07.02.2013, 04:10
(
Last edited by Scrillex; 07/02/2013 at 04:46 AM.
)
So the thing is:
When player spawns it shows the text in middle Hood Rat even if it Grove Street Crips gang. Maybe someone knows how to fix that.
For example:
(+ big thanks to ****** for explaining how y_commands works with y_groups works as charm)
Thank you for your time.
And wish you a good day. With Respect Scrillex.
When player spawns it shows the text in middle Hood Rat even if it Grove Street Crips gang. Maybe someone knows how to fix that.
For example:
pawn Code:
case 0..3:
{
Group_SetPlayer(gHoodRats, playerid, true);
GameTextForPlayer(playerid,"~w~Hood Rats",3000,5); // This will show up an Text , when you select your class
SetPlayerPos(playerid,1975.2399,-1220.0157,25.0779); // position of the player in the class selection
SetPlayerCameraPos(playerid,1969.5686,-1224.0016,24.9909); // Cameraposition
SetPlayerCameraLookAt(playerid,1975.2399,-1220.0157,25.0779);
SetPlayerFacingAngle(playerid,122.4500);
SetPlayerColor(playerid,0xA000FFFF); // Teamcolor
}
case 4..7:
{
Group_SetPlayer(gGSF, playerid, true);
GameTextForPlayer(playerid,"~w~Grove Street Crips",3000,5);
SetPlayerPos(playerid,2500.6060,-1672.1453,13.3512);
SetPlayerCameraPos(playerid,2507.0615,-1674.3574,13.3732);
SetPlayerCameraLookAt(playerid,2500.6060,-1672.1453,13.3512);
SetPlayerFacingAngle(playerid,252.4717);
SetPlayerColor(playerid,0x55FF00FF);
}
Thank you for your time.
And wish you a good day. With Respect Scrillex.