14.03.2013, 18:23
Hello, I would like to create a level system with a timer that is repeated every second using y_timers. What is the smartest and what works best? Calling a timer OnGameModeInit and when the player connects the player starts receiving level every 100 seconds for example or calling a new timer as each player connects to the server? If I use the first one I guess I have to use a for loop or foreach to add to a players level variable.
Could anyone explain this a bit more just briefly?
Could anyone explain this a bit more just briefly?