09.03.2013, 14:11
I have these text draws, for my server. Used everywhere, not only this. Every Menu.
![](http://i1187.photobucket.com/albums/z395/Goku_Briefs/sa-mp-330_zpsc6b9bb95.png)
How Can I make them transparent?
What is the color code for transparent?
my textdraws:
Please Help...
![](http://i1187.photobucket.com/albums/z395/Goku_Briefs/sa-mp-330_zpsc6b9bb95.png)
How Can I make them transparent?
What is the color code for transparent?
my textdraws:
Код:
/////////////// //^ Textdraws// //| // //| // //Y X-----> // /////////////// Clock = TextDrawCreate(549.0, 24.0, "00:00"); TextDrawLetterSize(Clock, 0.55, 2.0); TextDrawFont(Clock, 3); TextDrawBackgroundColor(Clock, 0x000000AA); TextDrawSetOutline(Clock, 2); DaysOfWeek = TextDrawCreate(549.0, 7.0, WeekDays[GameDay]); TextDrawAlignment(DaysOfWeek, 1); TextDrawBackgroundColor(DaysOfWeek, 0x000000FF); TextDrawFont(DaysOfWeek, 2); TextDrawLetterSize(DaysOfWeek, 0.2999, 1.2); TextDrawColor(DaysOfWeek, 0xFFFFFFFF); TextDrawSetOutline(DaysOfWeek, 1); TextDrawSetProportional(DaysOfWeek, true); TextDrawSetShadow(DaysOfWeek, 1); Lotto1 = TextDrawCreate(334.000000, 281.000000, "~g~Daily Lottery Draw~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ "); TextDrawAlignment(Lotto1, 2); TextDrawBackgroundColor(Lotto1, 255); TextDrawFont(Lotto1, 3); TextDrawLetterSize(Lotto1, 0.500000, 1.000000); TextDrawColor(Lotto1, -1); TextDrawSetOutline(Lotto1, 0); TextDrawSetProportional(Lotto1, 1); TextDrawSetShadow(Lotto1, 1); TextDrawUseBox(Lotto1, 1); TextDrawBoxColor(Lotto1, 255); TextDrawTextSize(Lotto1, 560.000000, 319.000000); Lotto2 = TextDrawCreate(330.000000, 302.000000, "Todays Number ~p~64 ~w~Jackpot ~g~$6982345"); TextDrawAlignment(Lotto2, 2); TextDrawBackgroundColor(Lotto2, 255); TextDrawFont(Lotto2, 1); TextDrawLetterSize(Lotto2, 0.300000, 0.899999); TextDrawColor(Lotto2, -1); TextDrawSetOutline(Lotto2, 0); TextDrawSetProportional(Lotto2, 1); TextDrawSetShadow(Lotto2, 1); AdminAnnouncement = TextDrawCreate(319.000000, 181.000000, " "); TextDrawAlignment(AdminAnnouncement, 2); TextDrawBackgroundColor(AdminAnnouncement, 255); TextDrawFont(AdminAnnouncement, 3); TextDrawLetterSize(AdminAnnouncement, 1.099999, 2.499999); TextDrawColor(AdminAnnouncement, -1); TextDrawSetOutline(AdminAnnouncement, 0); TextDrawSetProportional(AdminAnnouncement, 1); TextDrawSetShadow(AdminAnnouncement, 1); // Create Intro textdraw for when a player joins the server: format(string, sizeof(string), " ~n~~y~SirJohn's~n~~b~Cops ~w~And ~r~Robbers~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ "); Intro0 = TextDrawCreate(319.000000, 119.000000, string); TextDrawAlignment(Intro0, 2); TextDrawBackgroundColor(Intro0, 255); TextDrawFont(Intro0, 3); TextDrawLetterSize(Intro0, 1.539999, 2.000000); TextDrawColor(Intro0, -1); TextDrawSetOutline(Intro0, 0); TextDrawSetProportional(Intro0, 1); TextDrawSetShadow(Intro0, 1); TextDrawUseBox(Intro0, 1); TextDrawBoxColor(Intro0, 255); TextDrawTextSize(Intro0, 586.000000, 530.000000); format(string, sizeof(string), "~g~%s", ServerInfo[sMapName]); Intro1 = TextDrawCreate(319.000000, 193.000000, string); TextDrawAlignment(Intro1, 2); TextDrawBackgroundColor(Intro1, 255); TextDrawFont(Intro1, 1); TextDrawLetterSize(Intro1, 0.719999, 1.199999); TextDrawColor(Intro1, -1); TextDrawSetOutline(Intro1, 0); TextDrawSetProportional(Intro1, 1); TextDrawSetShadow(Intro1, 1); Intro2 = TextDrawCreate(319.000000, 223.000000, "- This Is ~r~NOT ~w~a Deathmatch Server.