 00:23.
)
Video:http://www.youtube.com/watch?v=n7kSG...ature=*********
Pawn Code:
Pastebin: http://pastebin.com/ZWBuLHLp
й simples mesmo , meu segundo map..
Pawn Code:
pawn Код:
CreateObject(5821,1302.50000000,-1878.59997559,17.70000076,0.00000000,0.00000000,92.00000000); //object(odrampbit03) (1)
CreateObject(974,1287.19995117,-1877.90002441,13.69999981,0.00000000,0.00000000,272.00000000); //object(tall_fence) (2)
CreateObject(983,1287.19995117,-1877.40002441,17.00000000,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (1)
CreateObject(983,1290.50000000,-1880.59997559,17.20000076,0.00000000,0.00000000,270.00000000); //object(fenceshit3) (2)
CreateObject(983,1296.90002441,-1880.59997559,17.20000076,0.00000000,0.00000000,270.00000000); //object(fenceshit3) (3)
CreateObject(983,1303.19995117,-1880.59997559,17.20000076,0.00000000,0.00000000,270.00000000); //object(fenceshit3) (4)
CreateObject(994,1287.59997559,-1862.19995117,12.50000000,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier2) (1)
CreateObject(994,1298.69995117,-1862.30004883,12.50000000,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier2) (2)
CreateObject(2001,1304.09997559,-1862.59997559,12.50000000,0.00000000,0.00000000,0.00000000); //object(nu_plant_ofc) (1)
CreateObject(2001,1288.19995117,-1862.50000000,12.50000000,0.00000000,0.00000000,0.00000000); //object(nu_plant_ofc) (2)
CreateObject(1360,1288.30004883,-1874.09997559,13.30000019,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop3) (1)
CreateObject(1361,1288.30004883,-1875.90002441,13.30000019,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (1)
CreateObject(1364,1288.40002441,-1870.90002441,13.30000019,0.00000000,0.00000000,88.00000000); //object(cj_bush_prop) (1)
CreateObject(1360,1288.09997559,-1867.59997559,13.30000019,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop3) (2)
CreateObject(1361,1288.19995117,-1865.80004883,13.30000019,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (2)
CreateObject(1361,1304.40002441,-1876.09997559,13.30000019,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (3)
CreateObject(1360,1304.50000000,-1874.30004883,13.30000019,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop3) (3)
CreateObject(1364,1304.19995117,-1871.00000000,13.30000019,0.00000000,0.00000000,272.00000000); //object(cj_bush_prop) (2)
CreateObject(1361,1304.09997559,-1866.00000000,13.30000019,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (4)
CreateObject(1360,1304.09997559,-1867.69995117,13.30000019,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop3) (4)
й simples mesmo , meu segundo map..