11.01.2013, 17:50
Hi all I have an GM and the GM have errors on this script:
And gives me these errors:
Please HELP !!
Quote:
if ( ServerInfo[ ConnectMessages ] == 1 ) { new str[ 256 ], pAKA[ 256 ]; pAKA = dini_Get( "ladmin/config/aka.txt", tmp3 ); if ( strlen( pAKA ) < 3 ) format( str, sizeof( str ),"*** {FFFF00}%s(%d) {ACACAC}has joined the server", PlayerName( playerid ), playerid ); else if ( !strcmp( pAKA, PlayerName( playerid ), true ) ) format( str, sizeof( str ),"*** {FFFF00}%s(%d) {ACACAC}has joined the server", PlayerName( playerid ), playerid ); else format( str, sizeof( str ),"*** {FFFF00}%s(%d) {ACACAC}has joined the server ( AKA: {FFFF00}%s{ACACAC} )", PlayerName( playerid ), playerid, pAKA ); for ( new i = 0; i < MAX_PLAYERS; i++ ) if ( IsPlayerConnected( i ) && playerid != i ) { if ( PlayerInfo[ i ][ Level ] > 2 ) SendClientMessage( i, COLOR_GREY, str ); else { format( str, sizeof( str ),"*** {FFFF00}%s(%d) {ACACAC}has joined the server", PlayerName( playerid ), playerid ); SendClientMessage( i, COLOR_GREY, str ); } } } if ( dUserINT( PlayerName2( playerid ) ).( "Banned" ) == 1 ) { new str2[ 256 ]; SendClientMessage( playerid, -1, " " ); SendClientMessage( playerid, -1, " " ); SendClientMessage( playerid, -1, " " ); SendClientMessage( playerid, -1, " " ); SendClientMessage( playerid, -1, " " ); SendClientMessage( playerid, -1, " " ); SendClientMessage( playerid, -1, " " ); SendClientMessage( playerid, COLOR_GREY, "This name is {FFFF00}BANNED {ACACAC}from this server!" ); Kick( playerid ); format( str2, sizeof( str2 ),"*** {FFFF00}%s (ID:%d) {ACACAC}was auto kicked. Reason: {33CCFF}Name banned from server!", PlayerName( playerid ), playerid ); SendClientMessageToAll( COLOR_GREY, str2 ); print( str2 ); SaveToFile( "KickLog", str2 ); } if ( ServerInfo[ NameKick ] == 1 ) { for ( new s = 0; s < BadNameCount; s++ ) { if ( !strcmp( BadNames[ s ], PlayerName( playerid ), true ) ) { SendClientMessage( playerid, COLOR_GREY, "Your name is on our {FFFF00}black list, {ACACAC}you have been kicked." ); format( string, sizeof( string ),"*** {FFFF00}%s (ID:%d) {ACACAC}was auto kicked. (Reason: {33CCFF}Forbidden name{ACACAC})",PlayerName( playerid ), playerid ); SendClientMessageToAll( COLOR_GREY, string ); print( string ); SaveToFile( "KickLog", string ); Kick( playerid ); return 1; } } } if ( ServerInfo[ PartNameKick ] == 1 ) { for ( new s = 0; s < BadPartNameCount; s++ ) { new pos; while ( ( pos = strfind( PlayerName( playerid ), BadPartNames[ s ], true ) ) != -1 ) for ( new i = pos, j = pos + strlen( BadPartNames[ s ] ); i < j; i++ ) { SendClientMessage( playerid, COLOR_GREY, "Your name is not allowed on this server, you have been kicked." ); format( string, sizeof( string ),"**** {FFFF00}%s (ID:%d) {ACACAC}was auto kicked. (Reason: {33CCFF}Forbidden name{ACACAC})",PlayerName( playerid ), playerid ); SendClientMessageToAll( COLOR_GREY, string ); print( string ); SaveToFile( "KickLog", string ); Kick( playerid ); return 1; } } } if ( ServerInfo[ Locked ] == 1 ) { PlayerInfo[ playerid ][ AllowedIn ] = false; SendClientMessage( playerid, COLOR_ULTRARED,"Server is Locked! You have {FFFF00}20 {E60000}seconds to enter the server password before you are kicked!" ); SendClientMessage( playerid, COLOR_ULTRARED,"Type {FFFFFF}/password [password]" ); LockKickTimer[ playerid ] = SetTimerEx( "AutoKick", 20000, 0, "i", playerid ); } if ( strlen( dini_Get( "ladmin/config/aka.txt", tmp3 ) ) == 0 ) dini_Set( "ladmin/config/aka.txt", tmp3, PlayerName( playerid ) ); else { if ( strfind( dini_Get("ladmin/config/aka.txt", tmp3 ), PlayerName( playerid ), true ) == -1 ) { format( string, sizeof( string ),"%s,%s", dini_Get("ladmin/config/aka.txt", tmp3 ), PlayerName( playerid ) ); dini_Set( "ladmin/config/aka.txt", tmp3, string ); } } SendClientMessage( playerid, COLOR_WHITE,"Welcome to {0000BB}Romania {FFFF00}Apocalypse {E60000}Stunt {FFFFFF}for more please type {33CCFF}/help{FFFFFF}!" ); SendClientMessage( playerid, COLOR_WHITE,"Use {E60000}/house {FFFFFF}to find information on our houses" ); SendClientMessage( playerid, COLOR_WHITE,"Type {33CCFF}/cmds {FFFFFF}for all commands !" ); SendClientMessage( playerid, COLOR_WHITE,"Use {E60000}/ro {FFFFFF}if you are romвn or {E60000}/eng {FFFFFF}if you are English." ); SendClientMessage( playerid, COLOR_WHITE,"Type {33CCFF}/teles {FFFFFF}to see teleportation on the server." ); SendClientMessage( playerid, COLOR_WHITE,"If you need a vehicle type {E60000}/V {FFFFFF}and if you want to tune cars write {E60000}/tune" ); TextDrawShowForPlayer( playerid, Weilcome ); TextDrawShowForPlayer( playerid, TO ); TextDrawShowForPlayer( playerid, Steam1 ); TextDrawShowForPlayer( playerid, Steam2 ); TextDrawShowForPlayer( playerid, Steam3 ); TextDrawShowForPlayer( playerid, HelpT ); TextDrawShowForPlayer( playerid, RulesT ); TextDrawShowForPlayer( playerid, CmdsT ); TextDrawShowForPlayer( playerid, TelesT ); TextDrawShowForPlayer( playerid, Steluta1 ); TextDrawShowForPlayer( playerid, Steluta2 ); if ( !udb_Exists( PlayerName2( playerid ) ) ) { new rstr[ 256 ]; format( rstr, sizeof( rstr ), "{FFFFFF}Welcome {FFFF00}%s {FFFFFF}on {0000BB}Romania {FFFF00}Apocalypse {E60000}Stunt\n\n{FFFFFF}Please register to save your stats!: {FF5500}Score, Money, Coins...\n{FF5500}Password:", PlayerName( playerid ) ); ShowPlayerDialog( playerid, RegDialog, DIALOG_STYLE_INPUT, "{E60000}Register", rstr,"Register", "Let's Play" ); } else { PlayerInfo[ playerid ][ Registered ] = 1; format( file, sizeof( file ),"/ladmin/users/%s.sav", udb_encode( PlayerName( playerid ) ) ); new tmp2[ 256 ]; tmp2 = dini_Get( file,"ip" ); if ( ( !strcmp( tmp3, tmp2, true ) ) && ( ServerInfo[ AutoLogin ] == 1 ) ) { LoginPlayer( playerid ); if ( PlayerInfo[ playerid ][ Level ] > 0 ) { format( string, sizeof( string ),"\t\t{ACACAC}ACCOUNT:\n{FFFFFF}You have been automatically LoggedIn\n\n{FFFFFF}Admin Level: {00FF00}%d {FFFFFF}\n\n{FFFFFF}V.I.P Level: {00FF00}%d", PlayerInfo[ playerid ][ Level ], PlayerInfo[ playerid ][ pVip ] ); ShowPlayerDialog( playerid, OnLogin, DIALOG_STYLE_MSGBOX, "{00FF00}Logged in", string, "Quit", "" ); } else ShowPlayerDialog( playerid, OnLogin, DIALOG_STYLE_MSGBOX, "{00FF00}Logged in", "\t\t{ACACAC}ACCOUNT:\n{FFFFFF}You have been automatically LoggedIn\n\n{FFFFFF}Admin Level: {00FF00}0 {FFFFFF}\n\n{FFFFFF}V.I.P Level: {00FF00}0", "Quit", "" ); } else SendClientMessage( playerid, COLOR_GREEN, "ACCOUNT: {FFFFFF}This nickname is registed, you can now login by typing {00FF00}/login [Password]" ); } return 1; } |
Quote:
C:\Users\David\Desktop\Romania Apocalypse Stunt\Execute Compiler 2\include\YSI\y_iterate.inc(1056) : warning 219: local variable "s1" shadows a variable at a preceding level C:\Users\David\Desktop\Romania Apocalypse Stunt\Execute Compiler 2\include\lethaldudb2.inc(36) : warning 219: local variable "s1" shadows a variable at a preceding level C:\Users\David\Desktop\Romania Apocalypse Stunt\Execute Compiler 2\include\lethaldudb2.inc(37) : warning 219: local variable "s2" shadows a variable at a preceding level C:\Users\David\Desktop\Romania Apocalypse Stunt\gamemodes\RAS.pwn(306) : error 017: undefined symbol "ServerInfo" C:\Users\David\Desktop\Romania Apocalypse Stunt\gamemodes\RAS.pwn(306) : error 017: undefined symbol "ConnectMessages" C:\Users\David\Desktop\Romania Apocalypse Stunt\gamemodes\RAS.pwn(306) : error 029: invalid expression, assumed zero C:\Users\David\Desktop\Romania Apocalypse Stunt\gamemodes\RAS.pwn(306) : fatal error 107: too many error messages on one line |