07.03.2013, 12:45
Las Venturas Karting Centre
Код:
AddStaticVehicleEx(571,2351.8000500,548.0000000,7.1000000,0.0000000,42,119,15); //Kart AddStaticVehicleEx(571,2349.6999500,548.0000000,7.1000000,0.0000000,42,119,15); //Kart AddStaticVehicleEx(571,2347.3000500,548.0000000,7.1000000,0.0000000,42,119,15); //Kart AddStaticVehicleEx(571,2345.1001000,548.0000000,7.1000000,0.0000000,42,119,15); //Kart AddStaticVehicleEx(571,2343.3000500,548.0000000,7.1000000,0.0000000,42,119,15); //Kart AddStaticVehicleEx(571,2341.0000000,548.0999800,7.1000000,0.0000000,42,119,15); //Kart AddStaticVehicleEx(571,2338.6001000,547.9000200,7.1000000,0.0000000,42,119,15); //Kart AddStaticVehicleEx(571,2335.8999000,548.0000000,7.1000000,0.0000000,42,119,15); //Kart AddStaticVehicleEx(571,2332.8999000,548.0000000,7.1000000,0.0000000,42,119,15); //Kart AddStaticVehicleEx(571,2329.1001000,548.0000000,7.1000000,0.0000000,42,119,15); //Kart AddStaticVehicleEx(571,2326.3999000,548.0999800,7.1000000,0.0000000,42,119,15); //Kart AddStaticVehicleEx(571,2323.8999000,548.0000000,7.1000000,0.0000000,42,119,15); //Kart AddStaticVehicleEx(571,2320.6001000,548.0999800,7.1000000,0.0000000,42,119,15); //Kart AddStaticVehicleEx(571,2317.6999500,548.0999800,7.1000000,0.0000000,42,119,15); //Kart AddStaticVehicleEx(571,2314.1999500,548.0000000,7.1000000,0.0000000,42,119,15); //Kart AddStaticVehicleEx(571,2311.3000500,548.0000000,7.1000000,0.0000000,42,119,15); //Kart AddStaticVehicleEx(571,2308.5000000,548.0000000,7.1000000,0.0000000,42,119,15); //Kart AddStaticVehicleEx(571,2305.6001000,548.0999800,7.1000000,0.0000000,42,119,15); //Kart AddStaticVehicleEx(571,2303.0000000,548.0999800,7.1000000,0.0000000,60,204,15); //Kart AddStaticVehicleEx(446,2376.0000000,539.9000200,0.0000000,184.0000000,8,54,15); //Squalo AddStaticVehicleEx(446,2345.1999500,540.2000100,0.0000000,183.9990000,8,54,15); //Squalo AddStaticVehicleEx(446,2351.6001000,516.0000000,0.0000000,183.9990000,8,54,15); //Squalo AddStaticVehicleEx(446,2357.6001000,516.4000200,0.0000000,183.9990000,8,54,15); //Squalo AddStaticVehicleEx(446,2363.3999000,516.5000000,0.0000000,183.9990000,8,54,15); //Squalo AddStaticVehicleEx(446,2369.6999500,516.5000000,0.0000000,183.9990000,8,54,15); //Squalo AddStaticVehicleEx(446,2284.3000500,540.2999900,0.0000000,183.9990000,8,54,15); //Squalo AddStaticVehicleEx(446,2303.6001000,540.7000100,0.0000000,183.9990000,8,54,15); //Squalo AddStaticVehicleEx(446,2289.6001000,516.2000100,0.0000000,183.9990000,8,54,15); //Squalo AddStaticVehicleEx(446,2295.0000000,516.4000200,0.0000000,183.9990000,8,54,15); //Squalo AddStaticVehicleEx(446,2300.1999500,516.2999900,0.0000000,183.9990000,8,54,15); //Squalo CreateObject(982,2298.6001000,567.2999900,7.5000000,0.0000000,0.0000000,0.0000000); //object(fenceshit) (1) CreateObject(983,2298.6001000,554.0000000,7.5000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (1) CreateObject(982,2298.5996100,592.8994100,7.5000000,0.0000000,0.0000000,0.0000000); //object(fenceshit) (3) CreateObject(982,2353.3000500,558.7000100,7.5000000,0.0000000,0.0000000,0.0000000); //object(fenceshit) (4) CreateObject(982,2353.3000500,584.0000000,7.5000000,0.0000000,0.0000000,0.0000000); //object(fenceshit) (6) CreateObject(8407,2353.0000000,597.7000100,8.3000000,0.0000000,0.0000000,0.0000000); //object(carparkhut01_lvs) (1) CreateObject(1271,2352.8999000,596.2999900,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (1) CreateObject(1271,2352.8999000,595.5999800,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (2) CreateObject(1271,2352.8999000,594.9000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (3) CreateObject(1271,2352.8999000,594.2999900,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (4) CreateObject(1271,2352.8999000,593.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (5) CreateObject(1271,2352.8999000,593.0999800,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (6) CreateObject(1271,2352.8999000,592.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (7) CreateObject(1271,2352.8999000,591.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (8) CreateObject(1271,2352.8999000,590.5000000,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (9) CreateObject(1271,2352.8999000,591.0999800,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (10) CreateObject(1271,2352.8999000,589.7999900,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (11) CreateObject(1271,2352.8999000,589.2000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (12) CreateObject(1271,2352.8999000,588.5000000,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (13) CreateObject(1271,2352.8999000,587.7999900,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (14) CreateObject(1271,2352.8999000,587.0999800,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (15) CreateObject(1271,2352.8999000,586.5000000,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (16) CreateObject(1271,2352.8999000,585.7999900,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (17) CreateObject(1271,2352.8999000,585.2000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (18) CreateObject(1271,2352.8999000,584.5000000,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (19) CreateObject(1271,2352.8999000,583.7999900,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (20) CreateObject(1271,2352.8999000,583.0999800,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (21) CreateObject(1271,2352.8999000,582.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (22) CreateObject(1271,2352.8999000,581.