09.02.2013, 09:37
(
Последний раз редактировалось gurmani11; 12.09.2014 в 18:47.
)
.....................
inDM[playerid] == 1
if(InDM[playerid] == 1) {
new rand = random(sizeof(DM1));
SetPlayerPos(playerid, DM1[rand][0], DM1[rand][1], DM1[rand][2]);
SetPlayerHealth(playerid, 100.0);
SetPlayerVirtualWorld(playerid, 10);
GivePlayerWeapon(playerid, WEAPON_UZI, 4096);
GivePlayerWeapon(playerid, WEAPON_SAWEDOFF, 1024);
return 1;
} if(InDM[playerid] == 2) {
new rand = random(sizeof(DM2));
SetPlayerPos(playerid, DM2[rand][0], DM2[rand][1], DM2[rand][2]); // Rnadom DM Spawns
SetPlayerVirtualWorld(playerid, 9);
SetPlayerHealth(playerid, 100.0);
GivePlayerWeapon(playerid, 25, 48;
GivePlayerWeapon(playerid, WEAPON_DEAGLE, 512);
GivePlayerWeapon(playerid, WEAPON_SNIPER, 12;
return 1;
}
if (strcmp("/Leave", cmdtext, true, 10) == 0)
{
if(InDM[playerid] == 1 || InDM[playerid] == 2)
{
new PlayerName[MAX_PLAYER_NAME];
GetPlayerName(playerid, PlayerName, sizeof(PlayerName));
format(string, sizeof(string), "%s (ID:%d) has Left the DM /leave.", PlayerName, playerid);
SendClientMessageToAll(COLOR_GREY, string);
SetPlayerVirtualWorld(playerid, 0);
SetPlayerWorldBounds(playerid, 20000.0000, -20000.0000, 20000.0000, -20000.0000);
SetPlayerPos(playerid, player_x, player_y, player_z);
InDM[playerid] = 0;
}
else SendClientMessage(playerid, 0xFFFFFFFF, "** You are not in Death Match to use this command.");
return 1;
}
if (strcmp("/Leave", cmdtext, true, 10) == 0)
{
if(InDM[playerid] == 1)
{
new PlayerName[MAX_PLAYER_NAME];
GetPlayerName(playerid, PlayerName, sizeof(PlayerName));
format(string, sizeof(string), "%s (ID:%d) has Left the DM /leave.", PlayerName, playerid);
SendClientMessageToAll(COLOR_GREY, string);
SetPlayerVirtualWorld(playerid, 0);
SetPlayerWorldBounds(playerid, 20000.0000, -20000.0000, 20000.0000, -20000.0000);
SetPlayerPos(playerid, player_x, player_y, player_z);
InDM[playerid] = 0;
}
else if(InDM[playerid] == 2)
{
new PlayerName[MAX_PLAYER_NAME];
GetPlayerName(playerid, PlayerName, sizeof(PlayerName));
format(string, sizeof(string), "%s (ID:%d) has Left the DM /leave.", PlayerName, playerid);
SendClientMessageToAll(COLOR_GREY, string);
SetPlayerVirtualWorld(playerid, 0);
SetPlayerWorldBounds(playerid, 20000.0000, -20000.0000, 20000.0000, -20000.0000);
SetPlayerPos(playerid, player_x, player_y, player_z);
InDM[playerid] = 0;
}
else SendClientMessage(playerid, 0xFFFFFFFF, "** You are not in Death Match to use this command.");
return 1;
}