Hidden Admin System. -VS- A regular admin system
#1

Hi, Guys I guess you guys dont know me but HAY WHO CARES?


So Yeah i came to ask which one do you like? A admin system that hides you from players for players dont know whos an admin. and could find cheaters easily.

Or

Would you want a admin system that shows yourself.


Heres some examples.: (These scripts was in my server)



pawn Code:
dcmd_admins(playerid,params[]) {
    #pragma unused params
   SendClientMessage(playerid,0xD52BD5C8,"It's a Bird! It's a Plane It's a Pig!");
   SendClientMessage(playerid,0xD52BD5C8,"NOPE It's just the admins in the sky!");
    return 1;
}
and.

pawn Code:
dcmd_getall(playerid,params[]) {
    #pragma unused params
    if(PlayerInfo[playerid][Level] >= 3) {
        CMDMessageToAdmins(playerid,"GETAll");
        new Float:x,Float:y,Float:z, interior = GetPlayerInterior(playerid);
        GetPlayerPos(playerid,x,y,z);
        for(new i = 0; i < MAX_PLAYERS; i++) {
            if(IsPlayerConnected(i) && (i != playerid) && i != ServerInfo[MaxAdminLevel]) {
                PlayerPlaySound(i,1057,0.0,0.0,0.0); SetPlayerPos(i,x+(playerid/4)+1,y+(playerid/4),z); SetPlayerInterior(i,interior);
            }
        }
        new string[128]; format(string,sizeof(string),"The Server Admin Teleported All Players for a Event" );//see how it doesnt show the admins/name?
        return SendClientMessageToAll(blue, string);
    } else return SendClientMessage(playerid,red,"ERROR: You need to be level 3 to use this command");
}

As i see there are no GOOD filterscripts on sa-mp forums with this. I will Post mines today <3 with 5 levels.
Reply
#2

pawn Code:
i != ServerInfo[MaxAdminLevel]
Not sure what your question is, but this piece of code would not teleport the person because their ID matches "MaxAdminLevel"..
Reply
#3

It's not a question -_- its almost like a poll. and the command works perfectly.
Reply
#4

Quote:
Originally Posted by California_
View Post
It's not a question -_- its almost like a poll. and the command works perfectly.
Have you ever tried it with any extended amount of players? I'm sure it works fine with a couple, but it's going to exclude whoever is ID "ServerInfo [ MaxAdminLevel ]" which I assume is ~5 or 10.

pawn Code:
if(IsPlayerConnected(i) && (i != playerid) && i != ServerInfo[MaxAdminLevel]) {
if the player i is connected and is not yourself and i's ID does not equal "ServerInfo [ MaxAdminLevel ]"

Think of it logically.
Reply
#5

Regular Admin System. Why Hide? .. it's a bit scary not knowing whose who haha
Reply
#6

Hidding is bettee for roleplay servers. For stunt servers it doesn't really matter...
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)