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (23) CreateObject(1271,2352.8999000,581.0000000,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (24) CreateObject(1271,2352.8999000,580.2999900,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (25) CreateObject(1271,2352.8999000,579.5999800,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (26) CreateObject(1271,2352.8999000,578.9000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (27) CreateObject(1271,2352.8999000,578.2000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (28) CreateObject(1271,2352.8999000,577.5000000,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (29) CreateObject(1271,2352.8999000,576.9000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (30) CreateObject(1271,2352.8999000,576.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (31) CreateObject(1271,2352.8999000,575.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (32) CreateObject(1271,2352.8999000,575.0000000,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (33) CreateObject(1271,2352.8999000,574.2999900,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (34) CreateObject(1271,2352.8999000,573.5999800,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (35) CreateObject(1271,2352.8999000,572.9000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (36) CreateObject(1271,2352.8999000,572.2000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (37) CreateObject(1271,2352.8999000,571.5000000,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (38) CreateObject(1271,2352.8999000,570.7999900,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (39) CreateObject(1271,2352.8999000,570.2000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (40) CreateObject(1271,2352.8999000,569.5000000,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (41) CreateObject(1271,2352.8999000,568.7999900,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (42) CreateObject(1271,2352.8999000,568.0999800,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (43) CreateObject(1271,2352.8999000,567.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (44) CreateObject(1271,2352.8999000,566.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (45) CreateObject(1271,2352.8999000,566.0000000,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (46) CreateObject(1271,2352.8999000,565.2999900,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (47) CreateObject(1271,2352.8999000,564.5999800,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (48) CreateObject(1271,2352.8999000,564.0000000,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (49) CreateObject(1271,2352.8999000,563.2999900,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (50) CreateObject(1271,2352.8999000,562.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (51) CreateObject(1271,2352.8999000,562.0000000,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (52) CreateObject(1271,2352.8999000,561.2999900,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (53) CreateObject(1271,2352.8999000,560.5999800,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (54) CreateObject(1271,2352.8999000,559.9000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (55) CreateObject(1271,2352.8999000,559.2000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (56) CreateObject(1271,2352.8999000,558.5000000,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (57) CreateObject(1271,2352.8999000,557.7999900,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (58) CreateObject(1271,2352.8999000,557.0999800,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (59) CreateObject(1271,2352.8999000,556.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (60) CreateObject(1271,2352.8999000,555.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (61) CreateObject(1271,2352.8999000,555.0000000,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (62) CreateObject(1271,2352.8999000,554.2999900,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (63) CreateObject(1271,2352.8999000,553.5999800,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (64) CreateObject(1271,2352.8999000,552.9000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (65) CreateObject(1271,2352.8999000,552.2000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (66) CreateObject(1271,2352.8999000,551.5000000,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (67) CreateObject(1271,2352.8999000,550.9000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (68) CreateObject(1271,2352.8999000,550.2000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (69) CreateObject(1271,2352.8999000,549.5000000,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (70) CreateObject(1271,2352.8999000,548.7999900,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (71) CreateObject(1271,2352.8999000,548.2000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (72) CreateObject(1271,2352.8999000,547.5000000,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (73) CreateObject(1271,2352.8999000,546.7999900,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (74) CreateObject(1271,2352.1999500,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (75) CreateObject(1271,2351.5000000,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (76) CreateObject(1271,2350.8000500,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (77) CreateObject(1271,2350.1999500,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (78) CreateObject(1271,2349.5000000,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (79) CreateObject(1271,2348.8000500,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (80) CreateObject(1271,2348.1001000,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (81) CreateObject(1271,2347.5000000,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (82) CreateObject(1271,2346.8000500,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (83) CreateObject(1271,2346.1999500,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (84) CreateObject(1271,2345.5000000,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (85) CreateObject(1271,2344.8000500,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (86) CreateObject(1271,2344.1999500,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (87) CreateObject(1271,2343.6001000,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (88) CreateObject(1271,2342.8999000,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (89) CreateObject(1271,2342.1999500,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (90) CreateObject(1271,2341.6001000,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (91) CreateObject(1271,2341.0000000,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (92) CreateObject(1271,2340.3000500,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (93) CreateObject(1271,2339.6001000,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (94) CreateObject(1271,2338.8999000,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (95) CreateObject(1271,2338.1999500,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (96) CreateObject(1271,2337.6001000,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (97) CreateObject(1271,2336.8999000,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (98) CreateObject(1271,2336.1999500,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (99) CreateObject(1271,2335.6999500,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (100) CreateObject(1271,2335.0000000,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (101) CreateObject(1271,2334.3000500,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (102) CreateObject(1271,2333.6001000,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (103) CreateObject(1271,2333.0000000,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (104) CreateObject(1271,2332.3999000,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (105) CreateObject(1271,2331.8000500,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (106) CreateObject(1271,2331.1999500,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (107) CreateObject(1271,2330.5000000,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (108) CreateObject(1271,2329.8000500,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (109) CreateObject(1271,2329.1001000,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (110) CreateObject(1271,2328.3999000,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (111) CreateObject(1271,2327.6999500,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (112) CreateObject(1271,2327.0000000,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (113) CreateObject(1271,2326.3000500,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (114) CreateObject(1271,2325.6001000,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (115) CreateObject(1271,2324.8999000,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (116) CreateObject(1271,2324.1999500,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (117) CreateObject(1271,2323.5000000,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (118) CreateObject(1271,2322.8000500,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (119) CreateObject(1271,2322.1001000,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (120) CreateObject(1271,2321.3999000,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (121) CreateObject(1271,2321.0000000,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (122) CreateObject(1271,2320.5000000,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (123) CreateObject(1271,2320.0000000,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (124) CreateObject(1271,2319.3999000,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (125) CreateObject(1271,2318.6999500,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (126) CreateObject(1271,2318.0000000,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (127) CreateObject(1271,2317.3000500,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (128) CreateObject(1271,2316.6001000,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (129) CreateObject(1271,2315.8999000,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (130) CreateObject(1271,2315.1999500,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (131) CreateObject(1271,2314.5000000,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (132) CreateObject(1271,2313.8000500,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (133) CreateObject(1271,2313.1001000,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (134) CreateObject(1271,2312.3999000,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (135) CreateObject(1271,2311.6999500,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (136) CreateObject(1271,2311.0000000,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (137) CreateObject(1271,2310.3000500,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (138) CreateObject(1271,2309.6999500,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (139) CreateObject(1271,2309.0000000,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (140) CreateObject(1271,2308.3000500,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (141) CreateObject(1271,2307.6999500,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (142) CreateObject(1271,2307.0000000,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (143) CreateObject(1271,2306.3000500,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (144) CreateObject(1271,2305.6001000,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (145) CreateObject(1271,2305.0000000,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (146) CreateObject(1271,2304.3999000,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (147) CreateObject(1271,2303.6999500,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (148) CreateObject(1271,2303.0000000,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (149) CreateObject(1271,2302.3000500,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (150) CreateObject(1271,2301.6001000,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (151) CreateObject(1271,2301.0000000,546.