Do Any Server Run Own gm?
#1


Hi SAMP!
I Try to Find a New SAMP - RP Comm.
I Try Choose Some Server From Server Adds and Try them.
They Are
ZGaming Edit
GF EDIT
LARP Edit.
EDIT AND EDITS!!!!!!

My GOD!
I'm Asking You!
Do You Know Any Server That They Run Their Own GM ?

If you know Any PM Me Please With the IP

Again!

Only OWN GM!

Do NOT SEND ANY
Gf Edit
Or SARP Edit
Or Zgaming Edit
Or Any Another Edit.



PM ME ! Don't Post Or Replay Here!

Thankyou

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#2

Beside posting them pictures ((specially you brony pedophiles )) you could of report the topic or not even write and let it die.
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#3

Quote:
Originally Posted by bathushan
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PM ME ! Don't Post Or Replay Here!
When you Know Any PM ME AW Don't Spam Please.
I Really Tired on it.
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#4

Hardly any servers these days run a scratch-made game-mode. Most of the time when it comes to role play, the people that do put forth the time and effort to make a completely custom game-mode waste their time (unless you know exactly what you're doing).

My community, Infinitum Gaming, is currently in the process of developing our game-mode. It's nearly finished and the staff will be handling private BETA for the next two weeks. Afterwords we will have a semi-public BETA (not where just anyone can join, you have to sign up). Once we feel the server is ready to go, it will be launched. A link to our forums can be found in my signature.
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#5

Honestly, I do dislike it when people start their own servers by only changing a couple of things on the gamemode. Here's the thing though..

Why bother starting from scratch if what you edit works for the general mass? That's like trying to come up with your own recipe for chicken because everything else has been thought of. Every roleplay GM will have /me, /do, /o, /b and etc. Why start from nothing when you're going to have the same core stuff anyways?

That's what I think of it. I just couldn't stomach your opinion on all edits with no regard for the effort put on them (I don't classify servers that just changed names and starting money as proper "edits"). But I honestly can't bust anyone's balls since I have a zGaming edit (an actual front-end and back-end edit, like MySQL converted etc.) myself while also having a roleplay gamemode I made from scratch. Both of which seem to be similar on the front-end no matter how much things are different behind the scenes.



Edit:
Quote:
Originally Posted by RealCop228
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Hardly any servers these days run a scratch-made game-mode. Most of the time when it comes to role play, the people that do put forth the time and effort to make a completely custom game-mode waste their time (unless you know exactly what you're doing).
This.
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#6

Quote:
Originally Posted by Dairyll
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Honestly, I do dislike it when people start their own servers by only changing a couple of things on the gamemode. Here's the thing though..

Why bother starting from scratch if what you edit works for the general mass? That's like trying to come up with your own recipe for chicken because everything else has been thought of. Every roleplay GM will have /me, /do, /o, /b and etc. Why start from nothing when you're going to have the same core stuff anyways?

That's what I think of it. I just couldn't stomach your opinion on all edits with no regard for the effort put on them (I don't classify servers that just changed names and starting money as proper "edits"). But I honestly can't bust anyone's balls since I have a zGaming edit (an actual front-end and back-end edit, like MySQL converted etc.) myself while also having a roleplay gamemode I made from scratch. Both of which seem to be similar on the front-end no matter how much things are different behind the scenes.

You do have a point here, but sometimes when people mean "own gamemode" its more likey "done by them self's" but pretty much it has the same features like other script but written in complete different layout, using different system's and so on but what is the major point is the "Core Gameplay" the settings of the game, year, fantasy or not? location, what is the main purpose.

What people forget when they make roleplay server is uniqueness, I do not mean script wise but core gameplay wise and if you look at the roleplay servers you will see what I mean, 99% of them are set in the same place, era and so on, going to different server does not change much for the player beside new start and location's, most likely not, which is really, getting boring to even bother playing because its all the same.

If you do not get what I mean here let me say it in simple words, too many servers use the same settings of core gameplay, why not doing futuristic roleplay? set in some space age, medieval age and so on, this is what I mean by core gameplay, different settings, everything is possible if you use your brain into it.

One problem with using already made script's is simply, people edit out the credits and say they made it, which I pretty much won't understand why do that.
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#7

Quote:
Originally Posted by iNorton
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You do have a point here, but sometimes when people mean "own gamemode" its more likey "done by them self's" but pretty much it has the same features like other script but written in complete different layout, using different system's and so on but what is the major point is the "Core Gameplay" the settings of the game, year, fantasy or not? location, what is the main purpose.

What people forget when they make roleplay server is uniqueness, I do not mean script wise but core gameplay wise and if you look at the roleplay servers you will see what I mean, 99% of them are set in the same place, era and so on, going to different server does not change much for the player beside new start and location's, most likely not, which is really, getting boring to even bother playing because its all the same.

If you do not get what I mean here let me say it in simple words, too many servers use the same settings of core gameplay, why not doing futuristic roleplay? set in some space age, medieval age and so on, this is what I mean by core gameplay, different settings, everything is possible if you use your brain into it.

One problem with using already made script's is simply, people edit out the credits and say they made it, which I pretty much won't understand why do that.
Definitely agree with this. I think the main source of the problem is what's provided in the gamemodes themselves. Imagine if someone made a roleplay gamemode set in the 1980's and that becomes the norm. Of course every server would be an 80's server set in that specific era.

It's some psychology thing called "cognitive dissonance". People are so used to the same old gamemodes that the ones that strive to be innovative are often passed by for what is more comfortable and trendy.

*Looks back at what I typed.* I need to get a job.
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#8

Ich weiЯ, dass du fьr einen Server, der nicht eine Bearbeitung suchen, aber bitte Beitrag an den deutschen Foren. Posting hier wird nicht alle Antworten bekommen, weil Ihr Englisch ist nicht so gut. Es tut mir leid, wenn es irgendwelche Fehler gibt, weiЯ ich nicht genug Deutsch, um dies ohne ****** Translate zu tun.



I know you're looking for a server that isn't an edit, but please post on the German forums. Posting here isn't going to get any replies because your English isn't that good. I'm sorry if there are any errors, I don't know enough german to do this without ****** Translate
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#9

The ones that have the title [UNIQUE] are always edits -.-
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#10

Quote:
Originally Posted by Tamer T
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The ones that have the title [UNIQUE] are always edits -.-
Yeah, because the people that "made the server" think it's unique, but we all know it's unique... shit.
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