13.04.2013, 19:43
it gave me alots of Errors
Код:
warning 219: local variable "Name" shadows a variable at a preceding level
Код:
// Process the login-dialog Dialog_Login(playerid, response, inputtext[]) { switch (response) // Check which button was clicked { case 1: // Player clicked "Login" { // Check if the player entered a password if (strlen(inputtext) > 0) { // Check if the entered password is the same as the password saved in the player's account if (strcmp(APlayerData[playerid][PlayerPassword], inputtext, false) == 0) { APlayerData[playerid][LoggedIn] = true; // The player has logged in properly BankFile_Load(playerid); // Load your bank account (if it exists, the player will be notified about this) SendClientMessage(playerid, 0xFFFFFFFF, TXT_LoggedIn); // Send a message to the client to inform him that he logged in properly } else { SendClientMessage(playerid, 0xFFFFFFFF, TXT_WrongPassword); Kick(playerid); } } else { new strs[256]; FailLogin[playerid]++; format(string, sizeof(string), "The password you have entered was incorrect. Attempts(%d)", FailLogin[playerid]); ShowPlayerDialog(playerid,Dialog_Login,DIALOG_STYLE_INPUT,"Login",strs,"Login","Cancel"); if(FailLogin[playerid] == MAX_FAIL_LOGINS) { new string[128]; format(string, sizeof(string), "%s has been kicked (Failed Logins)",Name(playerid) ); SendClientMessageToAll(-1, string); Kick(playerid); } } } case 0: // Player clicked "Cancel" { // Show a message that the player must be logged in to play on this server SendClientMessage(playerid, 0xFFFFFFFF, TXT_PlayerMustLogin); // Kick the player Kick(playerid); } } return 1; }