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (152) CreateObject(1271,2301.0000000,547.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (153) CreateObject(1271,2301.0000000,548.2000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (154) CreateObject(1271,2301.0000000,549.0000000,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (155) CreateObject(1271,2301.0000000,549.5999800,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (156) CreateObject(1271,2301.0000000,550.2999900,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (157) CreateObject(1271,2301.0000000,551.0000000,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (158) CreateObject(1271,2301.0000000,551.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (159) CreateObject(1271,2300.3000500,551.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (160) CreateObject(1271,2299.6999500,551.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (161) CreateObject(1271,2299.0000000,551.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (162) CreateObject(1271,2299.0000000,552.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (163) CreateObject(1271,2299.0000000,553.0999800,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (164) CreateObject(1271,2299.0000000,553.7999900,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (165) CreateObject(1271,2299.0000000,554.5000000,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (166) CreateObject(1271,2299.0000000,555.2000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (167) CreateObject(1271,2299.0000000,555.7999900,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (168) CreateObject(1271,2299.0000000,556.5000000,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (169) CreateObject(1271,2299.0000000,557.2000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (170) CreateObject(1271,2299.0000000,557.9000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (171) CreateObject(1271,2299.0000000,558.5999800,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (172) CreateObject(1271,2299.0000000,559.2999900,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (173) CreateObject(1271,2299.0000000,560.0000000,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (174) CreateObject(1271,2299.0000000,560.5999800,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (175) CreateObject(1271,2299.0000000,561.2999900,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (176) CreateObject(1271,2299.0000000,562.0000000,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (177) CreateObject(1271,2299.0000000,562.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (178) CreateObject(1271,2299.0000000,563.2999900,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (179) CreateObject(1271,2299.0000000,564.0000000,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (180) CreateObject(1271,2299.0000000,564.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (181) CreateObject(1271,2299.0000000,565.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (182) CreateObject(1271,2299.0000000,566.0999800,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (183) CreateObject(1271,2299.0000000,566.7999900,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (184) CreateObject(1271,2299.0000000,567.5000000,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (185) CreateObject(1271,2299.0000000,568.2000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (186) CreateObject(1271,2299.0000000,568.9000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (187) CreateObject(1271,2299.0000000,569.5000000,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (188) CreateObject(1271,2299.0000000,570.2000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (189) CreateObject(1271,2299.0000000,570.9000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (190) CreateObject(1271,2299.0000000,571.5999800,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (191) CreateObject(1271,2299.0000000,572.2999900,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (192) CreateObject(1271,2299.0000000,573.0000000,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (193) CreateObject(1271,2299.0000000,573.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (194) CreateObject(1271,2299.0000000,574.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (195) CreateObject(1271,2299.0000000,575.0999800,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (196) CreateObject(1271,2299.0000000,575.7999900,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (197) CreateObject(1271,2299.0000000,576.5000000,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (198) CreateObject(1271,2299.0000000,577.2000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (199) CreateObject(1271,2299.0000000,577.9000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (200) CreateObject(1271,2299.0000000,578.5999800,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (201) CreateObject(1271,2299.0000000,579.2999900,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (202) CreateObject(1271,2299.0000000,580.0000000,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (203) CreateObject(1271,2299.0000000,580.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (204) CreateObject(1271,2299.0000000,581.