~n~- Do ~r~NOT ~w~Attack People For No Reason~n~Or You Will Be Kicked / Banned~n~- Respect Admins And Other Players~n~ ~n~- Type ~y~/help ~w~For Help And Game Information.~n~- Type ~y~/rules ~w~For Server Rules"); TextDrawAlignment(Intro2, 2); TextDrawBackgroundColor(Intro2, 255); TextDrawFont(Intro2, 1); TextDrawLetterSize(Intro2, 0.449999, 1.200000); TextDrawColor(Intro2, -1); TextDrawSetOutline(Intro2, 0); TextDrawSetProportional(Intro2, 1); TextDrawSetShadow(Intro2, 1); format(string, sizeof(string), "~y~Version %s", VERSION); Intro3 = TextDrawCreate(310.000000, 315.000000, string); TextDrawAlignment(Intro3, 2); TextDrawBackgroundColor(Intro3, 255); TextDrawFont(Intro3, 1); TextDrawLetterSize(Intro3, 0.639999, 1.300000); TextDrawColor(Intro3, -1); TextDrawSetOutline(Intro3, 0); TextDrawSetProportional(Intro3, 1); TextDrawSetShadow(Intro3, 1); format(string, sizeof(string), "~b~%s", WEBSITE); Intro4 = TextDrawCreate(315.000000, 344.000000, string); TextDrawAlignment(Intro4, 2); TextDrawBackgroundColor(Intro4, 255); TextDrawFont(Intro4, 3); TextDrawLetterSize(Intro4, 0.790000, 1.400000); TextDrawColor(Intro4, -1); TextDrawSetOutline(Intro4, 0); TextDrawSetProportional(Intro4, 1); TextDrawSetShadow(Intro4, 1); for(new playerid = 0; playerid < MAX_PLAYERS; playerid++) { ZoneName[playerid] = TextDrawCreate(31.0, 429.0, " "); TextDrawAlignment(ZoneName[playerid],1); TextDrawFont(ZoneName[playerid],1); TextDrawLetterSize(ZoneName[playerid],0.280000,1.100000); TextDrawSetOutline(ZoneName[playerid],1); TextDrawSetProportional(ZoneName[playerid],1); TextDrawSetShadow(ZoneName[playerid],1); StatsDisplay[playerid] = TextDrawCreate(574.000000, 382.000000, "~b~Courier Mission ~w~- Time: ~g~00:00"); TextDrawAlignment(StatsDisplay[playerid], 2); TextDrawBackgroundColor(StatsDisplay[playerid], 255); TextDrawFont(StatsDisplay[playerid], 1); TextDrawLetterSize(StatsDisplay[playerid], 0.230000, 1.300000); TextDrawColor(StatsDisplay[playerid], -1); TextDrawSetOutline(StatsDisplay[playerid], 0); TextDrawSetProportional(StatsDisplay[playerid], 1); TextDrawSetShadow(StatsDisplay[playerid], 1); SpeedoDisplay[playerid] = TextDrawCreate(587.000000, 422.000000, " "); TextDrawAlignment(SpeedoDisplay[playerid], 2); TextDrawBackgroundColor(SpeedoDisplay[playerid], 255); TextDrawFont(SpeedoDisplay[playerid], 1); TextDrawLetterSize(SpeedoDisplay[playerid], 0.340000, 1.200000); TextDrawColor(SpeedoDisplay[playerid], -1); TextDrawSetOutline(SpeedoDisplay[playerid], 0); TextDrawSetProportional(SpeedoDisplay[playerid], 1); TextDrawSetShadow(SpeedoDisplay[playerid], 1); AnnouncementToPlayer[playerid] = TextDrawCreate(319.000000, 