24.03.2013, 18:26
Код:
#define TXT_ClassGarbageMan "Garbage Man" // Define the game-text that shows when the player is choosing classes (this one = Garbage Man)
Код:
case 50: // Classes that will be GarbageMan { // Display the name of the class GameTextForPlayer(playerid, TXT_ClassGarbageMan, 3000, 6); // Store the class for the player (roadworker) APlayerData[playerid][PlayerClass] = ClassGarbageMan; }
Код:
GameModeInit_Classes() { AddPlayerClass(133, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 0 = Truck driver AddPlayerClass(201, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 1 = Truck driver AddPlayerClass(202, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 2 = Truck driver AddPlayerClass(234, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 3 = Truck driver AddPlayerClass(258, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 4 = Truck driver AddPlayerClass(261, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 5 = Truck driver AddPlayerClass(206, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 6 = Truck driver AddPlayerClass(34, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 7 = Truck driver AddPlayerClass(255, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 8 = Bus driver AddPlayerClass(253, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 9 = Bus driver AddPlayerClass(61, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 10 = Pilot AddPlayerClass(280, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 11 = Police AddPlayerClass(282, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 12 = Police AddPlayerClass(283, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 13 = Police AddPlayerClass(111, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 14 = Mafia AddPlayerClass(112, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 15 = Mafia AddPlayerClass(113, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 16 = Mafia AddPlayerClass(250, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 17 = Courier AddPlayerClass(193, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 18 = Courier AddPlayerClass(50, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 19 = Assistance AddPlayerClass(16, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 20 = Roadworker AddPlayerClass(27, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 21 = Roadworker AddPlayerClass(260, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 22 = Roadworker AddPlayerClass(209, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 25 = GarbageMan }