[Include] Hidded Object Fixer
#1

You have objects not in SA and not visible? This include help you... The main trick is to include, vydnu of objects only, unless the player has earned and was not in the car .. To do just this script .. After spawnuti or pawnerom selected action begin loading objects (that will come to the position that the maps loaded), and then when the player is in a vehicle as more visible .. (<-- Thats ist translated with ****** translator )

Include have 2 functions:
CreateFixedObject(id,float,float:y,float:z,float :rx,float:ry,float:rz,float:dd = 0.0); //Returning normaly value CreateObject, move object and others function normaly
FixObjects(playerid); //Starting fixing objects

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To future:
-The ability to load more objects times
-Cancel this include for kalcor fixed this bug
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#2

BUMP!!! Any comments?
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#3

I'm not really sure what this is supposed to do. Your explanation is really vague. Is there no one who can help you explain this better?
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