181.000000, " "); TextDrawAlignment(AnnouncementToPlayer[playerid], 2); TextDrawBackgroundColor(AnnouncementToPlayer[playerid], 255); TextDrawFont(AnnouncementToPlayer[playerid], 3); TextDrawLetterSize(AnnouncementToPlayer[playerid], 1.099999, 2.499999); TextDrawColor(AnnouncementToPlayer[playerid], -1); TextDrawSetOutline(AnnouncementToPlayer[playerid], 0); TextDrawSetProportional(AnnouncementToPlayer[playerid], 1); TextDrawSetShadow(AnnouncementToPlayer[playerid], 1); format(TextDrawAdMessageStr[playerid][0], 256, " "); format(TextDrawAdMessageStr[playerid][1], 256, " "); format(TextDrawAdMessageStr[playerid][2], 256, " "); TextDrawAdMessage[playerid][0] = TextDrawCreate(342.000000, 400.000000, TextDrawAdMessageStr[playerid][0]); TextDrawAlignment(TextDrawAdMessage[playerid][0],2); TextDrawFont(TextDrawAdMessage[playerid][0],1); TextDrawLetterSize(TextDrawAdMessage[playerid][0],0.280000,1.100000); TextDrawSetOutline(TextDrawAdMessage[playerid][0],1); TextDrawSetProportional(TextDrawAdMessage[playerid][0],1); TextDrawSetShadow(TextDrawAdMessage[playerid][0],1); TextDrawAdMessage[playerid][1] = TextDrawCreate(342.000000, 377.000000, TextDrawAdMessageStr[playerid][1]); TextDrawAlignment(TextDrawAdMessage[playerid][1],2); TextDrawFont(TextDrawAdMessage[playerid][1],1); TextDrawLetterSize(TextDrawAdMessage[playerid][1],0.280000,1.100000); TextDrawSetOutline(TextDrawAdMessage[playerid][1],1); TextDrawSetProportional(TextDrawAdMessage[playerid][1],1); TextDrawSetShadow(TextDrawAdMessage[playerid][1],1); TextDrawAdMessage[playerid][2] = TextDrawCreate(342.000000, 356.000000, TextDrawAdMessageStr[playerid][2]); TextDrawAlignment(TextDrawAdMessage[playerid][2],2); TextDrawFont(TextDrawAdMessage[playerid][2],1); TextDrawLetterSize(TextDrawAdMessage[playerid][2],0.280000,1.100000); TextDrawSetOutline(TextDrawAdMessage[playerid][2],1); TextDrawSetProportional(TextDrawAdMessage[playerid][2],1); TextDrawSetShadow(TextDrawAdMessage[playerid][2],1); Menu_Title[playerid] = TextDrawCreate(116.000000, 120.000000, " "); TextDrawAlignment(Menu_Title[playerid], 2); TextDrawBackgroundColor(Menu_Title[playerid], 255); TextDrawFont(Menu_Title[playerid], 3); TextDrawLetterSize(Menu_Title[playerid], 0.509999, 1.400000); TextDrawColor(Menu_Title[playerid], -1); TextDrawSetOutline(Menu_Title[playerid], 0); TextDrawSetProportional(Menu_Title[playerid], 1); TextDrawSetShadow(Menu_Title[playerid], 1); TextDrawUseBox(Menu_Title[playerid], 1); TextDrawBoxColor(Menu_Title[playerid], 255); TextDrawTextSize(Menu_Title[playerid], 23.000000, 206.000000); Menu_Stats[playerid] = TextDrawCreate(115.000000, 162.000000, " "); TextDrawAlignment(Menu_Stats[playerid], 2); TextDrawBackgroundColor(Menu_Stats[playerid], 255); TextDrawFont(Menu_Stats[playerid], 1); TextDrawLetterSize(Menu_Stats[playerid], 0.240000, 1.200000); TextDrawColor(Menu_Stats[playerid], -1); TextDrawSetOutline(Menu_Stats[playerid], 0); TextDrawSetProportional(Menu_Stats[playerid], 1); TextDrawSetShadow(Menu_Stats[playerid], 1); Menu_StatsCont[playerid] = TextDrawCreate(115.000000, 