Server shutting down,when server.exe finished.
#1

PHP код:
SA-MP Dedicated Server
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v0.3x, (C)2005-2013 SA-MP Team
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15:54:53Server Plugins
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15:54:53]  Loading pluginlibmysql.dll
[15:54:53]   Plugin does not conform to architecture.
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15:54:53]    (c2009 Alex "******" Cole
[15:54:53]    0.3d-R2 500 Players "dnee"
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MySQL plugin R7 successfully loaded.
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15:54:53Filterscripts
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15:54:53]   Loading filterscript 'removebuilding.amx'...
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15:54:54]  |        YSI version 1.03.0011        
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15:54:54]  |        By Alex "******" Cole        
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15:54:54]  |  Checking the latest YSI version..  | 
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15:54:54OnGameo
[15:54:54] [MySQL] (Main PipelinesConnecting to 91.121.111.162...
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15:54:54] [MySQL] (MainPipelineFatal ErrorCould not connect to MySQLHost 91.121.111.162 DB9324_database User9324_database
[15:54:54] [MySQLNoteMake sure that you have provided the correct connection credentials.
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15:54:54] [LoadHousesLoading data from database...
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15:54:54] [LoadDynamicDoorsLoading data from database...
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15:54:54] [LoadDynamicMapIconsLoading data from database...
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15:54:54] [LoadMailboxesLoading data from database...
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15:54:54] [LoadTurfWars0 turfs loaded.
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15:54:54] [LoadPaintballArenas10 paintball arenas loaded.
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15:54:54] [LoadEventPoints0 event points loaded.
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15:54:54] [LoadGates400 gates loaded.
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15:54:54] [LoadElevatorStuff20 floors loaded.
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15:54:54] [LoadFamilies16 families loaded.
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15:54:54] [LoadPoints9 points loaded.
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15:54:55] [LoadCDealerships15 dealerships loaded.
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15:54:55] [MiscLoadMisc Loaded
[15:54:55] [LoadCratesLoad Query Sent
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15:55:07Number of vehicle models91
[15:55:07] --- Server Shutting Down.
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15:55:07]      sscanf plugin unloaded.    
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Streamer Plugin v2.6.1 by Incognito unloaded ***
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  > 
MySQL plugin unloaded
Why does it shut down like that? Is it because the host cant be found or? If it is how can i change the server to localhost?
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#2

If the problem would be the failure of connection with the database it'd shutdown right after that failure.
Check your gamemode; does it have something like:

OnGameModeExit();
or
SendRconCommand("exit");
in it?
Either way, check your OnGameModeInit callback AFTER the [LoadCrates] Load Query Sent print (so you most likely must search for print("[LoadCrates] Load Query Sent");

If you can't figure it out, reply here with your entire OnGameModeInit callback (if it's too big, use pastebin.com off course )
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#3

if you stole it then its could have an antijack, like if ip doesn't match right adress then gm shuting down
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#4

recompile script!
Reply
#5

SendRconCommand("exit");

That was the problem! Thanks !
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