07.05.2013, 15:02
Hello,Today I Created my first fs!
The: Welcome&Info!
I put this in fs that appears when you connect a welcome message and when they appear spawni your information! I inserted a high anti ping created by me, easily xD
Italian:
English:
Bye and sorry for my bad english!
The: Welcome&Info!
I put this in fs that appears when you connect a welcome message and when they appear spawni your information! I inserted a high anti ping created by me, easily xD
Italian:
Код:
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT
#include <a_samp>
////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
#define VERDE 0x21DD00FF
#define ROSSO 0xE60000FF
////////////////////////////////////////////////////////////////////////////////
#define PING 1500
////////////////////////////////////////////////////////////////////////////////
public OnPlayerConnect(playerid)
{
if(GetPlayerPing(playerid) > PING)
{
new kick[1000];
format(kick,sizeof(kick),"[Info:] Sei stato kickato per ping molto alto! il massimo и di %d e tu hai fatto %d",PING,GetPlayerPing(playerid));
SendClientMessage(playerid,0xFFFFFFAA,kick);
Kick(playerid);
}
new string[64], nomeb[MAX_PLAYER_NAME];
GetPlayerName(playerid,nomeb,MAX_PLAYER_NAME);
format(string,sizeof string,"%s и entrato in London City DeathMatch!",nomeb);
SendClientMessageToAll(VERDE,string);
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
new
string[64],
nomeu[MAX_PLAYER_NAME];
GetPlayerName(playerid,nomeu,MAX_PLAYER_NAME);
switch(reason)
{
case 0: format(string,sizeof string,"%s и uscito da London City DeathMatch!",nomeu);
case 1: format(string,sizeof string,"%s и uscito da London City DeathMatch!",nomeu);
case 2: format(string,sizeof string,"%s и uscito da London City DeathMatch! [kickato/bannato]",nomeu);
}
SendClientMessageToAll(ROSSO,string);
return 1;
}
public OnPlayerSpawn(playerid)
{
new informazioni[1000];
new nome[MAX_PLAYER_NAME];
GetPlayerName(playerid, nome, sizeof (nome));
format(informazioni,sizeof(informazioni),"[Info:] Benvenuto %s! Hai: %d punti - %d$ - sei id %d",nome,GetPlayerScore(playerid),GetPlayerMoney(playerid),playerid);
SendClientMessage(playerid,0xFFFFFFAA,informazioni);
return 1;
}
Код:
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT
#include <a_samp>
////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
#define VERDE 0x21DD00FF
#define ROSSO 0xE60000FF
////////////////////////////////////////////////////////////////////////////////
#define PING 1500
////////////////////////////////////////////////////////////////////////////////
public OnPlayerConnect(playerid)
{
if(GetPlayerPing(playerid) > PING)
{
new kick[1000];
format(kick,sizeof(kick),"[Info:] You are kicked for high ping [%d] your ping is %d",PING,GetPlayerPing(playerid));
SendClientMessage(playerid,0xFFFFFFAA,kick);
Kick(playerid);
}
new string[64], nomeb[MAX_PLAYER_NAME];
GetPlayerName(playerid,nomeb,MAX_PLAYER_NAME);
format(string,sizeof string,"%s are logged in on London City Deathmatch!",nomeb);
SendClientMessageToAll(VERDE,string);
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
new
string[64],
nomeu[MAX_PLAYER_NAME];
GetPlayerName(playerid,nomeu,MAX_PLAYER_NAME);
switch(reason)
{
case 0: format(string,sizeof string,"%s are slogged by London City Deathmatch!",nomeu);
case 1: format(string,sizeof string,"%s are slogged by London City Deathmatch!",nomeu);
case 2: format(string,sizeof string,"%s are slogged by London City Deathmatch! [kicked/banned]",nomeu);
}
SendClientMessageToAll(ROSSO,string);
return 1;
}
public OnPlayerSpawn(playerid)
{
new informazioni[1000];
new nome[MAX_PLAYER_NAME];
GetPlayerName(playerid, nome, sizeof (nome));
format(informazioni,sizeof(informazioni),"[Info:] Welcome %s! You Have: %d points - %d$ - your level is %d",nome,GetPlayerScore(playerid),GetPlayerMoney(playerid),playerid);
SendClientMessage(playerid,0xFFFFFFAA,informazioni);
return 1;
}


