Car System Help
#1

im Trying to make a car system , with alarm flash lights enums and stuff but locking the car doesn't work for lastplayer[playerid] any suggestions here is code
PHP код:
#include <a_samp>
#include <IsKeyDown>
//---[Car Info]
#define FLASH_TIME  500
new AlarmTime[MAX_PLAYERS];
new 
LastVehicle[MAX_PLAYERS];
enum cInfo
{
  
cOwner[128],
  
cModel,
  
cOwned,
  
cEngine,
  
cLights,
  
cLock,
  
cAlarm,
  
cBonnet,
  
cBoot,
  
cObjective,
  
cPaintjob,
};
new 
CarInfo[MAX_CARS][cInfo];
public 
OnGameModeInit()
{
  
ManualVehicleEngineAndLights();
  return 
1;
}
public 
OnPlayerConnect()
{
   
LastVehicle[playerid] = 0;
}
public 
OnPlayerEnterVehicle(playerid,vehicleid,ispassenger)
{
  new 
engine,lights,alarm,doors,bonnet,boot,objective;
  new 
veh GetPlayerVehicleID(playerid);
  
GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
  if(
CarInfo[cInfo][cEngine] == 1)
  {
   
GameTextForPlayer(playerid,"~w~Ignition: ~g~Running",200,5);
   
SendClientMessage(playerid,-1,COLOR_YELLOW"<<Car Info>>"COLOR_WHITE" Ignition Already Running!");
   
SendClientMessage(playerid,-1,COLOR_YELLOW"<<Car Info>>"COLOR_WHITE" To Turn Off Ignition Press Key ~k~~TOGGLE_SUBMISSIONS~ ");
  }
  if(
CarInfo[cInfo][cEngine] == 0)
  {
   
GameTextForPlayer(playerid,"~w~Ignition: ~r~Off",200,5);
   
SendClientMessage(playerid,-1,COLOR_YELLOW"<<Car Info>>"COLOR_WHITE" Ignition Off!");
   
SendClientMessage(playerid,-1,COLOR_YELLOW"<<Car Info>>"COLOR_WHITE" To Turn On Ignition Press Key ~k~~TOGGLE_SUBMISSIONS~ ");
   
SendClientMessage(playerid,-1,COLOR_YELLOW"<<Car Info>>"COLOR_WHITE" To Turn On Alarm Type /alarmon !");
  }
  return 
true;
}
public 
OnPlayerStateChange(playeridnewstateoldstate)
{
  new 
string[24];
  if(
newstate == && oldstate == 1)
  {
      
format(string,sizeof(string),"~W~%s"VehicleNames[GetVehicleModel(GetPlayerVehicleID(playerid))-400]);
      
GameTextForPlayer(playeridstring13371);
      new 
veh GetPlayerVehicleID(playerid);
      new 
engine,lights,alarm,doors,bonnet,boot,objective;
      
GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
      if(
CarInfo[cInfo][cAlarm] == 1)
      {
        
GameTextForPlayer(playerid,"~r~Alarm: ~w~Been SetOff!",700,5);
        
SendClientMessage(playerid,-1,COLOR_YELLOW"<<Car Info>>"COLOR_WHITE" Alarm Has Been Set Off!");
        
SetVehicleParamsEx(veh,engine,1,1,doors,bonnet,boot,objective);
        
AlarmTime[playerid] = SetTimerEx("Alarm"FLASH_TIME1"i"playerid);
        
SendClientMessage(playerid,-1,COLOR_YELLOW"<<Car Info>>"COLOR_WHITE" To Turn Off Alarm Type /alarmoff !");
      }
  }
  return 
true;
}
public 
OnPlayerKeyStateChange(playeridnewkeysoldkeys)
{
  
//---[Vehicle Commands]
  //--[Engine]
  
if(PRESSED(KEY_SUBMISSION))
  {
  new 
State=GetPlayerState(playerid);
  if(
State!=PLAYER_STATE_DRIVER)return SendClientMessage(playerid,-1,COLOR_RED"<<Error>>"COLOR_WHITE" You Need To Be The Driver Of This Vehicle To Switch Ignition On/Off!");
  {
  new 
engine,lights,alarm,doors,bonnet,boot,objective;
  new 
veh GetPlayerVehicleID(playerid);
  
GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
  if(
CarInfo[cInfo][cEngine] == 0)
  {
   
SetVehicleParamsEx(veh,1,lights,alarm,doors,bonnet,boot,objective);
   
CarInfo[cInfo][cEngine] = 1;
   
GameTextForPlayer(playerid,"~w~Ignition: ~g~On!"200,3);
   if(
CarInfo[cInfo][cLights] == 0)
   {
    
SendClientMessage(playerid,-1,COLOR_YELLOW"<<Car Info>>"COLOR_WHITE" To Turn On Lights Press Key ~k~~PED_FIREWEAPON~ ");
   }
  }
  else
  {
   
CarInfo[cInfo][cEngine] = 0;
   
SetVehicleParamsEx(veh,0,lights,alarm,doors,bonnet,boot,objective);
   
GameTextForPlayer(playerid,"~w~Ignition: ~r~Off!"200,3);
   if(
CarInfo[cInfo][cLights] == 1)
   {
    
SendClientMessage(playerid,-1,COLOR_YELLOW"<<Car Info>>"COLOR_WHITE" To Turn Off Lights Press Key ~k~~PED_FIREWEAPON~ ");
   }
  }
  }
  }
  
//--[Lights]
  
if(PRESSED(KEY_FIRE))
  {
  new 
State=GetPlayerState(playerid);
  if(
State!=PLAYER_STATE_DRIVER)return SendClientMessage(playerid,-1,COLOR_RED"<<Error>>"COLOR_WHITE" You Need To Be The Driver Of This Vehicle To Switch Lights On/Off!");
  {
  new 
engine,lights,alarm,doors,bonnet,boot,objective;
  new 
veh GetPlayerVehicleID(playerid);
  
GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
  if(
CarInfo[cInfo][cLights] == 0)
  {
    
SetVehicleParamsEx(veh,engine,1,alarm,doors,bonnet,boot,objective);
    
CarInfo[cInfo][cLights] = 1;
    
GameTextForPlayer(playerid,"~w~Lights ~g~On!"200,3);
  }
  else
  {
   
SetVehicleParamsEx(veh,engine,0,alarm,doors,bonnet,boot,objective);
   
CarInfo[cInfo][cLights] = 0;
   
GameTextForPlayer(playerid,"~w~Lights ~r~Off!"200,3);
  }
  }
  }
if(
IsKeyDown(VK_KEYB9))//--- If keyboard number 9 is pressed
{
 if(
LastVehicle[playerid] != 0)        
 {            
  new 
Float:XFloat:YFloat:Z;            
  
GetVehiclePos(LastVehicle[playerid], XYZ);            
  if(
IsPlayerInRangeOfPoint(playerid10XYZ))            
  {                
    new 
engine,lights,alarm,doors,bonnet,boot,objective;                
    
GetVehicleParamsEx(LastVehicle[playerid],engine,lights,alarm,doors,bonnet,boot,objective);                
    if(
CarInfo[cInfo][cLock] == 0)                
    {                    
      
SetVehicleParamsEx(LastVehicle[playerid],engine,lights,alarm,1,bonnet,boot,objective);                                      
      
GameTextForPlayer(playerid"~w~Vehicle ~r~Locked!"50005);                   
      return 
1;                
    }
  }
 }

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#2

[SOLVED] Figured It Out!!! After 3 Hours!!
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