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (205) CreateObject(1271,2299.0000000,582.0999800,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (206) CreateObject(1271,2299.0000000,582.7999900,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (207) CreateObject(1271,2299.0000000,583.5000000,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (208) CreateObject(1271,2299.0000000,584.2000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (209) CreateObject(1271,2299.0000000,584.9000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (210) CreateObject(1271,2299.0000000,585.5999800,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (211) CreateObject(1271,2299.0000000,586.2999900,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (212) CreateObject(1271,2299.0000000,587.0000000,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (213) CreateObject(1271,2299.0000000,587.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (214) CreateObject(1271,2299.0000000,588.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (215) CreateObject(1271,2299.0000000,589.0000000,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (216) CreateObject(1271,2299.0000000,589.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (217) CreateObject(1271,2299.0000000,590.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (218) CreateObject(1271,2299.0000000,591.0999800,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (219) CreateObject(1271,2299.0000000,591.7999900,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (220) CreateObject(1271,2299.0000000,592.5000000,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (221) CreateObject(1271,2299.0000000,593.2000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (222) CreateObject(1271,2299.0000000,593.7999900,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (223) CreateObject(1271,2299.0000000,594.5000000,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (224) CreateObject(1271,2299.0000000,595.2000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (225) CreateObject(1271,2299.0000000,595.9000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (226) CreateObject(1271,2299.0000000,596.5999800,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (227) CreateObject(1271,2299.0000000,597.2999900,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (228) CreateObject(1271,2299.0000000,598.0000000,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (229) CreateObject(1271,2299.0000000,598.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (230) CreateObject(1271,2299.6999500,598.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (231) CreateObject(1271,2300.3999000,598.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (232) CreateObject(1271,2301.1001000,598.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (233) CreateObject(1271,2301.8000500,598.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (234) CreateObject(1271,2302.3999000,598.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (235) CreateObject(1271,2303.1001000,598.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (236) CreateObject(1271,2303.6999500,598.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (237) CreateObject(1271,2304.3999000,598.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (238) CreateObject(1271,2305.1001000,598.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (239) CreateObject(1271,2305.8000500,598.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (240) CreateObject(1271,2306.5000000,598.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (241) CreateObject(1271,2307.1999500,598.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (242) CreateObject(1271,2307.8000500,598.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (243) CreateObject(1271,2308.5000000,598.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (244) CreateObject(1271,2309.1999500,598.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (245) CreateObject(1271,2309.8999000,598.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (246) CreateObject(1271,2310.6001000,598.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (247) CreateObject(1271,2311.3000500,598.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (248) CreateObject(1271,2312.0000000,598.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (249) CreateObject(1271,2312.6999500,598.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (250) CreateObject(1271,2313.3999000,598.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (251) CreateObject(1271,2314.1001000,598.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (252) CreateObject(1271,2314.8000500,598.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (253) CreateObject(1271,2315.5000000,598.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (254) CreateObject(1271,2316.1999500,598.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (255) CreateObject(1271,2316.8999000,598.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (256) CreateObject(1271,2317.6001000,598.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (257) CreateObject(1271,2318.1999500,598.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (258) CreateObject(1271,2318.8000500,598.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (259) CreateObject(1271,2319.5000000,598.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (260) CreateObject(1271,2320.1999500,598.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (261) CreateObject(1271,2320.8999000,598.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (262) CreateObject(1271,2321.6001000,598.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (263) CreateObject(1271,2322.3000500,598.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (264) CreateObject(1271,2323.0000000,598.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (265) CreateObject(1271,2323.6999500,598.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (266) CreateObject(1271,2324.3999000,598.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (267) CreateObject(1271,2325.1001000,598.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (268) CreateObject(1271,2325.8000500,598.