162.000000, " "); TextDrawAlignment(Menu_StatsCont[playerid], 2); TextDrawBackgroundColor(Menu_StatsCont[playerid], 255); TextDrawFont(Menu_StatsCont[playerid], 1); TextDrawLetterSize(Menu_StatsCont[playerid], 0.240000, 1.200000); TextDrawColor(Menu_StatsCont[playerid], -1); TextDrawSetOutline(Menu_StatsCont[playerid], 0); TextDrawSetProportional(Menu_StatsCont[playerid], 1); TextDrawSetShadow(Menu_StatsCont[playerid], 1); Menu_End[playerid] = TextDrawCreate(115.000000, 202.000000, " "); TextDrawAlignment(Menu_End[playerid], 2); TextDrawBackgroundColor(Menu_End[playerid], 255); TextDrawFont(Menu_End[playerid], 1); TextDrawLetterSize(Menu_End[playerid], 0.240000, 1.200000); TextDrawColor(Menu_End[playerid], -1); TextDrawSetOutline(Menu_End[playerid], 0); TextDrawSetProportional(Menu_End[playerid], 1); TextDrawSetShadow(Menu_End[playerid], 1); new Float:ChatBoxY = 162.000000; for(new r = 0; r < MAX_TEXTDRAW_ROWS; r++) { Menu_Column1[playerid][r] = TextDrawCreate(22.000000, ChatBoxY, "~y~1 ~w~- ~g~Item 1"); TextDrawBackgroundColor(Menu_Column1[playerid][r], 255); TextDrawFont(Menu_Column1[playerid][r], 1); TextDrawLetterSize(Menu_Column1[playerid][r], 0.240000, 1.200000); TextDrawColor(Menu_Column1[playerid][r], -1); TextDrawSetOutline(Menu_Column1[playerid][r], 0); TextDrawSetProportional(Menu_Column1[playerid][r], 1); TextDrawSetShadow(Menu_Column1[playerid][r], 1); Menu_Column2[playerid][r] = TextDrawCreate(162.000000, ChatBoxY, "~b~$100000000"); TextDrawBackgroundColor(Menu_Column2[playerid][r], 255); TextDrawFont(Menu_Column2[playerid][r], 1); TextDrawLetterSize(Menu_Column2[playerid][r], 0.240000, 1.200000); TextDrawColor(Menu_Column2[playerid][r], -1); TextDrawSetOutline(Menu_Column2[playerid][r], 0); TextDrawSetProportional(Menu_Column2[playerid][r], 1); TextDrawSetShadow(Menu_Column2[playerid][r], 1); ChatBoxY += 10.000000; //printf("%f",ChatBoxY); } // Create Middle textdraw For /help /rules /tutorial: MediumTextdraw0[playerid] = TextDrawCreate(330.000000, 103.000000, " ~n~~b~SirJohn's ~w~Cops~n~and Robbers~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ "); TextDrawAlignment(MediumTextdraw0[playerid], 2); TextDrawBackgroundColor(MediumTextdraw0[playerid], 255); TextDrawFont(MediumTextdraw0[playerid], 3); TextDrawLetterSize(MediumTextdraw0[playerid], 1.229998, 2.000000); TextDrawColor(MediumTextdraw0[playerid], -1); TextDrawSetOutline(MediumTextdraw0[playerid], 0); TextDrawSetProportional(MediumTextdraw0[playerid], 1); TextDrawSetShadow(MediumTextdraw0[playerid], 1); TextDrawUseBox(MediumTextdraw0[playerid], 1); TextDrawBoxColor(MediumTextdraw0[playerid], 255); TextDrawTextSize(MediumTextdraw0[playerid], 605.000000, 408.000000); MediumTextdraw1[playerid] = TextDrawCreate(322.000000, 174.000000, "~r~SERVER RULES"); TextDrawAlignment(MediumTextdraw1[playerid], 2); TextDrawBackgroundColor(MediumTextdraw1[playerid], 255); TextDrawFont(MediumTextdraw1[playerid], 1); TextDrawLetterSize(MediumTextdraw1[playerid], 0.719999, 1.199998); TextDrawColor(MediumTextdraw1[playerid], -1); TextDrawSetOutline(MediumTextdraw1[playerid], 