Okay ill tried something but I could not compile it and try it out.. I am not at my computer so I made this in notepad :P
Код:
#include <a_samp>
#include "../include/gl_common.inc"
#define TEAM_GROVE 1
#define TEAM_BALLAS 2
#define TEAM_GROVE_COLOR 0x00FF00AA
#define TEAM_BALLAS_COLOR 0xFF00FFA
new total_vehicles_from_files=0;
new gTeam[MAX_PLAYERS];
new bTeam[MAX_PLAYERS];
main()
{
print("\n----------------------------------");
print(" Grove vs Ballas by Sydcul");
print("----------------------------------\n");
}
public OnGameModeInit()
{
SetGameModeText("Grove vs Ballas");
AddPlayerClass(105, 2512.0581, -1672.3823, 13.4813, 66.2349, WEAPON_KNIFE, 1, WEAPON_COLT45, 0x7FFFFFFF, WEAPON_TEC9, 0x7FFFFFFF);
AddPlayerClass(106, 2512.0581, -1672.3823, 13.4813, 66.2349, WEAPON_KNIFE, 1, WEAPON_COLT45, 0x7FFFFFFF, WEAPON_TEC9, 0x7FFFFFFF);
AddPlayerClass(107, 2512.0581, -1672.3823, 13.4813, 66.2349, WEAPON_KNIFE, 1, WEAPON_COLT45, 0x7FFFFFFF, WEAPON_TEC9, 0x7FFFFFFF);
AddPlayerClass(102, 2172.8787, -1672.7426, 15.0859, 286.4139, WEAPON_BAT, 1, WEAPON_COLT45, 0x7FFFFFFF, WEAPON_UZI, 0x7FFFFFFF);
AddPlayerClass(103, 2172.8787, -1672.7426, 15.0859, 286.4139, WEAPON_BAT, 1, WEAPON_COLT45, 0x7FFFFFFF, WEAPON_UZI, 0x7FFFFFFF);
AddPlayerClass(104, 2172.8787, -1672.7426, 15.0859, 286.4139, WEAPON_BAT, 1, WEAPON_COLT45, 0x7FFFFFFF, WEAPON_UZI, 0x7FFFFFFF);
total_vehicles_from_files += LoadStaticVehiclesFromFile("tdm/vehicles.txt");
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 2121.7322, -1623.2563, 26.8368);
SetPlayerFacingAngle(playerid, 60.2360);
SetPlayerCameraPos(playerid, 2111.9089 ,-1623.7340, 24.2307);
SetPlayerCameraLookAt(playerid, 2121.7322, -1623.2563, 26.8368);
switch(classid)
{
case 0,1,2:
{
GameTextForPlayer(playerid, "~g~GROVE~w~", 3000, 5);
SetPlayerTeam(playerid, TEAM_GROVE);
gTeam[playerid] = TEAM_GROVE;
SetPlayerColor(playerid, TEAM_GROVE_COLOR);
}
case 3,4,5:
{
GameTextForPlayer(playerid, "~b~BALLAS~w~", 3000, 5);
SetPlayerTeam(playerid, TEAM_BALLAS);
bTeam[playerid] = TEAM_BALLAS;
SetPlayerColor(playerid, TEAM_BALLAS_COLOR);
}
}
return 1;
}
SetPlayerToTeamColor(playerid)
{
if (gTeam[playerid] == TEAM_GROVE)
{
SetPlayerColor(playerid, TEAM_GROVE_COLOR);
}
else if (bTeam[playerid] == TEAM_BALLAS)
{
SetPlayerColor(playerid, TEAM_BALLAS_COLOR);
}
}
public OnPlayerConnect(playerid)
{
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
SetPlayerToTeamColor(playerid);
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/mycommand", cmdtext, true, 10) == 0)
{
// Do something here
return 1;
}
return 0;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}