21.03.2013, 16:02
Eu encontrei esse cуdigo na net . й sobre armas nas costas . mais ele nгo ta funcionando , as armas nгo aparecem nas costas como deveriam .
ta ai o cуdigo :
Alguйm pode me ajudar ?
ta ai o cуdigo :
pawn Код:
#define M4-AK 1
#define PUMP 2
public OnPlayerUpdate(playerid)
{
if (!IsPlayerInAnyVehicle(playerid))
{
new
Armas[MAX_PLAYERS],
Balas[MAX_PLAYERS]
;
GetPlayerWeaponData(playerid, 5, Armas[playerid], Balas[playerid]);
if (Armas[playerid] == 30 && Balas[playerid] >= 1)
{
if (GetPlayerWeapon(playerid) == 30) RemovePlayerAttachedObject(playerid, M4-AK);
else SetPlayerAttachedObject(playerid, M4-AK, 355, 1, -0.060921, -0.141673, 0.000000, 0.000000, 35.362735, 0.000000);
}
else if (Armas[playerid] == 31 && Balas[playerid] >= 1)
{
if (GetPlayerWeapon(playerid) == 31) RemovePlayerAttachedObject(playerid, M4-AK);
else SetPlayerAttachedObject(playerid, M4-AK, 356, 1, -0.099681, -0.133408, 0.000000, 1.027592, 19.667785, 0.000000);
}
else
{
RemovePlayerAttachedObject(playerid, M4-AK);
}
GetPlayerWeaponData(playerid, 3, Armas[playerid], Balas[playerid]);
if (Armas[playerid] == 25 && Balas[playerid] >= 1)
{
if (GetPlayerWeapon(playerid) == 25) RemovePlayerAttachedObject(playerid, PUMP);
else SetPlayerAttachedObject(playerid, PUMP, 349, 1, -0.109260, -0.059651, -0.066210, 186.310729, 42.375362, 6.716565);
}
else if (Armas[playerid] == 27 && Balas[playerid] >= 1)
{
if (GetPlayerWeapon(playerid) == 27) RemovePlayerAttachedObject(playerid, PUMP);
else SetPlayerAttachedObject(playerid, PUMP, 351, 1, -0.181073, -0.056285, -0.081242, 181.269729, 39.399085, 12.246994);
}
else
{
RemovePlayerAttachedObject(playerid, PUMP);
}
}
return 1;
}