0); TextDrawSetProportional(MediumTextdraw1[playerid], 1); TextDrawSetShadow(MediumTextdraw1[playerid], 1); MediumTextdraw2[playerid] = TextDrawCreate(321.000000, 201.000000, "- This Is ~r~NOT ~w~a Deathmatch Server."); TextDrawAlignment(MediumTextdraw2[playerid], 2); TextDrawBackgroundColor(MediumTextdraw2[playerid], 255); TextDrawFont(MediumTextdraw2[playerid], 1); TextDrawLetterSize(MediumTextdraw2[playerid], 0.419999, 1.000000); TextDrawColor(MediumTextdraw2[playerid], -1); TextDrawSetOutline(MediumTextdraw2[playerid], 0); TextDrawSetProportional(MediumTextdraw2[playerid], 1); TextDrawSetShadow(MediumTextdraw2[playerid], 1); MediumTextdraw3[playerid] = TextDrawCreate(321.000000, 201.000000, "- This Is ~r~NOT ~w~a Deathmatch Server."); TextDrawAlignment(MediumTextdraw3[playerid], 2); TextDrawBackgroundColor(MediumTextdraw3[playerid], 255); TextDrawFont(MediumTextdraw3[playerid], 1); TextDrawLetterSize(MediumTextdraw3[playerid], 0.419999, 1.000000); TextDrawColor(MediumTextdraw3[playerid], -1); TextDrawSetOutline(MediumTextdraw3[playerid], 0); TextDrawSetProportional(MediumTextdraw3[playerid], 1); TextDrawSetShadow(MediumTextdraw3[playerid], 1); // Create Small textdraw for /version: SmallTextdraw0[playerid] = TextDrawCreate(360.000000, 193.000000, " ~n~~b~SirJohn's ~w~Cops and Robbers~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ "); TextDrawAlignment(SmallTextdraw0[playerid], 2); TextDrawBackgroundColor(SmallTextdraw0[playerid], 255); TextDrawFont(SmallTextdraw0[playerid], 3); TextDrawLetterSize(SmallTextdraw0[playerid], 0.589996, 1.599998); TextDrawColor(SmallTextdraw0[playerid], -1); TextDrawSetOutline(SmallTextdraw0[playerid], 0); TextDrawSetProportional(SmallTextdraw0[playerid], 1); TextDrawSetShadow(SmallTextdraw0[playerid], 1); TextDrawUseBox(SmallTextdraw0[playerid], 1); TextDrawBoxColor(SmallTextdraw0[playerid], 255); TextDrawTextSize(SmallTextdraw0[playerid], 585.000000, 329.000000); SmallTextdraw1[playerid] = TextDrawCreate(359.000000, 237.000000, " ~n~ ~n~ ~n~ ~n~~b~www.crazybobs.net"); TextDrawAlignment(SmallTextdraw1[playerid], 2); TextDrawBackgroundColor(SmallTextdraw1[playerid], 255); TextDrawFont(SmallTextdraw1[playerid], 2); TextDrawLetterSize(SmallTextdraw1[playerid], 0.469999, 2.099999); TextDrawColor(SmallTextdraw1[playerid], -1); TextDrawSetOutline(SmallTextdraw1[playerid], 0); TextDrawSetProportional(SmallTextdraw1[playerid], 1); TextDrawSetShadow(SmallTextdraw1[playerid], 1); SmallTextdraw2[playerid] = TextDrawCreate(361.000000, 240.000000, "This is ~r~NOT ~w~a Deathmatch Server.~n~Do ~r~NOT ~w~Attack People For No Reason~n~Or You Will Be Kicked / Banned~n~ "); TextDrawAlignment(SmallTextdraw2[playerid], 2); TextDrawBackgroundColor(SmallTextdraw2[playerid], 255); TextDrawFont(SmallTextdraw2[playerid], 1); TextDrawLetterSize(SmallTextdraw2[playerid], 0.359999, 1.000000); TextDrawColor(SmallTextdraw2[playerid], -1); TextDrawSetOutline(SmallTextdraw2[playerid], 0); TextDrawSetProportional(SmallTextdraw2[playerid], 1); TextDrawSetShadow(SmallTextdraw2[playerid], 1); }