25.02.2013, 01:31
Well, in my server i am trying to make a small idea.. in profiles the health of the player is saved.. i wanted it to be 1000 in the profile but i face something when player stats are saved.. it goes cyco to different numbers sometimes it goes to 0 so player gets killed on spawn...
the float:
Код:
dUserSetINT(PlayerName2(playerid)).("Health",floatround(health));
Код:
new Float:health; GetPlayerHealth(playerid, Float:health);