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (269) CreateObject(1271,2326.5000000,598.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (270) CreateObject(1271,2327.1999500,598.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (271) CreateObject(1271,2327.8999000,598.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (272) CreateObject(1271,2328.6001000,598.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (273) CreateObject(1271,2329.3000500,598.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (274) CreateObject(1271,2330.0000000,598.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (275) CreateObject(1271,2330.6999500,598.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (276) CreateObject(1271,2331.3999000,598.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (277) CreateObject(1271,2332.1001000,598.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (278) CreateObject(1271,2332.8000500,598.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (279) CreateObject(1271,2333.5000000,598.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (280) CreateObject(1271,2334.1999500,598.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (281) CreateObject(1271,2334.8000500,598.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (282) CreateObject(1271,2335.5000000,598.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (283) CreateObject(1271,2336.1999500,598.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (284) CreateObject(1271,2336.8999000,598.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (285) CreateObject(1271,2337.6001000,598.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (286) CreateObject(1271,2338.3000500,598.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (287) CreateObject(1271,2339.0000000,598.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (288) CreateObject(1271,2339.6999500,598.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (289) CreateObject(1271,2340.3999000,598.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (290) CreateObject(1271,2341.1001000,598.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (291) CreateObject(1271,2341.8000500,598.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (292) CreateObject(1271,2342.5000000,598.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (293) CreateObject(1271,2343.1999500,598.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (294) CreateObject(1271,2343.8999000,598.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (295) CreateObject(1271,2344.6001000,598.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (296) CreateObject(1271,2345.3000500,598.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (297) CreateObject(1271,2346.0000000,598.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (298) CreateObject(1271,2346.6999500,598.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (299) CreateObject(1271,2347.3999000,598.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (300) CreateObject(1271,2348.1001000,598.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (301) CreateObject(1271,2348.8000500,598.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (302) CreateObject(1271,2349.5000000,598.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (303) CreateObject(1271,2350.1999500,598.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (304) CreateObject(1271,2350.8999000,598.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (305) CreateObject(1271,2351.6001000,598.4000200,7.1000000,0.0000000,0.0000000,0.0000000); //object(gunbox) (306) CreateObject(996,2364.5000000,598.7999900,10.6000000,0.0000000,0.0000000,0.0000000); //object(lhouse_barrier1) (1) CreateObject(996,2356.5000000,598.7999900,10.5000000,0.0000000,0.0000000,0.0000000); //object(lhouse_barrier1) (2) CreateObject(996,2348.3999000,598.7999900,10.5000000,0.0000000,0.0000000,0.0000000); //object(lhouse_barrier1) (3) CreateObject(996,2340.3000500,598.7999900,10.5000000,0.0000000,0.0000000,0.0000000); //object(lhouse_barrier1) (4) CreateObject(996,2332.1999500,598.7999900,10.6000000,0.0000000,0.0000000,0.0000000); //object(lhouse_barrier1) (5) CreateObject(996,2324.1001000,598.7999900,10.6000000,0.0000000,0.0000000,0.0000000); //object(lhouse_barrier1) (6) CreateObject(996,2316.0000000,598.7999900,10.6000000,0.0000000,0.0000000,0.0000000); //object(lhouse_barrier1) (7) CreateObject(996,2308.0000000,598.7999900,10.6000000,0.0000000,0.0000000,0.0000000); //object(lhouse_barrier1) (8) CreateObject(996,2299.8999000,598.7999900,10.6000000,0.0000000,0.0000000,0.0000000); //object(lhouse_barrier1) (9) CreateObject(996,2298.1001000,598.7999900,10.5000000,0.0000000,0.0000000,0.0000000); //object(lhouse_barrier1) (10) CreateObject(997,2297.6001000,599.0000000,9.8000000,0.0000000,0.0000000,90.0000000); //object(lhouse_barrier3) (1) CreateObject(997,2297.5000000,602.2000100,9.8000000,0.0000000,0.0000000,90.0000000); //object(lhouse_barrier3) (2) CreateObject(997,2371.6001000,599.0000000,10.1000000,0.0000000,0.0000000,90.0000000); //object(lhouse_barrier3) (3) CreateObject(997,2371.8999000,602.2000100,9.8000000,0.0000000,0.0000000,90.0000000); //object(lhouse_barrier3) (4) CreateObject(997,2392.1001000,590.9000200,9.8000000,0.0000000,0.0000000,90.0000000); //object(lhouse_barrier3) (5) CreateObject(997,2392.1001000,587.7999900,9.8000000,0.0000000,0.0000000,90.0000000); //object(lhouse_barrier3) (6) CreateObject(997,2392.1001000,584.7000100,9.8000000,0.0000000,0.0000000,90.0000000); //object(lhouse_barrier3) (7) CreateObject(997,2392.1001000,581.5000000,9.8000000,0.0000000,0.0000000,90.0000000); //object(lhouse_barrier3) (8) CreateObject(997,2392.1001000,578.4000200,9.8000000,0.0000000,0.0000000,90.0000000); //object(lhouse_barrier3) (9) CreateObject(997,2392.1001000,575.2999900,9.8000000,0.0000000,0.0000000,90.0000000); //object(lhouse_barrier3) (10) CreateObject(997,2392.0000000,572.2000100,9.8000000,0.0000000,0.0000000,90.0000000); //object(lhouse_barrier3) (11) CreateObject(997,2392.0000000,569.7000100,9.8000000,0.0000000,0.0000000,90.0000000); //object(lhouse_barrier3) (12) CreateObject(997,2392.3999000,569.9000200,9.8000000,0.0000000,0.0000000,0.0000000); //object(lhouse_barrier3) (13) CreateObject(997,2395.8000500,570.0000000,9.8000000,0.0000000,0.0000000,0.0000000); //object(lhouse_barrier3) (14) CreateObject(997,2392.3000500,594.0000000,10.0000000,0.0000000,0.0000000,0.0000000); //object(lhouse_barrier3) (15) CreateObject(997,2395.6001000,593.7999900,9.8000000,0.0000000,0.0000000,0.0000000); //object(lhouse_barrier3) (16) CreateObject(997,2399.1001000,569.7000100,9.7000000,0.0000000,0.0000000,268.0000000); //object(lhouse_barrier3) (17) CreateObject(997,2399.6999500,559.9000200,9.1000000,0.0000000,0.0000000,187.9950000); //object(lhouse_barrier3) (18) CreateObject(997,2398.8999000,566.2999900,9.5000000,0.0000000,0.0000000,267.9950000); //object(lhouse_barrier3) (19) CreateObject(997,2398.5996100,562.7998000,9.3000000,0.0000000,0.0000000,267.9950000); //object(lhouse_barrier3) (20) CreateObject(1302,2241.3999000,569.0999800,6.8000000,0.0000000,0.0000000,0.0000000); //object(vendmachfd) (1) CreateObject(1302,2276.5000000,598.4000200,6.8000000,0.0000000,0.0000000,0.0000000); //object(vendmachfd) (2) CreateObject(1302,2371.3000500,598.4000200,6.8000000,0.0000000,0.0000000,0.0000000); //object(vendmachfd) (3) CreateObject(1280,2396.1001000,592.4000200,10.2000000,0.0000000,0.0000000,180.0000000); //object(parkbench1) (1) CreateObject(1280,2396.1001000,571.5999800,10.2000000,0.0000000,0.0000000,179.9950000); //object(parkbench1) (2) CreateObject(996,2269.8999000,598.9000200,10.6000000,0.0000000,0.0000000,0.0000000); //object(lhouse_barrier1) (12) CreateObject(996,2261.8000500,598.9000200,10.6000000,0.0000000,0.0000000,0.0000000); //object(lhouse_barrier1) (13) CreateObject(996,2258.1001000,598.9000200,10.6000000,0.0000000,0.0000000,0.0000000); //object(lhouse_barrier1) (14) CreateObject(996,2241.8000500,586.5000000,10.6000000,0.0000000,0.0000000,90.0000000); //object(lhouse_barrier1) (15) CreateObject(996,2241.8000500,578.2999900,10.6000000,0.0000000,0.0000000,90.0000000); //object(lhouse_barrier1) (16) CreateObject(996,2241.8999000,570.4000200,10.6000000,0.0000000,0.0000000,90.0000000); //object(lhouse_barrier1) (17) CreateObject(997,2277.0000000,599.2000100,9.8000000,0.0000000,0.0000000,90.0000000); //object(lhouse_barrier3) (21) CreateObject(997,2241.5000000,569.7998000,9.8000000,0.0000000,0.0000000,177.9950000); //object(lhouse_barrier3) (22) CreateObject(997,2241.5000000,593.9000200,9.8000000,0.0000000,0.0000000,177.9950000); //object(lhouse_barrier3) (23) CreateObject(1280,2238.3999000,592.5000000,10.2000000,0.0000000,0.0000000,0.0000000); //object(parkbench1) (4) CreateObject(1280,2238.3000500,571.2999900,10.2000000,0.0000000,0.0000000,0.0000000); //object(parkbench1) (5) CreateObject(1281,2245.1001000,551.0000000,7.6000000,0.0000000,0.0000000,0.0000000); //object(parktable1) (1) CreateObject(1281,2250.5000000,557.4000200,7.6000000,0.0000000,0.0000000,0.0000000); //object(parktable1) (2) CreateObject(1281,2243.5000000,561.0999800,7.6000000,0.0000000,0.0000000,0.0000000); //object(parktable1) (3) CreateObject(1281,2255.6999500,551.7999900,7.6000000,0.0000000,0.0000000,0.0000000); //object(parktable1) (4) CreateObject(1281,2258.5000000,559.5000000,7.6000000,0.0000000,0.0000000,0.0000000); //object(parktable1) (5) CreateObject(1281,2249.5000000,567.9000200,7.6000000,0.0000000,0.0000000,0.0000000); //object(parktable1) (6) CreateObject(1281,2265.6999500,552.9000200,7.6000000,0.0000000,0.0000000,0.0000000); //object(parktable1) (7) CreateObject(1281,2269.1001000,563.0000000,7.6000000,0.0000000,0.0000000,0.0000000); //object(parktable1) (8) CreateObject(1281,2280.8999000,551.5000000,7.6000000,0.0000000,0.0000000,0.0000000); //object(parktable1) (9) CreateObject(1281,2283.1999500,563.2999900,7.6000000,0.0000000,0.0000000,0.0000000); //object(parktable1) (10) CreateObject(1281,2274.1999500,555.0000000,7.6000000,0.0000000,0.0000000,0.0000000); //object(parktable1) (11) CreateObject(1281,2279.5000000,572.2999900,7.6000000,0.0000000,0.0000000,0.0000000); //object(parktable1) (12) CreateObject(1281,2276.6001000,566.0999800,7.6000000,0.0000000,0.0000000,0.0000000); //object(parktable1) (13) CreateObject(1281,2262.0000000,571.5000000,7.6000000,0.0000000,0.0000000,0.0000000); //object(parktable1) (14) CreateObject(1281,2273.6999500,575.0000000,7.6000000,0.0000000,0.0000000,0.0000000); //object(parktable1) (15) CreateObject(1281,2260.3999000,566.0000000,7.6000000,0.0000000,0.0000000,0.0000000); //object(parktable1) (16) CreateObject(1281,2283.3999000,582.0999800,7.6000000,0.0000000,0.0000000,0.0000000); //object(parktable1) (17) CreateObject(1281,2263.6001000,581.7000100,7.6000000,0.0000000,0.0000000,0.0000000); //object(parktable1) (18) CreateObject(1281,2274.8999000,586.0999800,7.6000000,0.0000000,0.0000000,0.0000000); //object(parktable1) (19) CreateObject(1281,2266.3000500,576.2000100,7.6000000,0.0000000,0.0000000,0.0000000); //object(parktable1) (20) CreateObject(1281,2251.8999000,583.0999800,7.6000000,0.0000000,0.0000000,0.0000000); //object(parktable1) (21) CreateObject(1281,2254.3999000,575.2000100,7.6000000,0.0000000,0.0000000,0.0000000); //object(parktable1) (22) CreateObject(1281,2245.3000500,574.7999900,7.6000000,0.0000000,0.0000000,0.0000000); //object(parktable1) (23) CreateObject(1281,2244.8999000,587.0000000,7.6000000,0.0000000,0.0000000,0.0000000); //object(parktable1) (24) CreateObject(1432,2393.3000500,548.5999800,6.8000000,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (1) CreateObject(1432,2385.6001000,550