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Is it possible to achieve normal camera movement with the mouse when spectating a random area? In other words, I'm not spectating a player or a vehicle, I'm in spectating mode, but I use SetPlayerCameraPos and possibly SetPlayerCameraLookAt to look at somewhere, but the camera is fixed then. I can't move it anywhere.
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AttachCameraTo(Dynamic/Player)Object.
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The only way to set the player's camera to a fixed point and allow it to be moved is to do that. Create a blank object and attach the camera to that. You can't (AFAIK) set the initial view direction though.