16.12.2012, 13:09
pawn Код:
public OnGameModeInit()
{
SetGameModeText("Austin's Test Script");
ShowPlayerMarkers(1);
ShowNameTags(1);
AllowAdminTeleport(1);
//Player Classes
AddPlayerClass(0,1544.7,-1675.6057,13.5589,89.8978,0,0,0,0,0,0); // LSPD 294 Spawn
AddPlayerClass(102,1544.7137,-1675.6057,13.5589,89.8978,0,0,0,0,0,0); // LSPD 165 Spawn
AddPlayerClass(103,1544.7137,-1675.6057,13.5589,89.8978,0,0,0,0,0,0); // LSPD 165 Spawn}
AddPlayerClass(104,1544.7137,-1675.6057,13.5589,89.8978,0,0,0,0,0,0); // LSPD 165 Spawn
AddPlayerClass(105,1544.7137,-1675.6057,13.5589,89.8978,0,0,0,0,0,0); // LSPD 165 Spawn
AddPlayerClass(106,1544.7137,-1675.6057,13.5589,89.8978,0,0,0,0,0,0); // LSPD 165 Spawn
AddPlayerClass(108,1544.7137,-1675.6057,13.5589,89.8978,0,0,0,0,0,0); // LSPD 165 Spawn
AddPlayerClass(109,1544.7137,-1675.6057,13.5589,89.8978,0,0,0,0,0,0); // LSPD 165 Spawn
AddPlayerClass(110,1544.7137,-1675.6057,13.5589,89.8978,0,0,0,0,0,0); // LSPD 165 Spawn
AddPlayerClass(111,1544.7137,-1675.6057,13.5589,89.8978,0,0,0,0,0,0); // LSPD 165 Spawn
AddPlayerClass(112,1544.7137,-1675.6057,13.5589,89.8978,0,0,0,0,0,0); // LSPD 165 Spawn
AddPlayerClass(113,1544.7137,-1675.6057,13.5589,89.8978,0,0,0,0,0,0); // LSPD 165 Spawn
AddPlayerClass(114,1544.7137,-1675.6057,13.5589,89.8978,0,0,0,0,0,0); // LSPD 165 Spawn
AddPlayerClass(115,1544.7137,-1675.6057,13.5589,89.8978,0,0,0,0,0,0); // LSPD 165 Spawn
AddPlayerClass(116,1544.7137,-1675.6057,13.5589,89.8978,0,0,0,0,0,0); // LSPD 165 Spawn
}
I would like each class to spawn with a differnent gun