02.03.2013, 02:42
(
Последний раз редактировалось Ananisiki; 15.12.2013 в 17:51.
)
^^^^^^^^
stock SendAdminMessage(color, const len[]) for(new i = 0; i < MAX_PLAYERS; i++) { if(PlayerInfo[i][AdminLevel] >= 1) SendClientMessage(i, color, len); } return 1; } |
public OnPlayerCommandPerformed(playerid, cmdtext[], success)
{
new string[128];
format(string, sizeof(string), "[cmd] [%s]: %s", GetPlayersName(playerid), cmdtext);
print(string);
SendAdminMessage(COLOR_RED1,string);
if(!success)
{
SendClientMessage(playerid, COLOR_LIGHTRED, "SERVER: {FFFFFF}Unknown command, type /cmds for most available commands.");
}
return 1;
}
CMD:armour(playerid, params[])
{
new name[MAX_PLAYER_NAME], Float:armour, string[255];
if(isDead[playerid] == 1)
{
SendClientMessage(playerid, COLOR_RED, "You cannot use this command when dead.");
return 1;
}
GetPlayerArmour(playerid, armour);
if(armour >= 100)
{
SendClientMessage(playerid, COLOR_RED, "Your armour is already full.");
return 1;
}
else
{
GetPlayerName(playerid, name, sizeof(name));
SetPlayerChatBubble(playerid, "Armour refilled!", COLOR_YELLOW, 60, 3000);
SendClientMessage(playerid, COLOR_LIGHTBLUE, "You have refilled your armour!");
SetPlayerArmour(playerid, 100.0);
format(string, sizeof(string), "Admin: %s has refilled their armour!", name);
foreach(Player, i)
{
if(youradminvariable == whatever)
{
SendClientMessage(i, COLOURHERE, string);
}
}
}
return 1;
}