19.04.2013, 00:34
rescue error i need a IsplayerLoggedIn bug to a Class over 100 score.
Код:
error 017: undefined symbol "IsPlayerLoggedIn"
Код:
// Lets the player choose where he wants to respawn (costs $200) COMMAND:rescue(playerid, params[]) { // Send the command to all admins so they can see it SendAdminText(playerid, "/rescue", params); if(!IsPlayerLoggedIn(playerid)) return SendClientMessage(playerid, COLOR_GREY, "You need to login first before using any command."); // Check if the player has logged in if (APlayerData[playerid][LoggedIn] == true) { // Check if the player has a wanted level of less than 3 if (GetPlayerWantedLevel(playerid) < 3) { // Check if the player isn't in jail if (APlayerData[playerid][PlayerJailed] == 0) { if (APlayerData[playerid][JobStarted] == false) { // Make sure you can't use "/rescue" when you're inside a vehicle (doesn't respawn you at the requested coords // and puts a random item (bottle, sigarette, ...) in the player's hands if (GetPlayerVehicleID(playerid) == 0) { // Create a dialog based on the player's class switch (APlayerData[playerid][PlayerClass]) { case ClassTrucker: // Ask where the trucker player wants to respawn ShowPlayerDialog(playerid, DialogRescue, DIALOG_STYLE_LIST, "Choose trucker spawn point:", "Fallen Tree Depot\r\nFlint Trucking Depot\r\nLVA Freight Depot\r\nDoherty Depot\r\nEl Corona Depot\r\nQuarry Top\r\nShady Creek Depot", "Spawn", "Cancel"); case ClassBusDriver: // Ask where the busdriver wants to respawn ShowPlayerDialog(playerid, DialogRescue, DIALOG_STYLE_LIST, "Choose busdriver spawn point:", "Los Santos\r\nSan Fierro\r\nLas Venturas", "Spawn", "Cancel"); case ClassPilot: // Ask where the pilot wants to respawn ShowPlayerDialog(playerid, DialogRescue, DIALOG_STYLE_LIST, "Choose pilot spawn point:", "Los Santos\r\nSan Fierro\r\nLas Venturas", "Spawn", "Cancel"); case ClassPolice: // Ask where the police player wants to respawn ShowPlayerDialog(playerid, DialogRescue, DIALOG_STYLE_LIST, "Choose police spawn point:", "Los Santos\r\nSan Fierro\r\nLas Venturas", "Spawn", "Cancel"); case ClassCourier: // Ask where the courier player wants to respawn ShowPlayerDialog(playerid, DialogRescue, DIALOG_STYLE_LIST, "Choose courier spawn point:", "Los Santos\r\nSan Fierro\r\nLas Venturas", "Spawn", "Cancel"); } } else SendClientMessage(playerid, 0xFF0000FF, "You cannot use '/rescue' when you're inside a vehicle"); // "/rescue" doesn't work inside a vehicle } else SendClientMessage(playerid, 0xFF0000FF, "You cannot use rescue when doing a job"); // "/rescue" doesn't work during a job } else SendClientMessage(playerid, 0xFF0000FF, "You cannot use /rescue when you're in jail"); } else SendClientMessage(playerid, 0xFFFFFFFF, "{FF0000}You cannot use /rescue when you're wanted"); } else return 0; // Let the server know that this was a valid command return 1; }