.5999800,6.8000000,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (2) CreateObject(1432,2390.1001000,557.0000000,6.8000000,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (3) CreateObject(1432,2375.5000000,551.5999800,6.8000000,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (4) CreateObject(1432,2382.1001000,556.2000100,6.8000000,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (5) CreateObject(1432,2378.6999500,548.5000000,6.8000000,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (6) CreateObject(1432,2369.0000000,550.5999800,6.8000000,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (7) CreateObject(1432,2370.1999500,558.2999900,6.8000000,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (8) CreateObject(1432,2378.6001000,561.4000200,6.8000000,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (9) CreateObject(1432,2374.5000000,555.0999800,6.8000000,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (10) CreateObject(1432,2368.1999500,566.2999900,6.8000000,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (11) CreateObject(1432,2364.6001000,553.4000200,6.8000000,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (12) CreateObject(1432,2363.5000000,564.0000000,6.8000000,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (13) CreateObject(1432,2390.3000500,564.4000200,6.8000000,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (14) CreateObject(1432,2380.1999500,570.2000100,6.8000000,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (15) CreateObject(1432,2371.3999000,575.5999800,6.8000000,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (16) CreateObject(1432,2389.6999500,572.0999800,6.8000000,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (17) CreateObject(1432,2382.8999000,581.5000000,6.8000000,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (18) CreateObject(1432,2375.3000500,588.2999900,6.8000000,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (19) CreateObject(1432,2376.5000000,580.4000200,6.8000000,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (20) CreateObject(1432,2386.8000500,575.7999900,6.8000000,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (21) CreateObject(1432,2361.0000000,574.0999800,6.8000000,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (22) CreateObject(1432,2368.8000500,582.9000200,6.8000000,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (23) CreateObject(1432,2359.1001000,589.2999900,6.8000000,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (24) CreateObject(1432,2355.8000500,560.7999900,6.8000000,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (25) CreateObject(1432,2384.1999500,591.4000200,6.8000000,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (26) CreateObject(1432,2374.6999500,566.2999900,6.8000000,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (27) CreateObject(1432,2361.6999500,582.2000100,6.8000000,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (28) CreateObject(1281,2259.3000500,587.7999900,7.6000000,0.0000000,0.0000000,0.0000000); //object(parktable1) (26) CreateObject(1231,2284.8999000,546.5999800,9.5000000,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (1) CreateObject(1231,2277.5000000,546.7000100,9.5000000,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (2) CreateObject(1231,2271.6999500,546.5999800,9.5000000,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (3) CreateObject(1231,2265.1001000,546.7000100,9.5000000,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (4) CreateObject(1231,2257.3000500,546.5000000,9.5000000,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (5) CreateObject(1231,2250.8999000,546.5000000,9.5000000,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (6) CreateObject(1231,2250.8999000,546.5000000,9.5000000,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (7) CreateObject(1231,2244.1999500,546.5000000,9.5000000,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (8) CreateObject(1231,2238.3999000,546.5000000,9.5000000,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (9) CreateObject(1231,2238.3999000,553.7999900,9.5000000,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (10) CreateObject(1231,2238.3999000,561.5999800,9.5000000,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (11) CreateObject(1231,2238.3000500,569.4000200,9.5000000,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (12) CreateObject(1231,2362.3000500,551.2000100,9.5000000,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (13) CreateObject(1231,2366.6999500,550.7999900,9.5000000,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (14) CreateObject(1231,2366.6001000,546.5000000,9.5000000,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (16) CreateObject(1231,2372.5000000,546.2999900,9.5000000,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (17) CreateObject(1231,2378.5000000,546.2999900,9.6000000,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (18) CreateObject(1231,2383.1001000,546.4000200,9.5000000,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (19) CreateObject(1231,2389.6001000,546.5000000,9.5000000,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (20) CreateObject(1231,2395.3999000,546.7000100,9.5000000,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (21) CreateObject(1231,2395.5000000,553.5000000,9.5000000,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (22) CreateObject(1231,2395.5000000,558.7000100,9.5000000,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (23) CreateObject(1231,2395.5000000,564.7000100,9.5000000,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (24) CreateObject(1231,2395.6001000,569.4000200,9.5000000,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (25) CreateObject(997,2257.5000000,599.2999900,9.8000000,0.0000000,0.0000000,8
Author:Kenn