07.04.2013, 02:57
Boa Noite pessoal da FORUM SA-MP estou aqui para pedir a ajuda de voces pois minha textdraw de velocimetro sumiu n aparece mais poderiam me ajudar ? Devo postar qual codigo ? public velocimetro ?
forward Velociimetro(playerid); Na public Other Time Velociimetro(); OnGameModeInit SetTimer("Velociimetro", 1000, 1); public Velociimetro(playerid) { new Float:Speedo_HP; new string[256]; for(new i=0; i<MAX_PLAYERS; i++) { if(gPlayerLogged[i] == 1 && IsPlayerInAnyVehicle(i)) { new Float:PosX, Float:PosY, Float:PosZ; GetPlayerPos(i, PosX, PosY, PosZ); new vehicle = GetPlayerVehicleID(i); GetVehicleHealth(vehicle, Speedo_HP); new txt[128]; if(Speedo_HP >= 990){format(txt, sizeof(txt),"~b~------------");} else if(Speedo_HP >= 959){format(txt, sizeof(txt),"~b~-----------~r~~h~-");} else if(Speedo_HP >= 900){format(txt, sizeof(txt),"~b~----------~r~~h~--");} else if(Speedo_HP >= 860){format(txt, sizeof(txt),"~b~---------~r~~h~---");} else if(Speedo_HP >= 820){format(txt, sizeof(txt),"~b~-------~r~~h~---");} else if(Speedo_HP >= 750){format(txt, sizeof(txt),"~b~------~r~~h~---");} else if(Speedo_HP >= 650){format(txt, sizeof(txt),"~b~---~r~~h~---");} else if(Speedo_HP >= 560){format(txt, sizeof(txt),"~b~-~r~~h~----");} else if(Speedo_HP >= 460){format(txt, sizeof(txt),"~r~~h~-----");} else if(Speedo_HP >= 350){format(txt, sizeof(txt),"~r~~h~----");} else if(Speedo_HP >= 250){format(txt, sizeof(txt),"~r~~h~---");} else if(Speedo_HP >= 245){format(txt, sizeof(txt),"~r~~h~--");} else if(Speedo_HP >= 241){format(txt, sizeof(txt),"~r~~h~-");} else if(Speedo_HP >= 2){format(txt, sizeof(txt),"~r~sai ~y~sai ~r~sai");} format(gstring, sizeof(gstring), "~g~%s",vehName[GetVehicleModel(GetPlayerVehicleID(playerid))-400]); TextDrawSetString(nomeveiculo[i], string); format(string,sizeof(string),"~g~~h~~h~Velocidade:~w~ %d KM/h~n~~g~~h~~h~Combustivel: ~W~%d%%~n~~g~~h~~h~Lataria: ~r~%s~n~~g~~h~~h~Local:~w~ %s~n~~g~~h~~h~Altitude:~w~ %.1f", GetSpeedKM(i), Gas[vehicle],txt, ReturnPlayerZone(i), PosZ); TextDrawSetString(Speed[i], string); if(TextShow[i] == false) { TextDrawShowForPlayer(i, Speed[i]); TextDrawShowForPlayer(i, nomeveiculo[i]); TextShow[i] = true; } } else { if(TextShow[i] == true) { TextDrawHideForPlayer(i, Speed[i]); TextDrawHideForPlayer(i, nomeveiculo[i]); TextShow[i] = false; } } } }
//On Gamemode Init();
TextDrawShowForPlayer(i, Speed[i]);
TextDrawShowForPlayer(i, nomeveiculo[i]);
//Pode Tentar Colocar, Essas Duas Funзхes no:
//---------------------------------------------------------//
//On PlayerConnect();
TextDrawShowForPlayer(i, Speed[i]);
TextDrawShowForPlayer(i, nomeveiculo[i]);