30.12.2012, 17:34
(
Последний раз редактировалось Bobman; 01.01.2013 в 17:02.
)
SOLVED!
else if(IsPlayerInRangeOfPoint(playerid, 1.0, 1806.1694,-1584.3303,700.4300)) //
{
SetPlayerPos(playerid, 3472.6418,-617.8442,902.3203);
SetPlayerInterior(playerid, 0);
SetPlayerFacingAngle(playerid, 80.4306);
SetCameraBehindPlayer(playerid);
GameTextForPlayer(playerid, "~b~ Cafeteria", 3000, 1);
TogglePlayerControllable(playerid, 0);
SetTimerEx("LoadingObjects", 1000, false, "d", playerid);
}
else if(IsPlayerInRangeOfPoint(playerid, 1.0, 3472.6418,-617.8442,902.3203))//
{
SetPlayerPos(playerid, 1806.1694,-1584.3303,700.4300);
SetPlayerInterior(playerid, 0);
SetPlayerFacingAngle(playerid, 180.0);
SetCameraBehindPlayer(playerid);
GameTextForPlayer(playerid, "~w~ Cell Blocks", 3000, 1);
TogglePlayerControllable(playerid, 0);
SetTimerEx("LoadingObjects", 1000, false, "d", playerid);